Johanna's Last Marvel Review of 2007: Hulk/Fin Fang Foom, She-Hulk, Order

Hulk vs. Fin Fang Foom -- I'm surprised no one's thought of pitting the two green laconic purple pants-wearers against each other before. I was looking forward to a fun slugfest, but I was even more surprised that Peter David's put in a story. In a situation reminiscent of The Thing, a group of Antarctic scientists discover Fin Fang Foom under the ice. The art team of Jorge Lucas and Robert Campanella do a terrific job of capturing the original beetle-browed Hulk look. I'm ordinarily not a fan of Kirby lookalikes, but it's the perfect style for this kind of no-holds-barred adventure.

David's Hulk is simple but poignant in his desire to simply be left alone. Instead of some long drawn-out miniseries, we get a quick bout that leaves us wanting more. There's also a reprint of Foom's first appearance, complete with the gaudiest four-shade coloring I've seen in a long while: yellow Asians, orange dragon, blue walls... it's like Lucky Charms spilled over the page. Good

She-Hulk #24 -- After not enjoying the previous two issues, I promised writer Peter David I'd give it one more try, since this is the issue where the fighting's over and we get lots of characterization.

And, well, to me it starts like an episode of Law & Order: SVU. She-Hulk spats with booking cop who persists in using diminutive nickname. Partner Skrull Jen similarly has attitude with perp she's bringing in. Then the two swap clever dialogue with each other before a gang of kids from the RV park where they live wander in. There's also a troubled teen with father issues.

I'm thrilled to see women with distinctive personalities lead a superhero comic, since it's rare we see more than one female talk to each other in the genre, let alone about meaningful issues, but it's just not clicking for me. I like that there are so many different characters, but so far, they're flat, one-line descriptions intead of three-dimensional people. I don't feel anything to grab onto, any need to learn more about them. Sure, they've got to hold back to have somewhere to go in future... but I'm just not interested in the ride. I wish I was. I'd like to feel the curiosity of meeting new friends instead of the tedium of attending someone else's class reunion. Okay

The Order #6 -- This comic makes me feel the way I did when I first encountered The Legion of Super-Heroes during the 1990s run. There's a whole bunch of different characters with strong personalities, unusual powers, and codenames. Interpersonal relationships matter more than superhero battles. Every issue makes me want to reread the previous to make sure I'm caught up with what's going on. It's almost too much to keep track of, but the more attention you pay, the more you're rewarded.

That's a really cool feeling. I've missed something with that depth to hang onto. I also enjoy Matt Fraction's plot structure of having one particular character be interviewed every issue, running their narration parallel with the other events. I feel like I'm learning important, in-depth things about the cast, one at a time, and it allows him to do more subtle things than many books are able to. Barry Kitson's art is attractive but can be stiff, so the face-on interview panels turn that into a strength.

Pepper Potts is running this government-sponsored corporate superhero team on behalf of Tony Stark, which makes this the best thing to come out of Civil War. This issue focuses on Milo Fields, a paralyzed veteran whose robot fighting suit makes him Supernaut. Overall, he contributes to a very rich world with plenty to involve the reader -- plus action, suspense, conflict, humor, and plenty of cool people to fantasize about. Very Good

In order to justify adding an additional eight pages to their comics to support an increased ad count over the holidays, Marvel has been running interview and behind-the-scenes text pages. In this issue, one of them is called "What do you do with your comic books?" I found it amusing that out of the nine writers and artists who answer it, five give them away to friends, kids, or charity. The remaining four box them up and promise themselves someday they'll organize them. (The word "stockpile" is also used.) That's what happens when you get too many comics, kids -- they quit being entertainment and start being a task you'll never get to.

WARNING HOT HOT SPOILERS CONCERNING YESTERDAY'S LATEST ISSUE OF "THE PUNISHER" ARE FAST APPROACHING PLEASE REACT ACCORDINGLY: jog12/28reviews

But the first book up for review today is something different. I notice from the legal indicia that the title is still 'officially' Supergirl and the Legion of Super-Heroes, but I decided to go with the cover title since it establishes a clean break for the new creative team (and a lack of Supergirl). So - 

Legion of Super-Heroes #37: This one marks the return of veteran LSH writer Jim Shooter, who's done some other things since his last run. Being such a special occasion, I decided the time was right to sit down and finally read a full issue of this series - I figured it'd be a good opportunity to see if as unwieldy a thing as LSH could appeal to a new reader curious about the switchover.

The result is firmly OKAY. From my perspective as a novice reader, Shooter does an impressive job of parsing sections of the series' extensive cast so that their personalities can be sketched in quickly, without overwhelming the story. The current status quo is swiftly established - Lightning Lad is an inexperienced leader, leading to bureaucratic troubles and iffy reactions to danger alike, while others in the crew strive to cope. If there is any word that best describes this writing it is efficient.

That's not to say there aren't some curious burps; the issue begins with all of the characters being identified via caption, their powers included underneath regardless of whether they use them in the story, but then suddenly switches to only giving the names via caption while establishing character abilities through dialog. It's no big deal, but the first time I saw "LIGHT LASS" with no powers underneath, I thought "oh no, even DC can't remember what the hell she does!"

I can't say the plot is at all striking or surprising. You'll need the will for Shooter's melding of would-be youth enthusiasm (extreme snowboarding!!) and mannered space-speak, leading to the occasional howler: "And the body on those perky yumdrops...! Makes my metab rate spike!" Indeed, there's a nervous teenage horniness running through the thing, not just in the multiple glimpses of bare flesh, but the anxious attitudes of the characters - it's non-adult thing, something that I most associate with shōnen manga today, though I recall the approach from some of Chris Claremont's teen mutant comics, from the era of... Jim Shooter.

It's all well enough tuned to character introduction, and some might find it charming. The visuals do the trick with little fuss. Penciller Francis Manapul has a firm grip on a certain character design aesthetic, although the inks and color effects (by 'Livesay' and Nathan Eyring, respectively) have a tendency to outline his figures sharply in action sequences, creating a somewhat detached, 'pasted' feel. Certainly not bad; same goes for the whole. I'll stick with it for a while.

The Punisher MAX #53: The penultimate issue of writer Garth Ennis' penultimate storyline on the series he built, and there's some conflict. On one hand, this is an action-heavy issue that serves to explode the story's ever-building intensity into a veritable barrage of violence. On the other hand, there's an element of wheel-spinning to the conflict, aggravated by the nature of the revelations the issue is built around.

I kind of wish Ennis hadn't taken this extra step with arch-villain Barracuda, who has the source of his violent nature revealed: Daddy kicked the shit out of him when he was a kid, and he's spent his whole life impotently striking back. It's just about the easiest, most familiar route to motivation (and audience sympathy!) I can imagine, and stands out as grossly typical against the otherwise world-weary, relatively nuanced characterizations Ennis gives the series' villains - they're often prone to defiantly revealing their motivations before Frank finishes them off, and while all of them are loathsome, they do react well with the bleak outlook of the series. Barracuda's revelation seems easy in comparison, and quickly prompts his transformation into a horror movie-type quasi-sympathetic human monster, who just keeps coming.

And yet, I can't deny that this stuff fits with perfect logic into the storyline's ongoing 'parenting' theme, and pings with some satisfaction against Frank's own resignation as to the situation lil' Sarah has gotten into. There's a collection of really nice moments, from the image of spent cartridges pouring into the baby seat to Frank's method of getting Barracuda's attention in a firefight, and a clever poke at the use of torture in suspense entertainment. Hell, it's even pretty fitting with the series' deadpan-excessive, blackly comic tone to have the villain screaming about papa then lurching around wailing "HAW!!" and "FUCK!!" with strips of flesh hanging off him while Frank tries to detach a baby from a live bomb.

Strange particulars. It's still a GOOD installment of the story, in spite of my hesitation. It can be wrapped up well next month.

One Day At A Time

First off, as you may have read a few other places, Paul "Zeus" Grant died a few weeks ago. That probably means very little to most of you, but for those of us early adopters of comics-talk on the internet its kind of a big thing. Zeus was a key part of Doug Pratt's Comics forum on the old CompuServe, back in the days of dial-up, and no-picture intarwubs. That's where "The Savage Critic" original came from, that old CompuServe forum, and Zeus was one of the biggest boosters of me writing on the net about our beloved funny books. Zeus was a big man, and a happy man, and he burned with passion for funny books, in a really "old school" kind of way -- he read nearly everything, and he was really passionate and enthusiastic about it all, and that's a really rare thing.

Zeus (and his son Phillip) came to San Francisco on a couple of occasions, and each time I was struck by what a kind and wonderful man he was -- he was the kind of a man who really didn't have a bad word for anyone, and who really embraced his passions deeply, but never took anything too far. In a lot of ways he was a real model of how one should communicate on the internet, and he was genuinely passionate about what he loved. Not in a "things should try to suit me" kind of way so many modern fans are, but in a genuine love for the medium, for the form, and for the people who made them.

When I think about "the old days", Zeus is up on the top of that list (along with Carl Pietrantonio, Lou Perez, Cheryl Harris, well and so many others really), and it was a real punch in the gut to me when I read that he died.

Rest in Piece, Zeus, and my deepest condolences to Phillip Grant who was loved by his pop like no other.

How about a review?

AMAZING SPIDER-MAN #545: The final part of "One More Day". The thing that gets me here is that it really isn't a "Marvel" comic. Marvel's remit, or so they've claimed over the decades, is that they're "realistic", that they (and I think this is a direct quote from Quesada [or maybe Jemas]) "don't DO 'Crisis'es" -- things flow from story and from character rather than from outside events.

So, yeah, from any kind of a "classical Marvel style" POV this is probably the worst comic idea they've had since, dunno, "teen Iron Man" really? I mean, seriously: the Devil offers to change time and rewrite history so that Aunt May is never shot, but MJ and Peter lose their love because of it? Jinkies.

I know there has been a certain amount of "retcon creep" over the years, of course -- the Marvel characters never were involved in the Cold War, now it is Desert Storm or something -- but, GENERALLY those were about things that probably didn't matter *that* much. Maybe it doesn't matter WHICH war was involved, or if it was "the reds" versus "terrorist extremists" or whatever, but I think this is the first time that Marvel has flat out said "yeah, well that stuff never ever happened, deal"

It's... well it's such a DC move, y'know?

I mean, this means that pretty much every Spider-Man story since 1987 (or, possibly, before) didn't actually happen, or at least not in the way you remember. This issue makes it very clear that, at the least, the "unmasking" never occurred, which seems to me knocks CIVIL WAR off its pins a bit (I mean, then why is Spidey even in The Avengers, in the way he is these days?), and that's just the tip of the iceberg, isn't it?

That's cheap, and it is lousy, and it is, I think, a betrayal of what Marvel is and what Marvel does, and the fact that it happened from editorial fiat (AND has been telegraphed in much of Q's public statements over the last 2-3 years, rendering the potential "suspense" of the story as basically nil) makes it that much worse.

This was a CRAP idea, and was handled in a bludgeoney awkward way from a plot perspective. Big big thumbs down from this reader on the meta level.

Buuuuttt....

...and maybe this is just the tiredness of the holidays mixed with the mad rush for the truncated new comics day speaking (plus I'm getting a cold), but I pretty much didn't hate this individual issue of the comic book, as an individual reading experience.

...in fact, I kind of liked it.

Throwing out all of the meta stuff, all of thinking this was a good or bad idea, all of the plot-hammering, and this, as a single individual entertainment unit was actually pretty decent. There felt like honest emotions on display, genuine moments of pathos. An impossible situation and they make an impossible decision, and they still love each other, maybe more than ever before, and there's a really clear "way out" dangled in front of them, when 20 years from now under a different editorial regime, they decide to reinstitute the wedding, and they'll be able to do so. The writing was strong, and I even thought that Q's art worked in this chapter where it didn't in the first three), and yeah, I was touched a little bit by some of the moments inside.

So, yeah, TERRIBLE fucking idea, clumsy and anti-Marvel staging for the bludgeon of it, but this single individual issue of it? A (low) GOOD read, in and of itself.

Yes, I'm surprised with my thoughts too.

What did YOU think?

-B

To the end of taste: Douglas reads Carl Wilson's new book

I figure if movie reviews are fair game here, so's a review of a book with "lots of little words and no pictures," as Fred Hembeck once put it--especially when it's a book as relevant to criticism and savagery as the Excellent book I just read, Carl Wilson's Let's Talk About Love: A Journey to the End of Taste, and especially at the let's-recap-our-judgement moment of the end of the year. Wilson's book never mentions comics, but it has everything to do with why people (including me) get so vehement about loving one cartoonist, or kind of comics, and hating another. It's the most recent volume in the 33 1/3 series of short books about albums (full disclosure: I wrote one in the same series a few years ago, about James Brown's Live at the Apollo). This one is about Céline Dion's 1999 album Let's Talk About Love--the one with that Titanic song on it. What's unusual about Wilson's book is that he can't stand Dion's music. But this isn't a book about why her music sucks: it's a book in which he tries to understand why he thinks so, and why the tens of millions of people around the world who adore it think it's wonderful.

And that takes him straight into the problem of taste. (The book's subtitle is a little joke--a reference to another famous Céline.) Dion, in Quebecois slang, is kétaine: tacky, naff, Liefeld-esque. The first few chapters of the book ("Let's Talk About Hate," "Let's Talk About World Conquest," "Let's Talk About Schmaltz") talk about how she got that way: they run through the curious particulars of her biography, her commercial domination of the globe, and the history of the particular pop-music aesthetic she embodies. Then we get to the core of the discussion, a pair of chapters called "Let's Talk About Taste" and "Let's Talk About Who's Got Bad Taste."

Wilson runs through the old but still vexing question of criticism's relationship to populism (e.g.: which is a more important or meaningful seal of approval: critics raving about Exit Wounds or Thor selling 100,000+ copies?); he talks about Vitaly Komar and Alex Melamid's brilliant Most Wanted/Unwanted Paintings project, and the related Most Wanted/Unwanted Song project. (What would be the Most Wanted Comic, using the same principles?... I'm tempted to say Countdown: Arena or something.) He quotes David Hume's description of a person with good taste (which is essentially someone who likes things that will stand the test of time), and points out that that standard tends to favor tradition over innovation.

And then he gets into Pierre Bourdieu, whose name is commonplace in cultural-studies circles and not terribly well known otherwise. To quote Wilson's summary: "What we have agreed to call tastes, he said, is an array of symbolic associations we use to set ourseles apart from those whose social ranking is beneath us, and to take aim at the status we think we deserve. Taste is a means of distinguishing ourselves from others, the pursuit of distinction... In early twenty-first-century terms, for most people under fifty, distinction boils down to cool. Cool confers status--symbolic power. It incorporates both cultural capital and social capital, and it's a clear potential route to economic capital." Wilson has plenty of points of disagreement with Bourdieu (and so do I), but he notes that "even if Bourdieu was only fifty percent right--if taste is only half a sub-conscious mechanism by which we fight for power and status, mainly by condemning people we consider 'beneath' us--that would be twice as complicit in class discrimination as most of us would like to think our aesthetics are."

The rest of the book is Wilson playing around with taste in general and taste for Céline in particular. He interviews a handful of big fans (of one of them, he writes: "His taste world is coherent and an enormous pleasure to him. Not only does it seem as valid as my own, utterly incompatible tastes, I like him so much that for a long moment his taste seems superior. What was the point again of all that nasty, life-negating crap I like?"); he goes to see "Brand New Day," excuse me, "A New Day" in Vegas (and has a miserable time that leads him to meditate on why sentimentality in art gets such a bad rap, and how aesthetes tend to sentimentalize ambiguity); he forces himself, at last, to listen closely to Let's Talk About Love and write about it. And then, in the final chapter, he tries to imagine a new and more "democratic" kind of criticism: "What would criticism be like if it were not foremost trying to persuade people to find the same things great? If it weren't about making cases for or against things?... It might be more frank about the two-sidedness of aesthetic encounter, and offer something more like a tour of an aesthetic experience, a travelogue, a memoir."

Which leads me to the question I'd like to open up, as this calendar year ends, to the questionable democracy of the comments section. I've been asked, various times and in various contexts this year, where I think arts criticism is heading and where it should go. But Wilson's book suggests that people like me aren't the only ones who should be answering that question. So I'd like to know: what kinds of comics criticism are most meaningful or interesting to you, and why?

My Life is Choked with Comics #15 - Little Sammy Sneeze: The Complete Color Sunday Comics 1904-1905

 

The true meaning of Christmas, as dozens of imaginary theological scholars have told me, is swapping boasts about awesome gifts. It's all in the Bible, I think somewhere around the Book of Numbers; maybe that isn't where you'd expect to find information pertaining to Christmas, but life does like to carry its surprises.

I got this book as a gift. It's a dandy.

Riding high at the extravagant front of today's Golden Age of Reprints is Sunday Press Books, which attracted a lot of attention last year for its first publication, Little Nemo in Slumberland: So Many Splendid Sundays!, a very large (21" x 16.2"), very expensive ($120.00), 120-page 'best of' presentation of episodes from the famous 1905 newspaper creation of one Zenas Winsor McCay, who absentmindedly misplaced his first name somewhere on the road to fortune. Pursuing the "imperfect ideal" of vintage newspaper reproduction, Sunday Press struck a nearly perfect balance between refurbishing McCay's famous artwork, and preserving the off-white backing & slightly imprecise color printing of period technology. The result, presented in hardcover on fine paper, wowed many and sold more.

The publisher has since solidified its position in the comics world. Earlier this year it teamed up with designer Chris Ware for Sundays with Walt & Skeezix, a similarly deluxe sampling of Frank King's Gasoline Alley Sunday pages, obviously poised as a premium companion tome to publisher Drawn & Quarterly's ongoing, Ware-designed Walt & Skeezix dailies series. And now comes Little Sammy Sneeze: The Complete Color Sunday Comics 1904-1905, a comparatively budget-minded ($55.00), landscape-format (11" x 16"), 96-page hardcover, devoted primarily to the aforementioned McCay's second most famous newspaper strip to star a little kid.

Naturally, my first thought upon finishing the book was to present my thoughts as part of the unchallenged wave of prolificacy that is this column. Let's get right to it.

A COLLECTION OF FIVE THOUGHTS REGARDING THE FINE BOOK IN THE TITLE OF MY COLUMN TODAY:

1. Books, Unsurprisingly, Tell Stories

One interesting side effect to the sheer variety of vintage reprint compilations on today's shelves is that it's become easier to discern the distinct character of each. Today's compilations often come equipped with all sorts of historical supplements and bonuses, and often a particular design aesthetic - this is especially evident in collections of aged newspaper comics, where packaging and context can go a long way toward defining a 'tone' for the old material to ring with, if only through association.

Those Ware-designed Frank King books exude wistfulness and delicacy, bolstered by those dozens of silvery b&w photographs of family and landscape, while its essays emphasize King's sensitivity and devotion in matters both artistic and personal.

Fantagraphics' Peanuts books rely on muted cover colors, sporting reflective introductions by well-known personalities, the totality of which casts Charles Schulz's work in a nostalgic, gently melancholic light.

In contrast, Fantagraphics' Popeye hardcovers are tall, loud things with blazing dot colors and die-cut covers, as if each individual copy had been broken over the head of a small animal in preparation for the two-fisted comics fun rustling within. Eat your goddamned spinach.

But these are comprehensive projects, aiming to compile, in as perfect an order as possible, a large, particular span of a work. Sunday Press does not release that type of collection; their books excerpt from larger runs, and thus the very arrangement of the comics inside becomes a variable element of each book's character.

So what is the character of this Sammy Sneeze book? Simulation!

You see, this book doesn't just present a bunch of Little Sammy Sneeze strips. It also features the complete run of another, even more obscure McCay strip of 1905, The Story of Hungry Henrietta, along with selections from three additional, non-McCay strips: John Prentiss Benson's 1904-05 The Woozlebeasts, Gustave Verbeek's 1903-05 The Upside-Downs of Little Lady Lovekins and Old Man Muffaroo, and Verbeek's 1905-11 The Terrors of the Tiny Tads. Note the matching years - that's the key.

Not content to simply make its sturdy archival pages look like old newspaper clippings and match the appropriate period size (11" x 16" being about how one of these features would be read on half a broadsheet of 1905 funnies), Sunday Press is now trying to replicate some part of the action of reading old funnies from the New York Herald. One side of each of this book's pages contains a full-color Sammy strip, while the other side features a monochrome strip from among the four others, all of which might have actually been found on the other side of Sammy in 1904 or 1905, with all lack of color typical for a time period in which only half of the paper's Sunday strips got full benefits.

It's a novel approach, and also a handy way to fill out the book, given the restrictions of its feature presentation. Little Sammy Sneeze initially ran weekly from July 24, 1904 to December 9, 1906, with intermittent daily appearances occurring in the next decade, but the careful reader will have already noticed that this book only collects the complete color Sundays, which ran for the years of the title. Other Sammy installments, including the famous panel-breaking number seen in altered form up top (and dutifully pasted in Sunday form into the book's Introduction), are not included. Among the supplementary materials by the likes of editor Peter Maresca, McCay biographer John Canemaker, historian & McCay biographical fiction writer Thierry Smolderen, comics scholar Jeet Heer, ComicsResearch.org director Gene Kannenberg, Jr. and miscellaneous compilation regular Dan Nadel, it would have been nice if a concise history of the strip's publication vis-à-vis the book's contents had emerged.

But I'm willing to let some things slide in light of intuitive construction. The word Complete isn't the focus of the book; it's the effort made to bring the reader into the seat of the work's original primary audience, and there are some revelations that eventually rise through that.

2. Adults Are Merely Human; Children Are Monsters From Hell

Here is how your typical Little Sammy Sneeze Sunday page goes.

These old b&w images are typical for some McCay collections, as well as great websites like Barnacle Press, but be aware that the book is in lovely full color.

Sammy's strip is a one-joke affair.

In most episodes, the first four panels depict people or creatures or devices milling around a scene, often fixed in perspective, while the titular foppish lad's sinuses grows more and more irritated. His mouth stretches enormously.

Every fifth panel is the same.

And each sixth and final panel contains some (usually rueful) denouement in which the pieces are put back together, often with Sammy getting a sharp kick in the ass for his troubles. Sometimes Sammy's sneezes are helpful -- foiling burglars or the machnications of that notorious, perhaps not entirely monolithic early 20th century villainy organization the Black Hand -- but usually his nose is nothing but ruin. They vary wildly in power, sometimes acting only to upset a little girl's tea party, but sometimes rocking a train with enough force that passengers demand to know if a bomb's gone off somewhere. Folks are perpetually stymied.

Therefore, as Kannenberg perceptively indicates in his supplemental piece, Sammy is one of an extremely popular character type among newspaper strip children of the time: the Horrible Demon (my title). It's a long and proud tradition, going all the way back to R.F. Outcault's Mickey Dugan -- the famous Yellow Kid -- and extending into the likes of Rudolph Dirks' Hans und Fritz antics, which started up in 1897, and still runs somewhere today as The Katzenjammer Kids. But the king shit miniature Satan of the time was another Outcault creation, the eponymous tot of 1902's Buster Brown.

There's a lot of particularly common ground between Buster and Sammy. Both characters are American-born children of well-to-do parents, indicating a break from the earliest child characters of US funnies, which tended to be poor, and not entirely assimilated away from their obvious immigrant heritage.

Their antics were supposed to be earthy, I guess, although they can carry some charge of laughter toward the impolite ways of the Other. Outcault, at least, couched his characterizations in terms of the rambunctious soul of Our United States, the Melting Pot, while some artists, like Dirks, actually were immigrants of the ethnic groups they focused on. But characters like Buster Brown brought that same spirit into the finer homes of America, mercifully lacking the labored dialect humor of preceding ragamuffins, and contextualizing their wicked behavior as not just a specific quality of an American class, but of childhood.

I like Buster Brown a lot. It's direct and funny, often beautifully drawn, and sometimes wonderfully ironic, a quality rarely associated with comics over a century old. It's not just that Buster misbehaves in a violent (if nominally good-natured) way, it's that each strip features a special moral, delivered in a large caption, in which the tyke resolves to take the week's lesson to heart, if often in a way contrary to typical moralizing.

But Sammy Sneeze is not Buster Brown.

McCay's literary and aesthetic values are plainly different from Outcault's. Sammy not only doesn't have control over his sneezes, he doesn't really have any personality at all. Actually, he doesn't even talk - all of the words out of his mouth are simple preludes to the gale-force means of expression indicated by his familial name (and yeah, his dad is Mr. Sneeze, his mom Mrs. Sneeze, etc.). This doesn't prove to be as much of a problem as you might think - not only does the nature of the strip's one and only joke require no verbiage on Sammy's part, but the character's lack of meaningful interaction with the world around him aids McCay's perspective on the character.

Canemaker makes note of McCay's use of fixed backgrounds as presaging his pioneering work in animated film (starting in 1911); I'd agree to an extent, but I think the technique works best in the context of the strip itself as drawing out the tittering nature of adulthood, or older children acting in measurably 'adult' ways. It's fitting that Sammy doesn't talk; he doesn't even seem to comprehend, which strikes me as far more reasonable a depiction than the mannered devilry of other naughty kid characters. His naughtiness isn't purposeful, or even 'realistic.' Instead, McCay draws our attention to the chit-chat of maturity by the activities of the non-Sammy characters, wandering around unchanging scenes. Taking a detail from the full strip seen above:

Some commentators have called McCay a weak writer, in contrast to his superb draftsmanship. I disagree - McCay's writing is stylized and idiosyncratic, and all those Oh!s and Ah!s do tend to grate after a while, but I think his work on this strip is appealing in its dilly-dallying rhythms, with word balloons often ending in incomplete sentences, and thoughts dropped across the span of dialog. It doesn't sound real, but it feels authentic.

More importantly, McCay establishes an environment that seems natural for every character except Sammy, who constantly plays the role of dull onlooker, until his inevitable sneeze upsets everything. It's tempting to read a political motive into this approach: Sammy as the lil' anarchist, deflating pomposity, smashing conformity, and frustrating bourgeois pleasure through absurd destruction. Maybe he went Dada once he grew up and the Great War hit?

But I don't think McCay's work quite plays that interpretation out. Rather, Sammy's surreal, constant reaction to McCay's 'realistic,' constant displays of activity seems more a sign of childhood lashing out comedically at adulthood.

Unlike Buster Brown and others, Sammy doesn't want to cause funny trouble, he absolutely needs to, and his compulsion is always presented in terms of knocking down maturities, no matter how small. It could be a train coming to run him over, or a villain arriving to do him harm, or a show he's watching, or a parade, or other children having a formal party, or a classmate reciting a lesson, or lovers floating down a river, or someone showing him how to milk a cow - any way you slice it, for good or (more often) ill, Sammy sneezes to upset a world he cannot obviously understand.

Because how could he understand it? He's a little child.

And he's only a hellion in that he comes from a place the grown-ups (or wannabes) fail to grasp.

I'll be upfront: Little Sammy Sneeze isn't as funny a comic strip as Buster Brown. Most of the humor hits as soon as you see what kind of situation Sammy has wandered into this week - after that, it's all inevitable. McCay's lovely visuals are present too, of course; nobody of his period could quite draw large places in and out of motion like he could. But the repetition of the strip is beguiling, and it's a fascinating counterpoint to seemingly like-minded comics of its time.

3. Big Helps Out

Speaking of other strips of the time, the book presents alternative views on childlike action through its backup strips. My main reaction: thank heaven for large printing.

The Woozlebeasts, I'm sorry to say, is stone-dead boring. I suspect it'd be the same way at any size, but at least those authentic period proportions help Benson's draftsmanship shine a little better (and note again that the strips included in the book look nicer than what you see here). But it's a simultaneously dour and uninteresting thing, being a series of limericks about unfortunate or allegedly whimsical creatures, which are dutifully illustrated for your pleasure.

This doggerel wasn't particularly new to comics or children's literature, even in 1904 -- just one year prior, McCay himself had illustrated the deeply brow-furrowing Tales of the Jungle Imps to George Randolph Chester's poems -- but we're told (by Nadel, I think - the book's essay layout is kind of confusing) that Benson apparently managed to inspire a number of subsequent features conjoining verse and odd beasts, though I don't think any of them lasted all that long. The Woozlebeasts itself manages to end its run right in the middle of the book's selected time period, so we at least get to enjoy an olde tyme farewell strip.

We're also told that strips of this sort were commissioned as a salve to growing complaints of the ruckus predominant in the naughty kid strips mentioned above. Knowing this makes McCay's enlightened, admittedly gentler take on the tropes seem all the more skillful.

Verbeek's work comes off a good deal better; even his similarly-situated The Terrors of the Tiny Tads, only one episode of which is provided, seems more visceral and spooky and fun. And I'll say with total honesty that this large printing size has facilitated the first-ever time The Upside-Downs of Little Lady Lovekins and Old Man Muffaroo has ever worked for me. You see, it's sort of a trick strip - you first read its six panels as you normally would a comic, and then you turn the newspaper upside-down to read the strip again. All of Verbeek's art is designed to provide different, comprehensible visuals in both directions, for a total of 12 panels.

So, while in one direction you might see Lovekins and Muffaroo (a pair of storybook fantasy-type adventurers who appear to be living in sin, or in some mistress - sugar daddy arrangement) baking apples over a roasting clam...

...the other direction sees Our Heroes using pikes to rip the eyes out of a giant serpent that's risen from the abyss.

The effect is sometimes pretty dazzling, even at a reduced size, although Lovekins has always been a sticking point for me. That's not a hat, miss - that's a guy's legs. The trick is to focus right on her face, and try to forget a lot of her surroundings; Verbeek is pretty good with facial expressions, which goes a long way toward curing the awkwardness of his (highly ambitious!) concept. But that's not the sort of thing that registers unless you can see things really clearly, and you can only do that when the printing's very large. Which is to say, the size it was drawn to be read in.

How many other critical perspectives on older comics have been shaped by constrained perspectives? Isn't it a good artistic value to direct your work toward its mode of presentation? How many comics artists lost something across history due to changing standards? Under the assumption that 'bigger' only means 'more impact'? Books like this challenge such preconceptions.

4. Hungry Henrietta is Different From Just About Everything Else Winsor McCay Did, and Valuably So

And then, there's The Story of Hungry Henrietta, the book's only sop toward the completest impulse. It's another McCay kid strip, this time an honest-to-god serial, presented (almost) weekly for 27 chapters, all of which are presented. The monochrome strip ran on the literal backside of the color Little Sammy Sneeze in 1905, and the two do act as companion pieces, in that the back work is also a one-joke strip about a kid with an odd ability: Henrietta, the protagonist, can eat. A lot.

But there are many differences, astonishing ones. Henrietta's strip is no less than the chronicle of her life; she's three months old in Chapter One, and ages three months with every subsequent installment (as McCay is wont to point out in-strip over and over again). Henrietta doesn't seem to have any strange abilities at first - the early chapters are pure domestic satire, with McCay presenting the continuing antics of a clueless clan of upper-class folks who don't know how to calm their infant child. Often, their capering causes Baby Henrietta to cry, compounding their confusion.

So they feed her.

If Little Sammy Sneeze's humor is front-loaded in merely seeing what situation Sammy is up for ruining, The Story of Hungry Henrietta's is practically latent. If you've seen one strip, you've seriously gotten the 'joke' in full. Every episode trudges not merely toward an inevitable conclusion, but through an equally inevitable setup, with Henrietta's parents acting in exactly the same hopeless manner, toward the same end.

But then, a funny thing happens. As Henrietta grows, it gradually becomes apparent that her hunger has reached superhuman proportions. McCay begins isolating the child not only in a final panel of her eating, but in an opening panel of her seeking food. She eats a whole bowl of brandy sauce and gets silly. She devours fruit off a fancy hat. She rips into a beekeeper's equipment looking for honey, and gets stung. She even makes a color appearance in Sammy's strip, in which the boy sneezed a bowl of fudge into her face, and she picks it off and eats it right up. Her parents grow worried and disenchanted. Yet they can't cope. They're not prepared. She eats more.

By the time McCay is whipping up ominous panels of the angelic girl sitting shadowed in a cherry tree she's just been picking barren, the strip has wandered more into what's now called 'magical realism' than the knockabout comedy of Sammy. McCay does render the stories with his expected light touch, but there's a palpable undercurrent of sadness -- even horror -- to what's going on. And don't go expecting a resolution - Henrietta's story merely stops at age six and three quarters, despite the feeling that it's building toward something awful. Gosh, you think people didn't like it?

But even in 'incomplete complete' form, The Story of Hungry Henrietta draws attention to strengths that McCay is usually not known for. His human figure drawing, truth be told, is often rudimentary and lumpen, but the large size of this book reveals a keen command of Henrietta's body language, which communicates fear, cunning, shame, and the serenity of fullness, in lieu of many spoken words. McCay is also overtly satirical, as he would again be in his 1905-10 A Pilgrim's Progress, damningly criticizing the rearing mores of a class he belonged to. But he does it not only through gags, but cumulative build across many chapters, an eye-opening accomplishment for a man not well known for week-by-week pacing.

Maybe it goes even deeper. Despite her extravagant gorging, Henrietta never seems overly plump - McCay generally can't draw an attractive woman to save his life, but his Henrietta is always angelic in laying waste to foodstuffs. I suspect that's because the child is based on McCay's own daughter, much in the way a certain Nemo was based on his son. But then, what does that say about McCay, a well-off, famous success known for spending just as extravagantly as he earned? It could be that this story acts as self-critique as much as anything, giving form to lingering fears about raising a young child in the lap of luxury. And just as McCay's fantasies so often took terrifyingly large form, he could well have blown his personal concerns into a building Armageddon, with a gag-friendly touch.

I sure as hell don't know for sure. But the comic stands as perhaps McCay's darkest work, and a fitting compliment to his more famous strip in every way.

5. A Child's Life is Out of Control

Such is the greatest, if accidental benefit of this book - its simulation of 1905's reading style inadvertently throws a spotlight onto McCay's approach to his child protagonists. It's not the same approach every time - just as Sammy's body rages against the incomprehensible overload of the adult world in dazzlingly, surreal color, Henrietta grows into an unstoppable product of that same world's shortcomings in placid, slate tones. Let's not put too much emphasis on the colors -- after all, the Sammy strips not presented in this book saw an origin/return in monochrome too -- but we should remain appreciative of how they can flag McCay's portrayals of different aspects of a child's life.

I'd like to believe Sammy wouldn't hurt a fly, given his druthers, although McCay suggests that he's too young to have an internal life of note anyway. He instead reacts involuntarily in great, surreal, comedic waves, although we're left with the feeling that nobody is dreadfully harmed, and he'll maybe grow into a comprehending adult; whether that's triumph or tragedy is up to you. The scenes from his life are fit for the episodic format, as if bits of childhood fondly recalled, with each blast a different velocity to match the beloved situation.

But Henrietta is a child of serialization, and we therefore must accept the cumulative force of her ominous growth. She's as helpless as Sammy, but we can see the marks left on her by the adult world; her uncanny ability develops toward an endpoint we are not privy too. There is no indication that's she'll grow out of anything. Really, she'll grow in, her hunger growing larger and larger, with every unseen chapter. The indication is that we'll all see it soon enough.

What's even clearer, though, is the commonalities. Neither child is capable of taking their life entirely into their own hands... being children and all. McCay understands this helplessness, and recasts the fantastical humor of his young protagonists as reactions to adulthood, rather than actions toward adults. This portrayal of the world is also evident in the looming, shifting, unknowable spires and hues of another, far more famous serialized McCay work with a child hero, or even the temporary adult chaos of Dreams of a Rarebit Fiend, where all control is lost, all across the globe, for one night only.

Other, earlier strips were right in suggesting the mischievous potential of young children. But as authentic as literary characters as Buster Brown and the like might have been, they were still fashioned to the adult's perspective. McCay's nattering dialog suggests an understanding of adult ways, but his fantasy is primed as authentically childlike: helpless, curious, cradled, vulnerable.

The juxtapositions of this book, set down in natural size and authentic color, reveal these workings of McCay's. I wonder if those actual readers of 1905 made any subliminal note of these contrasts in their semi-similar morning papers. Well, this isn't a newspaper anyway. It's another worthy nugget from the Golden Age of today, an an especially edifying one through its construct. What relief! Like a bad sneeze fading into a lingering, cozy yawn.

Oh wow: Douglas is looking forward to April now.

Not what I would've expected Dave Sim's new comic to be. Or, as one of the promo posters puts it:glamourpuss_poster1

But it also makes sense--all the photorealist stuff in Latter Days, and the stuff he's been writing recently about his fascination with Alex Raymond, Stan Drake, et al., suggests that this is exactly the kind of comic he's going to enjoy drawing. (Why he uses "photorealism" instead of "photorealist" as an adjective I have no idea, but I'm sure he's thought it out. Actually, of all the potential Dave Sim manifestos I could read, Why Photorealism Is The Best Kind of Cartooning is easily #1.) And those pages behind him in the author-promo photos look fantastic. I'm totally there.

Arriving 12/28/2007

Just to remind everyone, comics ship on FRIDAY this week and next! Merry Christmas to you one and all!

52 AFTERMATH THE FOUR HORSEMEN #5 (OF 6) A G SUPER EROTIC ANTHOLOGY #72 (A) ACTION COMICS #860 AMAZING SPIDER-MAN #545 OMD ARCHIE & FRIENDS #115 AUTHORITY PRIME #3 (OF 6) AVENGERS INITIATIVE #8 BADGER SAVES THE WORLD #1 (OF 5) BART SIMPSON COMICS #39 BATMAN #672 BERLIN #14 BETTY & VERONICA DOUBLE DIGEST #157 BLACK PANTHER #33 BLUE BEETLE #22 BOMB QUEEN IV #4 (OF 4) BRAVE AND THE BOLD #9 BRAWL #3 (OF 3) CAPTAIN AMERICA #33 CAPTAIN MARVEL #2 (OF 5) CARTOON NETWORK BLOCK PARTY #40 CONAN #47 COUNTDOWN ARENA #4 (OF 4) COUNTDOWN TO ADVENTURE #5 (OF 8) COUNTDOWN TO FINAL CRISIS 18 CRIME BIBLE THE FIVE LESSONS OF BLOOD #3 (OF 5) CROSSING MIDNIGHT #14 DAN DARE #2 (OF 7) DAREDEVIL #103 DEATH OF THE NEW GODS #4 (OF 8) DEVI #16 DRAFTED #4 DRAWING FROM LIFE #2 FANTASTIC FOUR ISLA DE LA MUERTE ONE SHOT FLASH #235 GENE SIMMONS DOMINATRIX #5 GIANT SIZE AVENGERS SPECIAL #1 GOTHAM UNDERGROUND #3 (OF 9) GREEN LANTERN #26 GREEN LANTERN SINESTRO CORPS SECRET FILES #1 HELLBLAZER #239 HOUSE OF M AVENGERS #3 (OF 5) HULK VS FIN FANG FOOM ONE SHOT INVINCIBLE PRESENTS ATOM EVE #1 (OF 2) IRON MAN #24 JACK OF FABLES #18 JLA CLASSIFIED #49 JSA CLASSIFIED #33 LEGION OF SUPER HEROES CVR A #37 LEGION OF SUPER HEROES CVR B #37 MARVEL ADVENTURES IRON MAN #8 MARVEL ILLUSTRATED PICTURE DORIAN GRAY #1 (OF 6) MARVEL SPOTLIGHT ONE MORE DAY BRAND NEW DAY MARVEL SPOTLIGHT X-MEN MESSIAH COMPLEX MC MARVEL ZOMBIES 2 #3 (OF 5) MY INNER BIMBO #3 (OF 5) (RES) NECESSARY EVIL #3 NEGATIVE BURN #16 NEW WARRIORS #7 PAX ROMANA #1 (OF 4) PROOF #3 PUNISHER #53 PUNKS THE COMIC CHRISTACULAR SP REPO #5 (OF 5) SHIRTLIFTER #2 (A) STAR WARS KNIGHTS OF THE OLD REPUBLIC #24 TEEN TITANS #54 TEEN TITANS GO #50 THOR #5 ULTIMATE FANTASTIC FOUR #49 ULTIMATE POWER #9 (OF 9) ULTIMATE SPIDER-MAN #117 UNCLE SAM AND THE FREEDOM FIGHTERS #4 (OF 8) USAGI YOJIMBO #108 WILDCATS ARMAGEDDON #1 WITCHBLADE #112 X-MEN #206 MC X-MEN EMPEROR VULCAN #4 (OF 5) X-MEN FIRST CLASS VOL 2 #7 X-MEN MESSIAH COMPLEX MUTANT FILES MC ZOMBIE SIMON GARTH #2 (OF 4)

Books / Mags / Stuff AL WILLIAMSON READER VOL 1 TP BUCKAROO BANZAI VOL 1 RETURN OF THE SCREW TP COMICS JOURNAL #287 DAREDEVIL BY FRANK MILLER OMNIBUS COMPANION HC DEVI TP VOL 03 DRAGON HEAD GN VOL 09 (OF 10) DRAGONLANCE THE LEGEND OF HUMA TP VOL 01 (RES) FLASH FASTEST MAN ALIVE FULL THROTTLE TP GEEK MONTHLY VOL 2 #1 GIANT MONSTER TP GIANT ROBOT #51 HAWAIIAN DICK TP VOL 01 BYRD OF PARADISE (NEW PTG) IRON WOK JAN GN #27 MIDNIGHT SUN TP MILK TEETH GN MMW GOLDEN AGE HUMAN TORCH HC VOL 02 MUSEUM VAULTS EXCERPTS FROM JOURNAL OF AN EXPERT SC POWER GIRL 13 INCH DELUXE FIGURE PREVIEWS VOL XVIII #1 QUEEN & COUNTRY DEFINITIVE ED VOL 1 TP SHOWCASE PRESENTS BRAVE BOLD BATMAN TEAM UPS TP VOL 02 SPAWN NEW FLESH TP STEVE RUDE ARTIST IN MOTION HC TALES OF THE BATMAN TIM SALE HC TOMARTS ACTION FIGURE DIGEST #161 UNCANNY X-MEN TP EXTREMISTS WASTELAND TP BOOK 02 SHADES OF GOD WIZARD MAGAZINE #196 IRON MAN MOVIE CVR

What looks good to YOU?

-B

Oy to the World, Part 2: Jeff Looks at the 12/19 Books.

Wow. Thank goodness things picked up there at the end.

MARVEL HOLIDAY SPECIAL: This year's story by Andrew Farrago and Shaenon K. Garrity had some really cute moments, like the jingle noises on Santa's Sentinel, but seemed forced in a way last year's story by them (the AIM holiday party) did not; the Loners story by C.B. Cebulski and Alina Urusov made me interested in characters I've never read about previously (and had really lovely art to boot); and the Mike Carey and Nelson story about a reporter asking Marvel characters about the meaning of Christmas was, like the Hembeck reprint and the Irving pin-up, well-intentioned filler. It's high EH, particularly at that price point, but it doesn't make you feel like a total chump for indulging in nostalgia and buying it.

MIGHTY AVENGERS #6: It's amusing to pick up a title you dropped six months earlier and notice you've only missed two issues, although probably not as amusing for Brian Bendis, Tom Brevoort and retailers: crafted to be a quick-read of an oversized adventure, the ending wouldn't have felt as lame, I think, if it'd come out on time. And it'll probably be pretty decent as a trade. But disconnected from the momentum of the story, watching a hairy guy play Fantastic Voyage, then the shock-ending from six months ago makes this extraordinarly EH. If I hadn't quit on the title first, I'd probably drop that even lower as these are the kind of hijinks that actually punish readers for buying periodicals and not waiting for the trade.

SHADOWPACT #20: First issue I've read since issue #2 (which I didn't much care for) and thought it was highly OK. Kieron Dwyer's art looks crude (deliberately so, I think) but always has a lot of vigor and the storytelling is clear. It's particularly well-suited here, as the Shadowpact are trapped in a grimy, devastated landscape. I also liked Matthew Sturges' economical script which set up situations (Jim's lack of faith in himself, Blue Devil's cliffhanger) and then resolved them neatly. The characters are straightforwardly drawn--maybe a little too much so--but if the book always has this much forward momentum, I could see its appeal. Like I said, highly OK, particularly for a new reader.

SUPERMAN #671: Had me at that first Superman scene, which I thought was a fine updating of the Silver Age "Superman does cool show-offy shit for charity" trope, and the rest of the issue had a similar "how can we take classic bits and update them?" vibe to it. I'm fussy, so I can't give it more than a high Good, but I thought it was quite fun.

SUPERMAN BATMAN #44: Not perfect, but I thought this issue did a nice job of setting up an interesting story in a dramatic way, and it even involves an event that previously happened in the title. I'm more than a little leery--I'm not 100% onboard with the characterization, and there's a lot of stuff you have to take on say-so because the DCU's history is now about as stable as Lindsay Lohan's electrolyte levels--but considering I picked up this issue with genuine dread and I'm now curious as to where the story may go next, I think it's deserving of a high OK.

THE ORDER #6: First issue of this I've read (although I picked up the first five issues the other week and haven't read them) and Kitson's art and Fraction's dialogue make for an appealing book. I'm kinda shocked nobody thought the black band running behind the interview panels wouldn't screw up the way people would read those first two pages (ditto for the panels at the bottom of that tidal wave spread, now that I look at it), but, y'know, it happens. It may be paced a bit too quickly--I'm not sure if I really like anybody, except the character interviewed in the first few pages--but that's far from a sin these days, and I assume the back issues will flesh the characters out. I'd call this pretty GOOD.

UMBRELLA ACADEMY APOCALYPSE SUITE #4: Not particularly big on action, but this issue was well-packed with great visuals, a brisk wit, and a ton of charm. As a bonus, the editorial page lists Rocketship owner Alex Cox and Cade Skywalker as heroes (I think Cox is a far bigger hero than Skywalker, even if Skywalker wasn't packing a hair-metal mullet). I may be falling under the sway of the book's brio, but I'm gonna go with VERY GOOD and hope the miniseries lives up to its potential.

WOLVERINE ORIGINS #20: Having not kept up with this title, I read the text page intro and, wow, what a weird metastatement Wolverine's origin has become: "The mutant Wolverine has spent a century fighting those who would manipulate him for his unique powers..." If you think of "those who would manipulate him for his unique powers" as the creators who are always retconning more convoluted backstory bullshit into his history, you could maybe make the case that Wolverine is an utterly post-modern superhero, a figure whose struggle outside the comic--to retain his iconic power and relevancy (his identity) no matter what is foisted on him--is more or less the same one he faces inside the comic. For that matter, that struggle taking place outside the frame is the same one faced by every superhero with more than twenty or so years under his belt.

Hmmm.

Anyway, in this issue, Captain America clenches his teeth and beats the shit out of Wolverine just like he did the last time I read this lousy fuckin' book. AWFUL stuff, and apparently how Steve Dillon wants to make a living which I find horribly depressing.

WORLD OF WARCRAFT #2: It makes sense. World of Warcraft has something like an estimated nine million subscribers: if you can get 1% of that base reading your book, you've got a very healthy 90,000 readers. But I can't imagine these people want to read about Walt Simonson's characters any more than I wanted to hear about somebody's fourth level Halfling thief back when I was playing D&D. I would think an illustrated "World of Warcraft for Dummies" where the "story" like a fancy, tip-filled walkthrough for noobs and munchkins, would probably have a better chance at gaining that audience. As a fantasy book illustrated in the Rodney Ramos manner, it's highly EH. As a tie-in to one of the great gaming successes of our times, I think it probably ranks far lower.

X-MEN FIRST CLASS VOL 2 #6: If the proportions of this were reversed, and it was a sixteen page story with Marvel Girl and Scarlet Witch illustrated by Colleen Coover and a six page "to be continued" story with depowered X-Men and attacking Sentinels, I would've given this sucker a high Good: Coover's work has so much charm, and Parker really seems to enjoy working to her strengths. Sadly, I gotta go with OK because I find Roger Cruz's art very dull and it's the larger part of the book.

****

And since this week has (nearly) all of my favorite manga:

DRIFTING CLASSROOM VOL 9: Just when I thought this book was getting a little off-track with its creepy mutants, it brings back the Lord Of The Flies backbeat and gives us some underage knife-fights and senseless life-taking territory wars. And, just because it loves us, there's also an appendectomy performed without anesthesia and giant carnivorous starfish. I read this at a breathless clip and think its VERY GOOD material in its startling, go-for-broke way.

GOLGO 13 VOL 12: Probably my favorite volume so far, as it's got Golgo versus his Russian counterpart in the first story, and a nifty piece of Southern exploitation trash ("Shit, they make you a Colonel for fryin' chicken down there.") in the back-up. GOOD stuff, although it looks like we won't be getting any of the truly batshit crazy stuff in this collection.

NAOKI URASAWAS MONSTER VOL 12: Like the previous volume of Beck, the only drawback for me is that the length of time between volumes means a longer time for my involvement with the material to ramp back up. While I appreciate the recaps and character flowcharts Viz uses here, it's just not the same: I can't imagine how engrossing it would've been for this stuff to unfold on a weekly basis. VERY GOOD material, though.

OTHER SIDE O/T MIRROR VOL 1: Jo Chen's artwork is so lovely, I had to pick this up. And while there are dozens of effortlessly sensual illustrations, both the narrative flow and the story itself are pretty amateurish stuff. It's not so much the lack of drama--on the contrary, for a few pages, it almost seemed like we were going to get Barfly as drawn by Ai Yazawa and I was downright giddy--as much as Chen doesn't have the chops to bring any depth to her lead characters and so give their struggles any resonance. I hope her talents continue to develop, but this deeply EH volume suggests she's still got a way to go.

PICK OF THE WEEK: IMMORTAL IRON FIST #11 and/or UMBRELLA ACADEMY #4. Good work by new(ish) talent. That's encouraging, isn't it?

PICK OF THE WEAK: I only brought down the CRAP hammer on FOOLKILLER #3, but that may be because I'm building up a slight immunity to Countdown related events.

So. Since next week's books come in on the 28th, and I work both the 29th and 31st, I think this will be my last "what the hell is he thinking" mega-roundup for the month. I'd like to figure out a proper way to work this kind of thing into my schedule, but posting may be a little spotty for the next month or two as other parts of my life get busy. Again, lemme thank everyone for taking the time to read these and throw in their two cents, and sorry I didn't get a chance to respond to everyone who commented in the detail they deserve (particularly in that thread where there were many fine comments from old-schoolers like gvalley and Heinz Hochkoepper). Hope everyone has a fine ol' set of holidays and, should I not get back to here before 12/31, a most excellent New Year!

Who are we to deny it in here? HIbbs on Todd: the movie

The good thing about Tim Burton's SWEENEY TODD: THE DEMON BARBER OF FLEET STREET is that it really works remarkably as a film -- I went in with a fair deal of trepidation over the changes I knew were coming, but virtually all of them worked pretty darn well. The cuts to the libretto that were made, were overall, pretty good -- I didn't really know if it could survive removing the (various) "Ballad(s) of Sweeney Todd", but, for the most part one didn't miss them. And while a couple of pieces were missed (I was sort of looking forward to the four-part disharmony of "Kiss Me/Ladies in Their Sensitivities"), it kicked the momentum of the story dramatically forward. I'm glad, of course, that Judge Turpin's "Johanna" ("Mea Culpa, Mea Culpa, Mea Maxima Culpa") was cut, because that's pretty much the one song even in the full version that I can live without. Other than that, most of the cuts were in Act II, with the "Wigmaker Sequence" and "The Letter" and "Parlor Songs" all excised completely.

Several other songs were pretty dramatically truncated -- "Green Finch and Linnet Bird" was maybe half of its normal length, "Pirelli's Miracle Elixir" seemed chopped down, and "The Contest" was as short as it could be (the original original version goes on and on and on, featuring BOTH a shaving contest, AND a tooth-pulling one, too!). "God That's Good" cut out all of the general public embracing the pies, as well as all of the business of bringing in the chair and "...I have another friend!" (Sweeney builds his own in this version, in songless montage), but again, they mostly got their points across fairly well. But the cut in length that probably bothered me the most was to "A Little Priest" which seemed like about 2/3rds its normal length, and THAT just seems wrong to me to cut by even a single bar.

But one things that the cuts do is basically remove all of the humor from the play entirely. To me, one of the greatest things about SWEENEY is that, yes, it is a astonishingly dark Shakespearean-level tragedy, steeped in blood and horror and madness, but it is also laugh-out-loud, slap-your-knee hysterical in places. Which, I think, is eminently necessary because murder and meat pies needs some levity to not have it be desperately bleak. But in this version, a lot of the jokes are either cut, or delivered so seriously as to dull them and render them dark, not funny.

The singing itself is pretty Eh -- everyone can carry a tune alright, but most of the actors (being actors and not singers) don't have enough depth or range in their voices to carry it off. When Depp first started singing, I went "Oh god, this is going to be a rough ride", but by the second time I started to throw away my preconception of the deep strong voice needed for the role because Depp's *acting* is so strong and nuanced.

Bonham-Carter, on the other hand, wow, she can't sing at all, sounding far too weak and whispery and "little girly" to really carry it off at all. And while Depp did hid best portrayal of Todd, Bonham-Carter seemed to me as if she was playing... well, Bonham-Carter for the most part, and I didn't get any real sense of Mrs. Lovett, as opposed to girl-who-looks-physically-right-playing-against-Depp-as-Romantic-Leads. I thought Bonham-Carter's line-readings were mostly wrong, and that she just rushed through too many of the proper shadings in "Worst Pies in London" or "A Little Priest". SHe's also (well, everyone is, really, with the sole exception of Toby) something like 10 years too young for the role. Interestingly, I thought on the few occasions when she went down an octave or two, it fit the songs and character much better, and she sounded as if she had a fuller, rounder voice. Her acting was fine though.

The orchestration was really excellent, with a much much larger orchestra than usually performs SWEENEY, though there's certainly times it swells way up to compensate for the less-than-professional singing. There's a couple of places where I swore I could also hear cuts between different takes as they tried to match Depp and Bonham-Carter up (I've read that they were in different studios to record and different times, and, I think there are 1-2 places where it seems a little obvious. There's a pretty glaring cut where Sascha Baron Cohen's Pirelli does that high note, and it didn't sound at all like his own voice (sounded like a woman's voice, honestly)

Cohen was really great as Pirelli (as I think we all expected him to be), and his singing was probably stronger than Depp's, but I think it was Alan Rickman's singing voice that surprised me the most for being stronger than I would expect for an actor-not-singer. His duet with Depp on "Pretty Women" is really very nice.

All of the kids were adequate, I guess -- the girl playing Johanna didn't seem to have any of the gothic haunted madness that I want to see in the character ("Green Finch and Linnet Bird" seemed more like "I like birds" than "Oh god, I'm trapped in this cage and I NEED TO GET OUT!", the latter being the way I like), and the boy playing Anthony seemed less than a sailor who has "sailed the seas, and seen its wonders", then someone who still had to finish their senior year in high school, but both sung well enough, and, anyway, their parts were basically shortened enough so that it didn't matter much either way. The one bit I did like was the physical staging of Johanna's near-miss at the end worked a lot better than it has in any staged version I've seen, but Anthony sort of just disappears about 10 minutes before the end of the movie and we never see him again.

Having an actual child play Toby is, I suppose, logical, but I still prefer the slightly-retarded-young-man model ala Broadway, because I think his youth really works against "Not While I'm Around" in a pretty big fashion, and it completely blows the humor of "Gentlemen, you're about to see something that rose from the dead. (woman's gasp of impropriety) On the top of my head!" when it's a 10-year old delivering the line. I also had a much harder time with Toby's finale (with 90% of it, probably wisely, being excised, really) with him being a kid, and there was a brand new bit of business involving Gin that I thought just didn't work at all either.

But even with all of my griping about the weak singing, and the casting, this still worked very very well as a movie -- without the humor, it's just a pretty terrifying thrill ride, probably darker than anything Burton has ever done before, and it zips along well as a film. Even Tzipora, who usually rolls her eyes at my love of Sweeney, and who hasn't seen it all the way through except for once 15-ish years ago on a lousy quality video cassette, was well entertained walking out of the theater, saying she enjoyed it. But she, like I, sort of has a hard time picture it doing well at the box office -- Depp fans who know him from commercial-ish stuff like PIRATES OF THE CARIBBEAN probably won't respond well to the gore and darkness of this; it's big-time NOT a movie that you walk-out of thinking "Merry Christmas!!"; and the studio has been, I think, both under-promoting it, as well as trying to cut trailers that underplay the fact it is a musical.

Overall, I liked it to at least call it GOOD, and maybe even VERY GOOD, but I also think the worst cut was losing its sense of humor. Having the cast all rise from the dead at the end to sing the "Ballad(s)" helped I think relieve some of the unrelenting darkness of the play that ending the movie on an image of the most blood-drenched version of The Pieta that you've ever seen just doesn't do. No, that was an arresting, disturbing image to end a powerfully made movie, but I want to see all of the corpses get up at that point and remind me that "To seek revenge may lead to hell/ but everyone does it and seldom as well"; somehow that makes it easier to bear.

Parenthetically, the single weirdest thing about the film was that before it started (but after the trailers, and the "Silence is Golden", and the THX logo) there was this 5-ish minute long thing that sort of just showed clip after clip of previous Burton/Depp collaborations. It didn't have a voice over, or a narrative and it went back and forth from film to film with no real rhyme or reason that I could see, and it felt like someone somewhere was trying to say "you liked these other films, please please don't walk out of this one". Strangest god-damn thing I've ever seen before a film in my life, and I honestly don't get it.

Either way, it's good, go see it -- then rent the DVD of the stage play (or, better still, go see the touring stage company) to compare.

What did YOU think?

-B

Oy To The World: Jeff Looks at the 12/19 Books (Part 1 of 2)

I mean this in the least Chicken Little-ish way possible, but Good Lord, this marketplace is glutted. I'm not sure how big or small a week retailers would consider this to be, but there are 80+ items that came into CE this week under the classification of "comic book" (and an additional 35+ items under books, mags & stuff). No wonder Hibbs talks in his latest Tilting about his newfound "I see dead trades" superpowers and how to best use them for the good of his store. The big two have their furnaces open wide and are shoveling terrifying levels of product onto the market, which may be fine for them--in the non-returnable market, they're at least making their money back--but I would think it would get harder and harder for retailers to make what could be considered profit. I mean, I'm not a retailer (and I'm not at all good with money, in fact) but how is a retailer supposed to take home any cash when each invoice grows bigger than the last? It's tough because the titles I like from the big two are frequently considered marginal titles (like Blue Beetle) to say nothing of all those lovely reprints they're putting out, but I find the situation as a whole is troubling.

Or maybe I hide my grumbling about how many comics I have to review in the guise of worrying about the direct marekt. I dunno.

ARMY @ LOVE #10: Veitch's pacing is top-notch; he's moving his characters along on their personal arcs at a decent clip; really, the only complaint is that now that he's put forward his themes of how warfare and entertainment are dovetailing, and how the corrupt boomers and the self-absorbed Gen X and Y'ers are each responsible for it, I'm not sure if he knows where to go with it. For a work of satire, it doesn't seem angry or outraged or, despite the every issue's naked boob, particularly titillated. It's GOOD work but I feel it's missing the potential to become something greater, to take the sort of risks a more impassioned--and less mature--artist might make.

BATMAN & THE OUTSIDERS #3: I can kinda/sorta see the rationale for the issue--two of the more prominent members of the old Outsiders team are now in the Justice League so have them show up here for some insta-conflict--but the results are the standard "we're going to talk/now we're going to fight/well, we're back to talking, we're all on the same side, aren't we?" set of scenes that make me think all superhero comic book writers grew up with alcoholic parents. Julian Lopez's art is pretty (and keeps the cheesecake out of the fight scenes, which is a plus) although the characters' acting is a bit broad. I guess if you can swallow the conceit of the issue--which I couldn't, frankly--you could go with a low OK. Me, I'll take the EH road.

BIRDS OF PREY #113: Apart from the last three pages where Superman acts like a judgmental dick for no good reason, I liked this: I can't really tell if Nicola Scott can do action scenes yet, but her characters look great and "act" well, and McKeever has all the main characters' voices down. The ending was overwrought, and a re-read shows that maybe the page-turns were a little forced, but I'd go highly OK for this, despite the ending. I'd like to see next ish.

CAPTAIN AMERICA CHOSEN #5: I feel sorry for David Morrell here--whatever reason he had for this mini, it seems utterly moot in light of the current Cap storyline. The whole thing looks and feels like something that was supposed to come out in the John Ney Rieber/Cassaday "relevant" era (if you can eight months an era). Although, honestly, I wouldn't have liked it then, either. I'll go sub-EH out of pity (and respect for a guy who's written some bitchin' action novels) but it's not good at all.

CATWOMAN #74: That cover hurts my neck just to look at it. Seriously, Adam Hughes, if you're going to put Audrey Hepburn's head on Pamela Anderson's body, at least pretend there's a spine connecting them. Inside, the action scenes alternated between dynamic and a bit confusing, the plot has a few bits I can't buy, and Calculator's whole "if I'm not back at my computers in an hour, the city will lose power!" scheme for protecting himself is pretty lame (and plot-convenient). I wasn't crazy about the ending either, so I think I'm going with a high EH on this one. It had its moments, though.

COUNTDOWN ARENA #3: That bit where bald Superman grabs the heat vision of Dark Knight Superman and Red Son Superman and uses it to clonk their heads together (because the heat vision is still coming out of their eyes) is such a dramatic misunderstanding of how a particular power works--it's like if you read a Fantastic Four book and The Thing pulled rocks off his body and threw them at people--I was rendered giddy at the dopiness of it all. Most of this train wreck isn't nearly as entertaining (although there is one panel where one Wonder Woman appears to put her foot through another Wonder Woman's uterus), just mindless and messy in an AWFUL early 90s Image book kind of way. However, I hold out hope that next issue someone will grab the speed lines coming off the Flash and garrote somebody else with them.

COUNTDOWN RAY PALMER SUPERWOMAN BATWOMAN #1: A story so intricately constructed it needed two writers, four pencilers, and six inkers: The Challengers go to a planet where everyone's gender is reversed and Wonder Man and his army of amazons get their asses kicked for twenty pages. That's it. And while refreshingly free of cheesecake, isn't that the only thing that would've made this interesting? There's something dishonest about making a planet where all the DC Heroes are Heroines and not then fucking with a fanboy's complex internal relationship with his or her favorite superhero (I'll admit I thought female Aquaman was really hot, for what it's worth). I mean, what's the point otherwise? To point out how ragingly sexist the power line-up of the DCU actually is?

To be fair, there was something almost Silver Age about this issue's execution--it finds each new iteration of reversed gender fascinating for its own sake, the way a Mort Weisinger book would--and that's kinda charming. But because this book exists for absolutely no other reason than to bilk money from the Countdown completist, it's really just a cynical cash grab which is an AWFUL thing to be.

COUNTDOWN TO FINAL CRISIS 19: I gotta give it up for colorist Pete Pantazis--he assigns a pallette to each set of characters which makes it easy for the reader to follow the scene changes quickly. Also, I think the reason I initially thought the art was the best in this issue I'd seen was the extra little touches in the scenes with Piper and Trickster (Piper's glowing eyes, the light reflected in the water). Apart from that, the only thing that struck me about this issue is that maybe Paul Dini's secret goal on Countdown is to make the second season of Lost look tightly constructed by comparison. Certainly, I cared for the characters in Lost for a lot longer than any of the characters here. Mr. Pantazis brings this up to a proper EH.

DETECTIVE COMICS #839: In most of the panels, Batman looks like his lower jaw is unhinging so he can swallow a field mouse. Also, there's a great few panels where Rolbin and Nightwing are up on a cliff watching Batman fight and Nightwing says, "Everyone's concentrating on Bruce and Damian, but those monks need help, too. Alfred...?" And the next panel is Alfred with a "what the fuck am I doing here?" face beating on a Ninja and saying, "Say no more, Master Dick!" Comedy. Gold. I can only wait for future crossovers where everyone sits back and has the hired help do everything. ("Hey, Alfred, we wouldn't Bane to make off with the Star of Carpinthia, would we?" "Say no more, Master Dick!") I'm sorry, but I thought this was AWFUL.

EX MACHINA #33: I gave up on this title quite some time ago so I have no idea if every issue is as crazed as Mayor Hundred receiving an exorcism from the Pope even as Russians are trying to force him (the Mayor, not the Pope) to commit murder. But if so, I'm picking up the back trades pronto. And that double-paged spread of Hundred's religious vision bumps this issue up to a high GOOD all on its own. I worry that maybe Vaughan's lost control of his book's tone, but considering I found that tone pretty dull, who cares?

EXILES #100: Although very, very, very cheap, there's something kind of clever about having the last issue of Exiles reprint the first issue of Exiles, which ends on a cliffhanger so the dutiful reader can then pick up the second issue of Exiles, and keep the wheel of comic book nerd turning and turning...As for Claremont's story in the front of the book, it does pretty much what you'd expect and writes out all of the original characters (except Morph) so he can regale us with cross-omniversal slash fanfic featuring all his favorite characters. I'm going with AWFUL, because Claremont's story was a mess and the reprint is actually a punishment to the faithful reader/collector who's been following the book since the beginning. Sad.

FOOLKILLER #3: Foolkiller takes place in on Earth Max, a world exactly like ours in every detail except people have no bones whatsoever, and a guy with a sword as thin as a riding crop can slice off a man's arm with no exertion whatsoever. You know this book is going to end up in a quarter bin somewhere and eventually end up being read by an impressionable eight year old and scarring them for life but, apart from that, this book serves no good end whatsoever. CRAP.

IMMORTAL IRON FIST #11: Continues to blow my mind with its mix of clever dialogue, quality characterization, crazy-ass ideas and gorgeous art. VERY GOOD stuff and I hope the team stays on this book for as long as possible.

INCREDIBLE HULK #112: As you probably know if you've been following me through December, I missed World War Hulk altogether, and based on this issue, I'm sorry I did: I liked the characters of Amadeus Cho and Hercules (although Herc looked great but sounded like Keanu Reeves in a few too many places); thought the mix of classic mythology and modern continuity was pretty keen; and the art was just really damn lovely. But there's another element to this issue that makes me wonder about WWH--the big ol' bait and switch. I mean, this issue is not a Hulk comic at all, unless (and, frankly, even if) you count the presence of a supporting character that's been in the title for less than a year.

Weirdly, although I've never given two shits about comic book completists, those guys who shell out money to have every issue of a book's run no matter whether they read it or not, I feel they're being horribly mistreated by the direct market as it stands. Their reward for their character's recent popularity (and Greg Pak's reward for steering the character so well) is to have to buy issues of the book that have nothing to do with the character they're collecting, while Jeph Loeb and Ed McGuinness relaunch the character in another title that they'll also have to buy.

Anyway, it's a GOOD issue, but it's a crap way to treat customers and retailers, and sooner or later they're going to stop sticking around for it.

JUSTICE LEAGUE OF AMERICA #16: The first story is a big lead-in to another book you have to buy for this book to make any sense, and the back-up story has no impact unless you remember two Teen Titans stories and is a lead-in to another book you have to buy. See what I mean about mistreating customers and retailers? At least the book allowed me to coin a new term: the "done in none" where one issue is self-contained but serves no purpose other than to sell you other books. AWFUL in that regard, but EH overall.

Okay, that's the first part. I'll be back tomorrow (or sooner) with the second.

Mind the oranges, Marlon: Douglas looks at 2000 A.D.

I got my first look at the weekly British anthology series 2000 A.D. sometime around 1980 or 1981, when Mile High Comics had a "five bucks for ten randomly selected British weeklies" special--the issues I got included a couple of the Judge Dredd stories that Brian Bolland drew, and I was pretty impressed, especially by how tightly constructed the stories were. With only five or six pages to an episode and at least five stories in each issue, there was a lot happening in very little space. In 1982, I got to visit England, went to Forbidden Planet in London, and bought a pile of 15 or 20 recent issues (excuse me "progs"), in the 250-275 range. This time I was riveted: the enormous, roaring Apocalypse War storyline was going on in "Judge Dredd," and there was also Alan Grant and Ian Gibson's "Robo-Hunter," Massimo Belardinelli's totally silly artwork for "Ace Trucking Co.," Dave Gibbons occasionally popping in to draw "Rogue Trooper"... I read them over and over, and after that, I made a special effort to find stores in the U.S. that carried the series.

It may be hard to imagine how exciting 2000 A.D. was in the early '80s if you've only read individual series in collections, but it was usually at least 3/5 awesome. And it kept getting better and better over the next few years, especially after Alan Moore started writing a bunch of serials--"The Ballad of Halo Jones," "Skizz," "D.R. and Quinch." Series I hadn't liked much at first, like "Nemesis the Warlock" and "Strontium Dog," started to grow on me. Even the lamer stuff had its charms--"Harry Twenty on the High Rock" was a by-the-numbers defiant-prisoner story that just happened to be set in outer space, but it had some nice art from Alan Davis. ("Sláine" never did much for me--somebody got sword-and-sorcery in my SF comic!--but I grudgingly accepted it.) And "Judge Dredd," usually written collaboratively by John Wagner and Alan Grant in those days, was always a treat. The setting was much sharper satire of American culture than I noticed at the time, and their Dredd was a fascinating character: a despicable hero, unutterably brave and devoted to his city but also an inhuman fascist.

In retrospect, 2000 A.D. had probably peaked by around 1987 or so, but it didn't decline quickly--there was Grant Morrison and Steve Yeowell's "Zenith," some really nice Simon Bisley art on the still-not-my-thing "Sláine," amusing weirdness like Peter Milligan and Jamie Hewlett's "Hewligan's Haircut," Garth Ennis and Mark Millar cutting their teeth. And Dredd, semper Dredd. By '92, there were signs of decline, like a Moore-less sequel to "Skizz" and updated callbacks to not-exactly-thrilling early series like "Flesh"; by the mid-'90s, I realized that it had been a good long while since there'd been a new series I'd really liked, but Dredd--once again written by John Wagner--and the occasional Morrison/Millar serials were good enough to keep me seeking out the series as it showed up in the U.S. (usually in clumps of four or five weekly issues at a time).

I finally stopped buying it a few years later--Dredd usually still delivered the goods, but the now-full-color-and-glossy 2000 A.D. Weekly had gotten awfully expensive in the U.S., and the "Nikolai Dante" and "Sinister Dexter" serials kept going and going and going and never caught my interest. But I still check in every year or so, when they published a special issue. And when the Complete Judge Dredd books started appearing, I snapped them up--the first few years' worth are pretty dodgy, but after that, they really hold up.

This brings us to Prog 2008, published last week--not the 2008th issue (this week's issue will be Prog 1567), but the end-of-2007 special. It's 100 pages long, with a bunch of features, but what's particularly interesting about it is that it's the first issue that Clickwheel is offering for sale as a downloadable PDF; each issue will be available for download a week after it comes out. Which is to say: it's in a time-frame and a format more sensible than any of the major American comics companies have yet offered.

The lead story is a Dredd Christmas special, written by Wagner (who's been writing the series on and off for the last few years), and it's built around a character moment that doesn't quite scan to me, since I haven't been following Dredd lately--but at least it makes me want to find out why it's so important "to put the mutant question to another vote." Beyond that, there's the first episode of something called "Shakara the Defiant," which has rich, intriguing art by Henry Flint (entirely brown, black and white, except for a few flashes of bright color), and a totally incoherent story; the first episode of "Kingdom: The Promised Land," which I should've given up on as soon as I saw that the post-apocalyptic barbarian hero who looks like Cable is called "Gene the Hackman"; a pretty but dull Nikolai Dante quickie; a beautifully rendered (by D'Israeli) black-and-white piece called "Stickleback: England's Glory" whose plot I might have found comprehensible if I'd read earlier installments; a Sinister Dexter one-off, arguably a little too conventionally nicely drawn for its jokey tone, that's effectively about what a one-note gun-for-hire cliché that whole series is; and an episode of another series that's apparently been running for a bit, "Caballistics, Inc.," that has the look of old-school 2KAD high-contrast black-and-white, but takes ten pages to accomplish what would once have been done in four. Finally, there's a Strontium Dog story, by Wagner and Carlos Ezquerra (with wretched computer coloring); it's fine, and I always like seing Ezquerra's work--he's been drawing for 2000 A.D. since the beginning--but Strontium Dog never had a sense of forward motion like Judge Dredd, and it's an exercise in nostalgia at this point.

So is a lot of the non-story material this issue. A few pages are devoted to "Great Moments in Thrill-Power," new illustrations of memorable bits from the past: the apparent suicide of Dredd from #262, the Angel Gang from #158, a nice Bryan Talbot drawing for the Nemesis serial "The Gothic Empire" from #387-406. There's a feature where fans are asked for their favorite 2000 A.D. covers. They name progs 5, 85, 112, 216, 230, 406, 469, 473, 620, 669, 686 and 883--most of them in that 1981-1990 sweet spot, none after 1994. (Also worth noting, on 2000 A.D.'s own site: the list of readers' twenty highest-ranked stories from the history of the series. Aside from three Wagner-written Judge Dredd serials, they're all pre-1993.) In some sense, it's kind of nice to know that other people agree with my sense of 2000 A.D.'s golden age, but it's depressing to think that the last 15 years' worth have produced so little of note.

The art in Prog 2008 is better than it's been the last few times I've picked up an issue--in particular, I'm going to be looking for more of Henry Flint's work (his Omega Men series wasn't nearly this cool-looking)--and reading the Dredd story made me want to catch up on the last few years' worth of Wagner's stories, at least. But I can't give this more than an Eh, because there's nothing else I want to keep reading--the delicious hypercompression and barbed comedy I associate with vintage 2000 A.D. isn't there any more. Tweaking them for their title isn't a new joke, but the fact that they're stuck with it suggests what's gone wrong: their aesthetic once implied the looming future, and now it's stuck in a past that's still sort of close but getting farther away, week by week.

Arriving 12/19/2008

The last shipping week before Christmas.... 2000 AD #1565 2000 AD #1566 ANGEL AFTER THE FALL #2 ARCHIE DIGEST #240 ARMY @ LOVE #10 AVENGERS CLASSIC #7 AWAKENING #3 (OF 10) BATMAN AND THE OUTSIDERS #3 BETTY & VERONICA #232 BIRDS OF PREY #113 CABLE DEADPOOL #48 CAPTAIN AMERICA CHOSEN #5 (OF 6) CATWOMAN #74 CHECKMATE #21 CIRCLE #2 COUNTDOWN ARENA #3 (OF 4) COUNTDOWN RAY PALMER SUPERWOMAN BATWOMAN #1 COUNTDOWN SPECIAL THE ATOM 80 PAGE GIANT #2 (OF 2) COUNTDOWN TO FINAL CRISIS 19 CRYPTICS #3 DETECTIVE COMICS #839 (GHUL) DOCTOR WHO CLASSICS #1 EX MACHINA #33 EXILES #100 FOOLKILLER #3 (OF 5) GLISTER #3 GRENDEL BEHOLD THE DEVIL #2 (OF 8) HERO BY NIGHT ONGOING #1 HOPE FALLS #2 (OF 5) IMMORTAL IRON FIST #11 INCREDIBLE HULK #112 IRON MAN ENTER MANDARIN #4 (OF 6) JUSTICE LEAGUE OF AMERICA #16 KABUKI #9 LEGION OF SUPER HEROES IN THE 31ST CENTURY #9 LONG COUNT #1 (OF 6) MADAME MIRAGE #4 MARVEL ADVENTURES AVENGERS #19 MARVEL ADVENTURES FANTASTIC FOUR #31 MARVEL HOLIDAY SPECIAL MARVEL ILLUSTRATED ILIAD #1 (OF 8) METAMORPHO YEAR ONE #6 (OF 6) MIGHTY AVENGERS #6 CWI NEW TALES OF OLD PALOMAR #3 NEW X-MEN #45 MC NICOLAS CAGES VOODOO CHILD TEMPLESMITH COVER #6 PAINKILLER JANE #4 PRIMORDIA #2 (OF 3) PROGRAMME #6 (OF 12) RED SONJA #28 REDBALL 6 #1 REX MUNDI DH ED #9 ROBERT E HOWARDS CONAN FROST GIANTS DAUGHTER ONE SHOT ROBOTIKA FOR A FEW RUBLES MORE #1 (OF 4) SAVAGE TALES #5 SCOOBY DOO #127 SCREAM #2 (OF 4) SHADOWPACT #20 SHE-HULK 2 #24 SHIRTLIFTER #1 (A) SHOJO BEAT JAN 08 #801 SIMPSONS COMICS #137 SOME NEW KIND OF SLAUGHTER #1 (OF 4) SONIC THE HEDGEHOG #183 SPECIAL FORCES #2 (OF 6) STAR TREK ALIENS SPOTLIGHT ORIONS STAR TREK YEAR FOUR #5 STAR WARS DARK TIMES #7 SUPERMAN #671 SUPERMAN BATMAN #44 TERROR INC #4 (OF 5) THE ORDER #6 THICKER THAN BLOOD #1 (OF 3) (RES) ULTIMATE X-MEN #89 UMBRELLA ACADEMY APOCALYPSE SUITE #4 (OF 6) WHAT IF CIVIL WAR WOLVERINE FIREBREAK ONE SHOT WOLVERINE ORIGINS #20 WORLD OF WARCRAFT #2 WORLD WAR HULK WARBOUND #1 (OF 5) WWH X-MEN FIRST CLASS VOL 2 #6

Books / Mags / Stuff ACTION PHILOSOPHERS VOL 3 GIANT SIZED THING TP ALIENS OMNIBUS VOL 2 TP ALTER EGO #74 CINEFEX #112 DEC 2007 CLASSIC MARVEL FIGURINE COLL MAG #10 DR DOOM CLASSIC MARVEL FIGURINE COLL MAG #54 NOVA CLASSIC MARVEL FIGURINE COLL MAG #55 SCARLET WITCH CLASSIC MARVEL FIGURINE COLL MAG SPECIAL APOCALYPSE COMICS BUYERS GUIDE FEB 2008 #1638 COMPLETE CLIVE BARKERS GREAT AND SECRET SHOW TP DREAMING VOL 3 GN (OF 3) DRIFTING CLASSROOM VOL 9 TP FAIRY DREAMS & WET MEMORIES (O/A) (A) GOLGO 13 VOL 12 GN HELLBLAZER BLOODLINES TP ILLUSTRATION MAGAZINE #20 LEGION OF SUPER HEROES AN EYE FOR AN EYE TP MMW RAWHIDE KID HC VOL 02 MUNDENS BAR VOL 1 TP MY SISTER MY DOUBLE WHERES BETTY GN (RES) (A) NAOKI URASAWAS MONSTER VOL 12 TP NYMPHOS REVENGE (O/A) (A) OTHER SIDE O/T MIRROR VOL 1 GN PLASTICLAND HC SFX #164 SIZZLE #36 (A) SLEEPY TRUTH VOL 1 GN SPECTRE TALES OF THE UNEXPECTED TP STAR WARS CLONE WARS ADVENTURES VOL 10 TP TALES OF THE MULTIVERSE BATMAN VAMPIRE TP TRANCEPTOR BOOK TWO IRON GAUGE PART 1 GN (A) ULTIMATE FANTASTIC FOUR TP VOL 09 SILVER SURFER UZUMAKI VOL 2 (2ND EDITION) GN VIDEO WATCHDOG #135 WALKING DEAD VOL 3 HC WRITE NOW #17 X-FACTOR PREM HC HEART OF ICE X-MEN TP BLINDED BY THE LIGHT X-MEN TP VOL 01 COMPLETE ONSLAUGHT EPIC

What looks good to YOU?

-B

Diana Goes Digital #1: Baby Remember My Name

What better way to kick off this series than by featuring a webcomic about webcomics? Kristofer Straub's CHECKERBOARD NIGHTMARE lays it all out in the very first strip (which doubles as a cast page): Chex is a cartoon character obsessed with webcomics. He wants to go all the way to the top without investing any long-term effort or talent. Since this shake-and-bake strategy brought about the Great Boy Band Epidemic of the early '00s, it's hard to argue with his logic. Unfortunately for Chex, all he's got going for him is a short attention span and a knack for plagarism. Fortunately for us, that translates into a brilliant comedy that follows our hero's hilarious schemes.

CHECKERBOARD NIGHTMARE has a lot going for it: it's based on a simple four-panel formula where the first three panels set up the punchline and the fourth panel delivers, and this runs on a daily basis for five years, but even Straub's most repetitive gags (ie: Vaporware's choking fetish) never cross that line where they stop being funny. His style of humor is sophisticated without being exclusive, and that's important to me as a reader because I don't see the funny in fart/poop jokes, but the other end of the spectrum can come off as horribly pretentious.

I think the key to Straub's success, the reason why CHECKERBOARD NIGHTMARE is so entertaining, is his understanding of the principles of balance: just when you think you're getting tired of the done-in-one jokes, a whole storyline pops up about Chex's #1 Fan (there is no #2 Fan), or a send-up of cop-based action series, or a glimpse of Dot's ill-fated singing career. And not to spoil the ending, but let's just say Straub makes an astonishing use of continuity during the series' climax.

This strip is also unique in that, while it heaps satire on specific webcomics as well as the conventions of the medium itself, it's also a fairly educational tool. It's part of the strip's duality, a rather clever trick Straub is playing: every strategy or gimmick Chex fails to appropriate has succeeded elsewhere, whether it's using insult humor (SOMETHING POSITIVE), joining a popular webcomic group (Keenspot, Graphic Smash, etc.) or using a "safe format" to attract wider demographics (GARFIELD). These tactics don't work for Chex, largely because he misunderstands why they're supposed to work (and that, in turn, goes to the core of the character's comedic tendencies), but they're the foundations of many other popular series.

So in reading this EXCELLENT series, not only do you come away with a smile, you might actually learn a few things about webcomics too.

A few technical notes to wrap things up: the main CHECKERBOARD NIGHTMARE series ran from November 10, 2000 to November 11, 2005. Though Straub released a few sporadic strips after the big wrap-up, they were mostly topical done-in-one gags. According to the FAQ, the series has no regular update schedule - prior to its most recent August 31 update, the series was last updated September 1, 2006. Straub has since moved on to STARSLIP CRISIS, another EXCELLENT webcomic I'll probably be reviewing at a later date. The archive is conveniently ordered both chronologically and by storyline, making for easy navigation. The strip is primarily in black-and-white, though Straub switched to color during its final year.

Remember Brevity: Jeff Tries to Jam in A Best Of/Shopping Lists.

I like "best of" lists, particularly before the holidays when people have a bit of cash and trying to figure out what to get loved ones. So I'm gonna do one even though (a) I've been more than a little out of the loop since I left the store in May; (b) my brain is still like well-chewed taffy after writing this week's reviews; and (c) my tech karma just took a massive hit, with my external hard drive unresponsive, my alphasmart wiped, and my image search for book covers (because everyone loves images) hit a snag when a page tried to install a fuckin' trojan horse on my laptop. (Oh, and what's up with our sidebar?) So I'll try to make this as quick and coherent--and as non-crabby--as possible for all our sakes. Sorry about the lack of graphics. Maybe next year, provided my laptop isn't too busy sending out Jamaican porn spam. In sloppy alpha order:

AMERICAN ELF VOL. 2: These two years of James Kochalka's cartoon diaries may be so brightly colored they'll make your eyes water, but they're also funny, sweet and profane. I hope we continue to get book collections of these even though Kochalka's cartoon vault is now open online.

AZUMANGA DAIOH OMNIBUS: I read and loved all four volumes of Kiyohiko Azuma's comic strip tales of a batch of high school girls, and hope this collection of the four volumes finds all the new readers the series well deserves. ADV Manga didn't really put themselves out throwing this omnibus together--the translation notes from vols. 3 and 4 don't reflect the new pagination, for example--but the price break and convenience of having them all in one spot still make it a great buy. Plus, it's an excuse to re-read everything all over again, which I did, and I enjoyed them just as much the second time around.

LEAGUE OF EXTRAORDINARY GENTLEMEN BLACK DOSSIER: Black Dossier probably suffers by dint of authorial over-ambition, publisher politics, and audience expectation, but it's still a helluva book. Even though it failed to move me emotionally, I frequently took delight in the clever formalistic shenanigans, and Kevin O'Neill does landmark work. Plus, you know, a Tijuana Bible version of Orwell's 1984--how can you knock that?

BUFFY SEASON EIGHT VOL. 1 TPB: Joss Whedon brings the Buffyverse back for a TV season on paper, and it's a delight for those of us who still carry tremendous affection for the characters. While I worry the "unlimited budget" of comics may keep Whedon away from the limitations on TV he ably turned into strengths, or that the work will get farmed out the more other projects occupy Whedon's time, the first storyline was a tremendous amount of fun on its own, and a great gift for a Buffy fan (if you can find one that doesn't already have this, of course).

CRECY: I think this may be in the top five things Ellis has ever done, if not the top three--a dark, smart, rowdy educational history lesson where the author's predilection for technical knowledge and street-smart narrators meshes perfectly in showing us the battle of Crecy and its impact on how cultures make war. It's as perfectly executed as it is conceived, tremendously engaging and deeply enjoyable. Great stuff.

CRIMINAL: COWARD and CRIMINAL: LAWLESS: Ed Brubaker and Sean Phillips produce two exceptionally strong stories that nail the grit, seedy glamor and understated desp all great crime stories have. Phillips' extraordinary knack for visual characterization enhances Brubaker's ability to bring exactly the right amount of information to a scene; I can't think of a current writer-artist team who play to each other's strengths nearly as well as these two.

DR. 13: ARCHITECTURE & MORTALITY TPB: Brian Azzarello and Cliff Chiang's playful metafiction tackles current comic book policies, the nature of belief and disbelief, and is a gorgeous-looking repudiation of what superhero books can and cannot do. It'll make you think, but it'll also make you laugh--a lot.

DRIFTING CLASSROOM: Kazuo Umezu's manga classic about an elementary school transported to a hostile dimension is bracing in its bleakness, touching in its melodrama, and masterful in its cartooning. It is also, in the very best sense, ape-shit crazy. Imagine if Lost starred the Little Rascals and somebody was dying or suffering gruesomely every fifteen minutes, and you get a slight idea of Drifting Classroom's ghastly, loopy charms.

EXIT WOUNDS: Rutu Modan's extraordinary graphic novel about a young man in Israel trying to discover the fate of his father is still the book of the year for me. The cartooning is great--detailed and evocative and open--but the writing is extraordinary, deepening the characters and the situations on every page. I really loved this book.

FLOWER OF LIFE, VOLS. 1-3: Fumi Yoshinaga's witty story of high school students and manga fans is always moving in directions you won't expect, but, really, it's the mix of light comedy and deep characterization I find so compelling. Like Yotsuba&! or Azumanga Daioh, this stuff makes me happy when I read it--it's heartwarming, which is something I'd never thought I'd enjoy in my reading material, but when it's done as well it is here, I'm helpless to resist.

FOURTH WORLD OMNIBUS, VOLS 1-3: Near-masterpieces of presentation, these collections of Jack Kirby's classic Fourth World material choose to reprint the work in order of publication. And while that has its drawbacks, particularly in the Volume Two where an extended storyline in The Forever People loses momentum as issues are spaced eighty pages apart, it pays off in Volume Three where Kirby begins to pull the threads of his stories together, and brilliant sequence after brilliant sequence begin to follow each after the next. Stunning.

KAMANDI ARCHIVES VOL. 2: In fact, reading the second volume of the Fourth World Omnibus, Marvel's Devil Dinosaur collection and this second volume reprinting Kirby's Kamandi stories in a row rendered all other comics completely uninteresting for about two weeks there. Whereas part of the delight of the Fourth World books is seeing how someone as distinctive and as regimented as Kirby was during that period still brings subtly different rhythms to each book, Kamandi entertains because it is constantly moving, keeping the title character (and the readers) from one crazy situation to the next. As far as I know, it's the closest Kirby ever got to the breakneck pacing of the great newspaper strips, and it makes for an intoxicating read. I really hope DC gets around to collecting all of these.

KING CITY VOL. 1 TPB: Speaking of intoxicating reads, King City by Brandon Scott Graham is, like Kirby's work, fast-paced and jammed with ideas, and unmistakably the work of a single idiosyncratic creator. It's deeply, deeply goofy, more than a little cocksure, and lord only knows when we'll see Volume 2, but this book reminded me of the first Scott Pilgrim book in its ability to take disparate influences and effortlessly marry 'em. I was so impressed with this book, I bought three copies to give to friends and lend out.

MISERY LOVES COMEDY HC: Somehow, by compiling the first three issues of Schizo--letter pages and all--under one cover and including an introduction from his therapist, Brunetti made me look at his comics in a new light. I already thought they were brilliant--Brunetti embodies every cliche of the unhappy indie cartoonist and transcends them through talent and fearlessness--but here they seem even more impressive, a radically brave act of self-expression. Plus, it's all funnier than hell.

MONSTER: Naoki Urasawa's sprawling suspense story is a deeply satisfying page-turner. Kinda reminds me of Dickens in its sheer narrative drive, and Urasawa's cartooning also has a love of expressive caricature. These can't come out fast enough for me.

PARASYTE VOLS. 1 AND 2: The first two volumes of Hitoshi Iwaaki's Parasyte remind me of both DC's Focus line and Marvel's Ultimate Spider-Man as a teen gains great power via the alien creature that's replaced his right arm. It might be a good book for superhero fans looking to branch out; it's certainly a great book for those of us who already have.

THE PROFESSOR'S DAUGHTER: Joann Sfar and Emmanuel Guibert's turn of the century farce about an animated mummy king on the lam with the professor's daughter is everything you'd want in a graphic novel--funny, action-packed, beautiful and surprisingly moving.

SCOTT PILGRIM GETS IT TOGETHER: The fourth volume in the series, and arguably the strongest since the first. Creator Bryan Lee O'Malley gets it together even more than Scott, taking his storytelling and his cartooning to a new level, and giving us a perfectly paced and satisfying book.

ANYTHING BY TEZUKA PUBLISHED BY VERTICAL: In the space of a week and a half, I read Apollo's Song, Ode to Kirihito and MW, and was dumbstruck by Osamu Tezuka's utter genius. MW is a crazed crime novel in which a homosexual crossdressing crime lord matches wits with the priest who is his lover with the fate of the human race at stake; Apollo's Song is a psychedelic coming of age novel in which a potential psychopath is taught the power of love thanks to cross space/time scenarios, and Ode to Kirihito (published late last year) is a surreal world-spanning medical thriller that reads a little bit like if Jodorowsky had directed a Dr. Kildare movie after Dostoyevsky did a pass on the script. They're all brilliant and insane, buoyed up by Tezuka's wide-ranging mastery of the cartoon medium and open-armed embrace of melodramatic directness. I enjoyed Ode to Kirihito the most, but I loved all of them. I guess I'm finally ready to tackle Buddha.

YOTSUBA&! VOLS. 4 AND 5: Like Azumanga Daioh and Flower of Life, a light comedy I find both heartwarming, well-observed, and mostly perfectly timed. I never thought I'd champion a cute kid comic book, but Yotsuba&! has exactly the right amount of cute, avoiding the all-too-standard saccharine crud that usually comes with it.

STUFF NOT ON THE LIST BECAUSE I (STILL) HAVEN'T READ IT: Alice in Sunderland, Pulphope, other stuff I'm sure you'll point out.

STUFF I REALLY ENJOYED THAT DIDN'T MAKE THE LIST BECAUSE I WAS EITHER TOO LAZY OR THERE WERE MITIGATING CIRCUMSTANCES: Jason Shiga's Bookhunter (brilliant but a bit pricey for me); Rick Veitch's Army At Love Vol. 1 (enjoyable but uneven); Empowered Vol. 1 (I thought Vol. 2 was disappointing enough to taint Vol. 1 for me); Iron Man: Hypervelocity TPB (great fun in the singles; haven't checked to see if it holds up in the trades); The Escapists HC (ditto); Devil Dinosaur Omnibus (too pricey); JoJo's Bizarre Adventure (not for everyone; haven't I mentioned enough manga?); Brubaker's Captain America and Daredevil TPBs (I'm behind); Sgt. Frog (not enough volumes this year); Beck Mongolian Chop Squad (wait between volumes hurts the pacing; otherwise brilliant); Fart Party; probably many others I'm forgetting.

Anything that came out this year (in trade format) I missed?

Second Round: Jeff Tackles the 12/12 Books (Part 2 of 2, as it turns out...)

Okay, let's finish this puppy up... HATE ANNUAL #7: I'm probably being too meta about this, but I thought it was funny that the Buddy Bradley story is all about he and Jay running dueling junkyards and battling over potentially valuable scrap metal, and this issue seems, like the last few Hate Annuals, like a collection of Bagge's odd & ends from which he's trying to get a little more cash. (Scrap, in other words.) I felt weirdly nostalgic flipping through this issue overall, with pieces like Bagge's comparison of Seattle to New York being the kind of short, funny pieces all indy cartoonists used to do, and now it seems like only Bagge (and Crumb, I guess) is still putting out there. It's really not fair to Bagge because I haven't followed his career closely at all and maybe he's got some awesome advertising or reporting gigs lined up, but he feels like he's fallen between the cracks as the indy scene has moved into its more literary phase and that's a damned shame. If nothing else, that back page shows Bagge could do one helluva Dick Cheney graphic novel bio. I'd give this a high EH--if I could've gotten into the Bat Boy strips this time around, I probably could ignore the price point and go higher--but I do sort of worry Bagge isn't living up to his potential and/or that his time has passed.

LOVELESS #21: I picked this up, along with the other Vertigo titles this week, to see if I could make some snappy generalizations about where this line was at and maybe why sales have been moribund. Since I don't follow the online news boards and no longer read Previews, I thought I might work as a relatively good replica of a casual reader, the kind that apparently aren't picking up Vertigo singles currently.

So. Like DMZ, I haven't followed this book in quite a while; unlike DMZ, I don't think I ever made it past issue #3 of this title. And I can't really critique this issue, which is clearly the last part of a storyline, any more than I could critique a movie after walking in on its last 20 minutes. But it's worth noting I finished this and assumed it was the final issue of the book altogether.

I know Hibbs has put forward a pretty good argument about Vertigo training readers to wait for the trade, but I think maybe each title might benefit as well from a little bit of marketing TLC in its own pages. If I was a new reader and picked up this issue of Loveless and concluded it was the final issue, you'd think chances are good I would be less likely to pick up the next issue since I wouldn't be looking for it. Alternately, maybe if I picked up this issue cold and was intrigued by it to pick up the trade, it might be a good idea to let me know when it's coming out, or what trades are already out. Here, despite every internal ad (except for the half pager for the Full Sail School of Animation) page in this issue being for either Zuda or a Vertigo title, there's not one scrap of information about Loveless other than the last page of the story that says "Conclusion" at the bottom in big letters.

This, then, is my humble proposal: each Vertigo title should have its own bulletin page, which would tell you which trades are currently available (so the reader knows where to start), an ad for the new trade if you're picking up the last issue of a storyline, a next issue blurb, and maybe a quick marketing blurb for the series or the storyline.

I doubt Vertigo will actually do this, mind you, and if pressed, would probably say something like, "B-b-but, The Internet!" Or, "B-b-but the reader can just walk up to the counter guy of the comic store at which they're flipping through the issue, and ask them which trades are in stock." And maybe they're right, but I think a publishing line--particularly one like Vertigo where the majority of its monthly issues are chapters in larger storylines--should make it as easy as possible for readers to know where they stand with any title they're picking up.

Okay, end of rant. NO RATING, but based on the explosions and the imagery (who doesn't love a bride with a gun in her bouquet?) seemed like it could be at least OK.

NEW AVENGERS #37: Man, Leinil Yu seems over-extended and burnt out this issue, precisely at the time Bendis decides it's time to razzle-dazzle everyone with a full-issue fight scene between fourteen-plus characters (plus illusions, plus bystanders): if it wasn't for the colorist, I don't think the middle pages would've had any sense of movement or order to them at all. And Bendis obviously tried to give the fights a sense of ebb and flow with some pages reading nothing more than "Agh!" "Ha!" "Oof!" and some pages deliberately jammed with everyone talking at once, which also helped give things a sense of momentum. I wasn't razzle-dazzled but I was entertained, and the opening and closing sections with The Wrecker helped this issue seem like more than just all middle, so I'm gonna with GOOD, even though really the art and some of those "Ha!" "Oof!" "What?" "Yes." pages really make an OK rating the more sensible decision. But I enjoyed it, so there ya go.

NIGHTWING #139: I'm amazed I forgave Fabian Nicieza the inept use of the tired Mastercard meme on page three ("Following Tim Drake and Batman's son Damian from Gotham City to Ra's al Ghul hideout in Tibet: easy. Realizing that maybe Tim has been seduced by Ra's into joing the dark(er) side: costly. Having to fight the brother I came to rescue: priceless." Honestly, Fabian, what the fuck?), but I did. It's obvious everyone involved is making the best of a bad situation that entails Robin and Nightwing fighting because that's what it says on the editorial whiteboard. So the characters spend half the time half-heartedly laying the groundwork for why they should be fighting (even though it doesn't make any sense with unbelievable amounts of horseshit like, "You can't bring back one if you're not willing to bring back everyone." (Huh?) "And you can't bring back everyone so... don't start with one." (Wha?) "But in that case--since you know you can't stop all crime...then why bother stopping any at all?" (???)) and half the time half-heartedly fighting, and none of it is really relevant to the main thrust of the crossover whatsoever. Knowing that at least the creative team is trying bumps this up to AWFUL for me, but it's a shame how frequently these Bat-Family crossover events seem to suggest "Hey, we don't give a shit about this title except how it affects Batman and neither should you." Feh.

NOVA #9: Didn't read last issue, so it's probably not surprising this issue felt off-balance to me but a dicey writing decision (the issue's big bad is a cosmic entity sealed in a massive space coffin) made worse by a worse art decision (said coffin isn't even shown completely, so Nova's big dramatic struggle is essentially him walking over to what looks like an electrified wall and touching it) makes me think even people following the title might be incredibly underwhelmed. There's a mix of fun and big ideas (who couldn't love a telepathic Russian dog who's security chief for a research station built into a severed Celestial head?), as well as popular sci-fi tropes (Nova's larger battle is with what I guess are Borg analogues which seems really dull to me but probably pushes somebody's fanboy buttons), but the execution for this issue at least knocked it down to a very low OK for me. I'm curious if this issue is an anomaly in that regard or not.

PUNISHER WAR JOURNAL #14: I don't know. It's got one good hook (Kraven has decided to start hunting and caging the Marvel Universe's almost infinite number of animal based characters) but in getting it, we have characters written at odds with their earlier appearances (there goes all that heavy duty Mary Sue-ing Ron Zimmerman did on Kraven's son; and I know I'm one of the last people to take the Mandrill seriously but it's a shame he talks like your average "bros before hos" frat boy now), characters/concepts that have been around the Marvel Universe for close to forty years destroyed on a whim (so long, Aragorn!) and a title character that appears for less than half the book (10 out of 22 pages). Writer Matt Fraction has done work I've really enjoyed elsewhere, but here he's just Frank Tieri with a better sense of humor and a deeper back issue collection. I know I've got my fanboy dander up, but I thought this was seriously sub-EH.

SCALPED #12: Luckily for me, a great jumping on issue as it's both (kind of) a done-in-one and a deliberate introduction to the characters, plot and themes of the series. What's weird is I'm normally a big fan of ultra-bleak noir stories (and this series is ultra-bleak) but this one is strangely off-putting and I don't know why. Maybe my liberal white guilt makes it really hard for me to enjoy nihilistic hijinks at the expense of a devastated culture? Although I've enjoyed other works--the movie Deep Cover comes to mind--where, as here, the undercover agent angle is used as a metaphor for the conflict of assimilation in people of color.

I don't know. This is clearly GOOD material--the writing, the art, the hook--but I honestly didn't enjoy it and am unlikely to pick up the next issue. So for me, personally, it's an EH. Considering this stuff is right up my alley normally, I'm not sure what the problem is, but if you like a good, gritty crime thriller, you should assume you won't have the same problem and check it out.

SPIDER-MAN FAMILY #6: The cover--Frog Thor on top of Spidey's head next to the phrase "What would you do if you only had One More Frog!?"--couldn't make it clearer we're in for wacky hijinks this issue but, unfortunately, I found them deeply sub-wack. Chris Eliopoulos' title story is a very sweet mash note to Simonson's "Thor as frog story" (with a much-appreciated intro page that explains the story and even tells you in which trade you can find it). However, stripped of Eliopoulos' usual light mockery, the story has no real laughs, some bad story shortcuts, and seemed a lot more fun to create than it was to read. Following that, there's a story by Tom "Belland" where Spidey catsits Zabu that seems more than a little forced (not only that Spider-Man has to catsit Zabu, but that Spidey is able to work out Zabu's emotional problems(?) and solve them by taking Zabu to a museum to see his stuffed ancestors(!)), two badly reproduced reprints, and a Spider-Man J story that leads me to further suspect Marvel is bullshitting everyone about the material being genuine material originally published in Japan. Overall, a sadly underwhelming issue, which not even Johnny Storm being dressed as a gay rodeo clown (in the Marvel Team-Up reprint) can save. Sub-EH.

STREETS OF GLORY #3: Mike Wolfer's art usually comes off as cluttered and chaotic to me, and his faces almost always seem unevoactive and off, like mannequin faces. But even if John Severin had been on art chores here, Ennis' all-middle of an issue would've left me pretty cold--most of this issue is people telling each other about the past, with a brief flash-forward to point out the entire story is something somebody is telling someone else, with a bit of manufactured conflict and a flash of blood and violence at the end. Still, the art knocks it down to sub-EH for me, and I can't imagine I'll bother looking for next issue. Maybe Ennis is better bringing what interests him about Westerns into his work rather than just doing Westerns? I dunno.

STORMWATCH ARMAGEDDON #1: I've heard good things about the previous Stormwatch series (from Johanna, I think?) so I thought I'd give it a try, but this issue was far from what you'd call a "jumping-on" issue. Operative John Doran is brought into the future by Wildcats character Void to discover what the cause of a coming cataclysm. Doran then goes on to discover one panel of information about what caused the cataclysm, and fifteen pages about what happened to him and the rest of his teammates. It's kind of like "Days of Future Past" if Kitty had ended up in the future and then proceeded to do nothing but go, "But what about Cyclops? What happened to him? Uh-huh. And what happened to Professor X again? Huh. And Beast?" I think even if I was a regular reader of the title, I'd find this underwhelming in every way. AWFUL.

SUPERMAN CONFIDENTIAL #10: Good news, everybody! DC's got an inventory issue it has got to get out of its vault and it wants you to pay $2.99 for it! I assume it's an inventory story, anyway, since it has The Forever People, Darkseid, Mantis, Infinity-Man and Jimmy Olsen but doesn't even try to pretend to reference Countdown, and doesn't serve any purpose whatsoever except to throw a bunch of characters into combat for eighteen pages without explaining who they are and what relation they have to each other. And Superman seems weirdly out of character as well, saying stuff like "What I said to the others goes double for you. Get out of Metropolis." and "That your best shot?" Considering this is by the guys who wrote the much-better Nova this week, I'm assuming something went seriously wrong here, and you know, God bless. Just don't ask me (or you) to pay for it. CRAP.

TALES OF THE SINESTRO CORPS ION #1: After enjoying Green Lantern #25 as much as I did, I found this tremendously unsatisfying. I mean, it does explain what's going on to the first-time reader and I do give it credit for that, but when each sequence (Kyle with the Guardians, Kyle and Sodam Yat, Nero and Kyle) each requires at least a full page of exposition, maybe there's something to be said for putting the pedal to the metal and dazzling us all with crazy shit. Also, the artist and/or colorist kinda blew the point of the big fight sequence--it took me a second read to figure out that Ion had taken Nero's creatures and converted them into his own. (And I only bothered because Marz, in true "explain everything in case the artist fucks it up" craftsman, explained it after I missed it.) Finally, the title makes me think this entire issue was just a solicitation fake-out so that people trying to glean the fallout of the Sinestro War from future solicits were going to be outfoxed. If so, is that the future of the direct market? A cold war between the Big Two and retailers & readers? Jeezis, I hope not. AWFUL.

UN-MEN #5: First issue I've read of this and the conclusion, I guess, of the introductory arc. It didn't do much for me, seeming both past its prime (are people still trying to get cash from the nouveau-freakshow movement?) and extraordinarily tepid (just about every third link on Warren Ellis' website is more outlandish than the stuff portrayed here) with only Tomer Hanuka's cover providing any kind of garish zing whatsoever. I guess it's great editor Jonathan Vankin could get his writing partner a steady gig, but I can't imagine this sub-EH material is gonna be the next Y: The Last Man.

WALKING DEAD #45: I like that everyone including the bad guy is running around in a panic with only the most half-assed of plans to see them through, but that's precisely when, according to zombie movie law, brains should start getting eaten. Maybe I'm being premature here, but even as the last few issues have heightened the conflict between the two groups of humans, the zombie factor has been shunted to the side. I hope that's because Kirkman wants us to forget about them and have 'em cause holy hell in the next issue or two, but it feels a bit like he's got his hands full with all the characters and their motivations at play. A highly GOOD issue, though, and I'm looking forward to the next.

WOLVERINE #60: That weird and gross Arthur Suydam cover--where Wolverine looks as surprised to be shown driving his claws through some dude's head as I am to be seeing it--doesn't really convey the warmed-over material herein. (I know I don't follow the character that closely, but does Wolverine ever end up in Japan and it doesn't end up entailing his former fiance and/or her family? And ninjas?) Oh sure, Wolverine fights ninjas in a Japanese toy store, and if Geoff Darrow had been drawing that, it would've been aces, but Chaykin's well past the point of showing off and uses the minimum amount of detail (and a shitload of diagonal composition) to pull us through. I can't really blame the guy--Chaykin, like Bagge, is a guy who seems to have fallen between the cracks for reasons I can't even fathom--but it doesn't make the book any less EH.

WONDER WOMAN #15: Very charming, I thought. I've always liked Wonder Woman as a warrior strong enough to be compassionate (remember when she used to take her enemies off to be rehabilitated through some light spanking and B&D?), and the mix of both multiple pantheons and gaudy pulp stuff here (nazis, talking gorillas) move the character away a bit from the Greek mythos I've found so stifling since WW's reinvention by Perez. The intro piece may be a bit clunky, and I was bit disappointed that out of an entire menagerie of imaginary animals, the nazis get attacked by what's either Kang or Kodos, but yeah, pretty GOOD stuff. I'd like to see more.

CRAWL SPACE XXXOMBIES #2: Finally, thanks to my poor alphabetization skills, we've got this little number which is rich in high concept (Boogie Nights of the Living Dead, basically), has all the sick, gaudy thrills Un-Men wishes it had, and has neither a sympathetic character nor a remote resemblance to reality anywhere to be found. It's OK, but, being as I'm one of those guys who preferred Death Proof to Planet Terror, not really my thing.

PICK OF THE WEEK: Gotta go with GREEN LANTERN #25--a really remarkable piece of heady, straight-up, continuity-rich, superhero whoop-ass.

PICK OF THE WEAK: COUNTDOWN ARENA #2, I guess, although the "comic book as toxic waste dump" approach of SUPERMAN CONFIDENTIAL #10 wasn't any great shakes, either.

TRADE PICK: I forgot to do this last week, which is a shame since there were a ton of contenders. (I would've gone with BECK VOL. 10, the crazy-ass BATMAN SUPERMAN SAGA OF THE SUPER SONS TPB, and the second POPEYE hardcover). This week, though, I'd go with Brubaker and Phillips' exceptional second trade from Criminal, LAWLESS. As with the previous arc, the art was luscious and the story satisfying, but I found the narrative tone and structure particularly exceptional. I hope it goes on to sell a bajillion copies.

NEXT WEEK: Maybe the whole "brevity is the soul of wit" thing will sink in!

Second Round: Jeff Tackles the 12/12 Books (Part 1 of 3, maybe?)

Last week, after reviewing 35 books, I swore I wasn't going to do that to myself again. So yesterday, I pulled the books off the rack, did a count before handing them to Hibbs, and realized I had 30. I started flipping through them, having already weeded out stuff of which there were two copies or less on the racks, trying to figure out where I could cut. And after about ten minutes of heavy-duty consideration I got it down to...27. During my final weeks at CE, I was reviewing roughly 18, so maybe I won't hit that number. We'll see.

Again, thanks to everyone who was kind enough to pitch in with the comments and compliments. They were tremendously appreciated and helped keep me going during my normally seasonally affective disordered self.

And so it comes 'round again:

ANGELUS PILOT SEASON #1: Leave it to Top Cow to figure out how to bring the super-hero origin into the 21st Century: from what I could tell, Angelus is a superpowered chick who gets even more superpowers, and now uses her new superpowers to fight the people who helped her get her old superpowers. It's the same sort of "who says less is more when clearly more is more" philosophy the inventors of the fried twinkie gave us, and you have to kind of admire it. (I also admired the savvy business acumen of the people who put together the inside cover ad for Witchblade: The Animated Series: catching the title character in mid-examination of her right breast for pre-cancerous lumps shows that the series has a sensitive side.) The script, however, is cliche-ridden, the painted art frequently awkward, and the comic surprisingly credit-free--is that intentional? Something to do with keeping you from voting online for the creator and not the concept or something?--but I guess if you like comics where super-powered waitresses recover from flashbacks by standing in their underwear and exchanging exposition with their alter egos for five pages, you could do worse...I assume. AWFUL.

BAT LASH #1: I know enough about Bat Lash to realize this is apparently going to be an "Origin of..." miniseries, but don't really know the character at all. Based on this issue, he seems frankly anachronistic, a figure from those days when Westerns were filled with charming rogues because the Western by and large skimmed over historical underpinnings. Now, where the Western is fraught with the knowledge that the West was won by guys who shot each other only when they got tired of shooting Indians and buffalo, I'm not sure you can pull it off. You certainly can't pull it off in a book like this, where Bat Lash is asking a Comanche friend how things are, and the Comanche says stuff like, "How I been? Your people take the buffalo away...drive us to reservations...your girl's rich father is even...put[ting] bounty on Indian scalps!" To which Lash replies, "Yeah, Wilder's still trying to drive my folks off our land." (Hey, sucks to be you, Bat Lash! Also, what do you mean by "your" land, exactly?)

I think it's laudable that the Aragones and Brandvold did their research, and Christ knows John Severin's work is a genuine treat to look at, but when your next issue blurb is "Sheriffs and Ranchers and BEARS, oh my!" and your last page cliffhanger is a woman's impending rape, I'd say your project has conflicting goals that make enjoying the book a more difficult task than it probably ought to be. Art bumps it up to EH, but it's kind of a wreck.

BOOSTER GOLD #5: Kind of sad that the weakest point of Booster Gold's book is Booster Gold's creator, Dan Jurgens. Admittedly, I've never been a fan of the J-Man, what with his tepid layouts, his limited range of facial expressions, and his largely generic character designs--he seems like an artist for people who find Bob Layton too avant-garde--but giving him a time-travel story that intersects with The Killing Joke (some of the most beautiful artwork ever published by a mainstream comic company) really underscored that for me. This is the first issue of the book I've read, and while I find Booster to be a very likeable hero here and the time war conceit clever, the execution of things--not just Jurgens' art, but also the whole "you can change time, except where you can't! (Unless, of course, you can!)" attempts to keep the drama rolling--is pretty uneven. If I had to guess, I'd say Johns is helping break the story beats and Katz is writing the dialogue, and while (presumably) Katz does a pretty good job, he hasn't quite mastered the "these aren't the droids you're looking for" ability Johns has to keep you from noticing a really glaring plot hole. Despite the kvetching, I'd give it an OK, but your appreciation for Jurgens' art and/or DCU continuity noodling may have you bump that rating higher.

BOYS #13: Don't know if s Snejbjerg is inking Robertson or also contributing to the art chores, but the art here is looking seriously cartoony. Like, "hey, the big Russian guy looks a lot like Bugs Bunny in that panel" cartoony. While that might be the next natural evolution in Robertson's style--and probably a good one, frankly--it kinda messes with the tone of the book a little bit. I'm not sure I'm going to make it through an Ennis monthly where it feels like there's nothing at stake. Anyway, considering what I think these creators are capable of, it's OK. Compared to most of the other stuff on the market, it's in the GOOD category. You make the call.

COUNTDOWN ARENA #2: If you've always wanted a mentally disabled little brother that would play Mortal Kombat while constantly hollering horrible dialogue he's made up for all the characters, this is the book for you. CRAPtacular, even without the reconfiguring of Apollo as a Ray-analogue, not a Superman analogue. (Yeah, nice try there, DC Editorial.)

COUNTDOWN SEARCH FOR RAY PALMER RED SON #1: This comic book could be useful to future generations as a primer in how to spot rushed artwork: basic left-to-right storytelling mistakes; lots of blank-faced blobs drawn in long shot to cut down on details; conversations being held by characters with their back to the reader; disappearing backgrounds; absence of movement...The seven panels to a page average suggests that this was a ton of work in the first place, and I expect there were some iron-clad deadlines to meet, but the art tragically failed to meet the challenge. As for the story, although it jams a lot of material, characters, ideas and motivations into one issue, none of it means a god-damned thing unless you read Red Son, like, yesterday...in which case you'd probably be pissed at how this book uses those characters and situations but ignores any of the resolutions. AWFUL, awful, awful.

COUNTDOWN TO FINAL CRISIS 20: I'm not going to brat about how the DC Countdown team can't coordinate between their own titles (the Countdown Arena pages this issue get the dialogue right but completely blow the timing, for example) but rather brat about how the writers of this issue can't coordinate their own story in the same issue. On one page Jimmy Olsen is suddenly talking about how there's a little voice in his head telling him what he needs to do, and on the very next page he's talking about how he knows how to go through a maze he's never been through and attributing that to either "a run of luck" or "more weirdness." In fact, Jimmy's got a caption that goes "(Whew)...and I thought I" and the very next caption "This weird turtle shell I've become isn't helping in that department." (I'm gonna guess maybe the words 'smelled bad' dropped out?) I don't know what people are getting paid to work on this book, but I'm guessing it's not nearly enough to cover all the future therapy needed to put their shattered psyches back together.

And, of course, what adds insult to injury is that this is DC's second weekly annual series, which means that someone ignored nearly every lesson they should've learned from 52 and thought they could pull it off by sheer charm and force of will. AWFUL stuff, and tremendously disappointing.

DMZ #26: I don't know. I admit I haven't read this book in about a year, but it seems to me this issue couldn't have been structured worse. I think it's supposed to be a portrait of a photojournalist in the DMZ that's just died, constructed from several anecdotes during her time there, but all of the cues are messed up. One early scene starts off captioned "Two days earlier" and then we're never given a time transition again. So one would think that all of the scenes are more-or-less contiguous from that point on, except there's a scene where the character takes a picture and the narrator says, "She won an award for that photo. And caught a lot of shit about it, too." So...non-contiguous? Even if you don't find yourself frustrated about the time frame for the story, the concluding lines of the story, "We live in a world of fire and death and funerals. But Kelly made us feel alive," aren't supported by the earlier incidents of the story. How'd she make "us" feel alive? By being hungover during a firefight and puking? By sitting and drinking in a locked room, refusing to let people in? By abandoning crying children, and ignoring the orders of people protecting her? Maybe a case could be made that the creative team is trying to undercut the narrator's elegiac tone by showing the opposite of what he's insisting but there's not enough evidence to really support that. Realy, I'm not trying to be a dick here, but compare this issue to Lawless, the second Criminal trade, and how the narration there leads us through an unorthodox flashback structure, and I think you'll see what I mean. This didn't work, and I gotta give it an EH, at best.

FALLEN ANGEL IDW #22: I usually don't parse comic book dialogue emphases--you know, those bolded words that typically make everyone sound like they're out of breath from running, but the kid's last word balloon "And at least the war was over there..." really needs it since the meaning isn't 'the war was in a place that's not here' but 'the war was finished in that place that's not here.'

I dunno. That's all I got, I'm afraid. If I hadn't read the title previously, I wouldn't have had any idea what was happening or why I should care. Since I have read the title previously, the only stumper was why I should care. EH character, EH art, EH script--I guess I can safely call this an EH book.

FANTASTIC FOUR #552: The Thing hammers future Doom through six intrusive pages of ads (including that annoying double-page spread for the terrifyingly named "Out of Jimmy's Head," which sounds like a classic Cronenberg film and looks like the CN's desperate attempt to capture some of Nick Kids and Disney Channel's vital "pubescent chicks who dig feather-haired future date rapists" demographic) and then the future FF show up. A little sparse for my $2.99, although maybe it lands at an effective place in the larger storyline I'm not following. It wasn't bad, but skimpy, and the FF title seems trapped in a "But is Reed a dick?" conundrum the same way the Superman books were stuck in a "But would Superman kill?" trap for a few years--even he's not, the book is static and dull, if he is, I don't want to read the character any more--and I'm not sure if Millar and Hitch are going to make matters better or worse. OK, because McDuffie knows the characters, even if he doesn't know what to do with them.

GREEN ARROW BLACK CANARY #3: I'd be scared to party with Judd Winick. Based on his current storytelling m.o., it'd all be lots of fun and booze and laughs at the start, and then, after he's had enough to drink, pow! Suddenly there's a dead stripper on your hands. I mean, this issue was probably the best handling of the stupid "there are no refrigerators on Amazon Island, so naturally every female character in the DCU wants to go there and join them despite the stupid amounts of false jeopardy they must go through to do so" idea making its way through the DCU books, and the Cliff Chiang artwork is clean and light and expressive, and then---pow! Another dead stripper of a cliffhanger. I'll go with OK because it was an enjoyable read until then and it looked great, but, uh, maybe we should make sure Mr. Winick doesn't have any access to the hard stuff when he's plotting.

GREEN LANTERN #25: Holy fucking shit. I've read other comic books that clearly wanted to catch the "big summer blockbuster" vibe before, but this issue nailed that so well I was in awe. Johns and crew pack each page with so many ideas, character bits, riffs, and payoffs big and small, I almost wanted to cheer at the end--the same way I do at $200 million movies I won't remember three weeks later. The concluding "trailer" for "Blackest Night" (coming in 2009) only confirms such a crazy, inspired, deluded aspiration and I'm really and truly knocked out by the open-throttle "dare to be cheesy and awesome" ambition of the whole thing. I haven't followed the issues leading up to this, so I don't know if all the "spectrum" lantern thing had been previously teased out but I think it was smart of Johns to ramp right up from the yellow lantern Sinestro Corps to all the other colors so quickly--this may sound weird, but I think this is the first time since "The Anatomy Lesson" I've seen a character's basic concept opened up so dramatically and to impressive effect.

There are problems with the book, I gotta say--the artists had a hard time keeping up with everything, so that over half the book looks like Perez's discards from Crisis on Infinite Earths, and, despite Johns' way with the character arc, Hal Jordan still seems like the least interesting character in his own book (to say nothing of the fact that by the time Blackest Night rolls around, everyone in the damned DCU is gonna have a power ring, making the guy even less unique than before). But overall? Holy fuck, did this seem like a concentrated hot shot of mainstream superhero insanity. If that's the sort of thing that turns your crank (and I'm both surprised and relieved to find out it can still turn mine) I think you'll also find this astonishingly VERY GOOD. Good grief.

That'll get us started, I think. More later tonight or tomorrow...

The Demon Hero as a Wounded Animal Surrounded by Fire: Jog on 12/12

B.P.R.D.: Killing Ground #5 (of 5): Or, "NUMBER 38 IN A SERIES" as the inside front cover says. All of the Hellboy family books bear this sort of double branding, since their tight continuities often have them behaving like ongoing series just as much as the individual miniseries they're titled as. Of course, that's also how storylines in most actual ongoing series work these days, but I think the approach of the Hellboy books has the added benefit of obvious break points that not only allow for the creative teams to pause, but seem to invite the occasional gap of several months, all without upsetting reader expectations.

This particular storyline, however, has been maybe the first of B.P.R.D. to tip the scale more toward 'ongoing' than 'miniseries.' It's really less a beginning-middle-end thing than a thematically-linked bundle of long-simmering plot advancements, arranged so as to suggest a mystery; the larger story inches forward, callbacks are made to several earlier issues, and this final issue doesn't particularly resolve anything, although it does come complete with an extensive backstory infodump, and a last page cliffhanger. A fairly lyrical one that neatly (and visually!) summarizes the concerns at play, mind you.

The topic has been monsters, paranoia, and the violent capacity of the self. Most of the cast came face to face with some violent inner struggle, from Abe's encounter with a once-human Wendigo from his past, Liz's struggles with the apocalyptic burden she carries, and, most crucially, Daimio's absorption into the sinister facets of his origins. There was also a counterpoint in Johann's experience with a lovely new human body, with the thoughtful wraith instantly becoming wild for simple physical sensation, to the detriment of his ghostly duties.

Woe betide those who mistake the eventual collected edition for a good jumping-on point - reading through this issue, I found myself hastily flipping around earlier stories just to get my bearings, even though all this 'conclusion' really does is try to explain some things, while the larger plot inches forward and most of the characters sorta change. Nearly everything of note that occurs will hold less impact if you're not very familiar with earlier issues in the series. Or even issues of other series - a seemingly opaque Lobster Johnson cameo in issue #4 may well tie in with the concurrently-running Lobster Johnson: The Iron Prometheus; as it was with Alan Moore's now-departed ABC line, Mike Mignola's comic book universe rewards completists.

Still, even if this issue reads like little more than a waypoint between bigger landmarks, it is a work of fine construction. There's little that needs to be said of the visceral impact of Guy Davis' drawings and Dave Stewart's colors, but it's always worth pointing out how well they cooperate with Mignola's and John Arcudi's scripts - in an issue so thick with people telling other people important things, it's great to have that long flashback interspersed with images of Johann's ectoplasmic form fading from his recent he-man persona into the mild fellow he was before, Davis' lines sketching in his dignity with a job well done. Even if we're left on a question mark while a new team presents a '40s side-story for the next few months, the details linger in a GOOD way.

Chronicles of Wormwood: The Last Enemy: Meanwhile, Garth Ennis and Avatar present a funnybook embodiment of 'unnecessary.' I liked the initial Wormwood miniseries ok enough - it was an amusing, idiosyncratic piece of humanism, using biblical figures to promote personal responsibility above reliance on established power structures... and what could be more established than God and Satan and all that? Cute, and complete.

Yet here's a $7.99, 48-page one-shot sequel, feeling awfully overextended. The plot concerns errant Antichrist Wormwood's attempts to woo back his ex-girlfriend, while the debauched Pope Jacko sends a hulking killer eunuch to retrieve Wormwood's pal Jesus Christ for the purposes of curing his AIDS. Along the way there's jokes about jerking off, icky bodily mutiliations, priests (were you aware that they like to fuck young boys?!?!), a rabbit doing human things, and that one time a guy jumped off the Empire State Building and splattered on a ledge and his severed leg landed outside of Jim Hanley's Universe. We also discover that it's nice to be a nice person!

"So basically you're saying you're a pussy now, is that it?"

"That's exactly it, Jimmy. That's the moral of the story right there."

The problem is, it's really nothing that hadn't been done already in the original series, with more panache. Now, Ennis is a canny writer, and can drag a small bit of interest out of almost anything - even a lame, space-eating recurring segment about Wormwood helping to record a dvd audio commentary for one of his television programs boasts the small pleasure of the show itself gently commenting on Wormwood's mental state. But even then, production issues betray the book; if you're going to base a multi-page routine around characters talking from off-panel, and you're not going to differentiate their word balloons by shape or color or something, it would help to have each character's dialogue come from their own distinct off-panel area. Or, barring that, at least consistent sides of the panels.

The art doesn't lift it up much. Rob Steen, illustrator of the Ricky Gervais book Flanimals, takes over for original artist Jacen Burrows (who does draw the cover, as seen above), and he does provide a few funny reactions. Plus, he and (especially) colorist Andrew Dalhouse do an impressive job of making things look sort of consistent with the original; I've always felt Avatar's use of a small, distinct group of colorists has gone farther than anything else in forging a visual identity for the publisher. But there's still some awkwardness to physical interactions -- of particular note is a lesbian kiss in which one party appears to be suckling on the other's chin -- and a general lack of dynamism that leaves the various action pages feeling detached from the mayhem Ennis is serving.

And even after all that, be aware that the story itself still doesn't quite make it the whole 48 pages, so there's also pair of two-page, religion-themed backups drawn by John McCrea and Russ Braun. Although both of actually manage to be a little funnier by virtue of not being so stretched out. Still, AWFUL on the whole.

Johanna Snickers at Black Canary/Decrepit Stud

I only read this book because I am a total fangirl for artist Cliff Chiang. The storyline, by Judd Winick, is Ass. I think everyone's figured out by now that Green Arrow isn't really dead, and Black Canary is remarkably clear-headed for someone who just a few months ago thought she'd killed her new husband and long-time love on their wedding night. But that's the problem with comparing superhero comics to real life. What would be institutionalizable fixations in our world -- no, he's not really dead, an alien or clone is impersonating him -- make perfect sense in DC world, so it's kind of hard to relate.

Anyway, BC is undergoing a trial by combat to prove she's worthy of becoming the Amazons' new fight trainer ... which I also find unbelievable. I don't care how good she is. A group of immortal warriors who've been around for millennia can take care of their own combat training, I think. But it got her and little miss idiocy onto the island. (All Speedy or Red Arrow or girl whose name is never given in the comic (although Conner is named five times) does is sit around narrating the plot interspersed with classless comments that almost give away what little the gang has in terms of a plot.)

Let's look at the pictures some more. Chiang draws a stunning, regal Hippolyta and a fiercely strong Canary. More, please.

After ripping off Butch Cassidy (it's still a ripoff even if you quote it directly), there's a chamber pot pee joke (No! Really! In the 21st century!) and the revelation that Green Arrow's imitator blew the doppelganger plan because he was impotent. ... ... I haven't seen THAT motivation in superhero comics before. Although with all that spandex holding everything so close to the body it doesn't even show as a bulge, it makes sense.

I am very impressed that, called upon to illustrate the stunning Canary dialogue "He couldn't get his engines going... even with me?" while our heroine is wearing a bra, panties, and garter belt, Chiang keeps her looking like a person. He's more concerned with expressing the figure's emotion than showing off her goodies. After too many years of Birds of Prey art that took the opposite approach, I say bravo. And he draws holes in her fishnets! (Not the ones that are supposed to be there, actual costume damage. Those things rip at the slightest opportunity.)

The dumbest part of the whole book, though... I know, it's been pretty dumb up until now, and I didn't even mention how many times old-enough-to-be-a-grandad Arrow simply outruns a whole gang of Amazons on his tail... is the ending, which I am about to spoil.

Not three pages after the touching "I knew you weren't really dead" reunion of the title characters, Connor is shot and presumed dead. By a cloud. This would have made for a more compelling cliffhanger (except for the cloud part) if the whole rest of the book wasn't about rescuing someone thought to have been dead. It's a bad writer's way of undercutting his own story by going for the cheap-and-easy "shocking" last page.

Given the previous debates over Connor ("it's possible for him to be gay, and that would be refreshing and sensible" vs. one of his writer's demented hypocrisy on the subject, where he'd rather have the character make out with his father's rapist than admit the possibility), it's disconcerting to see him chosen as sacrificial victim this go-round. Even if he's not attracted to men, it was neat seeing a character not defined by his sexuality to the point where it was an open question.

Anyway, I trust I've made my feelings known.

The title lied: World's Finest from 25 years ago.

God bless Ian Brill. After looking after our house and cat (not necessarily in that order) while Kate and I were away in the UK on an unexpected and not entirely enjoyable trip, he left me with a welcome home present: WORLD'S FINEST #283 and 284 from the halcyon days of 1982, knowing that the only thing more helpful in killing any rose-tinted nostalgia for my childhood than a trip home to see family would be comics from when I was eight years old.

Don't get me wrong; I actually enjoyed these two books, but not really thanks to writer Cary Burkett or artist George Tuska. I mean, sure, good for them for bringing back the Composite Superman (the villain in these stories) in the first place, but there's absolutely nothing inventive, fun or even that interesting about what they do with him - Pretty much, he could be any powerful, generic supervillain considering what he actually ends up doing in the two-part story. He's not even visually impressive, which is all the more impressive considering the fact that his outfit is half-Superman, half-Batman, and he glows green, Tuska's worst sin no matter how many times he makes Superman look as if he is overweight with a receding hairline (Didn't they have any editors back then who'd point this out?). Even a guest-appearance by the Legion of Super-Heroes, which feels as if it really should be impressive - Superman has to go to the future to bring back an army of superheroes to kick the bad guy's ass! - is presented in such an underwhelming way that you have to wonder whether the creators cared about anything other than a paycheck when thinking this stuff up; it's literally "Oh, whatever we have to do to fill the pages" translated onto the page.

There's actually something kind of wonderful about how crap the whole thing is. I can imagine the 1982 version of Savage Critic complaining about how half-assed the stories are, complete with "It's Okay but just imagine what Len Wein could've done with the idea" or something similar. You get the feeling that these really were paycheck books done to meet deadline, which just isn't there in comics anymore; these days, even the crappy comics leave you with the feeling that someone really did think that their work was more than just a job at the time. Also gone in these days of sincerity and pretension is the other saving grace for the two-parter: The fact that the lack of ambition means that the genre template is followed to the very letter: The bad guy says things like "Fool! Your stupidity is as great as your size! Haven't you learned by now that nothing you do will hurt me?" while the heroes wisecrack and have each other's backs in between having no discernible personalities whatsoever. There is punching, sure, but no real damage to be seen, and it's old-fashioned ingenuity that saves the day via an out-of-nowhere deus ex machina... Pretty much everything that you want from a comic like this, which manages to be both comfortably familiar and depressing at the same time.

It's reading things like this - which is twenty-five years old, and now I feel old - that make you realize that comics have been pretty shitty for years, thanks very much (and say what you like about Jeph Loeb, but his stuff is much better than this. Well, except his Wolverine run). I'm not sure if that's the greatest moral to take from the whole experience, but it's the one I'm sticking with right now, at least.