The Comics for 10/20

Just so we'll have some "content" when I don't type up a full Critic, here's what's arriving at Comix Experience for sale on Wednesday, 10/20 ADVENTURES OF SUPERMAN #633

AMELIA RULES SUPERHEROES #3

BART SIMPSONS TREEHOUSE OF HORROR #10

BATGIRL #57

BATMAN GOTHAM KNIGHTS #58

BATMAN STRIKES #2

BOOKS OF MAGICK LIFE DURING WARTIME #4

BRIAN PULIDOS LADY DEATH DEADRISING

CABLE DEADPOOL #8

CANDYAPPLEBLACK #4

CONAN #9

DARKNESS VOL 2 #16

DEANNA OF THE DEAD #1

DEFEX CVR B #1

DONALD DUCK AND FRIENDS #321

FANTASTIC FOUR #519

FATHOM DAWN OF WAR #2

FIRESTORM #6

GAMBIT #3

GI JOE RELOADED #8

GOON DH ED #9

HERO #21

HUMAN TARGET #15

IDENTITY CRISIS #5

IDENTITY DISC #5

INVADERS #3

JAVA #2

JSA STRANGE ADVENTURES #3

LESS THAN HERO #4

LUBA #9

LUCIFER #55

LUCIFER FAWKES BLOODFLOW #1

MADROX #2

MANHUNTER #3

MARVEL AGE HULK #2

MARVEL AGE SPIDER-MAN #14

MEGACITY 909 CVR A #2

MICHAEL CHABON PRESENTS ADVENTURES O/T ESCAPIST #4

MICKEY MOUSE AND FRIENDS #270

NAIL #4

NEO DAWN #2

NEW X-MEN #6

NIGHTJAR #3

NIGHTJAR TAROT COVER #3

NOBLE CAUSES CVR A BUENO #3

OCEAN #1

OFFICIAL HANDBOOK MARVEL UNIVERSE WOLVERINE 2004

PLASTIC MAN #11

POWERPUFF GIRLS #55

PSCYTHE #2

ROBIN #131

ROGUE #4

SABRETOOTH #2

SECRET SKULL #2

SHI JU NEN #2

SIMPSONS COMICS #99

SMALL GODS #4

SPECTACULAR SPIDER-MAN #20

STAR WARS EMPIRE #25

STAR WARS TALES ART CVR #21

STOKERS DRACULA #1

TALES OF TELLOS #1

TEEN TITANS #17

TERRA OBSCURA VOL 2 #3

TOE TAGS FEATURING GEORGE ROMERO #1

TRANSFORMERS WAR WITHIN VOL 3 #2

ULTIMATE SPIDER-MAN #67

UNCANNY X-MEN #451

VICTORY VOL 2 CVR A DEFIANT #2

VOLTRON VOL 2 #10

WORN TUFF ELBOW #1

X-MEN UNLIMITED #5

Books / Mags / Stuff

1000 STEPS TO WORLD DOMINATION VOL 1 GN

BATMAN HUSH VOL 2 TP

BIGHEAD GN

BLOODY WINTER GN

BOY VAMPIRE GN VOL 3 DESTRUCTION

COMIC BOOK DIGEST #1

COMIC BOOK MARKETPLACE #115

COMICS BUYERS GUIDE DEC 2004

COUP DETAT TP

CSI MIAMI BLOOD MONEY

ESSENTIAL TOMB OF DRACULA VOL3 TP

FLESH FOR THE BEAST VOL 1 GN

GAME INFORMER NOV04

GOLDEN AGE SANDMAN ARCHIVES VOL 1 HC

HOUSE ON POLLACK STREET GN

IDW TALES OF TERROR HC

JIMMY OLSEN ADVENTURES BY JACK KIRBY VOL 2 TP

JSA VOL 6 SAVAGE TIMES TP

JUNGLE HC

MARVEL MASTERWORKS GOLDEN AGEMARVEL COMICS VOL 1 HC

NEFERU THE CAT

NEGIMA VOL 3 GN

OTHELLO VOL 1 GN

PINUP THE ILLEGITIMATE ART TP

SON OF THE GUN TP

STICKS AND STONES GN

SUPREME POWER VOL 2 POWERS AND PRINCIPALITIES TP

THOR SON OF ASGARD VOL 1 WARRIORS TEEN DIGEST TP

TOMARTS ACTION FIGURE DIGEST #127

TRIGUN MAXIMUM VOL 3 HIS LIFEAS A TP3 & 4)

VIDEO WATCHDOG #112

WALLFLOWER VOL 1 GN

WICKED WEST GN

WONDERLAND GN

XXXHOLIC VOL 3 GN

Back (sorta, kinda)

Well, my computer is back from Florida, which is the good news. But the bad news is that they decided it would be a clever idea to reformat the hard drive without bothering to tell me.

This, despite asking on two separate occasions whether the HD would be safe and protected (I suspect I actually worded it to ask if the HD was physically OK... but, damn, you'd think they'd double plus underline that reformatting is SOP there)

So, while I'm "back", I have about a week's worth of data (re)entry in front of me to recover everything from the first of the year on, which makes Brian a very sad man.

At least I have my address book back now -- that only took me 90 minutes of typing!

Anyway, back to data entry for me -- HOPEfully I'll be Criticing next week... but I wouldn't count on it, really. (I've got to write a Tilting during then, too, sheesh!)

-B

Comics of 10/06: Week, Weak, Huh?

Friday was one damned quiet day at the comic book store so I had plenty of opportunity to read stuff. Despite this, I didn't read any more of the week's new releases--so let's just shuffle along to my equally lethargic picks, eh? Pick of the Week is tough because nothing really got me fired up. However, despite my can't-put-my-finger-on-it misgivings (and Jim Treacher's apt critique in one of our comments) about Y: The Last Man, those last few pages were a hell of a shock. If you like picking up a book and wondering what the hell the creators are going to do next month, this is the book to check out.

Weirdly, Pick of the Weak isn't particularly easy, either. Hibbs, for the brief time I saw him at the store, did a pretty good job at seeming well and truly repulsed by Youngblood: Bloodsport #1 but it just didn't bother me that much--it's like getting skeeved out by carnies, you know? Once you realize they're trying to skeeve you out, then you can almost appreciate the theatricality of it. (My apologies to any of our regular carnie readers.) I think I've got to give the Weak to Hulk/Thing Hard Knocks because it's a waste of Jae Lee's talents and everyone else's time and money. I hope Lee can one day overcome whatever resistance he has to good material.

If I was on my game, the Trade Pick would probably be Battle Royale Vol. 9, but I'm two volumes behind and haven't even broken the shrink-wrap on my copy. So lemme just take a second to put in my two cents for Jeff Smith's Bone saga. We've still got a few copies at the store of the big-butt "Bone-in-One" softcover which blows my tiny mind--how can people not snag the steal of the year? Also, I read it over the last day or so and it's a genuinely impressive achievement. Oddly, the "Uncle Scrooge-meets-Lord-of-the-Rings" high concept works all the way to the end, and a wiser comix scholar than I can probably craft a smart essay on why: something to do with the way in which the former's sense of "humor through unchanging character" meshes so well with the latter's concerns with the complexities of destiny (which I guess we could think of as "history's unchanging character"), maybe. All I know is, Smith's storytelling chops allowed me to lose myself in a big old adventure for a day or two and that's pretty great.

So that's that. As mentioned earlier, this'll be my last post for a while, and thanks for putting up with the "all-Jeff's-mouthiness, all-the-time" approach. Hibbs got his computer back but, if I understood him correctly the other day, it's under a scary gypsy curse so you might hear from him by the middle of the week, you might not. As they used to say back in the day: Watch This Space For More Details.

Comics of 10/06

Hmmm. Either I'm just not feeling the comics vibe, or it was not a particularly strong release week. Either statement could be true: I know I spent more time playing Katamari Damacy yesterday than I did reading and thinking about comics. So the following reviews should be taken with a grain of salt--a grain of salt that can be rolled up with a cookie, a thumb tack, a stamp, a mouse, a battery, etc., etc., until eventually it's rolling around the town collecting sumo wrestlers and policemen and cars in its unstoppable mass. 303 #1: I always like Ennis's war stories, and I like Jacen Burrows' art, but this was somehow less than what I expected: the weapons look fabulous and finely detailed, but all the faces seem to have the same broad, broken nose look to them which washes out the sense of individual personalities that, say, Steve Dillon would bring to the project. And I know it's a sign of a mentality ravaged by cheap comic books, but the concept implied by the cover--unstoppable Army guy versus zombies--seems like it might have a bit more going for it than the rather standard Ennis War Story being set up here. I'll be curious to see where it goes, though. OK.

CAPTAIN AMERICA & FALCON #8: I think I may have figured out one of Priest's big flaws--he has to have things both ways. Here, he takes MODOK, the dopey, big-headed guy in the chair, and he and Andrea Divito make him an entirely creepy presence. (That big old head crashing through the walls over the urinals? That disturbed me, man.) But three pages later, Sam Wilson is sitting there reading a paper saying, "He's a big head due with tiny arms. Don't know how you fight the thing without cracking up." Similarly, just as I'm getting used to The Falcon being a hard-edged character, Joe Robertson drags Cap aside and says, "What's wrong with you? Was The Falcon ever a hard-edged character??" Uh, wha? It's like the writer's so aware of any possible criticism he shoots himself down in advance...which may be why so many of Priest's plots feel overly byzantine and labored. All that said, this book seems far less fucked up than most of the books Marvel's publishing these days, which is why I'll pick up next issue, too. OK.

CONAN AND THE DAUGHTERS OF MIDORA: Didn't work for me even on its simplest level--an excuse to see Mark Texiera drawn Conan. Instead of the violently scratchy Texeira work, we get flatly inked figures, dull backgrounds and the occasional landscape that looks like it was cribbed from a Brothers Hildebrandt calendar. The panel-by-panel flow was pretty bad as well. The script didn't do it for me, either, somehow managing to hit every mark necessary to make a good Conan story and yet missing some piece of understanding that would pull it all together. (I'm not exactly sure what it is, but any Conan story where you feel more for the sorcerer than you do for Conan might be one of the problems). Lot and lot of potential here, but it only serves to point out more how it doesn't pay off. It'd be an Eh at $2.99, but at $4.99, I gotta go with Awful.

DETECTIVE COMICS #799: "War Games, Act Three, Part 1" and I've got agree with the cops on this one: it's a fucking bloodbath and it's Batman's fault. I had more fun wondering who in the name of God is so eager to win the Heroscape sweepstakes they'll read a whole page of rules set in bitty ten-point white-on-brown type. I got a migraine just looking at it. Also, in some back-up I haven't been following, Poison Ivy shows The Riddler he's not a particularly impressive super-villain. Yeah, that was a shock. Eh.

EXILES #53: I liked that, finally, some seeds are being sown for a longer arc. (It's pretty impressive in a way that Exiles has been published for over three years now and everyone who's worked on it has just taken the premise at face value.) And, you know, living planets versus Celestials--who can have a problem with that? (Even if it's only for the comedic value of Ego, The Living Planet "hiding.") It seemed a bit more like a Fantastic Four story with The Exiles thrown in, rather than vice-versa, but that's a minor quibbble. It was definitely OK, maybe even Good. I can't quite decide....

HULK/THING: HARD KNOCKS #2: My new theory? Jae Lee is blind. He is completely without sight, and he only picks scripts that are so stinky, he can find them by smell alone. Why else would he waste his chops on a one-shot (in which characters rehash their first fight) padded out to four issues? Hibbs liked last issue's Toyfareish take on Ben Grimm; this issue doesn't even have that. Awful.

JUSTICE LEAGUE UNLIMITED #2: Note to the DC marketing department: if you're going to spend a whole page having Johnny DC hype the other all-ages books, maybe showing the character snoring at the bottom of the page gives the wrong impression. Just an idea. As for the comic itself, I think this needed one more pass--all the pieces are in place, but somehow the transition from the poker game to the Royal Flush Gang didn't feel as organic as I would've liked, and the hook about Superman and poker didn't actually seem borne out by the story's events. Good art though, and good enough for a high OK.

MAJESTIC #3: Well, nothing happens but I'm still liking this more than any of the "real" Super-titles. The flashback to The Bay of Numbers reminded me of some of those fucked up "Planet of Krypton" back-ups Superman used to have--I think I kind of miss 'em. Good.

SABRETOOTH #1: Kind of reminds me of the first issue of Venom that Way did, which had a similar horror movie vibe. Works better here, though, in part because Sears really buckles down and tells the story (I dug some of those close-ups where thick tension lines are flying off the head--pretty neat), and in part because Way doesn't let things drag as badly as previous. I'm not thrilled by the last page reveal--I would've preferred a tight suspense story with Sabretooth versus the poor Coast Guard bastards since it's set up properly--but I appreciate the idea that things are going to stay lively. A very accomplished OK.

SUPERMAN/BATMAN #12: I waited four months for that? If I'm going to wait for a third of a year for a comic book, I'd like to feel like the writer spent more than twenty minutes writing it, and the artist spent more than a week drawing it--the only thing more disturbing than Darkseid's reappearing like a superpowered Jason Vorhees was Supergirl's distorted midriff. I read this book *because* it's over-the-top and super-absurd, so it's not like my expectations are high, so for this book to fall short (after that damn long wait!) is particularly grating. Awful.

SWAMP THING #8: Whoops, I missed an issue (I think?), so this didn't make a whole lot of sense. Like the Corben art, of course, and I'm completely unqualified to comment on the story but there seemed something kinda pat about it. The girl wanders into the swamp just based on what Tefe says? And then encounters Swamp Thing? Those two things are pretty much comic book gimmes, I guess, but then she also knows who Max Ramhoff is, and wants to do him? Maybe Part Two lays the groundwork for this perfectly, but it seems pretty Eh plot-hammering to me. And if this is Part Two (because didn't that first story arc run six issues?) then I gotta give it an Awful.

TEEN TITANS/LEGION SPECIAL #1: The first couple of pages read like gleeful Grant Morrison captions: "A hundred Emerald Empresses, all with powerful eyes. A hundred lightning-wielding Validuses. A hundred Manos with antimatter hands..." and I really liked that. I also liked the epilogue in the pocket universe that sets up the Legion reboot's angle. But the emotional subplot of Superboy being torn between two teams felt very tacked on, as did the Impulse subplot, as did...well, everything with the Titans, basically. Still it was done with enough panache I'll give it a Good.

TOMB OF DRACULA #1: Feels like a failed pitch for a Blade sequel that got turned into a miniseries and sadly it looks like the goofy touches (there's a female samurai on the team of vampire slayers, all of whom seem like they sprang directly from their own action figure designs) are far outweighed by the formulaic touches (somehow, I just knew Dracula was going to be shirtless and wearing leather pants on that last page). Dull but competent, seems like a big old harmless Eh.

ULTIMATE SPIDER-MAN #66: Not really the "squirt soda out your nose" type of hilarity the creative team seems to think it is, but I still found the issue amusing. Droll, I think is a good word for it: droll fanboy humor. OK.

WOLVERINE #20: Saying Mark Millar's work these days seems calculated and cynical is like saying today's superhero comics are off-putting to the casual reader--it's taken so much for granted it hardly seems worth pointing out. And, to its credit, this issue seems largely well-calculated: ripping off some choice Millerisms (ninjas in a graveyard, a "nobody's that fast" villain) and having John Romita, Jr. illustrate them seems like a very smart way to go. I also appreciated the story starting as a relatively typical Wolverine story (Logan doing a favor for a pal, writer ripping off the plot of a movie--in this case, Kurosawa's High and Low) and then running into much weirder territory in very recompressed fashion (a year ago, it would have taken three issues to get to that Manchurian Candidate style twist). But the whole "hey, it's Nick Fury! And Elektra! Shield CSI! A superhero hit list! And did I mention Elektra! It's like 'Hush' but in the Marvel Universe!" angle is, I think, too cynical and not as well-calculated. I'm gonna give this a Good because frankly I enjoyed it more than the last thirteen to fifteen issues of the title, but I know I'm gonna feel like a chump for doing so when Wolverine is fighting the Fantastic Four and the Avengers two issues from now.

WORLDWATCH #2: In color, and with 80% less icky sex scenes, Worldwatch still has a little too much of the tittering fanboy to it. Also, I guess Austen liked the "big opening fight scene where it turns out the villain has been sleeping with the hero" from issue #1 so much he recyles it for issue #2..or maybe he's got even fewer ideas for this book than I thought. Padded out with a text piece that's either a shill for another Austen book ("Now that I've done superheroes but with sex, let's do Archie...but with sex!") or a very, very lazy approach to deepen his setting, Watchmen style, this feels really, really skimpy despite a good price and professional presentation. Kinda Awful.

UNCANNY X-MEN #450: Chris Claremont is a wacky dude. Why all the blibbity-blab about Rachel never having seen swashbuckler movies for that opening sequence when it's so clearly a very beautiful Alan Davis homage to Edgar Rice Burroughs' John Carter of Mars books? Claremont knows it too since the Danger Room sequence is called "Burroughs-17," so why? There's a similar feel to the rest of the book, some crucial shortcut in Claremont's thinking, I just don't get: "Everyone will think you did it, Wolverine, that's why you should investigate!" But won't that make everyone jump to the "mutant cover-up angle" like the kid's dad did? Yummy Alan Davis art makes this an OK or better, but man does that Claremont guy hurt my head.

Y: THE LAST MAN #27: I'll forgive some of the San Franciscoisms, because the little twist at the end was enjoyably nasty and the arcs are moving forward finally. Something's kind of rubbing me the wrong way, though, and I can't quite put my finger on it. Until I do, let's call it a Good.

YOUNGBLOOD: BLOODSPORT #1: Those first few pages really made me think of kids who use swear words when they don't quite know what they mean: "Boy, I'm sure liking this blow job!" "Me too, this blow job is great!" "We should apply for this new Youngblood team! Okay, but first I'm gonna have another two or three blow jobs!" Apart from that, weirdly, I thought of Alan Moore. Just as his Promethea sprang from the work he did on Liefeld's Glory, so too is it easy to see Millar's Wanted developing from this ultra-nihilistic Youngblood story. I'm not sure what's more sad, that this came out a year ago and I'm only just reading it now, or that there still hasn't been a second issue, but neither lead me to expect I'll ever be seeing this wrap up. Since I see it as just a dry run for the more accomplished Wanted--given a choice between J.G. Jones and Rob Liefeld, would anyone actually pick Liefeld?--I don't actually care that much. Still kind of a shame, though. Eh.

See? Nothing really show-stopping. I'll update again after working at CE Friday, in case I stumble across anything else.

A New Fanboy is Up and Shambling....

As promised, a new Fanboy Rampage is up (and, as expected, I put it up about a week later than I said I would). I don't know if I mentioned it, but I'm going on vacation next week and won't be back until the last week in October. My hope is Hibbs' computer will have returned from the shop by then and there'll be no delay in all the savaging and the criticing but who knows? I'll keep you updated as I get an idea of what's going on.

9/29: Week, Weak, Pick.

I thought there'd be more choices for Pick of the Week but really there's just Darwyn Cooke's super-fab New Frontier #6: in case of Identity Crisis poisoning, take one of these for instant relief. See your doctor if symptoms persist. For Pick of the Weak, well....Amazing Spider-Man #512--not just because 2004 is a really bad year for Gwen Stacys, but because a character's mythology means more than just an aphorism and sticking to walls. Runner-up is Metal Gear Solid #1, recreating the experience of a twelve year old telling you about the game of Metal Gear he just played, except wasting some sweet Ashley Wood art in the process.

Trade Paperback: I hate to keep picking reprints of old DC Comics, but looking at the difference between Loeb and Sale's Catwoman: When in Rome and their old Challengers of the Unknown trade is edifying: Sale's always had a love of the full-page splash and the double-page spread, but in Challengers he jams every page with storytelling verve--Bendis' intro rightly points out that Monopoly page, but Red killing his way out of a prison, the crumpled Kirby summaries, the tiny robot making his way across a vent of a panel border, are all pretty masterful stuff, designed to do more than fetch high prices for the original art come convention season. I hate what the mini did to my buddies the Challenegers and Loeb's script gets way, way, way too in-jokey by the end, but it's mighty fine comic book reading and worth checking out.

Comics of 9/29, Part Two

The good news is, I read more books at the store. The bad news is, I don't have much time to finish this up. I apologize in advance for any criticisms made less trenchant by the accidental excision of a noun or verb. DAREDEVIL 2099 #1: Apparently, "2099" is codeword for "bummer twist ending." And I should have pointed this out when reviewing Black Panther 2099, but it was Hibbs' big complaint so I'll put it here: why revive the 2099 line if you're not going to follow your old continuity? It's almost like Marvel commissioned research that showed they should alienate their readership, and feel compelled to follow it. Plus, how can he be the Kingpin when he says earlier that the Sentinels wiped out almost all crime? Eh.

METAL HURLANT #13: The opening goth cheesecake story didn't do much for me, but goddamn did I love the "Lucha Libre" story by Jerry Frissen & Bill. I've got a fondness for Mexican Wrestlers so seeing 'em caught as squat manga cartoons bitching about their rides and each other while fighting a gang of vandalous werewolves was pure chewing satisfaction for me--it definitely worked better than any of the nine million masked wrestler comics thrown our way in the last year or so, probably because (as with the Frissen/Guy Davis story with zombies, hired investigators and angry rednecks) it's a story that plays with the idea of America as melting pot not just of cultures, but of pop cultures. I really, really enjoyed it and, at $3.95, feel comfortable giving it a high Good.

MUTANT 2099 #1: Okay, I've made a few mistakes with these 2099 one-shots. First, they're listed as Marvel Knights 2099 which explains the line-up--one-shot for each of the first Marvel Knight titles (I should've remembered that from the solicitation a few months back). Second, I read them: this was the only book I actually liked (that didn't have Kyle Hotz drawing Dr. Doom), maybe because its twist ending was that it wasn't a big downer like the rest of the books. It doesn't make any more sense than the rest of the books, though: where were the ubiquitous Sentinels when the Mole People attacked? On their lunch break? And Reed Richards seems pretty blase for a guy in his situation, dontcha think? Still, OK or maybe Good, kinda.

OUTSIDERS #16: I haven't followed the title very closely after the first arc so I assume Judd took the time to set up the whole Nightwing/Arsenal conflict and explained why Arsenal resents Nightwing, and how Nightwing got that pointy stick stuck up his ass...but I ain't buying it. I just can't see Dick Grayson getting pissed off enough to try and hurt one of his oldest friends with the "junkie" card. I thought the whole point of Nightwing is he wants to be like Batman without being an asshat? Gotta give it an Awful because I failed my saving throw against suspension of disbelief.

PUNISHER 2099 #1: And the big bummer twist is...nothing happens! And as Tom the Dog points out on his site, the idea of Elektra giving birth to a child in 2038 when she's at least sixty is a more dramatic premise than anything that happens here. Awful.

RICHARD DRAGON #5: I remember liking this more than previous issues, but I don't remember why. There's a ringing endorsement. Eh.

SIMPSONS COMICS #98: I give Ty Templeton full points for clever, as he makes use of one of the show's longest running visual gags, the Olmec head in the basement, but have to deduct points as most of the jokes he sets up with it (particularly Homer's whole "I'm dreaming!" shtick) don't really pay off particularly well. Feels like he did a lot of work just to get to that last page which, admittedly, I found both clever and touching. So an OK, more or less.

SUPERMAN #209: Wow, Jim Lee draws four great giant monsters, one of whom is an earth elemental with the head of Mount Rushmore, and I still hate the issue? That's an impressive achievement. Maybe I'm alone in this, but it seems to me Azzarello's grand pitch for this storyline was a bunch of hastily developed ideas for Superman stories spitballed together. What a prettily drawn pile of Awful this is.

X-MEN #162: Austen and/or Editorial overplay their hand a bit on setting up the "is he or isn't he a traitor?" situation with Caine and Bobby spends wayyyyy too much time with the whole "How could you trust him? You just trusted him! Aren't you sorry for trusting him?" And, thinking back on it, it seems the story falls apart as the rest of the Brotherhood doesn't mind Juggernaut flipping out and ripping apart Black Tom too much, but I'm giving this an OK because, I dunno, I like Salvador Larroca's art. Sue me.

Okay. Pick of the Week, Pick of the Weak and my highly uninformed Trade Paperback Pick later tonight.

Comics of 9/29...

I couldn't do it. My plan was to review the comics in the order I read 'em because there were lines of thought that developed from going one to the next, but a super-crap day at work yesterday and the debate last night totally knocked it all out of my head. So back to our good ol' pal alpha order this time around. Foo. A FINE MESS #2: I liked this second issue of Matt Madden's formally playful comix--at their best, they give off the precocious charm of stuff I've read by Calvino, Barth or Cortazar (Madden namechecks Queneau who I should hunt up) and there's great fun in catching on to the games Madden plays in the first two pieces. But there's kind of a big "yeah, so?" price to be paid pretty quick--everything seems clever and glib, but can only point in the direction of emotional resonance. I'm giving this a Good because I had fun, Madden's seems to be getting better and better, and I'm glad someone's picked up the banner of dedicated formalist experimentation that Spiegelman's basically abandoned post-Breakdowns. I do hope future work brings a little more steak to the sizzle, though.

ADAM STRANGE #1: I didn't think I'd like this but, as with his opening run on Swamp Thing, Andy Diggle seems to be only toying with jettisoning the old while bringing in the new (the first third had me sadly shaking my head but the rest of it put a stop to that). The real stars, however, are Pascal Ferry's art and Dave McCraig's colors: Ferry's cleanly detailed work looks surprisingly deep, in no small part because of the way McCraig plays with gradations of color (the mundane scenes are colored in muted greens, blues and browns with flashes of brighter colors during flashbacks and when action finally starts). The story's just starting and it could hit the crapper pretty quickly but this team give me hope. Good.

BATMAN #632: Guys who've just had their big toes just cut off move would still move more gracefully than the events in this issue: the whole "yeah, I planted a bomb out in the hall" manuever felt pretty plot-hammered and of course, Batman's a genius who lets absolutely nothing get by him until the writers need him to act like a trusting lunk (until it's revealed an issue or two down the road...that he was never really fooled at all!). Awful.

BLACK PANTHER 2099 #1: My favorite of the 2099 books I read, mainly because Kyle Hotz draws a really, really nice Dr. Doom (I've had a weird Doom fixation since finishing the "Essential" Super-Villain Team-Up a few weeks back) and you get a Doombot on almost every page. Also, shit really happens, although admittedly too hurriedly to really care about it. For the price? OK I guess, unless you share my Doom fetish in which case a very, very low Good.

BY BIZZARE HANDS #4: Haven't read the Lansdale story Barrett and Verma adapt but they do a very good job: it's got that distinctive Lansdale feel to it, a mixture of explicit gore, black humor and poignant sadness. I'm kinda bummed that without Jacen Burrows' cover I never would've understood how "the roses" look or work, but that's a minor quibble. If there's a fault, it's with the story itself which, adapted as a comic, overwhelms its own emotional point with all the vivid viscera. But that's a quibble. If you're a Lansdale fan (or just a fan of gruesome, but not mindless, horror) I say you should seek this out. Very Good.

CATWOMAN: WHEN IN ROME #1: Ahhh, Jeph, Jeph, Jeph. If there's one thing I always admired about your recent "every cameo ever!" approach, it's that it never descended to "it was all a dream!"...until now. 22 pages of story that feel like 6 (it's actually ten if you ignore the dream sequence) I think it's too flimsy for the price. But if you're buying it for the gorgeous Tim Sale pin-ups, you'd probably disagree (I would still say wait for the inevitable trade where you'll get better bang for your buck). A big Eh from me.

DAREDEVIL #65: As promised, a very pretty issue of Daredevil. Weirdly, I think the least interesting aspect of Bendis' run on Daredevil is what the other Marvel heroes think of Murdock's shit, and that's what this issue is: The all "what other Marvel heroes think of Murdock's shit" issue: only the Dr. Strange bit at the end carried any weight (and yeah, probably in light of the way Murdock acts through the rest of the issue but if you've been following the run it would pack the same punch) with me. Maybe I'd be fangasming over this if the last storyline hadn't felt like a flop to me, but this is a high-priced OK. If you like cameos and pretty pictures, you'll like it much, much more than me.

DOOM PATROL #4: I really liked those first three pages--they showed a lot of, I dunno, moxie. And in this issue, Byrne really breaks up his traditionally stoic panel layouts, which was a very pleasant surprise. But it's all the usual Byrne blah-blah-blah of our heroes figuring out a vaguely scientific solution to their vaguely scientific dilemma--it's like the most boring parts of DC's Silver Age squared. I kinda wish Byrne would kinda take the spirit of those first three pages, drop some acid, and just go apeshit, but what are the chances? Anyway, to sum up, this issue was dull, but surprisingly OK.

ELEKTRA: THE HAND #2: All the stuff that annoyed me about Nu-Marvel in one convenient place: faux manga, decompressed narrative, and a book designed to reach outside the current marketplace while packaged with a hook to sell in the current marketplace. More to the point: I don't care, and I don't know why I should care. Awful.

FUTURAMA #19: Kinda great that I missed parts I and II of an apparent trilogy and it didn't get in the way of any laughs. Some of it runs a little too fannish for my tastes (or maybe it just didn't work--I should have loved that whole Hogan's Heroes, Captain Kirk gag and I didn't...) but a lot of it made me laugh ("A Vote for Xavius is a vote for Big Olive Oil" was pretty great). Futurama fans have gotta be pleased the cartoon is gone but this book is still around. Good.

GAMBIT #2: It's kinda like Layman made a list of things he likes (heist movies, John Woo's Hard Target, Tim Powers novels) and tossed 'em all into a big pot, but he and Jeanty aren't big-time chefs--they're cooks still learning their way around the kitchen and their concoction feels uneven and watery. Got potential, but little more than that here. Eh.

GREEN LANTERN #181: A mixed blessing for me--I'm so happy Kyle didn't get fucked over (by every DC hero's ultimate nemesis, DC Editorial) that I'm willing to let all the inconsistencies slide. Why does Kyle take Force's word about his mom? How does he get the jump on Force after he gives up the ring? What's with the "yeah, space didn't work before, but I gotta do something to give this an ending" conclusion? Answers: I don't care. I give it the Eh of relief.

HELLBLAZER #200: Kinda clever, and the art is lovely, but there's always a problem with these "it's the same thing...only different" stories: if you don't make the vignettes sufficiently different, it just feels like reading the same thing several times over. But as a way of twisting the old "It's A Wonderful Life" angle, and giving John some creepy new adversaries for the future, I think it's highly OK.

INHUMANS 2099 #1: Thank you, Paddy McPadPad. I think it was supposed to be "glimpse insight into other characters' lives so that you feel for them when the twist ending rolls along," and if this was written by, I dunno, Alan Moore I would have, maybe. But it wasn't, and I didn't, plus I didn't buy the twist anyway so it felt like a big ol' waste of time and space and paper. Awful.

LUBA'S COMICS & STORIES #5: Beto is such a tough call because half the time he's ten steps ahead of what everyone else is doing, and half the time I suspect he's ten steps ahead of what he's doing and trying not to act like he's lost--and from back here, it's impossible to tell which it is. I think this was unfocused and lost(?) but it was also charming and funny and lighter than it's been and I really enjoyed it. Good.

MARVEL 65TH ANNIVERSARY SPECIAL: This almost entirely dashed my hopes of ever seeing Everett's Sub-Mariner and Burgos' Human Torch material collected--I was going to rant about what a sloppy job Marvel did of reprinting the material until I noticed the long list of restorers. Unless someone undertakes collecting all the original art, I guess this stuff is just gone: I've seen wax dixie cups with cleaner reproduction. A shame, because this material, underneath its crudeness, has a slyly subversive nasty edge (Marvel Mystery Comics should've been called More Pricks Comics) Millar lovers and fans of Morrison's Marvel Boy would eat up with a spoon. I loved the stories, but it looks like utter garbage and it's five bucks. How the hell do I rate it? Good, but don't buy it? Awful, but go read it? I honestly wish I knew what to tell you.

METAL GEAR SOLID #1: Wow, a video game adaptation that's just a video game adaptation. Kris Oprisko just played Metal Gear Solid and then wrote down what happened. That's...uninspired. I guess the audience is Metal Gear fans who want to see Ashley Wood draw their favorite characters, but...aren't they gonna be bored reading a story they've already played, and likely played several times (I think I made it through twice, myself, although I gave up at the final boss battle both times)? Seems kinda like a lazy, book-killing approach to me. Pretty book, but an Awful choice.

NEW FRONTIER #6: Man, this just knocked me on my ass. Do I think it's the next Watchmen, like some onliners are apparently saying? Actually, I'd be suprised if you could give this to a "civilian" and they did more than like it and admire the art. But for fans of DC's Silver Age, this is a gorgeous heartfelt valentine and it'll be hugely appreciated as long as there are fanboys still drawing breath. This last issue felt kinda like the movie Return of the King in that Cooke gave us three endings when one would have done (and each kinda diminishes the other's effectiveness accordingly) but man, oh man. Great great work by Darwyn Cooke. A very high Very Good.

Crap, outta time and still about ten books to go. I doubt I can wrap it up before tomorrow or early Sunday, but if I can, I will.

Spoiler, Spoiler, Spoiler/ I Made You Out Of Clay...

For a change, I was gonna write reviews in the order that I read the books, but I think it's better that I review this first, and separately, so I can get it off my chest and move on, and people who could care less about Spider-Man--or want to avoid the spoilers--can skip this entry entirely. AMAZING SPIDER-MAN #512: Wow. As you may know, I grew up largely as a Marvel fan, and a Spider-Man Marvel fan at that. So this issue managed to be as upsetting to me as all the issues of Identity Crisis put together. I'd like to pretend that that's not the case and strike the pose of objective criticism I think, generally, is pretty important and necessary. But considering I've been up since three in the morning fixating on this, I guess I have to admit it got under my skin and take the time to try to explain why.

I really, really, really hate what JMS has done here. Retconning things so that Gwen Stacy slept with Norman Osborn and then produced genetically shaky offspring obsessed with killing off perceived shitty parent Peter Parker is just ass, plain and simple. I can understand the hook's allure for Straczynski, and don't think it's simply cynical gamesmanship on his part. The idea deepens and justifies the emnity between Pete and Osborn; it makes Osborn much more of an evil calculating prick; it makes for a high stake story; and it closes up any question that Mary Jane isn't the best woman in the world for Pete, destroys the perfect gleaming image of Gwen Stacy that makes the marriage between Mary Jane and Peter seem a little off or wrong or second-best. From the point of view of a writer with a wicked hook and a checklist of story objectives, the idea makes sense.

From every other point of view, however, it is an awful and shitty decision that makes absolutely no sense.

Does it make sense in the continuity of the title? No, it doesn't. Not only was I unable to find any sort of "Gwen in Europe" storyline in my casual perusal of the Eseential Spider-Man volumes, but at no point does Mary Jane Watson act, after Gwen Stacy and Norman Osborn's death, like there might be two orphaned children hanging around Europe wondering where their mother is--unless Mary Jane is a stone-cold sociopath. For that matter, I don't remember when Mary Jane's knowledge of Peter's alter-ego was retconned in, but if she did know that Pete was Spidey at that time, I can't see how she wouldn't think that he somehow found out about the affair and killed them both. Even if she didn't know at the time Pete was Spidey, I can't see how she wouldn't at least suspect it since both Gwen and Osborn end up dead near each other at the same time with Spider-Man being blamed and Peter having a hell of a motive...which is about as far from how she actually behaves in those issues as can be.

Does it make any sense with regard to the characters as we know them now, without continuity? I'd say no. Your wife knows that your ex-girlfriend had children with the man who hates you most in the world, a fact which your wife would naturally expect the man who hates you most in the world to try to hurt you with at some point. And she never heads that pain off at the pass by trying to tell you first? Really? (Or the possibility never occurs to her?) And you're also okay with that? Really?

Does it make any sense in regard to the story as it's currently presented? I think not. Gwen leaves the kids in Europe and comes back and confronts Osborn with the knowledge that she's pregnant? Why? For that matter, how? I've heard pretty great things about European socialized health care, but I don't think they allow you to check in to the hospital, pop out twins, and then leave the country without them to fly back to America, do they? How does Osborn then know where to find the kids? I even tried to construct some sort of "Well, Osborn's got a facility in Europe, and he paid for the medical costs so he knows where the kids are, etc., etc." Then why does he act like Gwen has any slight power over him in the first place? If nothing else, why does the other twin look like Pete and not have the patented pimpin' Osborn hair (an apparently genetically dominant trait)? If the twins have half a brain in their head, why would they believe the bullshit Osborn feeds them if he presents himself merely as a uninterested party for years and years? "Oh, I'm just raising you kids out of the goodness of my heart. And if you ever want to kill your deadbeat dad--not that I care or anything--well, okay, I guess I have always thought people who shirk their parental duties deserve to die, but that's just my opinion. Hey, I bought you ninja suits! As a present!"

Let's be honest: are these the reasons that caused me to be so upset when I read this issue? Of course not, any more than JMS stumbled across this idea while trying to explain why Osborn grabbed Gwen and not Aunt May, or why he fled to Europe instead of hiding out in the States. I listed all the good reasons to justify why I think this story is shitty and should have been killed at the pitch stage or any number of steps along the editorial chain, reasons I hope are relatively sensible and inarguable.

The not-nearly-as-good reason is just this: it's fucking wrong. I started reading Spider-Man *after* Gwen Stacy got killed so it's not like she was a girlfriend-on-paper for me or anything remotely like that. And I don't think it's wrong because JMS slammed some sort of big red "Madonna/Whore Reversal" alarm button. I think it's wrong because if we don't allow the characters and the ideas to have some sort of basic integrity, everything falls apart. Because, let's face it: It's Spider-Man. It is not suspension of disbelief that holds this enterprise together. It is an emotional investment on the part of the reader with certain core ideas and characters. And while some may maintain the only core character is the title character and the only idea is that he's a hero, I think I disagree. After all, Spider-Man is always going to be Spider-Man--the guys who put him on bed sheets and super soakers and Saturday morning TV guarantee that. It's what the other characters do that actually matter, if for no other reason than what they mean to him that make him who he is as an actual literary character, and if those characters are utterly malleable to the whims of any and every journeyman that comes along, then he too is utterly malleable, even if you don't touch him. You warp and woof the fabric of his universe until it means less than a bedsheet or a super soaker (because you can't sleep on it and you can't soak somebody with it).

Look, there are a lot of "great" hooks that would "explain" stuff in the Spider-Man universe: The Burglar shot Uncle Ben because the whole crack-for-sex trade went horribly wrong (hey, it explains why the burglar was in the house!); J. Jonah Jameson tried to kill his son by sabotaging his space flight (hey, it explains why he hates Spider-Man!); Aunt May looked like a corpse for all those years because she was a big old junkie (hey, it explains why they never had money!) and liked to try to crush innocent bystanders with her sex toys (no wonder why she and Doc Ock almost married!).

The list can go on and on and on and almost all of it are nothing but bad ideas (except Flash Thompson being gay--that would explain a lot, but I didn't list it above because I don't think of being gay as a pejorative, which is what I was shooting for...) even though they're dramatic and "make sense" (if you just warp and woof that universe a little bit more). You shouldn't do them because they leave that little universe you're shepherding a worse place in just about every sense. You take away something and leave nothing new in its place.

In short (hah!), it seems like a very, very bad idea, and it's a shame this story came about. It's going to be a little difficult pretending it never happened but, considering my powers of make-believe have been mighty enough to keep me reading Spider-Man for over thirty years, I've got faith in me. I only hope enough people feel the same.

I did give this the Ass rating, right? Ass.

Two Quick Public Service Announcements

PSA Numero Uno: I'm sure most of you caught the announcement that Geoff Johns is going to be signing at CE from 4 to 7 on Saturday Octobert 30th. But some of you may missed it, so there it is. We hope you can make it. PSA Numero Two-o: If I was Hibbs I would have posted the shipping list doo-da that he does, but I'm not--I can only link to the Diamond site's if you're curious. But Rob Bennett informs me that we did not get in Superman/Batman #12 this week. He said that the East Coast did, the West Coast did not for quick brown reasons that jumped over the slow, lazy dog of my head. Just a head's up for those of you breathlessly anticipating how much sillier Jeph Loeb was going to twist a storyline about Supergirl wearing a slutty outfit and beating our heroes to pudding in apparent obeisance to Darkseid (I freely admit to counting myself in that crowd).

I have a batch of new comics here. Give me some time and I'll let you know what I think.

Comics from 9/22: Pick of the Week; Pick of the Weak; Trade Pick

So I'm back. I'm trying to follow in Hibbs' footsteps by saying I'd be right back and then disappearing for a day or two...actually I was kinda torn as to my picks but want to get them out there before the weekend is totally up. I decided to go with two books for Pick of the Week: I'm totally knocked out by King Cat Comics #65 by John Porcellino and think every fan of alt comix and unique voices should try and get their hands on a copy. I must've picked this book up four times in the last three days to re-read parts of it.

But since King Cat isn't the easiest book to find in a comic shop, I'm also picking Ex Machina #4 as a book everyone should be able to find without too much trouble. Ex Machina is book whose potential seems to grow, not diminish, with every issue, and is very much worth your time & dime.

My Pick of the Weak is Manhunter #2 because, although I haven't worked behind the comic book counter for very long, I've never seen a book that so many people have wanted to like and then decided to take a pass on. I'm frustrated it's not much better than it is.

For the trades, I'm going to assume if Hibbs was here, he would recommend the softcover release of DC OGN The Life Eaters. I haven't read it yet, but I know how impressed Brian was with Brin and Hampton's alternate history tale of Americans, Nazis & Norse Gods.

Me, I have no choice but to pick the second volume of Grant Morrison and Richard Case's The Doom Patrol: The Painting That Ate Paris: this material is fifteen years old and still fresh as a daisy. In particular, I'm blown away by the climax of the titular story, where Morrison uses nested narrative flashbacks to mirror the predicament of the characters caught within the levels of the painting, and uses three different connotations of the word 'Dada' at the finish to devastating effect. Morrison is as good as he claims to be in this one, and I hope DC doesn't wait too long before getting the next volume out there.

I've got a busy week coming up but I'll try to have a go at this week's books, maybe as early as Thursday. And I'll also try to have the new Fanboy up by the end of the week as well.

Pinch-Hitting for Comics from 9/22

Okay, so since Hibbs is out of the game for a few weeks, I thought I would try and step in and cover the reviews for a week or two. This first week will be a bit schizo since Hibbs wrote up a bunch of reviews, lost them and spent a chunk of yesterday repeating them to me. At first, it was very much: "So, yeah, if you review that book, you might want to mention I said..." and by the end of the day, it was: "Don't forget to tell them to get The Life Eaters. It's great stuff! Remember!" Sigh. So some reviews will start with my paraphrase of what I remember Hibbs saying, and then I'll move on to what I think. It's kinda like the way we used to do Savage Critic! (Except for all you know, I killed Hibbs, faked that earlier blog entry by him and am now sitting at a desk where his skin as a pelt. Mmmm....Hibbs pelt....) Oh! And I know Hibbs doesn't post a spoilers warning because it's in our intro, but really, you know: Spoilers. I'm still pissed reading that Brubaker article on Newsarama spoiled this week's Avengers for me....

ASTONISHING X-MEN #5: What's particularly nice, I think, is that Whedon has the X-Men fight as a team, and that's something that a lot of x-writers and artists lose track of in all the characters punching each other out. And that art is shockingly good stuff. I thought this was really Very Good; I'm pretty sure Hibbs did, too; and I think you would as well.

AVENGERS #502: Hibbs sez: Well, at least it wasn't all talky-talk. And they killed off Hawkeye in such a way that any idiot could bring him back. You notiice that cover says "One of these Avengers will die!" and Hawkeye--from what I could see, anyway--was the only Avenger on the cover in the issue? That narrows the field a bit! I sez: Yeah, but the action was confusing and badly paced, Hawkeye went out like a chump ("No, not like this! Not like this! Like this!"), and the only character who actually read in character to me was, unsurprisingly, Spider-Man. I also thought Nick Fury's whole "No, you heroes can't be here! A single radioactive fart could screw up all our careful readings!" was D-U-M-B. Even the coloring (which was lovely but detail-destroying) seemed poorly chosen. I thought it was Awful and if Marvel Editorial brought back Magneto two months later, I kinda hope they're equally classy and bring back Hawkeye next week--at least, they'd be rectifying a bad choice in this case.

BATGIRL #56: I picked this up because of you, Savage Critic reader: I've been avoiding the whole "War Games" thing like it was a British hard candy, and so I hope you feel like you owe me one. Actually, this wasn't so bad because it was mainly a big old fight scene that felt almost cartooned--loose but evocative, quick but vivid--and it went down pretty easy: Batgirl versus Kung-Fu Pirate Girl? What's the harm in that? OK.

BLACK WIDOW #1: Hibbs sez: Great to see Bill Sinkiewicz art, and real stuff--not just him inking somebody else. And the rest of it was good I sez: Yeah, but it was pretty slapdash Bill S. work, don'tcha think? There were only a few panels that really popped with any storytelling verve. That said, as an Elektra-story-without-Elektra, I thought it was pretty good with a lot of stuff happening and an overall intelligence to it. Good.

CATWOMAN #35: Hibbs sez (and this is where I'm paraphrasing and dragging in all this week's War Games comment under one book): Batman's an asshole. Seriously. That he just did that with Oracle's network? I really, really hate this Batman. Everyone acts all respectful of this guy, here and in JLA? Why? He's a jerk and this is at least the second time where the whole thing is all his fault because he's such an ass. I almost want to never read a Batman book again. I sez: I kinda blame Brubaker--his Batman is always a real asshole, and he wrote that infamous Batman freak-out back in #600 where I was half-sure future issues would show that he'd been drugged or something. I really liked the scene where the villains are so awed by how beautiful Selina fights they just gawk and get dropped. And I'm slowly developing an appreciation for Gulacy's Battlin' Boobs & Butts artwork, but I also don't like where this is going or how it's getting there. These big bat-crossovers are like chemotherapy: they may turn around sales for all the titles, but they weaken the shit out of everything else. Eh.

COSMIC GUARD #2: Oddly, I enjoyed this much more than issue #1, probably because it almost read like Starlin redoing Omega The Unknown or the Fawcett-style Captain Marvel: the emphasis is on the kid since he doesn't really know what he can do or how to do it. That may well turn around next issue, but if Starlin stuck to it (and toned down the Dondi-eyes on the kid), I'd be really happy. Good.

EX MACHINA #4: I remember when The West Wing was announced as a TV show, I thought it was a terrible idea: a weekly show about the adventures of the President? How cheap and easy was that going to be? History showed me what a chump I was on that one, but I'm happy to say an old dog can learn new tricks: Vaughan and Harris's superhero mayor of New York sounded like it could be great because they sounded like they really believed in the material and they could do great work. Well, they're doing great work, and I think I enjoyed this issue tremendously as the story continues to open wider and wider but in a way that suggests possibility and not chaos. This is Very Good work, and as your large Samoan attorney, I advise you to pick it up.

EXCALIBUR #5: I can never look at this book without The Odd Couple theme playing in my head. But whereas some of my appreciation for The Odd Couple comes from lazily reading it as coded gay text, I don't think Excalibur makes any sense otherwise: why are Xavier and Magneto hiding out on Genosha if not to play house together? This issue in particular makes it plain that Professor X should be off the island and helping hold the rest of what's he built together, rather than lounging about on Genosha raising an adopted family of misfit mutants with life-partner Magneto. Sure, sure, call me a weirdo perv, but considering this is a book where half of Claremont's agenda seems to be pushing a tentacled mutant as sex-positive lust object, how wrong can I be? I give this an OK, but only because it's a guilty pleasure.

FLASH #214: Hibbs sez: an Identity Crisis tie-in that really tied in. Very classy and understated throughout. I even like that there wasn't an Identity Crisis blurb on the cover. I sez: I think they needed that blurb because this was almost too much of a tie-in--none of the story makes sense if you haven't read the first three issues of Identity Crisis. It does stand out as a pretty dramatic contrast to the "red skies" level tie-ins we've been getting with Marvel's "Dissembled" cross-over, though. I liked it fine, although it seemed needlessly padded--Wally has to meet with GA; then Iris; then back to GA? (Hibbs felt that was actually "necessary" padding since it serves the end of having the issue end with "Dear Wally..." but whatever. This, and IC #4 also point out the problem with open universe crossovers: half the DCU (Spectre, Iris, all of the Legion, maybe Impulse) being dead and/or from the future may easily know who the killer of Identity Crisis is but "can't" say anything. Despite all my bitching, I agree with Hibbs. This is a well-done issue, and if all company crossovers had tie-in issues this classy, the industry would be in much better shape. Good.

HARRY JOHNSON #1: Oh, how Hibbs and I argued about this book on Friday. Hibbs thought it was a clever funny book that made him grin in a few places and that, apart from a dildo joke, was a book you could give a kid and he'd laugh at the goofy stuff while the adult stuff safely went over the kid's head. I thought this was a waste of good-looking art and format ($2.95 for a color book with strong art and good paper? This made most Marvel books look cheap...) because and less-than-timely gags on Raiders of the Lost Ark, a movie old enough to drink, vote and drive in all 50 states of endless wink-wink, nudge-nudge puns. "Well, come on," Hibbs said. "It's called Harry Johnson, what do you expect?" And I guess he has a point. It read to me like Peter David at his shtickiest, but Hibbs liked it and I wouldn't have been disappointed if I hadn't thought the art and production had been top-notch. Let's call it a conflicted OK.

KING-CAT COMICS #65: Apart from the McSweeney's pack-in, this is the first issue of John Porcellino's well-regarded King Cat I've ever read, and I thought it was great. Porcellino is one of the few people doing poetic comics that nails the elegance and craft of true poetry (although I suspect he might suggest what he's doing is closer to Zen writing, of which poetry may or may not be a component) and his art style is so simple it actually becomes iconic. If you could get Kolchaka off the booze and sugared cereals, you'd get something a little closer to King-Cat, and this issue is an extra bonus if you live in the Bay Area: Porcellino recently moved to San Francisco and this issue has observations about the area that opened my eyes. I'm looking forward to hunting more of these down now that he's local, because they're amazingly great stuff. Excellent.

MANHUNTER #2: What a shame. The cover is so lovely, I know customers are actually picking this up off the rack, but I can't imagine they're happy with such a lame, sluggish book. How long was that opening dream sequence? A quarter of the book? And the "Honey, I Shocked the Kids!" style "cliffhanger" didn't really do it for me, either. Hibbs put it best when he said, "That wasn't even decompressed storytelling! It was, I dunno, unpressed storytelling. Or something." Awful.

MARVEL KNIGHTS 4 #10: I normally like Roberto Aguirre-Sacasa's way with character, but the characters this time (maybe because of The Psycho-Pirate's influence) read kinda shrill and off. His stories tend to be dull little things and this issue, even with the threat of a supervillain and a big monster for Ben Grimm to sock, was no exception. You really wish there was a talented editor like Archie Goodwin around who could work with him. Eh.

NIGHTCRAWLER #1: Another Aguirre-Sacasa title, and while readable, it was also deadly dull. Part of that is because Kurt Wagner is a better reactive character than an active character, and part of that is because the plot read like CBS crime show version of Silence of the Lambs meets Scooby-Doo by way of John Farris's The Fury. With Nightcrawler. Nice art (and a great logo) but one enormous Eh, regardless.

PLASTIC MAN #10: Goofy fun, more classic Looney Tunes than Cole's Plastic Man but I don't mind. Weirdly, Hibbs thinks this is too slight for the money but Harry Johnson isn't, but that's why Hibbs is a riddle wrapped in an enigma wrapped in a big hairy hippie suit. Good.

ROBIN #130: Hibbs also went on and on about this issue because Steph gets gruesomely tortured. We decided that, given a choice between the Marvel Universe and the DC Universe, all female characters would rather be in the Marvel Universe: In the DCU they get tortured and killed, whereas in the Marvel Universe they just got sexually exploited and drawn on the cover by Greg Horn (torture for some, but not all). Come on DC--does your readership have to have a fundraiser to send you to enlightenment workshops? Awful.

SLEEPER SEASON TWO #4: The best of the reboot issues to date: story, characterization and clever plotting are all top-drawer. Wish it hadn't taken so long to build up steam again, though. Good.

TEEN TITANS #16: The Fatal Five Hundred? Legion Planet? I hope this is the end of the old Legion stuff and not the beginning of the new Legion stuff because it's just too overpowered. I liked the date more than the cosmic blabbity-blab and that's says something but whether that's a glass half-full comment or a glass half-empty comment I'll leave up to you. OK.

THE DRUNK #1: Tim Vigil draws this story that reads like S. Clay Wilson without the sense of humor--or the coherence, God help us all. Also, what's the point in being clever and calling your character "The Drunk" if you don't put, like, a logo on your cover? (Or anything on your cover, for that matter!) CE has more than its share of lushes that would have picked this up if someone had just tried a little harder. A real wasted opportunity on many levels. Awful.

TOM STRONG #28: I really am surprised by the number of good stories written for this title by guys who aren't Alan Moore: here, Brian Vaughan crafts a very clever little story (maybe more like two very clever even smaller stories jammed together). Having Tom Strong's crew punch it out with the liberated subjects of famous paintings was great fun. A high Good.

ULTIMATE FANTASTIC FOUR #11: Hmmm, I think my carefully cultivated illusion that this was going to be good may have been dashed into a million itty-bitty pieces. Doom with a bazooka? Doom with organic techno-spikes? Doom with poison breath? Doom spending a whole page rallying stoned anarchist squatters around him? I don't know how much of this is Ellis and how much of this is from outline notes Millar and Bendis wrote on coke-streaked strip-club napkins but it's pretty double-plus ungood from where I'm sitting. I'm thinking maybe they should get the guys who write Twisted Toyfare Theater to take over UFF next, because even though they're not trying to be serious, they write much better Doom and Thing than I'm looking at here, which barely hits the Eh.

Whew! Okay, back in a bit with the Pick of the Week, the Pick of the Weak, and the trade recommendations.

Fuckity Fuck

Ben decided it would be fun to make a grab for the power cables in my office, so the power to my Alienware flickered on and off a bunch of time before I was able to get hold of his little hands... and, apparently, something blew out on my system. Long story short, I've got to send it back to Florida for repairs, and that's the system with all of my work/games/WORK, so I'm, basically, fucked on a gimped old computer for the next three weeks or so.

The upshot of THAT is, you won't be seeing any updates on this blog after this one from me for at least 3 weeks.

Jeff may or may not update.

See you in a month or so....

-B

Shipping list 9/22

Here's what Comix Experience is getting this week.... (Some more reviews, hopefully, in an hour or four....)

A1 BLOODMAN SPECIAL MISTER MONSTER WWII

ARMY OF DARKNESS ASHES 2 ASHES #2

ASTONISHING X-MEN #5

AVENGERS #502 (#87)

BATGIRL #56

BETTY #141

BLACK WIDOW #1

BRIAN PULIDOS BELLADONNA REG CVR #1

BRODIES LAW #1

CARTOON NETWORK BLOCK PARTY #1

CATWOMAN #35

CONAN #8

COSMIC GUARD #2

DARKNESS VOL 2 #15

DEVIL MAY CRY #3

DICTATORS SADDAM HUSSEIN #1

ELRIC MAKING OF A SORCERER #1

EX MACHINA #4

EXCALIBUR #5

FADE FROM GRACE #2

FLASH #214

GI JOE #34

GI JOE MASTER & APPRENTICE #4

HARRY JOHNSON #1

HERO #20

HUMANKIND #2

JACK & JACK #1

JIMMY DYDO ADVENTURE #1

JUGHEAD WITH ARCHIE DIGEST #196

LUCIFER #54

MANHUNTER #2

MARVEL AGE SPIDER-MAN #12

MARVEL KNIGHTS 4 #10

MYSTIQUE #19

NIGHTCRAWLER #1

NOBLE CAUSES CVR A BUENO #2

NODWICK #25

NYC MECH #5

PALS N GALS DOUBLE DIGEST #88

PEE SOUP #3

PLASTIC MAN #10

PS238 #7

REMAINS #5

ROBIN #130

ROGUE #3

RUNAWAYS #18

SAVAGE HENRY POWERCHORDS #3

SHOULDNT YOU BE WORKING #2

SINGULARITY 7 #3

SLEEPER SEASON TWO #4

SMALL GODS #3

SMALLVILLE #10

STARKWEATHER #1

TEEN TITANS #16

THE DRUNK #1

TOM STRONG #28

ULTIMATE ELEKTRA #2

ULTIMATE FANTASTIC FOUR #11

UNCANNY X-MEN #449

UNCLE SCROOGE #334

VENOM #18

VENOM VS CARNAGE #3

WALKING DEAD #11

WALT DISNEYS COMICS AND STORIES #649

WEAPON X #28

WITCHBLADE #79

WITCHING #4

Books / Mags / Stuff

AVENGERS THUNDERBOLTS VOL 2 BEST INTENTIONS TP

AVENGERS VOL 5 ONCE AN INVADER TP

BILL SIENKIEWICZ VOODOO CHILDHC (O/A)

CHALAND ANTHOLOGY VOL 1 FREDDY LOMBARD TP

CHRONICLES OF CONAN VOL 5 SHADOW IN THE TOMB TP

CINEFANTASTIQUE 36 #5

CINEFEX #99

CONTEMPORARY TEEN TITANS AF INNER CASE

CONTEMPORARY TEEN TITANS DEATHSTROKE ACTION FIGURE

CONTEMPORARY TEEN TITANS ROBIN ACTION FIGURE

CONTEMPORARY TEEN TITANS WONDER GIRL ACTION FIGURE

CROSSFIRE VOL 1 HOLLYWOOD HERO TP

DAWN 15TH ANNIVERSARY POSTER BOOK

DEAD AT 17 VOL 2 TP BLOOD OF SAINTS

DOOM PATROL VOL 2 PAINTING THAT ATE PARIS TP

DUNGEON VOL 1 TP

GAME INFORMER OCT04

GRAPHIC CLASSICS VOL 10 HORROR CLASSICS

HEAVY METAL NOV 2004

HELLSING VOL 4 TP

HINO HORROR VOL 10 GN DEATHS REFLECTION

HINO HORROR VOL 9 GN GHOST SCHOOL

JLA VOL 14 TRIAL BY FIRE TP

LIFE EATERS SC

LITTLE SCROWLIE VOL 1 TP

MARVEL FREE PREVIEWS #14 OCTOBER 2004

MYSTIQUE VOL 2 TINKER TAILOR MUTANT SPY TP

NINETY CANDLES GN

PC GAMER MAGAZINE W/CD-ROM NOV 2004

PREVIEWS VOL XIV #10

PUTTIN THE BACKBONE BACK TP

SHOCKROCKETS WE HAVE IGNITIONTP

SILK TAPESTRY AND OTHER CHINESE FOLKTALES HC

STAR WARS TRILOGY WIDESCREEN DVD BOX SET

SUSPENDED IN LANGUAGE FREE TELEPORTATION POSTER INCENTIVE (N

TOM JUDGE THE RAPTURE TP

More Comics from 9/15...

Well, you got to hear Hibbs' excuse, now you can hear mine: I was home sick with some nasty cold thing that knocked me on my ass. While on said ass, I wrote the latest newsletter for the store and so, dropping the blackline back at the store a day early, I got my hands on some new comix today. In the interest of bailing out Mr. "Ooo, I can't review comics, I had to assemble an armoire!" Hibbs, here are my impressions of the following: BIRDS OF PREY #74: Felt a bit like two disparate stories jammed into one issue, but they were pretty decent stories, so I don’t mind too much. And really nice art by Fern and Bird, too. Overall, a very nice change from the last several issues. Good.

CABLE & DEADPOOL #7: Did Marvel chicken out of using that “Passion of the Cable” title? Bummer. Maybe it was seeing Deadpool get his can kicked by an old Master of Kung-Fu villain, but I liked this: it seems like a faster, dumber incarnation of what Macan and Kordey (right?) were doing on the Cable title back before it ended. I don’t hold much hope for it ending satisfactorily, but in the here and now, I thought it was Good.

DAREDEVIL #64: Well, since the previous issue biffed the storyline for me, I didn’t get too excited by this. But the larger story is still in place and the scenes that connected with that worked for me. Good.

FANTASTIC FOUR #518: Hmmm. I guess it’s a good thing there’s no attempt to live up to the ‘Avengers Dissembled’ logo on the cover, but there wasn’t much here to really grab me on its own merits. I’m sure that’s probably more me than anything in the book; mainly because I think Galactus stories are just experiments in creative self-frustration (you’re just not going to do better than the original stories). Also, I’m no science joe, but doesn’t the planetary invisibility thing make no sense because the planets would still emit a gravitational pull which is pretty easy to detect? In any case, maybe you’ll like this better than I did (I have some weird resistance to the Waid/Wieringo run overall, it should be noted) but for me it was Eh.

HAWKMAN #32: What is this thing you call “fun comic book?” A little too glib in places (if you’re going to have someone say, “Thanks for the exposition,” you might want to make the exposition a little more subtle so the comment seems like more of a joke and less of a self-criticism), but darn pretty art and having it done in one was gratifying. Not great, but somewhere around Good.

HUMAN TARGET #14: Apparently Cliff Chiang can draw anything and make it look great except a naked human butt. Go figure. OK.

IDENTITY CRISIS #4: Basically an “all middle” issue with nothing particularly outrageous. I don’t buy a couple of the premises (Lois Lane isn’t checked into a hotel somewhere under the name “Lori Lemaris” or something? I doubt it.) but the skill in the writing and art are evident. If something had actually happened, I could’ve given this more than just Good.

INVADERS #2: A similar tact and C.P. Smith’s art makes this feel like the Marvel version of Stormwatch, and at least for this issue, it has the same problems: too much set-up, too little pay-off. Pretty art, though. Eh.

MADROX #1: Sadly, never got better for me than that very cool David Lloyd cover. Nothing wrong with it, I guess, other than the introduction of all the secondary characters kinda slowed down the narrative thrust. OK.

STRANGE #1: Hmmm. Pretty much what Hibbs said only more so. Hibbs compared the change from Strange-the-jerk to Strange-the-jerk-with-good-intentions to Han not shooting first; and indeed, this feels like that reported change to A New Hope where Han and Greedo now shoot simultaneously: A decent job is done showing Strange as initially having some good in him but since now absolutely no time is spent showing why he becomes a greedy dick, I think the waters are muddied even more—I guess the opportunity for early introductions of Wong and The Ancient One was too good for JMS to pass up. So competently done, it’s at least OK, but I found it too damn annoying to be more than that.

ULTIMATE NIGHTMARE #2: Torn on this, because while I certainly liked it, it’s just not going fast enough. The plusses are an abundance of interesting possibilities and a surprising connection between Ellis and the Ultimate version of the Marvelverse (that helicarrier page fits perfectly between classic Kirby SHIELD and Ministry of Space, even though I think the naval carrier design doesn’t work). The minuses are Bam Margera right after the recap page and paying not just $2.25 for an issue of all set-up, but for a second consecutive issue of all set-up. Too good to be an Eh; too frugal to be an OK, so a tough call all around.

WANTED #5: Hmmm. That whole “death of the dynamic duo” sequence really underlined for me how low Millar’s ambitions are for this book. Or maybe the sequence is designed to distract from the rather flimsy “the entire world is filled with guns, but only two people in the world are either skilled or motivated enough to use them” recovery our antiheroes make. Lots of gaudy cheap thrills to be had, but I remember back when I thought this miniseries would end up being much better than merely Good.

WOLVERINE #19: This whole arc didn’t do it for me—it’s bad enough that Logan and Creed have a mysterious past, but then The Native gets introduced and, since she’s connected to them, her past has to be mysterious, too. Consequently, too much of this storyline required taking Rucka’s word for everything and so I had no emotional connection to it. It felt like seven issues of well-done plot hammering. Eh.

WOLVERINE: THE END #5: Not reviewing it because I haven’t read the others. But I did want to point out that page eight, where astral Xavier exposes his genitals to Logan while floating on an airplane wing, made me laugh—it’s like Nightmare at 20,000 Feet…only sexier! No review.

X-MEN #161: Looks like Austen is starting to put his toys back in the box (which seems smart since he’s got first-hand experience seeing how the editors deal with whatever’s left lying around). I’ve got the same problems with his work I usually do, but Larroca’s art bumps this issue up to OK, more or less.

YOUNGBLOOD: GENESIS #1: Ow. Between the art (having Rob Liefeld do your inking is a bit like having Jayson Blair do your fact-checking, isn’t it?) and the lettering (reads like NON-STOP YELLING), I’ve actually got a headache now. The “secret origin” plot is clever enough, I guess, but if there was a hook to bring me back for the next issue (it could well be that nobody can work with Liefeld and actually expect there to be a next issue), I missed it entirely. Because of the headache, I’ve got to give it an Awful.

a comic or two from 9/15

Monday I had to write TILTING, Tuesday I was pulling comics at the store' Wednesday I had to assemble a Cost-Plus armoire with instructions that evidentally were translated from english to korean and back again (5 hours, it took me to make the thing!)... and today Jeff got me the new comics and Fanboy Rampage early, so I was doing ONOMATOPOEIA.... So, that's why thing have been quiet around here lately.

Going to briefly touch on a few new comics:

HAWKMAN #32: Ray Palmer uses the phrases "blog" twice -- that term, of course, means "Web Log". I kinda have to beleive that the JLA isn't allowed to just post classified information at thier discretion to the web, right? otherwise a slightly-retro one-off story that was fun enough. OK

JLA SECRET FILES 2004: The lead story was pretty meh (Much easier to assign it to "comic logic" then to actually try to EXPLAIN Wally being in two places, with two costumes at the same time), but I quite liked Busiek and Garney's intro-to-the-next-arc story with the Crime Syndicate. Especially fun was seeing the "good guys" flashback. Let's call it a Good

STRANGE #1: JM Straczynski's long-promised Dr. Strange mini is here. Me, I kinda shrugged -- there's lots of trying to show Stephen as redeemable before the fact, and that he's basically a nice guy, and I'm not sure that I like that at all. Part of the power, to me, of the original origin was "This guy is a fucking jerk, but he is transformed by his situation" -- much like Han not shooting first, I think this does some harm to the character. THat's a fairly minor quibble though, otherwise, I thought this was OK.

MADROX #1: Liked this quite a bit -- somewhat of a "can go home again" feeling. Thumbs up, and a Good.

*sigh* out of time. PLus tonight I have a focus group thingy ($100 is $100), and Survivor and Apprentice are on, and, geez, it looks like City of Heroes released issue #2, so there goes a lot of my free time...

I'll try really hard to come back with more tomorrow, but no promises...

-B

The comics for 9/14

I'm actually still hoping to get to last week's comics pretty soon -- been a busy weekend this time. In the meanwhile, here is what Comix Experience is receiving for the week of 9/14. Only 46 comics, that's pretty damn puny!

ADVENTURES OF SUPERMAN #632

ARCHIE #551

ARCHIE DOUBLE DIGEST #155

BALLAD OF SLEEPING BEAUTY #3

BARBARIENNE #9

BATMAN GOTHAM KNIGHTS #57

BATMAN STRIKES #1

BIRDS OF PREY #74

BOOKS OF MAGICK LIFE DURING WARTIME #3

CABLE DEADPOOL #7

COLONIA #10

DAREDEVIL #64

DONALD DUCK AND FRIENDS #320

EMMA FROST #15

ERIKA TELEKINETIKA #1

FANTASTIC FOUR #518

FIERCE #3

FRACTION #6

FREAKS OF THE HEARTLAND #5

GI JOE VS TRANSFORMERS VOL 2 #1 CVR A

HAWKMAN #32

HUMAN TARGET #14

IDENTITY CRISIS #4

INVADERS #2

IRON MAN #88

JLA SECRET FILES 2004

JSA STRANGE ADVENTURES #2

MADROX #1

MAN THING #3

MARVEL AGE SPIDER-MAN TEAM UP #1

MARY JANE #4

MICKEY MOUSE AND FRIENDS #269

NEW X-MEN #5

POWERPUFF GIRLS #54

SPIDER-MAN DOCTOR OCTOPUS YEAR ONE #3

STRANGE #1

TERRA OBSCURA VOL 2 #2

TRANSFORMERS MICROMASTERS #3

TRANSFORMERS WAR WITHIN VOL 3 #1

ULTIMATE NIGHTMARE #2

VERONICA #155

WANTED #5

WOLVERINE #19

WOLVERINE THE END #5

X-MEN #161

YOUNGBLOOD GENESIS #1

Books / Mags / Stuff

2000 AD #1403

2000 AD #1404

ALTER EGO #40

ANIMATION MAGAZINE OCT 2004

AUTHORITY HUMAN ON THE INSIDEHC

BATMAN IN THE EIGHTIES TP

BUSH JUNTA GN

CAPTAIN MARVEL VOL 4 ODYSSEY TP

COMICS INTERPRETER VOL 2 #2

DESCENDANTS OF DARKNESS VOL 1GN

DOOM PATROL VOL 1 CRAWLING FROM THE WRECKAGE TP

FEW PERFECT HOURS & OTHER STORIES GN

FOLLOWING CEREBUS #1

FORTEAN TIMES #188

GIANT ROBOT #34

HELLBLAZER SETTING SUN TP

HINO HORROR VOL 7 GN THE COLLECTION PART 1

HINO HORROR VOL 8 GN THE COLLECTION PART 2

JUDGE DREDD MEGAZINE #223

LEES TOY REVIEW SEP 2004 #143

LEGEND OF WILD MAN FISCHER

MARVEL AGE RUNAWAYS VOL 2 TEENAGE WASTELAND DIGEST TP

MISS DD VOL 2 GN

OWLY TP

R CRUMBS HEROES OF THE BLUES T/C (NEW PTG)

SIMON BISLEY ILLUSTRATION FROM THE BIBLE HC

SINISTER DEXTER GUNSHARK VACATION TP

TOMARTS ACTION FIGURE DIGEST SEP 04 #126

VIDEO WATCHDOG #111

WALLACE AND GROMIT WHIPPET VANISHES SC

WOLVERINE 30TH ANNIV SPECIAL MAGAZINE

A Few More 9/9 Books....

Hey, everyone. It's Jeff. I really didn't read very many books this week (and bought even less) so initially I figured I'd just skip over doing any reviews this week. But, since I'm tired of sitting here trying to brainstorm the funny for the next FBR, I figured this would be a fine way to productively procrastinate. So let's see:

ACTION COMICS #819: Huh. I was looking forward to this because Superman was fighting new villains called "Sodom & Gomorrah" and that seemed so dumb, I thought it would be fun. But, you know, now I wonder: is Chuck Austen, by assigning the names to a husband & wife supervillain team/straw man argument, putting forward the idea that marriage is so heinous a sin in the Lord's eyes, it should be destroyed? I mean, the rest of the issue is Lana Lang dismissing her marriage while also trying to dismiss Clark & Lois's, and as far as I can tell, this is the first superhero comic to be structured after Harold Pinter's Betrayal. All the sort of thing a college-boy like me would be smacking my lips over happily, right? Sadly, although I admire the ambitious cut of Austen's gib, he just doesn't have the skills to back it all up: if nothing else, using the actions of characters to underscore points when absolutely no nuance or consistency is shown in manipulating their actions does little to advance an argument. I hope Mr. Austen considers this point before going on to tackle Who's Afraid of Virginia Werewolf by Night? Eh.

BITE CLUB #6: Uhhhhh, and they're vampires why, again, exactly? I admit to skimmming this entire miniseries for the patented Chaykin Deviant Sex (and those startling Quitely covers) but did the vampirism serve any point, under than hide at the pitch stage what a big bag of cliches this was going to be? Awful.

CAPTAIN AMERICA #31: See, this is why Robert Kirkman is a fan favorite, and Ron Marz is Public Enemy No. 1: Kirkman kills the girlfriend in the kitchen, but at no point puts her in an appliance of any sort. See how it's done, Ron? That's classy. Awful.

GOTHAM CENTRAL #23: Previously my complaint about GC is I tend to love an issue until the last page when they bring in a Bat-villain. This ducks that by putting the villain up front in a tense shoot-out, and then uses that opening as a springboard for a story about internal politics, and is really great reading. It's part one and could easily go astray from here, but this was a high Very Good, and definitely worth picking up.

JSA #65: Although most of the set-up gets covered, I wish Johns had thrown in a bit of crucial info for new readers (and guys with no short-term recall, like me): what's the clock count-down again? That's the amount of time Hourman Sr. & Jr. have together again? Or the amount of time Hourman Sr. has when back in limbo with other people? And what happens again when that time runs out? Something bad, I'm sure, but....? Still, apart from all the head-scratching on my part, I thought this was Good.

OUTSIDERS #15: I know it's just me, but the digital color over pencils makes the art look like those foreign comics where snakes ooze out of people's mouths onto somebody's mutilated breast: seamy, that's the word I'm looking for. That, and Judd's affably cynical take on superhero books (The Fatal Five discussing which country to bomb with President Luthor's stolen secret nukes was fun) made this book read a little--I dunno? darker? stranger? potentially off-putting-er?--than I think is intended. But, y'know, I think it's just supposed to be fun superhero comics 2004, and for that it's OK.

POWERS #4: Since I disagreed a bit with the set-up from last issue, I can't buy into everything that's going on here. And, also, the whole "cop killer who decides not to kill the cop but give her up to somebody who really hates her shit" twist is not gritty crime drama, it's just pulp plot device #307, and managed to completely deflate whatever tension this situation might have. Loved that last two page splash, though: Using a chain of horizontal speech balloons to make the reader do a slow pan over the page? Awesome. OK.

THE PULSE #5: If this had come out a month after the last one, I think the storyline may have been fresh enough to have moved me (although I doubt it: wasn't close to a quarter of the arc spent on Ben Urich and Peter Parker doing the secret identity blabbity-blab?) but it didn't and so the triumph of the newsteam was represented rather than felt, making Jessica's following scene lack any counterpoint. Also, this issue (and to a certain extent, Millar's Spider-Man) shows how broken The Green Goblin concept is. I can understand that nobody likes the hoary chestnut of Norman conveniently getting amnesia whenever the fights over (I'm sure even Stan, if he had known the character was going to be around for thirty years, would have come up with something else) but this whole thing of him knowing who Peter is and not saying anything even when he's being outted and humiliated to the whole world is unbelievable. And back in the day, there would be a whole Spidey-angst moment where Spider-Man might even be tempted to save Norman so as to keep his own identity secret, but nope. I can understand not wanting to write that story again--I don't much want to read it, either--and I can understand not wanting to out Spider-Man's secret identity (and I heartily approve, believe me). But then, you've either got to drop the Green Goblin or come up with a new way to work it, because all it does is pretty much advertise how little sense it makes. Eh.

PUNISHER #11: Oy. Be careful what you wish for, I guess. Hibbs and I have argued about how to handle The Punisher before, and my take is that the writer has to tell tough crime/noir stories about people under the hammer and The Punisher as a symbol of all the evil shit they've done catching up to them, and now that it's here, I can barely stand to read it. It could well be that with the length between issues, the lack of any recap whatsoever, and the cast of roughly a dozen (and it seemed like last time I looked, it was maybe six), I'm just confused and tuning it out. Or it could be that it's a rushed, underdeveloped, garish mess. I really can't tell, but it can't be good news for sales either way, I think. I'm gonna plead No Rating but I think anyone picking this up just out of the blue would well think Awful.

SHE-HULK #7: Yeah, Slott and Bobillo are a really great team--I get the sense Bobillo has no idea who Beta Ray Bill is but is nevertheless thrilled to draw a horse wearing boxing gloves--and I liked this issue a lot. Between this and Promethea, that King Solomon gag should probably be retired, but then again, I laughed at both variations, so... Good.

SPIDER-MAN #6: I liked that page that reads like an outtake from Wanted, where Sandman calls bullshit on the Tigra pelt because his cousin is married to Boomerang and knows she's still alive...which brings the sum total of pages I've liked from Millar's work on this to: one. The rest of the time, I find it to be very badly-written with almost no attention paid from one page to the next: Things are so bad Mary Jane's packing heat! And she's so broke, Jameson's making fun of her! (But then, how could she afford the gun? Or, for that matter, why are she and Peter eating out? Is Millar so buried in Marvel Dollars he no longer understands the idea of "broke," except as melodramatic conceit?) I don't like the grim-n-gritty approach to Spidey in the first place, so I can't say I would like it here even if it was done well, but it's just not. Awful.

TEEN TITANS #15: Liked the payoff better than the set-up, with a positioning of Gar Logan beyond that whiny misfit undercurrent he's frequently given. I don't think anyone's learned the Sinestro lesson though: a hero and villain with the exact same powers fighting seems totally cool, but is in fact incredibly dull. At least Johns and Grummet try to give it a visual panache, and make it mercifully brief. A high OK.

TOYFARE #87: Is it just me, or was that the first time in maybe ever that Twisted Toyfare Theater wasn't funny? All the other usual dialogue balloons throughout were really good, but wow. Was itAssistant Editor's Month for TTT or something? Shocking.

Jesus, what was that--eleven million words? I was gonna gab about In The Shadow of No Towers, Persepolis 2 (and god help me, I can't turn off the fucking "Electric Boogaloo" meme) and/or the Essential Super-Villain Team-Up--which thanks to Namor being an anti-hero rather than a villian, fighting Dr. Doom more than he teams-up with him, and the book being completely inessential, should get some sort of award for the irony content of its title being a perfect 10.0--but instead, I think I'm gonna get something to eat.

Some Comics from 9/9

Let's bat a couple out before I have to run off to the store... IN THE SHADOW OF NO TOWERS: You have to understand, I really don't want to give this a bad review. It feels tacky. It feels like being accusatory to a widow, or something. Everyone who actually lived through 9/11 (as opposed to people like me who watched it on TV), well, they get a certain amount of a Free Pass, y'know? And, fer christ's sake, this is Spiegelman -- he won a Pulitzer, man!

But, here's the thing --this book is really only 10 pages long.

Sure, each page of comics is 2 pages in the book, and there's all that lovely historical comic strip material in the back so the page count is actually larger, but there's only 10 pages of Spiegelman, and it's $19.95

Yes, sir, it has great reproduction (I was pretty transfixed by the pages with art's cigarette smoke wrapping the balloons), and, man alive, art's craft has gotten nothing but better -- these are wonderfully constructed pages, filled with poignancy and passion and grief and outrage. There's absolutely no doubt in my mind that this is Excellent comics.

However, 10 pages for $20? Um, ouch.

I'm not taking a copy of this home, and I think that's the most telling "review" I can give.

PERSEPOLIS 2: While on the other hand, I think this may be something I buy a dozen copies of and give out for Christmas and birthdays to my mostly-not-comics-reading family.

This was astonishingly good, probably one of the most gripping pieces of auto-bio comics I've ever read, and, perhaps more importantly, taught me more about Iran and Iranian culture in the hour I spent with the book than I've learn from the media or education my entire life.

I'd quibble a little with the choice to kinda brush off the "And then I became a drug dealer" section (4 pages to "and then I stopped" and not one of them is anecdotal or relevatory to that, er, "plot point"), but that's probably just me being an asshole about it. Otherwise, there is no doubt whatsoever in my mind that this was the best piece of comics I've read so far in 2004.

I absolutely can not recommend this enough -- if you want clear and clever insight, wit and wisdom, passion and change, and wonderful human storytelling, this is the book for you. I can tell you, without reading another comic this week, this is absolutely the Pick of the Week (and probably the year), and I urge you to get your LCS to get a copy for you. I'm not sure that I've ever seen a more heroic man in a comic than Marjane's Father.

Hey, and it's $17.95 for 187 story pages, too! So you get value as well.

(Also, while the background of it can help, it reads pretty well alone without having to buy the first volume, just so you know. The first volume was also terrific, but this one was superb)

And, after those two, I'd feel REALLY FUCKING DUMB if I started writing about CAPTAIN AMERICA or JLA or some breezy superhero book, so more later....

-B