A Few Good Links

Since it was so deep in a grown-tiresome thread, you probably missed this, but I loved loved loved Steve D's post here.  

Tom Spurgeon is back with another fabulous round of Holiday interviews, and while I don't know how many people go here without going thee every day, I wanted to really point out the interview with The Beguiling's Peter Birkemoe. It's super rare to see in depth interviews with retailers, and I wish we had more such interviews and profiles. I used to (when it was still a monthly magazine) beg The Comics Journal to do a few interviews with pioneering retailers before it was too late and we lost that history to second hand stories. There are times when I feel like I'd pay for the plane tickets if we could get Gary Groth to interview Jim Hanely. Anyway, great interview, go read it.

 

(This piece on the TCJ website recently was very nice as well)

 

And then, yeah, this week's Must Read is now Spurgeon's interview with sometime Savage Critic Tucker Stone (You can write about comics you like, here, Tucker, with no editorial interference or fear of/for reprisals on my end!) -- which is just astonishing, and all-too accurate about far too many things. I think Tucker's off in a few places, about the audience and what it wants, that's probably borne from me having a two decade long view of retailing, and his considerably less than that, but that's a 40 minute type-a-thon for another day. (Mostly: the audience DOES WANT Better comics, but mostly they want comics, so when Better comics aren't available, they're going to buy what's there.... or give up on the form, like much of the last decade has been.)

Actually, the one place I'll take the most issue I'm not certain that Tucker is using "ethical" correctly -- a lot of the politicing and infighting he describes is, I don't think, either ethical or not; it's simply how groups of humans behave. At the end of the day, I can't say that there's a world of  difference between "being told the 'true story of why Mark Waid was fired'" and discussing being told that in an interview, y'know? I don't think EITHER of those actions have ethical weight. An ethical action would be the suggestion Tucker made about Pondscum (is that really true?)

I don't know, maybe I'm too numbed by comics after a quarter century of it, but I honestly don't think that the Platonic Ideal that Tucker seems to be presenting (eg: that the Image artists didn't, as a rule, create anything substantially NEW or groundbreaking, having won their freedom) is even a fair burden to put on a person -- some cats just want to get paid to draw, y'know, and doing comics is a helluva lot more fun than van wraps and advertising. They don't HAVE to want to do capital-C Comics,

Wanting better and expecting more is wonderful, but people have to take that first step for themselves.

 

Anyway, I have to run to pick up supplies for the CE eggnog & brandy thingy (not really a "party" per se) on Christmas Eve (starts at 5 if you don't have better plans on a Saturday night Christmas eve!), I swear I want to write reviews, but this time of the year is brutal for time....

 

-B

Wait, What? 67.1 and .2: Krampus and Claus

Photobucket Image ganked from Graeme's advent calendar at Blog@? Check.

Episode 67.1, featuring Graeme and I pulling a World's Finest-style caper and switching our traditional viewpoints to talk about Matt Fraction and Tom Brevoort's interview on the Fear Itself aftermath issues?  Check!

Wait, What? Ep. 67.1: Krampus

Episode 67.2,  with us giving you a holiday gift guide covering collections, floppies, indie books and digital pics? Check.

Wait, What? Ep. 67.2: Claus

Although I usually wait until our podcasts hit iTunes before I create the SavCrit entries, I think this site is going to have Ep. 67 before iTunes does, for maybe as much as a day.  So we invite you to curl up around a nice fire and listen to us wax both naughty and nice (oh man that imagery but it's too late now just keep forging ahead with me) right before Xmenmas.

Oh, and in case you're interested in what our gift list pics were  and don't want to listen to our nattering voices, I've included the rough version of the list after the jump.  Feel free to check it out and let us know what we've missed!

Books and OGNs:

[note: some books are either comics or visual related but not "true" comics]

  • Thrill Power Overload by David Bishop
  • Just My Type by Simon Garfield
  • Stigmata by Lorenzo Mattotti
  • Celluloid by Dave McKean
  • Lewis & Clark by Nick Bertozzi
  • Habibi by Craig Thompson
  • Love & Rockets Books 3 and 4, by Los Bros Hernandez
  • Finder: Voice by Carla Speed McNeil
  • Gingerbread Girl by Paul Tobin & Colleen Coover

Collections:

  • Captain America Omnibus by Jack Kirby
  • Thor Omnibus by Walt Simonson
  • Nemesis The Warlock, Vol. 1 by Mills, O'Neill and Talbot
  • The Incal by Jodorowsky & Moebius
  • Kamandi Omnibus Vol. 1 by Jack Kirby
  • Donald Duck:  Lost in the Andes by Carl Barks
  • Never Learn Anything From History by Kate Beaton  (Alternate pick: Hark! A Vagrant)
  • Oglaf Book One by Trudy and Doug
  • Onion Head Monster: Catastrophic by Paul Friedrich
  • Sabertooth Vampire by Mike Russell
  • Bakuman by Tsugumi Ohba and Takeshi Obata
  • Witch Doctor Vol. 1 TPB by Brandon Seifert and Lukas Ketner

"Actual" comics/Floppies/Singles:

  • Ganges #4
  • Wolverine: Debt of Death one-shot
  • Uncanny X-Force #1-18
  • The Walking Dead
  • Batman
  • Daredevil
  • Action Comics
  • Flash
  • Batwoman
  • OMAC
  • Mystic
  • Wolverine and The X-Men

Digital picks:

  • Crying Freeman by Kazuo Koike and Ryoichi Ikegami  (Dark Horse Digital)
  • No. 5 Ikki Comix by Taiyo Matsumoto (Apple App Store)
  • Subscription to Shonen Jump Alpha (Viz)
  • Casanova Avarita by Matt Fraction and Gabriel Ba (Comixology)
  • Batman #252 (DC, Comixology)
  • Silver Star Omnibus by Jack Kirby (Image, Comixology

Waiting For The End Of The World: Jeff Blows His Deadline

technical difficulties Hey, Jeff here with just a quick note--the plan was to put both parts of Wait, What? up at once Tuesday morning since the two pieces are very different from one another. (Part One: Graeme and I losing our shit over Matt Fraction and Tom Breevort's post-Fear Itself interview at Newsarama; Part Two: we pull our shit together and give you suggestions for a holiday gift list with 30+ items.)

So, yeah. I kinda blew it for a number of utterly unsurprising reasons since it's the week before Christmas. I apologize but will put both parts 1 and 2 up in one post early Wednesday afternoon...

Just wanted to let you know.  Sorry, everyone!

Arriving 12/21/11

Your last pre-Christmas shipment is packed full of comical goodness! 2000 AD #1755 2000 AD #1756 ACTIVITY #1 AMAZING SPIDER-MAN #676 ANITA BLAKE CIRCUS DAMNED SCOUNDREL #3 (OF 5) ARCHIE & FRIENDS #159 AVENGERS #20 B & V FRIENDS DOUBLE DIGEST #220 BATMAN #4 BATMAN INCORPORATED LEVIATHAN STRIKES #1 BATMAN ODYSSEY VOL 2 #3 (OF 7) BETTY & VERONICA #257 BIRDS OF PREY #4 BLUE BEETLE #4 BOYS BUTCHER BAKER CANDLESTICKMAKER #6 BPRD HELL ON EARTH RUSSIA #4 CAPTAIN ATOM #4 CATWOMAN #4 CONAN ROAD OF KINGS #11 DAKEN DARK WOLVERINE #18 DAREDEVIL #7 DARK HORSE PRESENTS #7 DARK SHADOWS #2 DARKNESS #96 CVR A HAUN DC UNIVERSE PRESENTS #4 DEADPOOL MAX 2 #3 DEFENDERS COMING OF DEFENDERS #1 DEFENDERS STRANGE HEROES DUNGEONS & DRAGONS DRIZZT #4 (OF 5) FABLES #112  (NOTE PRICE) FANTASTIC FOUR #601 FEAR ITSELF FEARLESS #5 (OF 12) FORMIC WARS SILENT STRIKE #1 (OF 5) GENERATION HOPE #14 XREGB GLAMOURPUSS #22 GODZILLA KINGDOM OF MONSTERS #10 GREEN HORNET #20 GREEN LANTERN CORPS #4 HELLBLAZER #286 HELLRAISER MASTERPIECES #4 HULK #46 INCREDIBLE HULK #3 INVINCIBLE #86 INVINCIBLE IRON MAN #511 JASON CONQUERS AMERICA (ONE SHOT) JOHN CARTER A PRINCESS OF MARS #4 (OF 5) JUSTICE LEAGUE #4 KEVIN SMITH BIONIC MAN #5 KEY OF Z #3 (OF 4) LADY MECHANIKA #3 LEGION OF MONSTERS #3 (OF 4) LEGION OF SUPER HEROES #4 MASS EFFECT INVASION #3 (OF 4) MEMORIAL #1 (OF 6) NEW MUTANTS #35 XREGB NIGHTWING #4 PLANET OF THE APES #9 PUNISHERMAX #20 RED HOOD AND THE OUTLAWS #4 SAVAGE DRAGON #177 SERGIO ARAGONES FUNNIES #6 SIMPSONS COMICS #185 SIX GUNS #3 (OF 5) SONIC UNIVERSE #35 SPEED RACER CIRCLE OF VENGEANCE #2 (OF 4) STAR WARS KNIGHT ERRANT DELUGE #5 (OF 5) STUFF OF LEGEND JESTERS TALE #3 (OF 4) SUPERGIRL #4 TALES DESIGNED TO THRIZZLE #7 TEENAGE MUTANT NINJA TURTLES ONGOING #5 THE IMMORTAL DEMON I/T BLOOD #1 THUNDER AGENTS VOL 2 #2 (OF 6) THUNDERBOLTS #167 TINY TITANS #47 ULTIMATE COMICS SPIDER-MAN #5 UNCANNY X-FORCE #19 XREGG VENOM #11 VERTIGO RESURRECTED SGT ROCK HELL HARD PLACE #2 WOLVERINE #20 XREGG WOLVERINE AND X-MEN #3 XREGG WONDER WOMAN #4 X-23 #19 XENOHOLICS #3 X-FACTOR #229 XREGG YOUNG JUSTICE #11

Books / Mags / Stuff 500 PORTRAITS HC AVENGERS DEFENDERS WAR TP NEW PTG BACK ISSUE #53 BALTIMORE VOL 01 THE PLAGUE SHIPS TP CAPTAIN AMERICA AND BUCKY PREM HC LIFE OF BUCKY BARNES CARTOON NETWORK 2 IN 1 BEN 10 GENERATOR REX TP ESSENTIAL FANTASTIC FOUR TP VOL 03 NEW ED FANTASTIC FOUR BY WAID & WIERINGO ULT COLL TP BOOK 04 G FAN #97 INFESTATION OUTBREAK TP INFINITE TP VOL 01 KODT BUNDLE OF TROUBLE TP VOL 34 LAST BATTLE ONE SHOT LIL DEPRESSED BOY TP VOL 00 OFFICER DOWNE BIGGER BETTER BASTARD ED HC RATFIST TP SIEGE HC SOLOMON KANE TP VOL 03 RED SHADOWS SPIDER-MAN CHAPTER ONE TP TINY TITANS TP VOL 06 THE TREEHOUSE AND BEYOND ULT COMICS SPIDER-MAN TP VOL 03 DOSM PRELUDE UNBELIEVABLE THE MAN WHO ATE DAFFODILS GN WOLFSKIN TP VOL 02 HUNDRETH DREAM WOLVERINE BY GREG RUCKA ULTIMATE COLLECTION TP WORMWOOD GENTLEMAN CORPSE TP VOL 02 HURTS WHEN PEE

 

What looks good to YOU?

 

-B

"They Gave Their Lives...Just For THAT?" Comics! Sometimes They "Dare To Be Different"!

Old war comics written about by old man - pictures at Eleven! Photobucket Here's a thing: In MAN OF ROCK by Bill Schelly, a book which is all about Joe Kubert and the things he has spent his time doing, there is no mention of BLITZKRIEG. (Other than that Bill Schelly's book is, however, VERY GOOD!)

It's okay, Bill Schelly, I think I've mentioned BLITZKRIEG enough for everyone!

And now our Feature Presentation:

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It was 1976 and it was time to see WW2 “through the eyes of the enemy”. This was hardly unprecedented. Joe Kubert (b. 1929)and Robert Kanigher (1915 – 2002)had previously worked up and on Enemy Ace in Star Spangled War Stories. Said series was an innovative look at WW1 (1914-18) through the character of a German air ace modelled upon The Red Baron (Manfred Von Richthofen not Snoopy). These stories are collected in their entirety in SHOWCASE PRESENTS: ENEMY ACE which is a plump lump of B/W brilliance (VERY GOOD!). Giving in to the temptation to gorge on the contents, however, results in an unavoidable recognition of the repetition in their structure. If read in the short bursts as it was initially published it becomes clear that this repetition was entirely intentional. Read any individual Enemy Ace story and you get a complete story with all the information required to understand the context and point of what was on the pages.

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Modern readers may also finds some of the contents a bit broad at best and belief defying at worst. That’s understandable but tends to underestimate the fact that these are primarily stories and their intention is principally to entertain and then, typically, to make a point. To get the most out of them it’s probably best to view them as a form or parable rather than an attempt to accurately reflect reality. You probably remember The Parable Of The Killer Skies from Sunday School. The contents of Showcase: Enemy Ace will always be of interest thanks to the astonishing performance of all the artists involved; Joe Kubert, Neal Adams, Frank Thorne, Howard Victor Chaykin and John Severin. There were indeed giants in those days but it’s worth stressing that of these lofty talents Joe Kubert’s scalp was the most sky scraping. I’m a like me some Joe Kubert, I do. But the fact that these stories are still readable is evidence of the rock solid craft brought to the task by Robert Kanigher.

A lot of people liked Enemy Ace but not enough people, sales on the book kept falling and, as Editor, Kubert was forced to drop the series and replace it with The Unknown Soldier. (Don’t worry if I’m going to talk about The Unknown Soldier it will be a time other than this one.) The point here is that the success of Enemy Ace is due to the fact that the techniques involved were as taut as Cher’s face. So Enemy Ace wasn't a total success but it was very popular which is more than can be said for The War To End All Wars (which is a case of false advertising if ever I saw one). Of course after the world got its breath back it decided to produce the more popular sequel WW2. And it was in this setting that Kubert and Kanigher attempted to replicate the success of their “through the eyes of the enemy” approach.

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But because you are paying attention you are now thinking why do that? If Enemy Ace couldn't pull in the punters why launch a whole new series with a similar premise? The DC Explosion is why. It’s aptly named because it was about as controlled and disciplined as an explosion. The fact it was almost immediately followed by the DC Implosion should tell you just how successful cramming as much stuff onto the spinner racks turned out to be.Given the urgent need for fresh recruits to be rushed to the Retailing Front many comics were sacrificed on the spinner racks. BLITZKRIEG was amongst the cannon fodder.

BLITZKRIEG #1 - 5 By Ric Estrada, Sam Glanzman and Lee Elias(a), Joe Kubert & Robert Kanigher(w) (DC Comics, $0.30 ea, 1976)

Sadly the big thing about BLITZKRIEG is how half-baked it seems. There's an interesting premise ("Yeah, but how was WW2 for The Bad Guys?") but it just doesn't get any traction. The stories themselves are solid enough to start with but as the series progresses they start to become more hazy, lacking a point around which Kanigher can cohere his scripts.  It's a good framework though; following three German soldiers through the war and having them reflect the mindset of "The Enemy" (who unsurprisingly will be surprisingly like "Us"). The first problem is that Kanigher has too many protagonists. Sgt. Rock and Enemy Ace have a strong central figure around which events can orbit and whose experiences provide the Reader with an "in". BLITZKRIEG has Franz, Ludwig and Hugo. Franz is blond and handsome representing The Intellectual, Ludwig is a meathead always thinking of ladies and Hugo is a speccy bald weasel always thinking about food. It's fairly clear that they are three separate aspects of Man and their very separation is that which blinds them to the fact that if all three were united in one individual more perspective would be available, possibly even enough to grant them the wit to realise that what they are involved in is both inhuman and insane.

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And, to be fair, BLITZKRIEG doesn't stint on the depiction of the horrors perpetrated by these ordinary guys. Throughout the course of this series the "heroes" kill women and children, both armed and unarmed, massacre P.O.W.s and are active in the horror of the pacification of The Warsaw Ghetto. It's unpleasant stuff and there lies BLITZKRIEG's second main difficulty. By focusing on this barbaric string of events it's hard to root for our Three Stooges. The series focuses so hard on these atrocities that there is barely even room for our three chums to pop up and offer their character revealing insights ("I like bread!", "I like ladies!", "I like Butterflies"! Jesus, these guys make Brick Tamland look nuanced.) The Reader never gets to know them because they are hardly present in the narrative and when they are they are always saying the same things. They never change and they never learn no matter how bad things get, no matter how stained their hands.

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But then maybe that's the point. Maybe that's how these things happen. Franz, Ludwig and Hugo appear totally at the mercy of events, pulled under by the current of History only to resurface briefly to state to themselves (and to us) the only things that keep them functioning; their appetites and their belief that this is necessary, or at least unavoidable. They are trapped in a narrative not of their making and they cling to sanity only by reducing themselves to their most basic, unthinking needs. That would be good, I think. But I only think that, I don't know that. And I think I only think that because that is how I am naturally inclined to think. I don't believe there is much on the actual pages to convince me that the authors (writers and artists; comics is a gestalt thing remember) are moving me by design to these thoughts. But then inspiring thought in a reader isn't such a bad thing. Even if the particular colour of that thinking is an unintended by product. Because, maybe, WW2 is the kind of thing that happens when people stop thinking and let other people do that for them, particularly when those people doing the thinking are the kind of people who should be heavily medicated and monitored for their own safety.

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BLITZKRIEG has other problems too. The premise is a deceptively complex one and the truncated nature of the episodes (roughly 11 pages) doesn't allow enough room for the authors to really start working. What a comic like BLITZKRIEG needs to succeed, amongst other things, is room to breathe. In the '70s comics authors were rarely allowed this luxury. Sure, modern comics do get this break but if comics from 2000 to 2011 have shown us anything it's that if you give comics creators room to breathe often that's all they do; breathe. Then there's the nature of the conflict BLITZKRIEG depicts. Enemy Ace not only has a single protagonist but also benefits from being set in a conflict where "Good" and "Bad" are entirely more nebulous labels, and the meaning of these is further diffused by the concepts of honour, duty and tradition. These concepts had pretty much worn out their welcome by the time WW2 rolled around, sure, they lingered and were important but by no means to the same extent and the longer the war rolled on the more denuded of meaning these concepts became. In a War in which people are putting other people in ovens, reduced to cannibalism, arming their children and dropping nukes on civilian targets honour, duty and tradition aren't really going to be able to cut it. Hell, even "Good" is going to have its work cut out for it. Presenting WW2 "through enemy eyes" would require rather more serious thought than BLITZKRIEG can muster.

Given the moral morass of its setting, its uncharismatic leads, fuzzy storytelling and general lack of polish BLITZKRIEG fails to achieve its lofty ambitions but...but...even at its worst BLITZKRIEG is wholly innocent of the most objectionable charge that could be raised at such an endeavour. At no point are the actions of the Germans glamorised or presented as attractive. That would be the worst thing and BLITZKRIEG doesn't do that thing.

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Authenticity is usually a concern with war books. Personally I’m rubbish at authenticity as long as Hitler isn't a space-stoat and the Yanks aren't riding gorillas into battle I’m generally okay. Luckily though back when smoking was good for you readers used to send letters in to comics and in issue #4 we have a letter which addresses the accuracy of BLITZKRIEG #1 thus saving me the bother:

"...mistakes are prevalent in this issue. Uniform insignias and ranks were inaccurate.The main characters were portrayed as privates. However, their weapons sub-machine guns were not issued to privates, who were armed withWW1 bolt action rifles throughout the entire war...German panzer represented was not built until 1941. The Molotov Cocktail was not named until 1941...In the Polish campaign Rommel was a Colonel attached to Hitler's bodyguard..." (text edited from Cadet Captain Rudy S. Nelson's letter from BLITZKRIEG#4)

So, not so accurate then but accurate enough if accuracy isn’t too much of a concern. And I don’t want it come across like special pleading but back when steak was a breakfast cereal research was proper work. You had to leave the house and visit these buildings called "libraries" which had "books" in them with "pages" and, yeah, I know it sounds like a madman's dream or something. Luckily, the ever reliable Sam Glanzman leaps into the trench of doubt and picks up the authenticity potato masher and chucks it back in your face with some pics'n'facts spreads about tanks and planes (The Panther Tank, Dornier DO-335A and the F-40 Corsair) before supplying a "3-D table-top diorama" where kids could paste the pictures to cereal boxes and through the judicious use of scissors and imagination recreate their own hellish scene of human suffering to treasure forever ("U.S.S. Buckley Rams The U-66"). Or at least 'til the cat got hold of it.

The intentions of all involved are, I’d say, honourable and good but we all know where the road paved with those leads. Except Ernest Hemingway who said that the road to Hell was paved with stuffed donkeys, but that guy liked his pop a bit too much. Obviously this comic isn't Hell on paper but the good intentions of all involved don’t stop it being more interesting than successful. Way more interesting than successful in fact but since I like interesting things I’d ultimately call BLITZKRIEG GOOD!, although as entertainment it’s probably EH! Having said that though there is the odd panel like this one below which brings BLITZKRIEG back up to GOOD!

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And like moral certainty - I'm GONE!

Have a nice weekend, everybody!

Wait, What? Ep. 66: Winter Oner-Land

Photobucket The image above ties into the podcast in only the most tangential of ways (we discuss Frank Springer for the merest of moments) but I had to include this image, in no small part because I've been enjoying Graeme's Comics Advent Calendar over at Blog@ Newsarama so much. (And because...the Hatemonger for the Holidays?  May be even more topical now than when it was published...)

So, anyhoo.  We had one of those podcasts where we only spoke for around ninety minutes and there wasn't much of a place to cut it very neatly.  (I wasn't crazy about doing an hour ten for part one, and thirty minutes for part two.)

So this is a "oner" episode for you, with Mr. McM and I talking about the recently releasedDefenders #1, the power of secret shout-outs, Dark Horse Digital's recent pricing hullaballoo, Avengers vs. X-Men, Bendis leaving Avengers, Spaceman #2, OMAC #4, Daredevil #6, the Lethal Weapon comic that never was, Flash #3, Secret Avengers and Wolverine (both at issue #19) and, yes, of course, The Muppet Movie. It is so very close to being an hour and forty minutes (so! very! close!) and yet, somehow, it isn't.

Is it on iTunes?  Probably!  But it is most certainly here for you right now:

Wait, What? Ep. 66.1: Winter Oner-Land

Our plan is to record this week and, God help us, next week so there should be a steady stream of our patented level of giggly jibber-jabber to carry you into the new year.  As always, we hope you enjoy!  And thank you for listening.

Arriving 12/14/2011

Now that's a little more like a pre-Christmas shipping week, with both a new paperback volume of WALKING DEAD as well as one of FABLES. 27 SECOND SET #4 (OF 4) 68 JUNGLE JIM ONE SHOT 7 WARRIORS #2 (OF 3) AIRBOY PRESENTS AIR VIXENS #1 ALL NEW BATMAN THE BRAVE AND THE BOLD #14 AMERICAN VAMPIRE #21 ATOMIC ROBO GHOST OF STATION X #4 (OF 6) AVENGERS 1959 #4 (OF 5) AVENGERS ACADEMY #23 AVENGERS X-SANCTION #1 (OF 4) BALTIMORE CURSE BELLS #5 BATGIRL #4 BATMAN AND ROBIN #4 BATTLE SCARS #2 (OF 6) BATWOMAN #4 BLACK PANTHER MOST DANGEROUS MAN ALIVE #526 BLUE ESTATE #8 BTVS SEASON 9 FREEFALL #4 CARNAGE USA #1 (OF 5) CYCLOPS #7 DANGER GIRL ARMY OF DARKNESS #4 DAOMU #8 DARK TOWER GUNSLINGER WAY STATION #1 (OF 5) DC COMICS PRESENTS BATMAN THE SECRET CITY #1 DC UNIVERSE ONLINE LEGENDS #19 DEATHSTROKE #4 DEMON KNIGHTS #4 FRANKENSTEIN AGENT OF SHADE #4 GHOST RIDER #7 GODZILLA LEGENDS #2 (OF 5) GREEN LANTERN #4 GRIFTER #4 HAWKEN #2 (OF 6) IRON MAN 2.0 #11 JINGLE BELLE GIFT WRAPPED SPECIAL ONE SHOT JOHN CARTER OF MARS WORLD OF MARS #3 (OF 5) JOURNEY INTO MYSTERY #632 KIRBY GENESIS SILVER STAR #2 KNIGHTS OF THE DINNER TABLE #181 KULL THE CAT & THE SKULL #3 (OF 4) LEGION LOST #4 LOCKE & KEY CLOCKWORKS #3 (OF 6) MAGNETO NOT A HERO #2 (OF 4) MARVEL HOLIDAY SPECIAL 2011 MEMOIR #5 (OF 6) MISTER TERRIFIC #4 MY GREATEST ADVENTURE #3 (OF 6) NEW AVENGERS #19 NORTHANGER ABBEY #2 (OF 5) OPERATION BROKEN WINGS 1936 #2 (OF 3) ORCHID #3 PC CAST HOUSE OF NIGHT #2 (OF 5) PIGS #4 RAY #1 (OF 4) RED SONJA #60 RESURRECTION MAN #4 ROGER LANGRIDGES SNARKED #3 SECRET HISTORY BOOK 17 SEVERED #5 (OF 7) SHADE #3 (OF 12) SHIELD #4 (OF 6) SPONGEBOB COMICS #6 STAND NIGHT HAS COME #5 (OF 6) STAR TREK LEGION OF SUPERHEROES #3 (OF 6) STAR WARS AGENT O/T EMPIRE IRON ECLIPSE #1 (OF 5) STITCHED #2 SUICIDE SQUAD #4 SUPER DINOSAUR DLX COLORING BOOK SUPER HEROES #21 SUPERBOY #4 THE OCCULTIST #2 (OF 3) THE STRAIN #1 (OF 11) ULTIMATE COMICS X-MEN #4 UNCANNY X-FORCE #18 UNWRITTEN #32 VERONICA #210 (VERONICA PRESENTS KEVIN KELLER #4) VERTIGO FIRST BLOOD #1 WALKING DEAD #92 WAR GODDESS #4 WAREHOUSE 13 #3 WARLORD OF MARS #13 WITCHBLADE #150 WOLVERINE BEST THERE IS #12

Books / Mags / Stuff CHUCK JONES DREAM THAT NEVER WAS HC CLIVE BARKER OMNIBUS TP DEADPOOL MAX TP NUTJOB ESSENTIAL RAWHIDE KID TP VOL 01 ESSENTIAL SPIDER-MAN TP VOL 06 NEW ED FABLES TP VOL 16 SUPER TEAM FAT TARINO HC GARTH ENNIS COMPLETE BATTLEFIELDS TP VOL 01 GREEN HORNET YEAR ONE TP VOL 02 BIGGEST OF ALL GAME MAD MAGAZINE #513 MOON KNIGHT BY BENDIS AND MALEEV PREM HC VOL 01 NAOKI URASAWA 20TH CENTURY BOYS GN VOL 18 RED WING TP ROCKETEER ADVENTURES HC VOL 01 DM EX ED SECRET WARRIORS TP VOL 05 NIGHT SECRET WARS 2 TP SECRET WARS TP NEW PTG SPIDER-MAN BY MARK MILLAR ULTIMATE COLLECTION TP TALES OF THE BATMAN DON NEWTON HC VOL 01 TUROK SON OF STONE AZTLAN TP VOL 01 WALKING DEAD TP VOL 15 WITCH DOCTOR TP VOL 01 WOLVERINE AND JUBILEE CURSE OF MUTANTS TP

 

What looks good to YOU?

 

-B

"Now, Tanned, Rested, Ready And Fully Equipped With Brazilians..." Comics! Sometimes They Are Kind of New(ish)!

A couple of posts down from this rubbish there is a quite extraordinary thing occurring. People are discussing Digital comics and no one has been killed! It's a Christmas miracle, by Jove! Photobucket

Why not go have a looksee, this rot isn't going anywhere. I read these comics. There was no force on earth strong enough to stop me.

BATWOMAN #3 By J.H. Williams III(a), J.H. Williams III/W. Haden Blackman(w),Dave Stewart(c) and Todd Klein(l) (DC Comics, $2.99)

It’s perfectly fine story wise but I can’t lie I probably wouldn't be reading it were it not for J H Williams III’s stellar performance on every page. I guess having art like this on something so meat and taters might seem a little like a bit of a waste, like having Einstein fix your toaster, but there’s two things I bear in mind when I read BATWOMAN: Thing the first is that J H Williams III is co-writing it so it’s not as if he’s been hoodwinked into this and so if he’s happy doing this and it looks this good I’m not going to carp and pule. It’s preferable to him wasting himself illustrating some other guy’s awesome movie-pitch-cum-graphic-novel about an ex-alcoholic shark that goes back in time to try and kill Pia Zadora’s chiropodist. In space. Thing the second is that there’s just something great about seeing someone talented do that talented thing even if you aren't that enamoured of the arena in which they express themselves. Boxing? No. Muhammad Ali? Oh, yes.

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Also it’s totally neaty keen-o that the sapphism of the lead just results in exactly the same scenes between partners we used to get when everyone, everywhere was straight.  It’s an important lesson more people should heed: what you choose to do with your genitals doesn't make you any more interesting as a human being. Really, trust me on this. Particularly if you are considering telling me about what you like to do with your genitals. You would be amazed how many people think telling me about what they get up to with their genitals is an acceptable substitute for a personality. Even though it hardly keeps me awake at night with its narrative twists and turns Batwoman certainly amuses my eyes to the extent that I would call it VERY GOOD!

WONDER WOMAN #3 By Cliff Chiang(a), Brian Azzarello(w), Matthew Wilson(c) and Jared K. Fletcher(l) (DC Comics, $2.99)

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Well, I guess we can all agree that among all Wonder Woman’s many powers the greatest of these must be her Divine Unflappability. I know if my Mother was standing there in public talking about her needs and how Zeus answered them by breaking upon her shores in  a great salty foam of satisfaction I’d be blushing like my cheeks were slapped and making a high keening noise like a fox with its paw in a trap. Not Wondy, she just goes and belts some husky lass and burns some corpses. I am greatly enjoying Azzarello’s writing here as it’s brisk, eventful and he’s reigning in his word games to good effect. Cliff Chiang is dreamy as well. Truth to tell he makes it such a smooth read I probably don’t actually appreciate the level of skill he’s applying. Also, while I did make mock of Hera’s randy reminiscence it was more in light of the effect on Wondy than the actual scene which is handled with taste and subtlety, which I guess goes to show that mature matters can be depicted without making your brain burn with shame for the people involved, y’know, if approached maturely. Who knew a Wonder Woman comic could be VERY GOOD!?

O.M.A.C #3 By Keith Giffen & Dan Didio (a/w), Scott Koblish(i), Hi-Fi(c) and Travis Lanham(l) (DC Comics, $2.99)

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Okay, it’s true that Kevin Cho’s only personality trait is “befuddled”, his girlfriend is as accurate a portrait of 21st Century womanhood as Dame Barbara Cartland (she spent “all morning cooking” in 2011? Really? I rather think not and I’m hardly Franky Feminist), there’s a hell of a lot more momentum than meaning and it feels almost indecent to be complementing Dan Didio on anything except turning a panicked line-wide shell game into a massive (length of term to be decided) success. But having said all that…having said all that…you get to see Keith Giffen enjoying himself in the only legal and publicly permissible manner he still has available, the microwave intensity of Hi-Fi’s colours still burns with the flare of The Future (so much so that I suspect that in 2024 there will be a sudden outbreak of people collapsing with great tumours blossoming from their eyesockets like fatal clouds. Every one of whom will be found to have read OMAC.), Max Lord not only has that Kirby Dapper Dan parting but he also smokes, there’s a character called Little Knipper and there is a man with Mind Powers who appears to have a salmon fillet draped over his head. Bearing all that in mind I think you have little option than to agree that it is game, set and match to OMAC, which by the way is still VERY GOOD!

AVENGERS 1959 #3 By Mister Howard Victor Chaykin (w/a), Jesus Arbutov(c) and Jared K. Fletcher(l) (Marvel Comics, $2.99)

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Howard Victor Chaykin must have been told the sales figures for this series when he was halfway through the issue because he suddenly just seems to say "Aw, nertz to youse bums! Allayez!" and starts writing the story he obviously wanted to write in the first place. Since this story is basically Nick Fury in a Dr. No-era Bond Flick with a sly sideways dig at Howard Victor Chaykin's own CHALLENGERS OF THE UNKNOWN SERIES and is peppered with salty humour and ridiculously entertaining action I know I'm okay with that. Yet another issue of intriguing skullduggery set in a convincing simulacra of the '50s and containing all the man-tastic magic of the Master Of The Mai Tai his own bad self, Mister Howard Victor Chaykin. Who else could quote both Papa Hemingway and Dezi Arnaz, from I love Lucy, on the same page? Exactly! No, no one is buying it but that doesn't stop it being VERY GOOD!

 

MUDMAN #1 By Paul Grist(w/a) and Bill Crabtree(c) (Image Comics, $3.50)

Now this? This is some fine comics. Mister Paul Grist bringing it big style. He’s got a thing he does and he’s doing that thing here which is good because it’s a good thing Mister Paul Grist does. Alex Toth once wrote a blurb commending Paul Grist’s work. Alex Toth. Grist’s clearly influenced by Toth at the very least to the extent that his pages are very design orientated and the contents of said pages contain the minimal amount of ink in order to achieve the maximal amount of information. Grist mixes in a good dose of Kirby chunkiness into his Toth which makes the result a lot lighter and boppier than the sometimes airless Toth and of course the Toth grounds it more in reality than Kirby’s work could manage. That could all be horseshit as I have no idea what I’m on about but I am pretty sure Grist is like Toth in at least one respect: all the thinking’s been done before he puts the first line on the page. And every page here is a joy either as a pure comic experience or as an example of pure comic craft.

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Mudman is a new series so anyone intimidated by the continuity of JACK STAFF (which included nods to continuity in old English comics even I’ve barely any acquaintance with. Lion? Victor? You could totally enjoy JACK STAFF without getting any of it BTW, it’s right gradley, tha knows. This interruption is too long to go in brackets but I’m sure no one will notice) should put their fears to one side. It’s a totally new start given the impression of some kind of back-story weight thanks to Grist’s penchant for temporal narrative zig zagging. It’s fun, funny and the execution is funnybooks in excelsis. If you aren’t reading MUDMAN you must be mad, man! (in my imagination we all clubbed together and promised Brian Hibbs that we’d get him a SavCrit cover blurb for Christmas. That’s my attempt. Cheers!) So, yeah, MUDMAN#1 is VERY GOOD!

SCALPED #54 By R.M. Guera(a), Jason Aaron(w), Giulia Brusco(c) and Sal Cipriano(l) (Vertigo/DC Comics, $2.99)

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Although this series barely manages to avoid crumpling under the sheer weight of its genre clichés and the author’s ‘70s movie memories it remains a decently entertaining read. Some of this is due to the author who manages to pull the rug out from under you often enough that you’re never entirely complacent. Most of it is the storytelling which, yes, I guess Jason Aaron has a hand in but let’s face facts R.M. Guera’s got his whole arm in it up to his elbow. R. M. Guera is astonishing. I won’t go on about it but let’s just say that, for example, R. M. Guera knows that there’s a difference between visually basing one of your characters on Warren Oates and straight up tracing pictures of Warren Oates. The former is an act of skill and the latter lazy pish. R. M. Guera doesn't do lazy pish. When SCALPED ends with issue 60 I look forward to seeing genre comics take full advantage of Guera’s inventive and invigorating skills by assigning him to a Wolverine comic. SCALPED is VERY GOOD! but R.M. Guera is EXCELLENT! And I don’t tell him that enough so I did it here in front of y’all because I am not ashamed of my love. My love is beautiful!

THE GOON #36 By Eric Powell(w/a) and Dave Stewart(c) (Dark Horse, $3.50)

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Hey, I laughed a couple of times, longest and hardest at the vagina joke. Oh, yes that’s the level we’re operating on with this one. And that’s okay. Like I said I laughed a couple of times at the story inside but I laughed most at the interview with Roxi DLite where the bounteous burlesque babe is at great pains to stress that burlesque isn't “just stripping in vintage lingerie”. It certainly isn’t! And those men in the front row with their hands kneading their groins like they’re digging for gold are “applauding”. Hey, whatever you want to tell yourself, people. Whatever it takes. A word of advice to the erotically adventurous: before you go to town on the centrespread of Roxi Dlite – take out the staples first. Casualty Departments are busy enough as it is, guys.

THE INFINITE VACATION #3 By Christian Ward(a/w) and Nick Spencer(w) with design stuff by Kendall Bruns and Tim Daniels (Image, $3.50)

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I’m not Sally Scientist but reading the exposition in this I can’t help thinking that somewhere along the way someone confused science with semantics. Still, even on that basis it’s still quite fun, I mean I’m all for messing about with words, so, okay. I’m less keen on the sudden immersion in full on sordid torture of the sensationalistic stripe. I mean, really INFINITE VACATION #3, you spend all that time and skill using words, pictures and even design in a pretty entertaining use of the comics form and then just expect me to be slack jawed with awe because you've seen Hostel. Nope, you could have been something, INFINITE VACATION #3 but you let us all down with your antics, and you let down no one more than yourself. Go to your room and think about how you are just OKAY!

THE MIGHTY THOR #5 By Olivier Coipel/Khoi Pham(a), Matt Fraction(w), Laura Martin(c) and Joe Sabino(l) (Marvel Comics, $3.99)

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This comic contains a preview of NEW AVENGERS. This is important because you may wonder why this comic which is usually EH! Is now AWFUL! despite it being exactly the same level of vacuous failure as every previous issue. It’s that NEW AVENGERS effect in full effect! I could go through this comic and tell you why it is so dispiriting an experience but no one cares least of all, for all their tiresome whining, the victimised creators so just take my word for it and save yourself $3.99 because MIGHTY THOR#5 is AWFUL!

Despite being broken and bad MIGHTY THOR did remind me of something on TV. Do you have those Adopt-A-Sad-Donkey commercials over there? Because MIGHTY THOR and NEW AVENGERS seem to be indicating that Comics are headed in that direction. So about March or so next year you can expect your episode of Chowder  to be interrupted by footage of some guy in a fluffy jumper strolling soulfully around a Mall while John Hurt’s smoky tones cough up the following:

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“This is “Dave”. “Dave” wants nice things but tragically the world won’t just throw them at him. Times are hard for everyone and “Dave” has to earn a living. “Dave used to be able to write. You may fondly remember some of the things he wrote. “Dave” is quite happy to trade on this nostalgic fondness if you’ll just send him some money. Sadly “Dave” is old now, in his thirties, and his best days are behind him. If enough of you pledge just $3.99 a month “Dave” will receive the sales figures he so desperately needs in order to feel validated, sales figures that will result in a contract enabling him to eat brand name burgers and fart around flea markets with other needy creators looking for Female Prison films on Betamax while taking pictures of each other on Hi-tech gadgets. For just $3.99 a month “Dave” will send you a Tweet at least once a week. When he has a new comic out “Dave” will Tweet you hourly. When “Dave’s” comic gets optioned it may even require the intervention of a Law Enforcement Agency in order to stop “Dave” Tweeting you. If you pledge $5.99 a month “Dave” will reveal unfortunate intimate facts about himself and which Sham 69 b-side he was listening to when he wrote his grocery list. The comic? Oh, you don’t need to read the comic. The comic will be awful. This isn't the ‘70s, granddad, the actual comic isn't important. What is important is that “Dave” mentions all your favourite TV Shows in interviews and explains things really s-l-ow-l-y to you in the form of references to children's fantasy films from the '70s and so he must Love you and, if you send him $3.99 a month, “Dave” will ensure it will be like having the Best Friend in the World and all his successes will be your successes and all his money will be your money. So this Christmas give “Dave” the gift he needs most – money. And also unquestioning loyalty.”

And like the concept of “modesty” – I’m GONE!

Have a dandy weekend, all!

 

Wait, What? Ep. 65.2: A Podcast--With A Gun!

Photobucket Yup, we came out of nowhere and rang your doorbell. We are a podcast--with a gun!

Oh, and Mallomars. God yes, Mallomars.

In this 90+ minute finale to ep. 65, Graeme McMillan and I talk a teeny-tiny bit more about Gerber's Defenders, then go on to more of our standard W,W? stuff: Matt Fraction on Word Balloon, getting stalked on Twitter, the pros and cons of interviewing pros (sadly, not at cons because that would make a terrific little phrase, being trolled on Twitter, the required-by-Internet-law discussion of Watchmen 2, the price of satisfaction, and, you know, lots more.

Statistically speaking, it is likely this fine installment is already available to you on iTunes. But, should you wish, it is also available for your chewing satisfaction on this very fine purveyor of Internet whimsy:

Wait, What? Ep. 65.2: A Podcast--With A Gun!

Thanks for listening, and--as always--we hope you enjoy!

Questions I have about digital

I really like the general level of commentary over at the Beat, and there's some very interesting stuff being said in the latest thread about Brian Wood's new missive (which is, in itself a valuable read), but if one thing absolutely slays me about the Beat it is how fast stories scroll off the front page, and the commentary scroll with them. There's no notification system there, so we're kind of stuck with a day, or maybe two, of conversation before it scrolls off away into the ether.  

This page is a little more forgiving in that regard, so let me try to put some thoughts here, and see if it sparks any kind of substantive conversation.

Right, so, first off, a little "old business" first -- first off, Heidi is clearly wrong that the DM has not grown. Here's your chart to establish that. Chris Hero points out that that units on periodicals has shrunk, and that is true, but that's pretty directly a result of dollars shifting from one format (periodicals) to another (books), but each and every person anywhere who says "print is dead" or "goodbye to physical objects" or any of that other stuff is clearly not arguing with actual real facts.

In fact, even in the music industry, an art form which I would argue EVERYone knows and loves and consumes, and which digital has had an immensely long penetration (relatively speaking, natch), PHYSICAL CDS STILL OUTSELL DIGITAL DOWNLOADS today! So, yeah, print isn't going anywhere for some time to come.

So, here is question one: is "digital", in your opinion, equally portable and interchangeable between various media? Do people consume those media in the same ways? There appears to be an advantage to the consumer to be able to store every song you own on a device the size of a deck of cards -- does that same advantage naturally and inexorably extend to other media? I'm willing to be convinced either way, but I think that each individual media will have it's own strengths and weaknesses in individual formats and devices, and I very much think that "well, that's how it works for music" will NOT play out the same for other media.

One thing about music that few seem willing to discuss is that the music industry went from (in the modern era, at least) selling collections of songs, to selling singles, as a most visible driver of sales. What THIS means is that the music companies & music creators went from an "average ticket" of $15 (for the album) to an average ticket of (let's say) $2 for the two 99 cent singles that are most popular. Totally pulling a random selection that I happened to listen on my way home on the bus today, Prince's AROUND THE WORLD IN A DAY (great album, BTW!), this album has just 9 songs on it. 7 of the 9 songs sell for $0.99, the other 2 for $1.29, it is on iTunes as a package for $9.51, but I'd be willing to guess that they mostly sell a lot of copies of "Raspberry Beret" for $1.29, and far fewer copies of the full album. Is that good for Prince? Is that good for Paisley Park (the producing studio) or Warner Brother's (the record company) or, frankly, even for iTunes? Is that good for the consumer? I guess if you only like what you like, and you JUST want to hear "Raspberry Beret", then awesome for you, you've just saved $8.22 if you're pricing the digital thang, or maybe you've saved $13.66 compared to "list price" of the CD/Vinyl, but does your desire trump the need of the Talent to actually, y'know, make money off all the music they produce, not just the thing that's most zeitgeisty?

Don't get me wrong, that $15 versus $2 also created a lot of corruption and evil around it ("By the way, which one's Pink?"), but most of the musicians I know today tell me that can not survive on the sales of music alone.

There's also the Spinach argument. I mean RasBeret is probably the most hit-driven of the songs on ATWIAD, but I think I might argue that "Temptation" or "Tambourine" are actually ultimately better songs with something more to say? See, because I actually think that most of the music that I ended up liking the best, at the end of the day, wasn't the poppest hits, but were the deeper tracks that probably no one really even hears any more.

COULD an artist produce THE WALL or TOMMY, or, fuck, even PET SOUNDS today? Or is everyone jonesing for that one three minute hit that they can sell 3 million copies of, individually? Is that good for culture?

It appears to be inescapable that the shift of the market to the TP has sparked some consumers to change their buying habits in the world of comics -- we even have a phrase for it, "waiting for the trade" and we can see how it has not only changed HOW comics stories are made, but WHAT comics the audience is willing to buy and how they do so; why is anyone questioning that the move towards digital will also change buying habits to SOME degree? But, can't we recognize that the truth of things is that most characters/creators/concepts can't actually make a living doing what they do as things stand today, and that cutting off even a small percentage of potential customers through switching primary mechanisms-to-buy will make those works UNPROFITIBLE.

The concern of the comics retailer isn't that there IS digital -- fuck, I'm totally all for a mechanism to drive a potentially wide segment of customers to the medium of comics itself. How can that NOT help me? But, rather, that enough customers will "change channels" (of purchase), so as to make segments of work unprofitible to carry. I've been pretty straight with you -- most periodicals are but marginally profitible; most books are largely unprofitible. That we have stellar, break out, oh-my-god-it's-like-printing-money successes like WALKING DEAD or BONE or SANDMAN doesn't mean that this is the way all books can follow. Quite the opposite in fact!

So what this means is that even losing a TINY portion of the readership through Channel Migration could potentially have dire effects. Seriously, if I lost just 10% of my customers, I'm done. And what we also know is that when physical stores close, most of that readership for comics UTTERLY VANISHES. The gist of this is that losing 10% of sales to migration could mean that the other 80% of that stores' sales are COMPLETELY LOST.

To put this in a more specific way, in the last 90 days we've lost/are losing THREE comic stores in SF (out of what were at a dozen); I've spoken to at least half of the remaining stores, and while we've all picked up a couple of customers, there are logically 3-500 comic readers who have not seemed to showed up in any of the remaining nine stores. They disappeared, into the wind.

Why do you assume that current print readership WOULD switch to digital? Dude, I can assure you that 60% or more of the exciting print audience will NOT switch to digital if they stop making print comics tomorrow. Most of those cats have 10-40 years invested in their mechanism, and the mechanism of delivery is AT LEAST AS IMPORTANT to that audience as the content itself.

I remember, god, do I remember, the strident voices that used to scream "Yeah, motherfucker, let's get comics into book stores, and the whole game changes!!!!", and so I really cringe at the concept that the existence, the very fucking existence of a tablet computer changes shit. IT DIDN'T WHEN WE WENT INTO THE BOOKSTORES.

At the end of the day, the issue is, has been, and always will be content, dumbass. Do you seriously think that a readership that has rejected the print comics is going to magically swarm back to digital version, even if they are a third cheaper? Because I don't think the problem is actually the price -- I think it is the content. Most mainstream comics are ineffably shitty. And I totally get you have nostalgic love of a, b, or c, and that keeps you buying ineffably shitty comics, but the general public isn't going to do that.

The majority of what is sold in comic stores is not going to sell to a wider audience, even if you literally tied people to chairs and MADE them read it. Seriously, charge $1.99 for most of the content we offer, charge 99 cents for it, you're not going to move the needle as much as so many people seem to think it will -- look, that same content is already available to everyone, everywhere via Amazon, and it's not selling better proportionate to its current reach. You really think digital is going to be the "magic bullet" here? That trick never works!

Because we HAVE been through this before.. multiple times. I mentioned the book market, because these are the SAME things that were being said back then -- "now we can truly expand and rise not tied down by the Direct Market!", and, huh, pretty much not. And, instead, we've gutted our own periodical delivery system trying to chase the sure fire book market. Like.... when EIGHTBALL was coming out as a once-or-twice-a-year periodical, we'd sell 150+ copies in the first 90-120 days. Now Dan Clowes only puts out GNs, and his last original package, WILSON, was a huge hit for me (#5 best selling book in 2010). But... I sold less than 70 copies of WILSON in the 20 months since it has been released. BOOKS DON'T SELL AS MANY COPIES AS PERIODICALS. We chased the wrong thing, for maybe the right reasons, but maybe not, and it left us, in my opinion, considerably weaker for it.

Digital is, at best, a mechanism. I totally laugh at Heidi's suggestion that because the "hot product" of the moment is a Tablet that this means all that much. The "hot product" of 2001 was an Audrey. No one talks about those any more. Maybe the tablet DOES have real staying power, I don't fucking know, but I think to construct a syllogistic argument that because it is hot today it's therefore culture changing... well, I don't buy that, and history would tend to argue against that. Consumer electronics change with the wind.

Or let's talk about distribution. Many commentators say things like "Yay, we can break the Diamond stranglehold on the market!" to which I ask, do you really want Apple to take over that monopoly position? Really? Because I really think the concept of Amazon and Apple being the two gatekeepers of entertainment to be pretty insanely terrifying.

I really really wonder about the motivation about some of the loudest pro-digital commentators -- because some of the things they scream for (like day and date) are really not attractive or necessary for the huge massive untapped "civilian" audience out there that digital could reach. Johnny I-have-never-read-a-comic-before isn't especially likely to start reading SPIDER-MAN cold at #674 and decide that he absolutely has to start reading the comic monthly from there on out. I sell comics to Johnny and others like him EVERY DAY OF THE YEAR, and I can tell you 98% of the Johnnies out there want a complete story in a book, and, more than that, they want a specific recommendation for a specific great Spider-Man story.

(Yes, you CAN get Johnny to read periodicals, but it takes epic efforts like New52, and, guess what folks? That's a once-a-decade at most tool)

See, what I actually think is that the majority (like the OVERWHELMING majority) of the pro day-and-date voices are people who are trying to fulfill their own desires, instead of what's best for comics. And, right on, you do get to express those desires, but the people making actual decisions in this business need to take a longer view.

I personally believe there has to be price parity between ALL FORMATS because otherwise you're cutting the legs out from underneath one or another. Let's not even make this "digital" versus "print", it's just as true for "periodical" versus "collection", and I suspect will be as true when we can project comics directly onto our corneas in the future.

I think it is moronic, literally moronic, to ever sell a copy of WATCHMEN for less than it's $19.99 price. Why? Because it sells fab at that price, and it's not going to sell better, in any kind of a sustained fashion, by cutting its price in half, that's not how pricing works. I also think that by having that $9.99 Kindle version, there's some amount of pressure that that is the "real" value of the work.

I can (just barely) see the wisdom of offering HELLBOY v1 (an $18 book) for a measly $5 IF it were being used as a gateway to selling the ENTIRE SERIES of HELLBOY. But... it's not. Fuck, type "hellboy" into the search box over there, and the v1 "bundle" ISN'T EVEN LISTED ON THE FRONT PAGE.

What's the sense of that?

I mean, if it was "Hey, we priced our books at half price, and we sold TWICE AS MANY as print, without impacting print sales negatively!" then I could see the wonder and joy in dropping prices down radically, but I see digital comics pricing as doing certain things "because that's how it is done", rather than "does this make sense as a part of an entire HOLISTIC pricing strategy?"

Urgh.

Anyway, no sensible retailer is "against" digital -- they're against dumb and anti-competitive moves that appear likely to cause channel migration by their lonesome. Go ahead and do day and date, I'll put my real world comic book store up against any existing digital portal any day of the week -- physical stores are more conducive to browsing, to discovering something new, to having someone help guide you through the experience, and so on.... but once we start getting away from price parity, I think we have some pretty significant problems.

I'm of the opinion that you should be paying for content, not format, because if you were actually paying for content on it's own, your consumption price would dramatically increase on digital alone, not decrease. It is the very existence of print that even allow any content provider to even consider reducing the price in the first place.

The notion that any content on the internet should be inherently cheaper than the "physical" item is very skewed, and while I TOTALLY respect the consumer WANTING a lower price (because I, too, would be VERY happy if print comics went back to $1.99, thanks), let's not set up an economic system which will preclude the comics being created in the first place because no one at all (including the creators) can make any money doing them.

Anyway, I've been typing for like 3 hours now, time for me to shut up and actually get some work done, I think. Chime in, if you dare.

 

-B

Wait, What? Ep. 65.1: I Think We're All Bozos in this Podcast

Photobucket Yup, and so we are back with Wait, What? which some of you might remember from the days of antiquity as a thing like unto a radio play, enacted by Mr. Graeme McMillan and myself for the amusement of listeners.

Episode 65 was supposed to be a piercing search by the two of us for the more-than-two-of-you for the secrets to the considerable success of one Steve Gerber and his run on a Marvel series from the '70s popularly known as The Defenders. I would like to say we were successful but, um, well, you will hear for yourselves.

We do discuss it, mind you, but alas we also discuss Carrier IQ for the first batch of minutes, a big pile of books by Kieron Gillen, Batman #252 from nineteen-seventy-something-or-0ther, and the first collected volume of the amazingly filthy and brilliant webcomic Oglaf.

And yeah, something-something-Steve-Gerber-something.

Badoon Brothers and errant Headman may have encountered us already on iTunes, but you are also invited to listen to us here, should that be your kind of thing:

Wait, What? Ep. 65.1: I Think We\'re All Bozos in This Podcast

Part 2 of 2 is right around the corner!  As always, we hope you enjoy.

Arriving 12/7/11

Beginning the last four shipping weeks of the year! ACTION COMICS #4 AMAZING SPIDER-MAN #675 ANIMAL MAN #4 AVENGING SPIDER-MAN #2 BATWING #4 BETRAYAL O/T PLANET O/T APES #2 (OF 4) BLOOD RED DRAGON #2 BOYS #61 BREED III #7 (OF 7) CHEW #22 COLD WAR #3 CROSSED PSYCHOPATH #6 (OF 7) (RES) DAMAGED #4 (OF 6) DEAD OR ALIVE #1 (OF 4) DEADPOOL #47 DEADPOOLMAX X-MAS SPECIAL #1 DEFENDERS #1 DETECTIVE COMICS #4 ELRIC THE BALANCE LOST #6 FEAR ITSELF FEARLESS #4 (OF 12) GARTH ENNIS JENNIFER BLOOD #7 GLAMOURPUSS #22 GREEN ARROW #4 GRIMM FAIRY TALES #66 HACK SLASH #10 HACK SLASH ANNUAL 2011 HATCHET SLASH #1 HAWK AND DOVE #4 HEART #2 (OF 4) HELLBLAZER ANNUAL #1 HELLRAISER #8 HELLRAISER MASTERPIECES #3 HP LOVECRAFT THE DUNWICH HORROR #3 (OF 4) HULK #45 HUNTRESS #3 (OF 6) IRREDEEMABLE #32 IZOMBIE #20 JURASSIC PARK DANGEROUS GAMES #4 (OF 5) JUSTICE LEAGUE INTERNATIONAL #4 LADY DEATH (ONGOING) #12 LAST OF THE GREATS #3 LOONEY TUNES #204 MEGA MAN #8 MEN OF WAR #4 MOON KNIGHT #8 MORIARTY #7 OMAC #4 PENGUIN PAIN AND PREJUDICE #3 (OF 5) PUNISHER #6 RED LANTERNS #4 REED GUNTHER #6 RINSE #4 SCOOBY DOO WHERE ARE YOU #16 SPAWN #214 STATIC SHOCK #4 STORMWATCH #4 STRANGE TALENT OF LUTHER STRODE #3 (OF 6) SUPERNATURAL #3 (OF 6) SWAMP THING #4 SWEET TOOTH #28 TEENAGE MUTANT NINJA TURTLES MICRO SERIES #1 RAPHAEL THOR DEVIANTS SAGA #2 (OF 5) THOUGHT BUBBLE ANTHOLOGY #1 TOTAL RECALL #4 ULTIMATE COMICS SPIDER-MAN MUST HAVE #1 VALEN OUTCAST #1 VENOM #10 VILLAINS FOR HIRE #1 (OF 4) VOLTRON #1 X-23 #18 X-CLUB #1 (OF 5) X-FACTOR #228 X-MEN #22 XREGB

Books / Mags / Stuff ANGEL AFTER THE FALL TP VOL 04 BAD DOINGS BIG IDEAS A BILL WILLINGHAM DLX HC BAKUMAN TP VOL 08 BATMAN NO MANS LAND TP VOL 01 NEW EDITION BLEACH TP VOL 37 BRIGHTEST DAY TP VOL 01 CAPTAIN CANUCK COMPLETE ED TP CHEW OMNIVORE ED HC VOL 02 CRIMINAL TP VOL 06 LAST OF INNOCENT ESSENTIAL FANTASTIC FOUR TP VOL 02 NEW ED EYES OF THE CAT DLX HC FAMOUS MONSTERS OF FILMLAND #259 HEAVY METAL JANUARY 2012 ILL GIVE IT MY ALL TOMORROW TP VOL 04 JACK KIRBYS FOURTH WORLD OMNIBUS TP VOL 01 NARUTO TP VOL 53 PS238 TP VOL 09 SAVING ALTERNATE OMAHA RASCAL RACCOONS RAGING REVENGE HC VOL 01 SANDMAN TP VOL 07 BRIEF LIVES NEW ED SHIELD NICK FURY VS SHIELD PREM HC STAR TREK CLASSICS TP TNG GORN CRISIS SUPERMAN GROUNDED HC VOL 02 SUPERMAN SECRET ORIGIN TP WATCHMEN THE ABSOLUTE EDITION HC NEW PTG X-MEN DAYS OF FUTURE PAST TP NEW PTG X-MEN WITH GREAT POWER TP

 

What looks good to YOU?

 

-B

Hibbs & The Single 11/30 (part 2)

OK, so not "Wednesday or Thursday", but here's the balance of the week... ARCHIE #627: Archie meets Kiss, huh? Can I say that Archie has changed quite a bit since the days of this...

 

 

 

 

 

 

 

 

 

 

or this one....

 

 

 

 

 

 

 

 

 

 

The plot in this issue has the Archie Gang hanging out with Sabrina, The Teenage Witch (who has disturbingly off-Archie-Girl-model eyes and nose!), and they decide to cast a spell in order to protect the town from Monsters (this is a Very Legitimate Concern that many of today's teenagers face!). I mean, they literally sit in a circle and cast a spell! Man, I hope for Archie's sake that the Fundies don't get word of this -- I'm a godless liberal from San Francisco, and even I was pretty shocked that the Gang was personally involved in witchcraft. For very poorly motivated reasons, however, Veronica and Reggie instead decide that THEY should be the one to cast the spell, but instead of a "Protection" spell, she reads a "Projection" spell, instead (oh, that Ronnie! How scampish!), leading to Riverdales being infested by Archie-d versions of Universal monsters. Then Kiss shows up to stop the monsters, but you'll have to wait until next issue to see if they do that without inadvertently killed Principal Weatherbee.

Y'know, like how Kevin Keller proved so popular as to spin out from his initial appearance in VERONICA? I'd be oddly pleased if Archie Comics launched an ongoing Kiss comic. I wouldn't buy it (this was pretty AWFUL, and lacking in story logic, even for an Archie comic), but it would still make me laugh.

BOMB QUEEN VII #1: Alternate future story where like a League of Shadowhawks protect the world? And then a gender-bending projection of Bomb Queen's personality takes over some dude? I personally would expect that the usual audience for the pro-camel toe comic is going to seriously dislike this comic. I didn't like it either, but it wasn't for the dramatic drop in the cleavage-on-display ratio -- it's because anything this series had to say was probably said back before the third series concluded. Dramatically EH.

FABLES #111: I haven't read an issue of FABLES in some time (I got really dramatically burned out during that Mary Sue-d War plotline, and this isn't the start of a storyline, so I was fairly lost. But Buckingham can sure draw, can't he? Willingham and Buckingham have to be pretty close to matching Stan & Jack's run on FF, don't they? Despite not being sure what exactly was going on, I still liked this passably: it seemed OK to me, and I was especially pleased to see that it even had a letter's page. Why can't the mainline DC books pull that trick properly?

FUTURAMA COMICS #58: Nice dense issue, with lots of stuff happening. I laughed! low GOOD.

GREEN LANTERN THE ANIMATED SERIES #0: I was fully prepared to hate the cartoon, with it's low-rent CGI animation (I dislike cartoons that inherently look like toy commercials), but Ben and I were both generally amused by the pilot. But it's got a weird-ass setup -- instead of being Hal-specific and doing his rogue gallery on Earth; or being Corps-specific and using all of THAT mythology, instead they decided to essentially do GREEN LANTERN: VOYAGER, sending Hal and Kilowog as the only two lanterns out on the far fringe of the universe away from any support, in a talking ship, while they fight Species 8742 (Or whatever it was called), er, I mean the Red Lantern Corps. Strange premise. This comic is even weirder as it takes that premise, but renders it with a non-CGI look, effectively gutting its value as a tie-in. It was serviceable, but hardly exciting. EH.

LEGION SECRET ORIGIN #2: I don't need to read most of this. It isn't bad, really, but I just don't see the wisdom of having three distinct Legion-based series running at once. The property simply isn't that strong. A low OK

PILOT SEASON THEORY OF EVERYTHING #1: I'm starting to get sick of these, as a reader, because if I like it, there won't be any more; and if I hate it, I just wasted my time. Why do all of the work in building a premise and a world, that there won't be any follow up upon? This one is more in the latter camp, anyway. EH.

SPACEMAN #2: Super terrific work, all around -- Risso draws like a dream. VERY GOOD.

SUPER DINOSAUR #6: Ben loves this book, and I like it solidly, and I have nothing else meaningful to say! Strongly OK.

TINY TITANS #46: I know it's a kid's book, but I boggle when I see that this comics is effectively an inside joke based on this comic:

If you had a newborn the year this was released, that child would be twenty-eight today. Wow, long way to go for a joke! This comic also features the REAL identity of the "Mysterious Purple Lady" from the New52 comics, and, y'know what? I like this explanation Best of All! This is a slight slight comic, but I kinda liked it a lot -- a solid GOOD.

 

That's it for me for the week.  What did YOU think?

 

-B

Larkin About With The King (i.e. Stephen not Jack Kirby)

Sorry, I've been a bit light on the old comics reading front this week. I did read some books without pictures (they still make ‘em!) so rather than have everyone think I’d fallen off the face of the earth I thought I’d write about them instead. One of the books features this poor doomed b*stard who briefly starred in the John Byrne/Roger Stern 12 issue series MARVEL: THE LOST GENERATION in either #4 or #9 (it’s complicated):

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After all if I can’t give you bad reviews of comics I can at least give you bad reviews of books.

Okay, it’s a little bit cheeky and I’ll try not to do it again. Anyway…

 11.22.63 By Stephen King (Hodder & Stoughton, £19.99)

In King’s latest pound cake of a novel Jake Epping, an English teacher and King Everyman, gets the chance to go back and stop the Kennedy assassination. Not exactly a groundbreaking premise there as I’m sure you've noticed. Still,  King manages to make it sit up and dance by concentrating on his usual strengths and investing it with duelling undercurrents of anger and forgiveness. He paints a pretty picture of The Past but doesn't neglect the shabby unsettling bits that eat away at the picture postcard perfection like surreptitious silverfish. Sure, cars and root beer were better but if you weren't an educated white male life sure had its drawbacks. Heck, even if you were an educated white male Life still had its drawbacks because, after all, it was still Life. And that’s what the book, I’d say, is really about; life and the living of it. Bad things happen and maybe they happen for a reason and maybe they don’t; the important thing is to accept they have happened and keep on moving forward. Because moving forward is the only kind of time travel we have and this is the only life we have. Yes, I am aware of how trite that sounds thanks for asking but I reckon it’s true and it’s the first thing to be forgotten when the machine full of whirling teeth snags your sleeve and pulls you in.

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It’s a big book and like all King’s big books it has flaws but it’s surprisingly easy to forgive them here. The sometimes wearying repetition is, after all, built into the thing by design and the surprising ease of Jake’s eventual flight could be interpreted as The Past trying to eject him like the troublesome foreign body he is (weirdly this isn't made overt despite King being way too explicit about many of the other “rules” of time travel) and I’m never too pleased by King’s tendency to demonise the mentally ill but that’s one of his pets and its served him well so it would be unlikely for him to have it put down now. The prose is largely functional (and whoever edited it missed at least one sentence caught in a word search transition from the third to the first person) but when you transmute prose into poetry as deftly as King does on more than one occasion (most memorably with “Dancing is life.”) that’s more than enough.

Although 11.22.63 sags a little at times it is a surprisingly tense and moving affair that is far more rewarding than the unpromising premise might lead you to believe. It’s a big book but it’s got a big heart and so I’d go ahead and say it is VERY GOOD!

 

PHILIP LARKIN POEMS: Selected by Martin Amis By Philip Larkin (Faber and Faber, £14.99)

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Such a blunt title. And why not? It tells you all you need to know. As long as you are familiar with Larkin and Amis and don’t hop like scalded cat away from any mention of poetry it does anyway. Philip Larkin (1922-1985) is one of England’s most widely regarded and best loved poets. Sure, there has been some attempt since his death to topple him with accusations of racism and misogyny fuelled mostly by “evidence” in his letters. This attempt at usurpation seems largely to have been initiated by the kind of Literary Sorts who continue to regard Martin Amis as an “enfant terrible” despite the biological fact of his being some sixty-odd years old. Happily after a brief wobble his reputation has stabilised for as Amis says in his (worth the price of admission alone) introduction: “writer’s private lives don’t matter; only the work matters.”(p.xix) And this work? While I’m certain it was work for the author (he was hardly banging this stuff out at a rate of knots) it’s certainly anything but for the reader.

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Amis is ideally placed to offer up a retrospective such as this and it has little to do with the fact that Larkin was a friend of Martin Amis’ father (Sir Kingsley Amis). That certainly makes his introduction sparkle and throb with life but the success of his selection depends wholly on the fact that Martin Amis knows words. Yes, Martin Amis knows words. When it comes to words Martin Amis has form. He knows what he’s on about. It helps that he unsentimentally believes that as Larkin went on he got better. So there’s a smattering of the early stuff but the bulk of the book is the later stuff. All the smash hits are here:“They fuck you up, your Mum and Dad” (This Be The Verse), “Groping back to bed after a piss” (Sad Steps) and, the eternal Christmas Number One, “Sexual intercourse began/In nineteen sixty-three/(Which was rather late for me)” (Annus Mirabilis).

Stuff it, they are all preposterously good  it’s just that some work a quieter number on the head than the more immediate stuff. He’s got Life's number alright, that Philip Larkin. From the quiet despair we hope no one ever suspects us of, through the tedium of the toad work and the eternal magic of being strapped for cash right up and out to the joy of music and Love. Can there ever be a better testament to the effect of a piece of music on a person than “On me your voice falls as they say love should,/Like an enormous yes…”(For Sidney Bechet) Look, quoting Larkin is the act of a berk, better to just give someone the whole bloody book. And can there be any higher recommendation for a book? I doubt it because PHILIP LARKIN POEMS: Selected by Martin Amis is EXCELLENT!

 

Once again, I apologise for the Non-Comisy-ness of this and its general poor quality. Can I wish you all a nice weekend and we can call it quits?

If I do get chance I’ll stick something up about comics but it’s unlikely because Christmas is a coming and it ain't stopping for no one!

Now, like Stephen King’s belief in brevity – I’m GONE!

Abhay: HOMELAND DIRECTIVE

THE HOMELAND DIRECTIVE by Robert Venditti, Mike Huddleston, Sean Konot, Chris Staros, and Jim Titus, published by Top Shelf Productions in 2011, copyright Robert Venditti but not Mike Huddleston.

"Even with its plot deficiencies for this reviewer, however, the book is still strongly recommended over the majority of recycled, superhero punch fests."

-- The Comics Journal

I.

REVIEW #1: A NEGATIVE REVIEW.

THE HOMELAND DIRECTIVE is a wafer-thin conspiracy "thriller" that feels more focused on pitching a lukewarm Sandra Bullock movie, than on anything I might care about-- stupid things like characters, theme or story.

Is there a high concept premise, stated on the last page of the first issue?

Oh, I see you've read an independent comic in the last 10 years. Congratulations to you! In this case, the last page of the first issue ends with a man saying to a woman, "You're here because the United States Government may be trying to kill you." Then Rip Taylor runs through the door and yells "HIGH CONCEPT!" and throws confetti everywhere. Can't miss the high concept in modern independent comics-- there's always a high concept; just turn to the last page of the first issue, and there it is, next to the photograph of Rip Taylor.

The high concept appears to be What if the government were trying to kill you, and the only thing stopping them were a team of government employees rebelling against their masters.

There you go.

Let's all just sit and admire it.

That's all there is to this comic, so the least we can do is just sit and admire it for a little while.

Just breathe it in.

Soak it up.

Hoo-boy, I'll tell you what-- these are our awesome years.

It's got everything: what if's; governments; stopping; rebelling--everybody likes to think they rebel against things; that's the premise of every Nike commercial ever made. It's got a team of something. Do the hipsters know about teams? Probably; I'm betting everybody likes teams. The letter I isn't in the word "Team"; neither is Q or F; the word "DILDONICS" is not hidden anywhere in the word "Team", in case you were worried. Legitimately worried about technologically advanced dildos ganging up against you.

Yep.

Yep yep yep.

That is certainly a high concept.

That'd have been $15 well spent, if i was a person who enjoyed purchasing high concepts instead of stories about characters.

PSEUDO-FOOTNOTE:  instead of making comics, why don't people just write their high concepts onto postcard and sell the postcards, instead? It'd save time, certainly. Not having to fuss with pretending to like comics, that would have to free up a couple hours in a day.   "Here is a postcard with the word 'vampire' on it. Please give me all of the money!" You can hire screenwriters later to figure out the characters and the story.

If it worked for RED (2010), it can work for a postcard.

How is the HOMELAND DIRECTIVE paced?

The book noticeably feels like a miniseries that was jammed into a graphic novel after a vote of no confidence. Maybe in the material; probably in the marketplace. "Boo-hoo, comic fans are too busy reading recycled superhero punch fests to read movie pitches"-- that noise. Anyways, every 20-to-30 pages there's a cliffhanger and a new "chapter" starts.

A graphic novel written like movie except paced like a serialized comic book-- the best of no worlds.

Here's how movies are paced: usually, 9 times out of 10, Ryan Reynolds (playing either an architect or a guy who works at a magazine about architecture) is given a microchip, and has to go on the run from a villain (Jeremy Irons, Charles Dance, Miranda Hart, anyone British will do). Katherine Heigl (playing either a dessert chef or the owner of an independent bookstore dedicated to cookbooks for desserts) trips and accidentally fellates a penguin, so that the audiences in Flyover States will root for her adorkable klutz character. Katherine Hiegel fellating a penguin usually marks the end of Act One. Thereafter, the stakes are supposed to constantly escalate-- e.g., the only way for Ryan Reynolds to save the United States of America is to take a shit on the Lincoln Memorial and wipe his ass with Ben Franklin's Secret Map of America's Most Noble Whorehouses. Katherine Heigl has to either sabotage a wedding, or in the alternative, sabotage a wedding. One scene leads logically to the next. Finally, when times are at their very darkest, our heroes find a way to outthink the bad guys and save the day. Ryan Reynolds wears a wire and tape records the bad guys talking the shit, Katherine Heigl gets over herself and attends the wedding, the penguin ejaculates onto Ryan Reynold's abs, credits roll, everyone goes home happy, $60 on 3-d glasses well spent.

Here's how a serial comic book is paced: there's a page of nothing much interesting happening so that the reader can settle in. Usually, there will be a monologue about someone's pappy over a bunch of establishing shots of a road leading to a small town in Texas, the kind that only exist in comics where everyone spits and works at the spittin' factory and carefully mentions Hank Williams (Senior!) in their conversations in order to prove their small town Texas credentials. There will be a caption in one of the first four panels telling you that this scene takes place "Yesterday" or "13 minutes from Tuesday." Then, there are 18 pages of tedium, 10 of which will usually be double-page splash pages of government buildings, something exciting like that. (PSEUDO-FOOTNOTE: Creators used to get 20 pages of tedium, but there've been cutbacks which creators are quick to tell you has drastically changed how they go about creating tedium.) Finally, the 20th page is a CLIFFHANGER. Maybe, theoretically, it might be something exciting happening, but 9 times out of 10, the cliffhanger will just be a splash page of some dude sitting with his thumb in the ass saying something like "American farts come out red, white and blue," promising to the reader that maybe next issue someone will fart and it will be colored red by some underpaid colorist. But the next issue won't open with the red fart coming out of someone's ass, though, like you'd hoped-- instead, the whole cycle will start over again, and it'll be another page of nothing much happening in small town Texas. Except it'll be six months later and someone will just be narrating after the fact about what they were thinking when the red fart came out of their ass, and you'll think, "Oh, I guess you had to be there, like that person was." But oh well, that's how comic books work.

A movie and a serial comic book are intrinsically paced differently. You notice when serial comics try to imitate movies-- you're watching a movie that's lurching, a movie that starts and stops and starts and stops and starts and stops. A graphic novel written like movie except paced like a serialized comic book seems a gorgon structurally unlikely to satisfy fans of any of those three things.

Who are the Characters in THE HOMELAND DIRECTIVE?

The main character is a diabetic female microbiologist who has no other distinguishing features, like a personality or goals or non-expository dialogue. It turns out the government is doing something nasty with microbiology, so her being a microbiologist lets her deliver expository dialogue setting forth the government's nefarious plan. And that's it. That's all you get. If she has a single line of dialogue that reveals anything about her other than "diabetic female microbiologist," I don't fucking remember it and can't find it flipping through the book now. Maybe there's one buried in there somewhere; but it didn't stick.

As for her team of rebels, there's a black character. He's the one who uses guns. There's a nondescript blonde man. I had a hard time remembering who he was WHILE I was reading the comic, let alone now. I honestly have no idea why he's in this comic, what he contributes to anything. And there's the guy who is good with computers. He's fat, wears glasses, and is a momma's boy-- you know, a guy who likes computers; you've seen Revenge of the Nerds or Head of the Class, that's what all those guys are like.

There's nothing rebellious about any of these characters or any indication why any of them would be the types who would rebel against their government. There's no back story. None of them seem to believe in anything in particular.  They're politically motivated characters in a political thriller without any politics.

Do you like exposition? Then, you're sure going to be rooting for word balloons to point at these drawings of no-dimensional men in suits! Yessiree!

Oh, and the bad guys. The bad guys include (1) a guy with a red nose-- no other distinguishing characteristics, (2) a woman with red hair-- no other distinguishing characteristics, and (3) the most "fleshed out" character in the entire comic-- a serious government guy who complains about how politicians don't get how important the mission is. Welcome to The Rock!

http://youtu.be/FxKtZmQgxrI

 

PSEUDO-FOOTNOTE: As a superior example of what I'm trying to describe here, the Red Letter Media review of the Phantom Menace might be helpful, for your reference. At about 8 minutes into their 90 minute review, Red Letter Media asks a group of people to describe the characters in the original Star War Films. To describe Han Solo, they use words like "arrogant," "rogue-ish," "dashing," "scoundrel," and "pig-headed." To describe Natalie Portman's Queen Amidala character, they use words like "Natalie Portman," "Queen," "normal," "makeup," "monotone," and "that's impossible to do."  Do you want to attempt this experiment with comics?  I don't!

What is the Theme of THE HOMELAND DIRECTIVE?

The plot of a typical political conspiracy thriller is that a character learns that their faith in an institution has been misplaced. Robert Redford works for the CIA but then he learns that, oh say hey, maybe the CIA and the Government and the Press aren't on his side; bummer, dude; the end. Themes of institutional distrust should obviously resonate right now-- churches are okay with kids getting raped; universities are okay with kids getting raped; at this point, if there was a scandal about MADD or a PTA letting kids get raped, I'm not sure I'd even blink.

Here's how THE HOMELAND DIRECTIVE deals with these powerful themes:

The bad guys turn out to be a rogue faction of the government comprised of roughly two evil characters, but as soon as the proper authorities learn what they're up to-- why, they just put a stop to that kind of nonsense, lickety-split, and make sure our heroes get the finest medical treatment this country can muster, right away. You don't have to worry about your institutions, at all-- the President's on the side of the good guys. Nothing to worry about; the two bad guys are easy to spot-- they're the two people muttering about the mission; just avoid bad guys, of whom there are two, and life will be hunky-dory.

That's comforting. And that's what you want from a political thriller-- to be comforted that the decrepit status quo of our failing empire is acceptable, endless, and eternal. As some of you may remember, my favorite political thriller was that movie BRIDE WARS because at the end, you realize, hey, friendship really does matter more than having the perfect wedding, especially if the cost of a perfect wedding is a brutal sub-Saharan BRIDE WAR.

http://youtu.be/k0SJ-mTHmQg

Here's how THE HOMELAND DIRECTIVE's inside cover-flap describes what the book has to say about our "Orwellian present":

"In an era when technology can either doom or save us, is it possible for personal privacy and national security to coexist?"

Translation: the government owns computers, you guys. Just like Orwell predicted! Also, just like anyone who saw that movie Enemy of the State can predict after about 5 pages of this comic-- about 99.999% of this comic comes from Enemy of the State. Do you remember Enemy of the State? Seth Green uses a computer to try to hunt Will Smith; there's a weird, unnecessary subplot about the Mob; Will Smith punches Seth Green and the Mob and yells, "Welcome to Earth"; the end. Directed by Tony Scott, though, so the camera goes all whippity-whoo...? Have you seen it? Then, congratulations-- you've just read THE HOMELAND DIRECTIVE using the power of your MEMORIES. (Including THE HOMELAND DIRECTIVE's lame, in-no-way-believable Mob subplot!)

Does the comic illustrate that theme of "privacy vs. security" in any way other than having computers track the heroes? Does it attempt to answer the question whether privacy and security can coexist? Does it take a stand on anything? Does the arrangement of the story's plot elements suggest anything resembling a meaning or a point to any of the proceedings? Is anything being expressed about the world, life, the cycle of suffering and misery we're all reincarnated into endlessly, other than "it has computers and cameras and nerds in it"? Is it fun just being asked questions? Did you know the human head weighs 8 pounds? Did you know bees and dogs can smell fear? Did you know that my next door neighbor has three rabbits? Did you know the kid from JERRY MAGUIRE is 21 years old now?

What is THE HOMELAND DIRECTIVE's Story?

There was a writer named Lester Dent-- his claim to fame is having written the Doc Savage novels. Tens of millions of them, all about Doc Savage and his incredibly boring man-companions-- Fats the Lawyer, Slappy the Cab Driver, the guy with the moustache who says "Whiskey on my Moustache!", and Joe the guy who argues with Slappy which is never, ever, ever not hilarious. And Lester Dent explained how he wrote all those novels in a very simple how-to manual called the The Lester Dent Pulp Paper Master Fiction Plot, a "formula, a master plot, for any 6000 word pulp story."  A document that reflects how people understood stories worked more than 50 years ago, in a far less story-saturated age.

Here are two excerpts therefrom from the final section of that formula-- how Lester Dent thought a story should end: "FOURTH 1500 WORDS ... The hero extricates himself using HIS OWN SKILL, training or brawn. The mysteries remaining--one big one held over to this point will help grip interest--are cleared up in course of final conflict as hero takes the situation in hand." The final line of the formula is a questions for the Writer to ask themself: "Did God kill the villain? Or the hero?"

In the subsequent 50-plus years, these basic guidelines are still considered pretty good ideas. Consider Hollywood screenwriters Terry Rossio & Ted Elliott's Wordplayer website: "I referred to a checklist of basic 'rules' provided by a small production company ...#58. Characters must change. What is the character's arc? #60. Is the lead involved with the story throughout? Does he control the outcome of the story?"

Dan Harmon (COMMUNITY, WATER & POWER) has his take on story-- the thing he describes as "Super Basic Shit" in his Channel 101 tutorials-- "A character is in a zone of comfort, But they want something, they enter an unfamiliar situation, adapt to it, get what they wanted, pay a heavy price for it, then return to their familiar situation, having changed."

How about THE HOMELAND DIRECTIVE?

Plot Summary: Female Microbiologist is kidnapped by rebellious government employees who tell her that the government is trying to kill her. She asks to be let go but then when they say no, we don't want to let you go, she says fine and sticks with them. They take her to a computer and she finds out the government's evil plans, on google or gmail or whatever. She figures it out, oh, not through any investigative effort on her part or utilization of her skills as a microbiologist-- that might accidentally involve a character taking actions and making decisions, and those actions/decisions having consequences. Who'd want to see any of those things happen in a comic book? Instead, she's just reminded, "Oh yeah, I saw this five years ago before this comic even started" (or words to that effect). Victory through expository dialogue! Then she and her friends tell the government that she knows about what they're up to, and the government IMMEDIATELY stops all evil activity and removes the wrongdoers from power. The main characters never face down the bad guys, but it's okay because their lives go back completely to normal. The comic ends with her telling the other rebellious employees that she's not going to help them in the future, and she's going to go back to her old life of being a microbiologist, having failed to change in any way.

The end.

  • Under the Harmon formulation, HOMELAND DIRECTIVE is about a character in a zone of comfort enters an unfamiliar situation, fails to adapt to it, fails to pay a price for any of her actions, and then returns to her status quo, completely having failed to change.
  • Under the Rossio-Elliot formulation, the main character (who has no arc) does not control the outcome of the story-- the outcome of the story is always in the hand of the government.
  • Under the Dent formulation, the bad guys are not vanquished by the hero-- God (or the President of the United States or whoever) defeats the villains.

Nothing is learned; no one changes; the status quo endlessly reasserts itself, see you in the sequel, par for the course for a Comics that worships at the altar of "icons," "modern mythologies," a willful and deliberate blindness towards the concept of mortality.

But!

Maybe you'll say that there's other ways to evaluate a story, and I'm overfocusing on whether the hero triumphs rather than asking other questions. Okay, fine, fuck-it: let's ask other questions. Do the the events of the story logically motivates what happens from scene to scene? Does suspense build from scene to scene? Is what the audience is told in earlier scenes pay off in later scenes? Do characters behave in logical ways based upon the events of the story?

Let me give you three examples of why I personally think the answer to those questions might be no and/or "Hellz No."

Example #1:

The bad government guys are about to murder Female Microbiologist, when she is kidnapped by the rogue team. Female Microbiologist has no reason to trust the rogue team who has abducted her... until Female Microbiologist sees that the government has released a false news story claiming that she is being sought for questioning in a murder, and realizes she has to trust the rogue team if she wants to survive the government's plainly evil plans.

So, does that "track?" In order for you to believe that scene, you have to accept that the government would immediately-- no hesitation-- attempt to FRAME A WOMAN IT SAW BEING KIDNAPPED FOR MURRRRRRDER, at the drop of a hat, if it wanted to find her. How else can the government find anyone? Remember when that little JonBenet Ramsey went missing, and the government was all "We think she killed Colonel Mustard in the library with a lead pipe." OH WAIT NO THE GOVERNMENT DECLARED HER MISSING AND TRIED TO FIND HER FIRST. But that doesn't happen here because...

Because... ?

The government saw her be kidnapped. It has NO reason to think that she's the enemy, or to make an enemy of her. Anyone: why doesn't the government issue a news story with "White Lady Got Herself Kidnapped" instead? Have you ever seen what happens when a white lady gets herself kidnapped? There wouldn't be a soul alive who wouldn't know what Female Microbiologist looked like.

http://youtu.be/TeCMCJc5-jg

PSEUDO-FOOTNOTE: I refer you now to the late Patrice O'Neal for further elaboration upon this point.

Example #2:

We are told the government is looking for Female Microbiologist, and that she has only one weakness-- she needs diabetes medicine. The government will try to catch her through her diabetes medicine! They will post look-outs at all of the pharmacies! She will not get her insulin! She will die! How will she ever get out of this predicament?

Answer: she has one of her friends go and get diabetes medicine for her.

Oh, okay. Problem solved. The diabetes problem is solved by SOMEONE ELSE buying diabetes medication. Exciting. Exciting stuff. Fuck you, Rubiks-- the world is my oyster, now.

Anyways, so Black Gun Guy walks into a pharmacy, and puts BRIBE MONEY and his GUN on the counter and says "Give me diabetes medicine." Now, I don't know if you know how bribes work, but-- a gun is not actually required to bribe someone. Bribery fun-fact: very often guns help a person avoid the necessity of bribing another person. If you have a gun, you don't actually have to bribe a person-- you can just wave your gun at them. Or conversely, people will sometimes accept bribes even when they're not at gunpoint.

But. You know. Most people in the U.S. have never bribed anyone so I can see how they might get confused as to how it works. "I am here to bribe you. Here is the money I will bribe you with. And here is a grenade. I will now take out the pin and put the grenade into my pants." No, no: you can stop after "here's the money." The money is all you need for a bribe! The money is quite sufficient!

Example #3:

The comic is about a team of slick, knowledgeable government operatives who have to somehow, against all odds find a way to hide from the government's advanced surveillance technology, right? And so, in order to get help hiding from the government's advanced surveillance technology, they go and visit a MOBSTER. Because when you're trying to hide from the government, probably the very best place to hide is hanging out at a mobster's house. The government never watches the mob. It's not like there's an entire federal agency that's spent decades famously watching mobsters, after all.

http://youtu.be/ugwmaeURj1Q

Most private place on earth.

How is the--?

Not for me.  It's not for me!  What part don't you get?  How are you still asking questions?

***

"THE HOMELAND DIRECTIVE mixes the conspiracy theory of "Enemy of the State" with the tense, against-the-clock action of "24," then throws in a dash of "Contagion" for terrifying, ripped-from-headlines danger.

In many ways, THE HOMELAND DIRECTIVE is actually superior to The Surrogates in that [the author] was clearly able to pay more attention paid to pacing and character development this time around, and it's as easy to see the story playing out on a movie screen as it is to see it unfold on the page."

-- The Independent Film Channel

II.

REVIEW #2: THE POSITIVE REVIEW

Back up: here's the thing about ENEMY OF THE STATE, though-- I didn't like the story or characters there either. Fuck a Will Smith. But if it were on TV right now, I'd leave it on. Simple reason: I'll watch a Tony Scott movie. Shit, I'll watch a Tony Scott movie.  I saw his movie where Denzel time-travelled; I saw his movie where Denzel was all on fire; I saw his movie where Denzel drove a train the size of the fucking Chrysler building all up Captain Kirk's ass. I saw those in the theatre;  you know I will watch a Tony Scott movie.

http://youtu.be/BKc8m0apNh4

Oh, he has his themes-- he's made "the man who had been spurned by his society is the only man who can save it," way more than once; but my shallow interests are less in his themes than his surfaces.

Which brings us the reason I bought HOMELAND DIRECTIVE, to begin with: Mike Huddleston.

In THE HOMELAND DIRECTIVE, Huddleston seems to shares Tony Scott's basic game plan: distracting the reader by blasting them with style to process, in order to avoid them spending over-long thinking or caring about the story. Hey, if Denzel's riding a train, I want to be distracted; otherwise, I'm just watching Denzel riding a fuckin' train. Distractions are not only welcome, but requested. On one page of THE HOMELAND DIRECTIVE, page 41, over the course of six panels, Huddleston has seemingly six different color schemes: colors careen from representational to non-representational, three-color to two, to near black-and-white with spot colors, zipatone effects to their total absence to an inbetween place-- a sort of zipatone smear on top of a silhouetted figure, panels with white as a color, panels without, panels where the line drawings are in traditional black ink and panels where there's no line-art at all and the art is in a solid burst of color.

Fuck the story; a speech at a science conference drips with day-glo psychedelic colors, reasons unknown. Have you ever been to a conference where scientists spoke? I have; went to engineering conferences when I was a kid; neither day-glo nor psychedelic. Who cares? Maybe that's not something a person does when they're confident in the story they're telling. But sometimes Hollywood's going to go and make themselves a DEJA VU, and that's not when you send in Ridley. That's when you want Tony Scott on that wall.

http://youtu.be/khFEdsBEVU0

It should be noted, however, that Huddleston doesn't go full-on DOMINO here. The art doesn't spin off into the stratosphere with every page, but usually stays tethered to some recognizable gravity: a scene of computer nerds, in front of graph paper; a drive on a sunny day, rendered in burnt oranges; a scene in a dirty hotel room, drawn over a painting suggesting stains, discoloration, grime; a scene of fully painted characters exposed in public becoming empty line-drawings as they go back into hiding (hiding depicted as a scrawl of black chaos at the edge of a panel). There are many more examples, but I think we're actually getting into the realm of legitimate SPOILERS where Homeland Directive is concerned, far more than any of the plot details I've mentioned so far.

Granted, my distaste for the story content make some of his choices seem desperate to me. A page of random strangers dying is in as close to spectacular full color as the book ever gets, as if to impose upon the reader an importance to story events that are plainly meaningless-- people we've never met, suffering imaginary fates we couldn't possibly care about. Action scenes in pure red-ish hues-- okay, sure, I get it; it's still two pages of drawings of people pointing guns at one another, where the story doesn't have the bullets hit into anything meaningfully; action scenes in American comics are still basically drawings of little boys posing and voguing at one another. A black-and-white talking head scene with a girl's hair in bright red ain't going to save two pages of "Our man was able to obtain the number for a cell phone in their possession and BOCA is monitoring its location." The only thing that can save that is a certain Mr. Jesus Christ, J.D.

Goddamn, Huddleston made drawing comics look FUN. Which is an underestimated thing, the importance of that for readers. I never cared about anatomy when I was a teenager-- the Image artists made drawing comics look like the most exciting job there was. Most comics don't look fun at all: they look like chores. Who wants to take all those photos? Who wants to spend all that time on Google Image? Have you ever seen a perspective grid? It looks like fucking homework; anything where there's a "right answer" just sounds like a grind. But HOMELAND DIRECTIVE doesn't look like algebra; shit, he's failing as often as he's succeeding. Some of the attempts to collages in photos, I think he pretty much eats the pavement (e.g. about half the times a car turns up-- OOFA!). But all the same, I think to feel anything but affection for that would be a Grinch move.

http://youtu.be/5gGZAIFteAg

There's one panel I liked more than any other though.

The bottom of page 91. Huddleston does these establishing shots, where it's photos of buildings and clip art of trees, pasted together-- as if these different items were still snapping into place when the panel was printed onto paper. There's another on page 104, but the bottom of 91 is the best in the book. One of those fast-zoom establishing shots you'd see in a Tony Scott movie (or the Coen Brothers' Burn After Reading, where they were trying to channel Tony Scott). A van driving into a city that's still being pasted down onto the page. The establishing shot on page 91 tells the story that the inside flap promises, in a way the story never matches-- characters in a van hoping to drive faster than a Google map can load around them.

http://youtu.be/8PedtPtjP2w

If THE HOMELAND DIRECTIVE makes a persuasive argument about anything, it's an argument on behalf of BUTCHER BAKER. Tony Scott doing respectable SPY GAMES, with helicopter shots circling Redford and Pitt... he did it, and it wasn't his worst movie, but ... let Ridley direct the highbrow Oscar-bait shit. For Tony Scott, I want to see trains splattered with graffiti, teddy bears exploding in gunfire, Bronson Pinchot covered in cocaine, Denzel channeling Tarantino ranting about Kirby and Moebius, BOM means fuck you in Polish, C4 up a man's ass, every second of Gary Oldman in True Romance, sleaze, perfectly-lit sleaze, edited faster than a person can comprehend.

So, yeah: Huddleston + Joe Casey as a team suddenly makes a thousand times more sense than anything and everything else in comics has ever made sense. I get it now.

***

"I'll concede that Ridley has perhaps too high an opinion of himself, but Tony's Scott's movies go too far in the other direction. They are unnervingly proud of their skankiness. They seem to be shot with a special camera system, Skankvision 9000, that amps up the skank factor. I think that accounts for the haze in every frame of a Tony Scott film; it's not a smoke machine, it's the skank floating in the air."

--Matt Zoller Seitz 

III.

LONG WAY DOWN (ONE LAST THING)

Here's the part I get confused by; here's the part that made me want to write all this to begin with; here's the part where I'm genuinely confused and lost and need you to hold me.

How do I conclude this?

I have two reactions to the book-- a strongly negative reaction to the story; a strongly positive reaction to the art.

What's the proper way to end this? What did I ultimately think about THE HOMELAND DIRECTIVE? Is it "good?"

Consider:

THE "NEGATIVE" CONCLUSION

The different parts of a comic can be evaluated separately, story and art. If either of those things should fail, then the reader is perfectly capable of saying that the work has been reduced in their eyes accordingly; or conversely, if either of those things should succeed beyond the norm, then the reader is equally capable of saying the work has been elevated in their eyes accordingly. It is commonplace, after all, for writer or artist to dominate a work-- for a famous writer to be the "Star attraction," and the artist merely their servant, or visa versa. And after all, this is how most comics are instinctually discussed and reviewed-- paragraphs that focus on story, paragraphs that focus on art, and a pithy conclusion.  "The story was good but the art was bad" (or visa versa) is obviously a natural, normal and instinctive thing to say about a comic.

THE "POSITIVE" CONCLUSION

A comic inherently is more than the sum of its parts-- a comic is a gestalt between story and art, and what matters is not how some butterfly collector would dissect each sub-element, but the greater synergy between those two parts. What matters most is the overall experience of the comic! Breaking it down into sub-components is just a cowardly way of hiding from the question of "Is it good or not," by trying to turn "good" into math.  To pretend that one can discuss the story without reference to the art, or the art without reference to the story is to be oblivious to what makes comics truly great. It's the music critic who treats writing about songs like book reports on their lyrics; it's the film critic who compares movies to novels. The way most comics are reviewed is irrelevant if that way is ultimately false.

THE "SCOOBY-DOO" CONCLUSION

HOMELAND DIRECTIVE would have gotten away with it if it weren't for you pesky kids noticing I stole this joke from WAYNE'S WORLD.

ZANG!

Most of the reviews I've seen of THE HOMELAND DIRECTIVE have been wildly positive, positive not only towards art but the story as well-- I should note here that I'd have to guess this is one of the better reviewed comics of the year. "Better than superhero punch fests!"  Life doesn't get much better than that! And my suspicion-- perhaps unfair suspicion, but my suspicion is that it's because those readers so enjoyed the art that they enjoyed the story more; that they found good things to say about the story as a result of Huddleston's performance.

Are those people "wrong"? 

Are those people wrong to describe a story as entertaining if the "real reason" they were  entertained by it was a reason other than the story itself?

On the one hand, part of me says YES because they're FUCKING WRONG AND NOT PAYING ATTENTION TO WHAT THEY'RE REACTING TO AND THE WHOLE JOB, THE WHOLE POINT IS TO *PAY ATTENTION* AND IT'S A FUCKING TERRIBLE STORY GODDAMN HOW EASILY IMPRESSED ARE YOU CHIMPS.

On the other hand, part of me says NO because THAT'S EXACTLY HOW COMICS ARE SUPPOSED TO WORK AND HOMELAND DIRECTIVE IS THEREFORE ACTUALLY AN EXAMPLE OF SOMETHING WEIRDLY GREAT ABOUT COMICS! COMMMICCSS! COMMMMMMMMIC BOOOOOOOOKS!  I STAND UP NEXT TO A MOUNTAIN AND I CHOP IT DOWN WITH THE EDGE OF MY HAND!

And I'm not sure if I know what the right answer is.

I'm honestly not sure.

THE OBVIOUS BEST CONCLUSION:

WELCOME TO EARTH!

Hibbs and the Single 11/30 (part one)

Haven't finished reading everything yet for the week, so this is just part one... but I'll be pretty close to Old School Savage Critting, here...

ANGEL & FAITH #4: I'm kind of loving this book. I suspect that's because both the premise, as well as the motivation of the protagonists is significantly more focused than over in BUFFY SEASON 9. The art's fab, too. I honestly think this is VERY GOOD stuff. BATMAN ODYSSEY VOL 2 #2: What. The. Fuck? I didn't read #1 (and stopped reading v1 at #4, I think?), but whoa this has taken a serious turn towards the inexplicable with Caveman Batman and Robin, and dinosaur riding and man oh man Neal Adam's style is kind of inherently "serious", y'know, and completely works against what I think is meant to be a Silver Age Pastiche. Or tribute, maybe? Hard to actually tell. His Batman is zooming all around here, at one point really even sounding like a teenage girl (with an "I hate this. I hate this. I hate this." as he starts to ride a giant flying bat, followed by a big ol' "I love this!", yowsers!) I m just utterly baffled at what Adams is going for, and it is ultimately stiff and awkward and weird. So much "Work For Completionists Only", and kind of crazily AWFUL, sorry. DAREDEVIL #6: The idea of a villain with sponsorship patches, like an anti-Booster Gold, is sort of amusing, but that was a bloodier end to the fight than maybe was needed. The McGuffin of the patch was likewise interesting, but I guess I just don't see what the stakes are for DD. The art as is nice as always, but I just couldn't wrap my head around how this was a Daredevil story, and not a Spidey story. still, even with that, it's still a low GOOD. FF #12: I didn't say last week, but I thought FANTASTIC FOUR #600 was pretty terrific, but no I didn't like this. Maybe it's because in a FF book, I want to see one of a quartet of individuals specifically driving the action; or maybe it's because Bobillo's art (dunno for certain if it's a change in base-style, or the inker's work) went from sweet cartoony (like in his run of SHE HULK, man, those are great) to like harder edge euro-styled art. Like, dunno, Alex Nino, and that whole school of Philippine artists that was most prolific at Warren in the 70s? Either way, not a change I liked personally. So, yeah, while I can appreciate the intricacy of FF, this left me feeling pretty distant, so best I can must is a weak OK.

FLASH GORDON ZEITGEIST #1: Back to the top start again on this venerable property, and it is done with adequate style -- more enjoyable than the BUCK ROGERS reboot from last year, say. I'm just kind of loath to recommend any Dynamite book to people because I know if it show the slightest chance of catching on, Nickie will commission three different spin-off series, and we'll lose all of our readers for it, and have to stop ordering it. But, anyway, that's too meta! There was also an interesting choice at the end to have the rebel aliens come to Earth before ever encountering Flash, which would seem to me to be extremely likely to dramatically shear the central appeal of Flash which would be "Rugged American Individual goes to weird (and primitive, except for the spaceships) alien planets, shows them how incredible fucking awesome Rugged American Individuals are". Tell me you can't picture TEAM AMERICA's "America: Fuck Yeah!" playing behind any filmed Flash Gordon to date, right? Well, we'll see how that thread plays out, but I'm not optimistic on that. The rest of it I quite liked, though -- and that is a pretty awesome Ming, so, sure, I'll say this comic is a strong OK.

GAME OF THRONES #3: A lot of good choices in this adaptation, but the art's a little cutsie to work, I think. EH.

HAUNT #19: New Direction! Jump On Now! I thought the Kirkman/Capullo run was just too much trying to evoke a Spawny/Venomy kind of 90s feeling, but Joe Casey and Nathan Fox really change it up well here. I'm going to put the bulk of that on Fox, I think, as this looks pretty much the opposite of a Capullo comic. Solidly GOOD, though I can't say I would rush to buy another issue, necessarily.

STAR TREK ONGOING #3: Loving this, as well. Really, it's kind of a brilliant idea to adapt the old episodes with the new cast, they've got 150+ issues of material on tap, without having to generate a new story idea, yet they seem fresh because of the new dynamics among the characters. Solidly GOOD.

THUNDER AGENTS VOL 2 #1: A much better first issue than the last one -- action, AND plot movement, AND mysteries for the future AND soap opera is really the format that each issue of a super hero comic should deliver, and the first run had issues with only half or less of those in any average issue. Still, dang, in any incarnation of these characters, I'd have to say I think the appeal tended to be the artists drawing them (from Wood to Kane to Perez), and this is a writer-driven run, I think, from Nick Spencer. That's not to say that CAFU isn't fine (he [?] is), but not really in that same kind of weight class as many of the others. Ultimately, I kind of don't care about these guys outside of that art nostalgia, so you'd have to be exceptionally exceptional for me to say anything better than an OK on this. And while this is competently done, that's about it. If you have a jones for these guys, you'll probably rate this much higher than I.

THUNDERBOLTS #166: I'm going to kind of recycle the last few lines of the previous review for this -- this is competently done, but I have nothing emotionally invested in these characters, and this issue doesn't do anything to change that, so, sure, it is therefore kind of EH.

ULTIMATE COMICS ULTIMATES #4: First issue of the 4 that I liked on its own merits. I think this miscalculated on scale -- millions more dead, and this after the earlier devastation of New York... these things would dramatically change a world and how it operates, and it's exhausting as a reader to boot.  THIS issue seemed a lot more personally driven, and so worked for me much better. It's a low GOOD.

UNCANNY X-MEN #2: That's all weird, and not really very X-Men-y (though, yes yes, I get "new premise" and all; whatever, I stand by that assessment), and it doesn't suck, but it sure ain't for me. OK

WOLVERINE #19: I like Funny Jason Aaron, I think, better than All Serious one. Very enjoyable, low GOOD

X-MEN LEGACY #259: I feel like I can see the sets, and someone left the script pages in the shot, and no no no no, you're supposed to emote, dear! and it's just little stick figures being moved around, and it's no different than the rest of Carey's run, mostly, and I think its unfortunately pretty AWFUL. I almost upgraded that just so we wouldn't end this session on a down note, but ugh, can't do it.

Right, more tomorrow (I think!), what did YOU think?

-B

Checking to make sure those muscles still work

Just a little warm up on some older stuff, as I test my posting muscles again -- I *think* I'm going to attempt an Old-School write-about-every-comic-that-came-out-this-week thing on Wed or Thurs, since it's such a small week of comics... First some NotComics:

 

THE WITCHER: I've had this game (got for super cheap through some mechanism I can't remember now) for at least 18 months, sitting there uninstalled. I changed that this week.

It is weird.

As I understand it, this is a project from a small Polish studio, that somehow against all odds caught on and got American distribution (We're the center of everything, aren't we? At least, that's what it said on my Membership card...) -- and one can easily see why: the engine is beautiful, the gameplay is smooth, and I'm having a reasonable amount of fun. The only problem is that the game is kind of a standard RPG (with lots of "go here, kill that" and "FedEx the MacGuffin to that guy" and all of the standard tropes). This wouldn't be so bad, but the game was originally in Polish, and it was translated.

Now, here's the weird thing (to me): they sprung for full and complete (and, actually, very good) voice acting (in American, even!), but, as near as I can tell, the translation was done by running the text through Google Translate or something... there wasn't any attempt to... well, I was going to type "polish" in the sense of  "shine up", but maybe that's confusing, given the national origin?

I'm sure the script is beautiful and lyrical in it's native tongue, but, man, in mangled English, it is really really hard to follow what is going on -- especially since the game is VERY wordy, with lots (and LOTS and LOTS!) of characters telling-telling-telling you what's going on. In the second "chapter", you need to figure out a Murder Mystery, and, can I tell you? That's pretty damn hard to do with a badly translated script. Ultimately, I kind of was clicking answers more or less randomly ("Well, that one seems kind of confrontational? Let's try this one instead!") and got through it.

Still, I liked it, mostly because the protagonist almost literally is willing to fuck anything that moves (I hadn't been playing for 10 minutes when the first sex scene happened, and one of the things you do in the game is collect "sex cards" to document your conquests), and it's got some heavily violent Conan-level combat. I don't know that I'll ever FINISH playing it, mind you, but the 4-5 nights I've been dicking with it so far has been at least amusing. It is highly OK.

 

THE SHADE #2:  This is a hard one to me -- this really is "vintage" James Robinson, with sharp funny dialogue, crisp plotting, basically everything we ever wanted from a STARMAN spinoff... but it's sort of 10 years too late, and it's hidden in the shadow of 52, and I think that a LOT of people swore of JR after the JLA stuff, and, anyway, this is a perfect example of a "wait for the trade" book.... except that maybe it won't even make the full 12 issues?

Also, well, I dunno if I really care? I really liked Jack and Opal and all of that... but I only really liked Shade in small doses, and in reaction to Jack, at that. He's a rich character, yes, but he's no protagonist.

And, I have to tell you, the continuity thing actually kind of pisses me off -- they opted to have the "DCnu" Deathstroke as the villain at the climax of #1, but clearly STARMAN/Opal couldn't have possibly have happened in the DCnu, as the JSA is so incredibly integral to the story, and there was no JSA is DCnu. They should have kept this squarely "old" DCU or, maybe, early Earth-2, or something... *sigh* So needlessly complicated.

Anyway, gang, yeah, if you don't support the serialization, then no one WILL collect the work. I know sales on both #1 & 2 were roughly half of what I expected, and I'm slashing orders as fast as I can....

Too bad, despite my conflict, this is very GOOD work.

 

 

That's it for today, the B&T order just arrived, and I have to get those boxes checked in... what do YOU think?

 

-B

 

Arriving 11/30/11

As usual, my apologies for not posting much this month -- the run up to the holidays almost always sucks away every free moment I have in life. There will definitely be reviews this week, if that helps? It's not what we would call a large week, this week -- which I knew from doing FOC, but I was still kind of shocked how small it actually turned out. What I don't get is where is the "Last Week of the Month" dump that Marvel historically does (as do the small press books)? That would have offset the almost complete lack of DC superhero comics. I certainly hope everyone is thinking very very hard about the next set of 5th weeks, because this isn't the kind of ship week that anyone would like in first quarter...

Despite how small of a week it is, I still want to point out the two issues of 2000AD this week, in this, the first week we were promised "weekly" delivery, after a year or two of a month's-worth-at-a-time-in-bundles.  I was strongly leaning towards trying a few more copies for the shelf (we're currently preorder only.... BECAUSE of the inconsistent US shipping) but then I thought "They've never been able to make weekly work in the US before... why should it be any different this time?" and decided to stake out "wait and see". Sheesh, not even one week of timely shipping....

 

Annnnnnyway, this week's list, below the cut!

2000 AD #1757 2000 AD #1758 ANGEL & FAITH #4 STEVE MORRIS CVR ARCHIE #627 (ARCHIE MEETS KISS PT 1) AVENGERS ORIGINS THOR #1 BATMAN ODYSSEY VOL 2 #2 (OF 7) BETTY #195 BETTY & VERONICA DOUBLE DIGEST #196 BOMB QUEEN VII #1 (OF 4) CARTOON NETWORK ACTION PACK #65 DAREDEVIL #6 DARKNESS #95 DC COMICS PRESENTS BATMAN DONT BLINK #1 DC COMICS PRESENTS SUPERMAN SECRET IDENTITY #2 DC UNIVERSE ONLINE LEGENDS #18 DOROTHY AND WIZARD IN OZ #3 (OF 8) FABLES #111 FF #12 FLASH GORDON ZEITGEIST #1 FUTURAMA COMICS #58 GAME OF THRONES #3 GHOST RIDER #6 GREEN LANTERN THE ANIMATED SERIES #0 HAUNT #19 HERC #10 HISTORY OF MARVEL UNIVERSE #1 INFINITE HORIZON #6 (OF 6) (RES) LEGION SECRET ORIGIN #2 (OF 6) MOUSE GUARD BLACK AXE #3 (OF 6) PILOT SEASON THEORY OF EVERYTHING #1 RED SKULL #5 (OF 5) SHINKU #3 SIMPSONS WINTER WINGDING #6 SKULLKICKERS #12 SONIC THE HEDGEHOG #231 SPACEMAN #2 (OF 9) STAR TREK ONGOING #3 STAR WARS CRIMSON EMPIRE III EMPIRE LOST #2 (OF 6) STAR WARS DARK TIMES OUT O/T WILDERNESS #3 (OF 5) SUPER DINOSAUR #6 TAROT WITCH OF THE BLACK ROSE #71 TEENAGE MUTANT NINJA TURTLES ONGOING #4 THUNDER AGENTS VOL 2 #1 (OF 6) THUNDERBOLTS #166 TINY TITANS #46 ULTIMATE COMICS ULTIMATES #4 UNCANNY X-MEN #2 XREGB VERTIGO RESURRECTED SGT ROCK HELL HARD PLACE #1 WARLORD OF MARS FALL OF BARSOOM #4 WASTELAND #32  (NOTE PRICE) WOLVERINE #19 XREGG X-MEN LEGACY #259 XREGG

Books / Mags / Stuff ASTONISHING X-MEN MONSTROUS PREM HC BPRD BEING HUMAN TP CAPTAIN AMERICA MAN OUT OF TIME TP DEADPOOL BUST BANK DEADPOOL MAX INVOLUNTARY ARMAGEDDON PREM HC DEFOE QUEEN O/T ZOMBIES GN DOC BIZARRE MD HC DOCTOR WHO CLASSICS OMNIBUS TP VOL 01 (MAR101031) ESSENTIAL SPIDER-MAN TP VOL 05 NEW ED GUMBY SPRING SPECIALS COLL TP (RES) HEAVY METAL JANUARY 2012 JONAH HEX BURY ME IN HELL TP JUSTICE LEAGUE OF AMERICA 100 PROJECT SC MAGIC OF SABRINA THE TEENAGE WITCH TP PREVIEWS #279 DECEMBER 2011 (NET) RED SONJA REVENGE OF THE GODS TP SPIDER-MAN MARVEL TEAM UP BY CLAREMONT AND BYRNE TP SUPREME POWER GODS AND SOLDIERS TP THE LONE RANGER TP VOL 04 RESOLVE THOR BY KIERON GILLEN ULTIMATE COLLECTION TP THUNDER AGENTS TP VOL 01 VIDEO WATCHDOG #165 WALKING DEAD LUNCHBOX WONDER WOMAN CHRONICLES TP VOL 02

 

What looks good to YOU?

 

-B

"RA-409966!" Comics! Sometimes They Have Russ Heath Art!

Couldn't find a turkey, but I got a canary.  Careful of the bones! Photobucket

Hey, let's give thanks for an old DC war comic with the emphasis on Russ Heath.

Prompted by reading that OUR FIGHTING FORCES issue t'other week I was thinking about Russ Heath,  no, not because I have a kink for elderly comics artists. He’s old so I thought maybe I should do something about him. Y’know before he pops off and we all find out that he’s spent the last decade living in a badgers set and eating his own nose hair and we all feel bad before being distracted by the new AVENGERS movie. The first thing I think of when I think of Russ Heath is that time he squatted in the Playboy Mansion before he was asked to leave, probably with his pockets stuffed with canapés and ladies’ pants. The second thing I think of is this:

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"Truth In Advertising!"

I know the child I was spent a ridiculous amount of time fantasising about those products, luckily though being a foreigner I never got the chance to purchase them and find out how much of a chasm existed between Heath’s marvelously evocative illustrations and the cheap plastic bas-relief reality. Alas, the murdered dreams of a generation of greedy children must be laid at the feet of Russ Heath. I guess no man gets to decide how History will remember him but I think it is important to at least mitigate the sins of Russ Heath by recalling the excellence of his work, particularly his work in this ‘70s DC war comic that I just happened to have read this week.

OUR ARMY AT WAR Featuring SGT. ROCK #245 By Russ Heath, Mort Drucker(?), Joe Kubert, Sam Glanzman(a) and Robert Kanigher, Sam Glanzman(w) and some other people who aren't credited because back then that's how comics rolled. (DC Comics, $0.25, 1972)

Sgt. Rock in The Prisoner by Heath & Kubert The nights in North Africa are cold but things heat up when Sgt. Rock is held behind enemy lines! It's a tale that could have been called "Rock, Paper, Scissors - NAZI!!" or "Now I Know Why The Uncaged Bird Doesn't Sing!" but wasn't!

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This one’s called “The Prisoner” but rather than involving Sgt. Rock waking up in a natty blazer and being chased by balloons on a Welsh beach it involves Sgt. Rock being captured and interrogated by a nasty Nazi. Kanigher only has a few pages to play with so it’s to his credit that so much is packed in here. Following Rock’s nighttime abduction and the apparent death of the Combat Happy Joes of Easy Co. when they pursue him (it’s okay they are fit as fiddles when he rejoins them at the end, they just are because this is a Robert Kanigher War comic and he ain't got room for the niceties!) we get to the meat of the matter. Rock in a chair while a Nazi tries to break him.

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"Fret not. The deaths of Easy Co. would be retconned faster than even a Marvel Event could manage."

What I wanted to do here was look at Russ Heath's work and try to at least ameliorate his rep as being strong on hardware but weak on the other stuff. So here we have Rock out of his element and Heath out of his element as the bulk of this tale involves one man interrogating another. Given the restricted arena for it to work it’s going to be all about catching moments; catching the right moments and not fluffing the catch. How’s Russ Heath’s catching?

Kanigher sets up a couple of ambitious bits of business here. There’s clearly supposed to be some kind of contrast between the methods of the effete interrogator and his more hands on second in command. Here’s two panels that set that right up without any dilly dallying:

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"When it came to circus acts Sgt. Rock was always more of a clown man."

In the first panel Heath powerfully illustrates the large amount of violence that is contained in such a small act as pushing someone forcefully into a chair. The amount of movement in the Nazi’s body is minimal in comparison to the effect on rock and his seat. It’s cause and effect and here the cause is slight but the effect is great. Rock's inadvertent flailing perfectly captures a his instinctive need for a solid footing. Even the chair manages to suggest the shock of an inanimate object briefly become animate. Maybe?

The second panel not only contrasts the two approaches of the Nazis but also provides a vivid symbolic enaction of the approach of Kapitan Smooth. After all, if nothing else, I think we can all agree that a canary eating bird seed of the tongue of a Nazi is vivid. Going from brute force to sedate sadism is a pretty neat trick and I think we're going to have to say Heath gets that one bang on.

Temporarily divorced from his usual hardware Heath transfers his energies and has some fun with the Nazi, not only giving him a cigarette holder but also a creepily lax wrist action. C'mon the guy looks sculpted from smarm. Sure it’s shorthand and reliant on clichés but this character only lives for a handful of panels so it’s important to get it across quickly. In this guy’s case, contrary to what your Mum told you, it’s important to make the wrong impression. Have to keep that balance though, let the visual clichés serve the narrative and not overwhelm it.

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"Trust me, I'm a NAZI!"

Oh, the canary's nice too, well done Russ Heath. The poor thing has been broken to the extent that it won’t even occur to it to fly off even though it has every opportunity. This is the sly power of persuasion but can a man as bluff and artless as The Rock resist? ( Spoiler: Yes.) He does this by just blaring his serial number in response to every question. This is the recommended technique and the repetition works well. The scene isn't as tense as it could be due to its enforced brevity. In a modern comic they could argue about their favourite Charlie Chaplin films or the best Hero sandwich they ever ate with lots of nine-panel grids with each panel containing the same image of a person face-on except in the last panel where the mouth has moved slightly and there’s a balloon saying “I know!” Regrettably Kanigher and Heath don’t have access to such sophistication. Actually they just don't have a lot of pages and their primary goal is to entertain in the space they have. They do actually have craft in spades. Which might be the point I'm struggling to make? I don't know, I got distracted.

Sorry, where was I? Rock's belligerent obstinacy is tiresome to our Nazi friend and so he has little recourse but to point his Luger in Rock’s face. Rock persists with his recalcitrant repetition so the Nazi straight up shoots him in the face. The series ends and no more Sgt. Rock comics were ever published.  No, I have fooled you with the magic of my words; it was a blank! What a trickster! What with unsettling canary feeding tricks and poor taste in physical humour it’s no surprise that following the War very few fleeing Nazis chose to hide under the guise of children’s entertainers. But he’s overplayed his Hunnish hand as Rock now knows he isn't bluffing. Next time is for keeps – how will the Rock escape!

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I love the effect not having the tail on the first balloon has. It creates a disconnect between the text and image that nicely suggests the disorientating sensory impact of stress. Rock’s vision is lagging behind his hearing as his mind works overtime to process everything. As the moment of truth arrives Rock's hearing and vision synch up and the zoom replicates the focusing of his attention. That's some nice craft there.

In a weak attempt at suspense I may have forgotten to mention that Rock’s hands aren't tied. So he just slaps that sucker back as it fires and our teutonic torturer gives himself a lead lobotomy! The contrast between force and finagling doesn't really go anywhere but Kanigher does get to demonstrate that neither can break The Rock.

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"Despite dying before they were formed Rock was a big Manhattan Transfer fan (Each time I hear RATTA-TATTA-RATTA, chanson d'amour!)"

Having left the tent (Kanigher's been a good boy until now but can't resist here: "CATCH THIS, BUSTER!”) and blown the whole base up by driving through it in a Kubelwagen while firing a mounted Spandau one-handedly (Because he’s THE ROCK!) Sgt. Rock faces off mano a mano with the thuggish one with the unpleasant method of seating guests. I mention the brand names of the hardware just to show that Heath gets to do his signature hardware thang even in such a restricted arena. You can clearly tell the items have been referenced even if I have got the names wrong, after all I've less familiarity with WW2 German hardware than The Pope so errors may occur. Heath gets one panel for this confrontation. And I think we can safely say he uses this panel wisely:

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Man. That panel is so sturm und drang it’s actually turned the page yellow with the heat from the boiling background fires! Or maybe that’s because I don’t keep my comics nice. Anyway, I think we can agree that that single panel puts most capes’n’tights bust ‘em ups to shame. It’s the kind of thing that’s given at least a double page splash these days. Maybe with some deathless dialogue along the lines of “Hnn!” or “Ack!” Well, Russ Heath spits on such page wasting ostentation! Heck, he doesn't even need dialogue. Actions speak louder than words after all and that panel is full of A!C!T!I!O!N! You could stick that panel on the cover with “And Worlds Will…DIE!” as the strap line and it would still barely communicate the oomph and bang it blasts into your eye-holes. Russ Heath got one panel and he gave you one panel. One great panel. And I’m sure he doesn't really spit because it's dirty.

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"The Many Emotions Of  Sgt. Rock #1: Sweaty"

I have of course cherry picked moments to illustrate the versatility of Russ Heath. There are some dead panels on these pages and his faces are often less than emotive. Kanigher's script also reaches for more than it can deliver but both of them were working with limited pages and purely to the end of entertaining bored G.I.s, kids and people waiting for video to be invented. Oh, and Kanigher gets a good joke in at the last. Rock gets back to Easy Co. and it turns out he couldn't answer the Nazi’s question because he didn't know the answer! I don't know but I think that's pretty suave and makes Kanigher's script GOOD! but Russ Heath, largely out of his element remember brings it up to VERY GOOD!

And me? Like The Thousand Year Reich – I’m GONE!