More and More: Feedback to Feedback, and A Few More Reviews from Jeff of the 3/21 books.

Hmmm. You'll either get multiple reviews from me today (or tomorrow), or I'll be reviewing books well into next week, or you'll never find out what I think about any book beyond 'E.' Richard Starkings left some very interesting feedback to my review on Hip Flask: Concrete Jungle, and I'm still trying to figure out how to parse my reply. On the one hand, I appreciate that part of the reason why we still haven't seen the conclusion of this story is that he is dutifully waiting on Ladronn. On the other, Starkings' justification for why it's okay for him to sell a thirty dollar book of all middle is that he's paid much, much more than that ("NO ONE has paid more to read it than I have") and it will be years and years before he sees any profit, while "any stores that sells a single copy (my local store sold out by the weekend) has made a profit already."

To reply will take a certain amount of judicious disentanglement that I'm not sure I'm capable of at the moment. I suppose those stores that sell copies will turn a profit at that price range, although if the retailer isn't prudent about mentioning to the buyer that it's an incomplete story and there's no guarantee that it'll ever be finished and that they therefore shouldn't be buying it for anything other than the beautiful art, they run the risk of having the buyer feel ripped off and losing future business. So, yes, a store can turn a short-term profit with Hip Flask: Concrete Jungle and hopefully not cut itself off from long-term profits. But it's also a much tougher sell to make responsibly than, I dunno, a complete product.

Also hard for me to disentangle is Starkings' perspective as a publisher/fan, which is that $30 is relatively very little to pay for an incomplete story compared to the tremendous amounts of money he's paid for the incomplete story. And while I believe this to be true, and do appreciate he's waiting for Ladronn to finish the story, there's a bit of misdirection going on. As Starkings says, it will be YEARS and YEARS before he sees a profit on the book. To apply the same logic he used earlier, that is relatively little compared to the amount of time it'll take for a reader to see a profit on the book, which is usually NEVER. Unless (successfully) engaging in speculation, the reader NEVER turns a profit on a book although they can defray their losses somewhat by reselling it.

This point is particularly difficult to untangle since Starkings is writing from the perspective of a publisher/fan as if I were a retailer/fan, instead of just a fan. But it seems to me that publishers, like all businessmen, are gamblers and gambling on turning a profit is part of the game. A reader who pays money for an entertainment is also a gambler, and gambling on getting your money's worth is part of that game. But they are two different, albeit interrelated, games, and when the publisher tries to help his odds by worsening the reader's, it's probably worth pointing out, if you're on the reader's side of the game.

Part of the problem with the direct market, it seems to me, is that retailers are treated as part of the publisher's game only when it suits the publisher, and the rest of the time they're treated as readers (which is why, for example, Marvel and DC feel no compunction about shafting the retailers about solicit information). Certainly, with that being the case, I can't see why all retailers don't act like their interests are first and foremost with the reader's side of the game. But even if it weren't the case and publishers always treated retailers like partners in the gamble of publication, I'd think that retailers are still better suited helping the readers win (by picking up books worth their money and time) than by helping the publishers win (by turning a profit). This makes it a much harder game for publishers, but there are correspondingly greater payoffs that make the difficulty worth it. And, of course, if a publisher turns out a product that's worth a reader's time and money, and the retailer can help the reader get it, everyone wins.

All of that is why even if I were a retailer/fan, instead of just a fan, I'd still think it's wrong for him to suggest that the reader help underwrite his investment; because the reader never shares in the final dividends if that investment pays off, apart from what he holds in his hands at the moment he pays his money. If that book is worth $30 to the reader, fine. If not, it's really not in the best interests of the retailer to try to convince the reader, otherwise.

Finally, Starkings is such a fan of Ladronn that he sees Hip Flask as "90 pages of Ladronn" and therefore well worth ten grande lattes from Starbucks. What's difficult is he never explains how many grande lattes an incomplete story is worth--in the wacky world of comic book currency, I would say it's worth one grande latte (and in the wacky world of real world currency, it's worth the electricity for your TV and having to watch an advertisement or two for a grande latte). If you're a similarly huge fan of Ladronn, you may feel that you would gladly pay ten grande lattes for Hip Flask: Concrete Jungle but for most of us, seeing that the book is neither solicited nor sold as a Ladronn art book, might feel that we are not getting our grande lattes worth of story.

My humble Solomon-like solution is to average out the number of grande lattes the Ladronn fan and the incomplete story purchaser are willing to pay--5.5--and make that the new SRP of Hip Flask: Concrete Jungle. Whether Starkings is paid in actual grande lattes or the equivalent amount of cash (approximately $16.50), I'll leave up to him.

So, yeah. Still trying to parse my reply. What do you think? As I said, I'm trying for "judicious disentanglement," and I keep ending up with "scrappy exhaustiveness."

Oh, and since I'm here:

BIRDS OF PREY #104: The BoP meets Secret Six was one of the more satisfying team crossovers I've seen in a while, especially because Simone's fondness for the characters seeps through the text--it reminded me of those very early Marvel team-ups where, say, the Fantastic Four would pop up in the Avengers for four pages and everyone would compliment each other on their hair. As for the big last page resurrection of Ice, I didn't know that she had died until someone in the cast mentioned it six pages earlier. So I guess you could say the impact was lost on me. A Good issue, anyway.

BRAVE AND THE BOLD #2: Really gorgeous to look at and fun to read, so much so that one can overlook the issue's strengths (without making a big deal out of it, Waid is clearly writing Supergirl differently than the Supergirl over in LSH because this is obviously a different Supergirl) as well as the weaknesses (I can say with absolute confidence that Mark Waid has never had a seventeen year old girl flirt with him). Very Good material if you like superhero stuff, and worth picking up.

CABLE DEADPOOL #38: A very Cable-free issue of Cable & Deadpool but still enjoyable. I snickered at a couple of pages, particularly six-inch-tall Deadpool's propositioning of Agent X's two girlfriends ("C'mon, girls! I may be small, but I know how to navigate!") and any time the hapless Bob, Agent of Hydra showed up. It's all pretty fannish stuff, I admit it, but enjoyable and Good.

DETECTIVE COMICS #830: It's the second part of the story about the guy who squirts liquid plastic explosive on stuff! Again, the art was nice, but once it became apparent that Robin wasn't going to have to chop his own arm off with an axe to get away from the plastic explosive, I kind of lost interest. (Not only does Robin not have to chop off his own arm, all he has to do is find the miniature detonator--which he does but can't reach. Stuart Moore has constructed the deathtrap equivalent of someone telling you there's a big hairy spider right between your shoulderblades. Actually, I lie; even that is more exciting and tense than the deathtrap we see here.) Pretty art again bumps it up to Eh, but considering how lovey-dovey I'm being with the week's books, that's probably a sign the book is barely that.

And in the end, the love you take is equal to the: Graeme finishes 3/21 books, and just in time.

The final (?) cat update for now: She's home and relaxing, with a belly entirely shaved from all the doctorin' and scanning that she's had to go through in the last couple of days. Her heart, it turns out, is enlarged because of liquid inside it that they're still not entirely sure about, but all her test results checked out remarkably well; we literally went from being told that maybe we should get ready to say goodbye on Sunday night to everything apparently being alright a day later. We're monitoring her breathing - and as a result, both of us have real problems with the idea of leaving her alone in the house while we have work today, but what can you do? - and both Kate and I are nervously playing with her and hoping for the best, still. It's too early to say that she's fine or that the danger's passed. But nonetheless, it's really rather nice to have her home, if nothing else. Thanks to all who left or sent messages of goodwill.

AQUAMAN: SWORD OF ATLANTIS #50: In which Tad Williams comes on the book and decides that somethings just have to change. Maybe it's because I don't follow the book regularly - Aquaman at the best of times is a hard sell to me, much to Kate's disappointment (She's had a crush on the character ever since he was on Smallville for the first time, back when she liked Smallville. Nowadays, she's gone off the show; the "Lois dresses in PVC catsuit and pretends to be a stripper in order to seduce a wrestler who dresses in a schoolgirl outfit so that she can break into an underground wrestling ring" plot being the last straw. And when I put it like that, suddenly hundreds of non-Smallville viewers head to BitTorrent in anticipatory masturbatory glee) - but this issue seems to move at a ridiculous pace, with characters spouting exposition in order to get all the plot and character furniture just the way that the new writing tenant wants it: New characters are introduced, old characters are reintroduced, the old Aquaman is killed off in a very offhand manner (which means, of course, he'll be back before too long), and there's something enjoyable about the wild abandon of the whole enterprise. I've seen complaints about the style not being serious enough for fans of the previous Underwater Barbarian take on the character, but Shawn McManus's cartoony look fits with the broad writing just enough to make you think that, just maybe, there's nothing that bad about such an old-fashioned superhero comic that dares to bring back Aquaman's sidekick who makes jokes about shitting himself as if he was in Finding Nemo. I have no idea if I'm engaged enough to pick up #51, but #50 was definitely much more Okay than I was expecting it to be.

Arriving 3/28

I, haha, kinda forgot it was order form week, which is why I haven't posted since Friday. Whoopsie. I'll be back with some content tomorrow. Meanwhile, here's what's coming on Wednesday:

100 BULLETS #82 2000 AD #1527 2000 AD #1528 24 NIGHTFALL #5 (OF 6) 52 WEEK #47 A G SUPER EROTIC ANTHOLOGY #54 (A) ACTION COMICS #847 BATMAN #664 BETTY & VERONICA DOUBLE DIGEST #150 BLACK PANTHER #26 BLUE BEETLE #13 BUFFY THE VAMPIRE SLAYER VAR CVR NEW PTG #1 CAPTAIN AMERICA 2ND PTG EPTING VAR #25 CW CARTOON NETWORK BLOCK PARTY #31 CATWOMAN #65 CITY OF HEROES #18 CONNOR HAWKE DRAGONS BLOOD #5 (OF 6) CROSSING MIDNIGHT #5 DAREDEVIL #95 DEVI #9 DMZ #17 ELEPHANTMEN #8 FABLES #59 FANTASTIC FOUR #544 FATHOM KIANI #1 FIRESTORM THE NUCLEAR MAN #34 FUTURAMA COMICS #30 GAMEKEEPER MUKESH SINGH COVER #1 GARGOYLES #3 GODLAND #17 GREEN LANTERN #18 HAWKGIRL #62 HEROES FOR HIRE #8 HUNTER KILLER SILVESTRI CVR #12 JSA CLASSIFIED #24 JUDGE DREDD MEGAZINE #256 NINJA SCROLL #7 PIRATES OF CONEY ISLAND #5 (OF 8) PS238 #21 RED PROPHET TALES OF ALVIN MAKER #6 (OF 12) SAM NOIR RONIN HOLIDAY #3 (OF 3) SCARFACE SCARRED FOR LIFE #4 SENSATIONAL SPIDER-MAN #36 SILENT WAR #3 (OF 6) SNAKEWOMAN #9 SPAWN #166 STAR WARS LEGACY #10 STRANGE GIRL #15 STRONGARM #2 SUPERMAN CONFIDENTIAL #4 TAROT WITCH OF THE BLACK ROSE #43 TEEN TITANS GO #41 TEXAS STRANGERS #1 TRANSFORMERS ESCALATION #5 ULTIMATE FANTASTIC FOUR #40 ULTIMATE SPIDER-MAN #107 ULTIMATE X-MEN #80 UNCLE SCROOGE #364 UNIQUE #1 (OF 3) USAGI YOJIMBO #101 (NOTE PRICE) VERONICA #179 VIRULENTS (ONE SHOT) #1 WALK-IN #4 WALT DISNEYS COMICS & STORIES #679 WETWORKS #7 WITCHBLADE #104 WITCHBLADE TAKERU MANGA SUMITA CVR A #2 WOLVERINE #52 WONDER WOMAN #6

Books / Mags / Stuff 24 HOUR COMICS DAY HIGHLIGHTS 2006 TP ALICE IN SUNDERLAND GN BATMAN SNOW TP CENTURY GUILD CHAMBER OF MYSTERY VOL 1 WITCHCRAFT SC CONAN & THE SONGS O/T DEAD TP DEAD HIGH YEARBOOK EMPOWERED TP FORTEAN TIMES #221 GREEN ARROW CRAWLING FROM THE WRECKAGE TP GREEN LANTERN REBIRTH TP GRENDEL DEVIL BY THE DEED HC HALF DEAD TP JUDGE DREDD COMPLETE CASE FILES VOL 7 TP LOVELESS VOL 2 THICKER THAN BLACKWATER TP MARVEL MASTERWORKS GOLDEN AGE USA COMICS VOL 1 NEW ED HC OH SKINNAY HC PREVIEWS VOL XVII #4 REIKO THE ZOMBIE SHOP VOL 6 TP SECRET SIX SIX DEGREES OF DEVASTATION TP SLAINE TIME KILLER SC GN SPAWN ARMAGEDDON VOL 2 TP SPIDER-MAN 3 MOVIE SPIDER-MAN BUST BANK SPIDER-MAN LOVES MARY JANE VOL 1 HC STAR WARS BOBA FETT VOL 1 TP MAN WITH A MISSION SUPERMAN ACTION COMICS ARCHIVES VOL 5 HC TEENAGE MUTANT NINJA TURTLES VOL 1 ATTACK OF THE MOUSERS TP TIZZLE SISTERS & ERIK GN TOTALLY SPIES VOL 4 SPIES IN SPACE GN ULTIMATE FANTASTIC FOUR VOL 7 GOD WAR TP ULTIMATE SPIDER-MAN VOL 8 HC WIZARD MAGAZINE SPIDER-MAN 3 MOVIE CVR #187 ZOMBIE TP

What looks good to you?

-B

What I Read and How I Read it, Part I: Jeff and the 3/21 Books.

First, is it wrong to be a prayin' man about an action movie? Point of Impact is one of my favorite sniper dude novels (although I've loved all of the Swagger books by Stephen Hunter) and I'm kind of worried about its adaptation, Shooter which came out this weekend. I mean, they certainly could've done worse than getting Mark Wahlberg for the lead (at one point, our man Keanu Reeves was attached, which would've been awful) but I'm worried about the director Antoine Fuqua who's done at least one good action movie (Training Day) and at least one absolutely turdy one (King Arthur). Have any other Point of Impact fans seen Shooter? Will I hate it? It's times like this I wish Garth Ennis had a blog or something--I remember him recommending the Hunter books to somebody at some point, and I'd totally trust whatever he had to say about the film. Second, speaking of Ennis, anyone know if there are going to be letters pages when The Boys resumes publication? I sure hope so: Ennis always crafted an entertaining letters page and it'd be great to have those back.

Third,

52 WEEK #46: A weird, but not unwelcome, shift in tone as Black Adam fights the mad scientists of Crazy Island. Normally, I'd give it more points off for that but considering I didn't like last issue's tone very much, I'll just take the cheap way out and give it a very high OK.

AMAZING SPIDER-MAN #539: Very anticlimactic, as May gets shot but not much happens other than Peter getting very pissed. I did like how jarring it was to see him openly swinging around as Peter Parker, though, and May's not out of the picture yet so... I dunno. OK, I guess? I've really checked out of the storyline which probably doesn't bode well overall, but I keep checking in to see if/when I'm gonna start caring again.

AQUAMAN SWORD OF ATLANTIS #50: Williams is a witty writer, and the art by Sean McManus has a ton of charm, and I also appreciated that Williams was bringing back old plotlines (like good ol' Sub Diego)--but I also think that witty and charming aren't the main qualities I want in my underwater barbarian book. This was OK, though, and there are enough plusses that I'll be back for more.

ARMY @ LOVE #1: Fans of the batshit should rush out and pick this up--it's probably the closest book I've read to Prez #1 in a long, long time. Honestly, it's no more wrong-headed than Exterminators or Testament but it's both more puzzling and more enjoyable than either of those books thanks to the talents of writer/artist Rick Veitch. Veitch is armed with talent and a decent hook--how the sexual tensions in the ranks during the current war are translating into some very strange new dynamics on the battlefront (my favorite image from the book may be the black sacks placed over prisoners' heads that manage to conjure up both Abu Ghraib torture and a bondage club gear simultaneously)--and absolutely no idea how to connect that to the current generation. Despite the cell phones used by troops and the Wiccan sub-commander, Veitch's idea of sexual chaos springs right from the '70s, with two married couples each with cheating spouses, the workaholic husband, the young wife with the itch her hubby isn't scratching, etc., etc.--kind of a satire of John Updike novels where instead of cocktail parties you've got a war in the Middle East. It probably would've killed back in '72.

But in 2007, Army @ Love reads wrong--the same way goofy ol' Prez read when it hit the stands. Admittedly, this is just the first issue, but I'd think even the most casual observer of today would skew the idea of erotic-thanatic shenanigans toward Myspace pages, Youtube videos and the Missed Connections of Craig's List than the idea of War as a great big key party with landmines ringing the hot tub at Plato's Retreat.

Also, knowing Veitch's propensity for drawing ugly people, the editors have teamed him with Gary Erskine on inks so that now the people are now merely unattractive. While not a bad idea, it's kinda falls flat as everyone looks paunchy and middle-aged in a way that works against the book's conceit.

But, again, Veitch is talented and he's got something to say, and I found something deeply appealing about Army @ Love's wrongness. If nothing else, it is entertainingly apeshit in a way that I find more encouraging than Exterminators and Testament--the mark of a master off his game rather than new talents who still can't figure out the game's rules. If you like "teh cazy," you'll find it at least OK. If not, I only ask that you put up with it for as long as possible so freaks like me can enjoy it.

My lack of surprise: Graeme looks at Vertigo, 3/21.

For those of you who want a sick cat update, we're waiting to hear more but she seems to have an enlarged heart, which is what's causing her to breathe erratically. Of course, what caused the enlarged heart and vomiting is something that the doctors are still investigating, using both the highest and most expensive of technologies. Nonetheless, both Kate and myself are wusslike emotional wrecks about the whole thing, and pretending to investigate the possibility of turning her into an immortal cyborg cat so that we don't have to deal with this again in the future (Perhaps an immortal cyborg cat assassin, so that way she could pay us back for the cost of the cyborg parts. Who knows?) as we realistically face up to what appears to be the oncoming train of a fact that our cat won't be staying around for awhile. You'll all know it's bad news when I never mention the cat again; it's bad enough being a downer like this at the start of reviews, but if one started "And today, our cat died," then I would suddenly have turned into the first emo comic reviewer and should be ashamed of myself. Instead, shall we talk about "adult" comics? ARMY@LOVE #1: Weirdly enough, I read a black and white preview of this about a month or so ago, and remember really, really disliking it; it seemed scattered and disjointed, aimess and mean-spirited. But reading the finished book, it seemed as if there was a rewrite somewhere, and I'm not entirely sure where - Maybe there were pages added, or dialogue was tweaked to bring things into greater focus? Don't get me wrong, it's still a mess, but it's less of a mess now and I'm not really sure what has changed outside of the color being added.

The majority of my problem with the story is that it doesn't seem to have any more depth than your average episode of Desperate Housewives. The somewhat self-congratulatory text piece where Rick Veitch writes about the book being new because it's comedy from tragedy without the distance of time appears to miss the modern satirical landscape of things like The Daily Show, Colbert Report or The Onion, which have done exactly the same thing, but better, for years, and the book itself reads dated and unaware in the same way (The military encourages, what, immorality (?) as a way of motivating its soldiers - but doesn't that seem oddly lazy or quaint as a satirical idea in light of the Abu Garib scandal, years ago?). There isn't any subtlety or nuance in the satire, whether it be political or social, nor does there really feel like there's any direction or intent to it beyond wanting people to think it satirical and shocking.

Artwise, Gary Erskine's inking over Veitch's pencils manages to both update his look and still keep it looking like an alternative book from the 70s. I'm not the biggest fan of Veitch's art (and suddenly I have a horde of Swamp Thing fans after me), but it's off-kilter and broad enough to work here, in the character work if not the action sequences, but I do tend to wonder whether an artist with a stronger style would have given the book a stronger sense of personality, and solved some of the problems I had with the writing and made the issue more than just something that makes you go Eh. The coloring's nice, though.

JOHN CONSTANTINE: HELLBLAZER #230: I'm getting way too cynical about these things, I think; I got to the end of this issue with its "To Be Concluded" and thought, well, why? Not that I didn't want the story to be finished, but because I felt that it already had been - We'd found out who had really killed the girl in question, and he seemed to be getting his come-uppance... The only things left (especially if the story was to be continue for only one more issue) were gore and more professional cockney menace, none of which we need anymore. There was nothing wrong with this issue, per se - new writer Andy Diggle has the voice of the character down and Leonardo Manco's art is gritty and ink-splattered as you'd expect, and that's kind of the problem: We've seen this before. By this point, we've seen this 229 times before, in fact, and this approach to it (Returning, I guess, to the source material?) just underlines that and makes the book look its age. Yes, it's the longest-lasting Vertigo book (and right now, one of the longest-lasting DC books in general), but that isn't enough reason to keep it going in and of itself, you know? Eh, again, and I'm sure that my lack of response to both Vertigo's newest and oldest books either says something about my jadedness, Vertigo's lack of surprise or presence as a publisher these days, or both.

Save The Date & Spread The News: CE's Pre-Ape Signing for April 20, 2007!

Okay, this has been in the hopper for a while, but I didn't get that gorgeous green light until just last week. We're having a signing from 5:00 to 7:00 p.m. on Friday, April 20, 2007 and I think it's a pretty big deal. Y'see, when this year's guests at APE were announced, I kinda lost my mind. So many great guests this year! I went to Hibbs and begged him to get some sort of signing together which he consented to as long as I organized it. So if this post doesn't make much sense, or seems quasi-unhinged, please understand: not only am I tremendously whacked out because this is the first signing I've ever organized, but--more importantly--the signing is going to be for:

him, and also for:

her, as well as for:

him, but also for:

him.

Yeah, that's right. Kevin Huizenga, Hope Larson, Bryan Lee O'Malley, and Gene Yang are signing at Comix Experience from 5:00 p.m. until 7:00 p.m. on Friday, April 20, 2007. That's an absurd amount of talent under one roof, and I owe big props to the artists and also Gary Sassaman and Comic-Con for going for it. This group of artists did some of the best work of 2006 and it's all I can do not to unleash torrents of hype at all of you about their utter awesomeness. If you're a Bay Area type or in town for APE, I hope you'll drop by the store from 5 to 7, get a book signed from these four amazing talents, or just stop by to "hey." APE can be an all-encompassing swirl and this may be a great way to get face time. (Plus, there more of you there are, the less the four of them will be subjected to the quivering fanboyness that is Jeff Lester, which I assure you is best for all involved.)

Anyway, I'll be back later with reviews, and when we get the flier put together this week, I'll also post it here. But I just couldn't keep it under wraps any longer, and had to share this with all y'all. As I said, I hope you can stop by.

Excuse me while I seem distracted: Graeme continues to plow through 3/21 books.

Ah, the joys of pet-parenting; Kate and I are just back from the Pet Hospital on 9th Avenue, after dropping off our cat for an overnight stay because she's having trouble breathing and not vomiting over our carpets. I'm trying to think comics, but really I'm flashing to imagined images of a little black cat hooked up with IV drips and a thermometer sticking out her mouth. BIRDS OF PREY #104: I don't know if there's a difference between "You didn't see that last page coming!" because it's a well set-up, yet unforeseen plot twist that, in retrospect, makes a lot of sense, or because it literally comes out of nowhere with no foreshadowing or reason to particularly exist. I mean, obviously there is, but both make the "you didn't see it coming" thing true, and so does it really matter that the end of this issue - apparently bringing a long-dead character who has never appeared in this book back to life - is the latter rather than the former? The saddest thing may be that the shock ending that's getting the Newsarama coverage is the worst thing about this otherwise Good issue - Bringing her two teams (the Birds and guest stars the Secret Six) together brings out the best in Gail Simone's dialogue, and her plotting is tighter than it's been in a long time. If we get a good rationale for why certain mystery character is back from the dead next issue, this could even be a return to form for this book.

THE BRAVE AND THE BOLD #2: As (I think?) Ian Brill was saying the other day, Mark Waid's new team-up series proves that he's the new Bob Haney to Grant Morrison's John Broome. Or something. Nonetheless, this book is just plain fun; superheroics that embrace the fantastic and over the top while managing to come up with a better characterization in one issue for Supergirl than Jeph Loeb and Joe Kelly have managed in the last year or so of her own book. Excellent stuff, and even better than the first issue.

THE FLASH: THE FASTEST MAN ALIVE #10: Wait, so last issue wasn't filler? It was the first part of an ongoing storyline...? Then why does this issue have nothing to do with what happened last month? Yet again, it's competent enough, but not especially enjoyable. Eh, and all done before and better with the previous version of the character.

RUNAWAYS SAGA: Mentioned just because my mate Mindy was partially responsible for the actual recap meat of the issue, and because - despite the fact that she didn't believe me when I told her this - the diary of 11-year-old Molly really reads like the way Mindy speaks, in my mind. It's tough to do any kind of review of a "Saga" book, because who wants to review what's essentially a clip show? But that said, there's more to this than most, not least of which the humor of Molly's take on what's happened to date or Humberto Ramos's very enjoyable art. If you're looking to catch up on the series before Joss Whedon takes over next month, this is a Good way of not only getting plot details but also a taste of the tone of the book. But, like I said, I'm biased.

THE SPIRIT #4: Maybe it's me, but this seemed weaker than the last three issues - Very Good, say, instead of excellent - and part of me wonders if it's because of the subject matter. The Spirit makes sense to me as a crimefighting detective, and as soon as you take him out of that and try to put him in a story about fighting terrorism then my interest starts to wain. Add to that the taking-you-out-of-the-story narration of a CIA agent who suddenly switches from just-the-facts to "What am I doing? This is sooo wrong!" (Like, totally), and I'm left hoping that next issue sees some straight-forward criminal-punching and pronto.

Y: THE LAST MAN #55: You can tell that this is the last storyline, because the characters are beginning to talk about their own development just to remind the reader. Ignoring the expositionary value, though, this feels like the strongest issue of the series for awhile - we're back with the main characters, and finally getting back to the quest that started the series. I'm waiting for the traditional Vaughan twist midway through this arc - Beth doesn't love you anymore, Yorick! She's a lesbian! - but could probably happily deal with another couple of episodes of this kind of thing before we get there, to be honest. Good.

Still not done with this week's books - I have Aquaman, Army@Love and Hellblazer to get through, and at the suggestion of some of you I picked up Fray this week in trade - so no PICK OF THE WEAK yet, but I can easily say that PICK OF THE WEEK is Brave and Bold; all superhero comics should have planets that are entirely like Las Vegas. Now, if you'll excuse me, I'm off to call the pet hospital again to continue being annoying and asking for updates...

A Quick One While He's Away: Graeme and a book that didn't come out this week after all.

A short one today, because I'm tired and a wuss. It's been a long and strange week, what can I say? KING CITY Volume 1: Proof that this whole internet thing has legs: I picked this graphic novel by Brandon Graham up not because I knew anything about it, or was familiar with Graham's work, but purely because I'd read a couple of positive reviews (by, I think, Chris Butcher and Kevin Church?) and was curious. Luckily, it worked out - This is an unusual but enjoyable book that's very much of its own thing even as it wears its influences on it's sleeve. If you added Eduardo Risso, Paul Pope and Pete Fowler together, you'd have something that looked like Graham's artwork in this book - contemporary, sexy and full of attitude but oddly cute, nonetheless - but it's art that's being used in the service of a story that doesn't entirely match its quality. It comes close; the plot is sprawling, mixing an updated noir kick of good people doing bad things and lost love with fantastical elements (cats as infinite weaponary, zombie wars, self-perpetuating drugs), but its lack of focus is offset by its inventiveness; there are some great concepts in here used just enough (or, in some cases, barely used at all), and none of them outstay their welcome. While the dialogue occasionally seems generic and by-the-numbers - particularly at the start of the book - the narration works better throughout, and is occasionally wonderful (When Joe, the main character, sees the femme fatale of the story: "I bet she's got just the right amount of eyelids and teeth. Plus a full set of magical equipment. Breasts: The old one-two."). The end result, though, is a Very Good book that works as a complete piece as much as the first half of a longer story, and perhaps more importantly, leaves you wanting to read the second half almost immediately. If only to see what other things that the impossible cat can do.

Tomorrow: Probably lots of short reviews, because it's Sunday...

What the fuck is wrong with people?

No seriously, what the fuck IS wrong with people? Yesterday, I went into the store to find out some stupid piece of shit decided to graffiti all over the windows up and down Divisadero st. Graffiti is a part of urban living, I suppose, though it is one that I've never really understood. If 99% of the people who see it can't read it, don't know what it means, don't understand your affiliation, and think you're a ignorant asshole for doing it, then I don't see the benefit whatsoever.

The different between "the usual" graffiti and yesterday's adventure, is that the small-dicked little morons used acid to "etch" the windows, which permanently stains them, and is (as I understand it) impossible to remove without warping the glass. I could spend a couple of hundred dollars to replace the glass (then just have some OTHER idiot hit is a few days later), or I could spend a couple of thousand dollars to get specially coated glass that makes it "impossible" to tag in that way -- but then I'm afraid someone will just throw a brick through the window, y'know?

I'm a child of New York in the 70s, so I appreciate the graffiti ARTIST -- those guys who spent serious time decorating the subway trains? Wonder and awe from me. The big elaborate and colorful pieces on 8x12 foot sections of abandoned walls? There's some urban attraction in that.

But just taking out your dick and randomly spraying piss everywhere? You're a stupid, pathetic piece of shit who should get dumped in prison, and cornholed daily for the crime of being a moron. At the very least, I'd like the punishment to be that a squad of homeless people are dispatched to the taggers room, where they proceed to take a shit over every object the tagger cares about whatsoever. Maybe they'd get it then.

(that would presuppose that there was a reasonable way of catching such shit-heads -- it's not even like we get a police car rolling by the store more than 3 or 4 times a day though. Let alone at 3 AM when they hit nearly every store I checked in a 4 block stretch)

Its not just the vandalism, but society as a whole seems like it is filling up with unsocialized morons faster and faster. On Wednesday, I was taking the bus home, and, as usual for the 24-Divisadero it was pretty unreasonably crowded (Man, remember when Muni was just 25 cents, and busses came every 5 minutes? Now they're $1.50, and you've got to wait 20 minutes between runs). There's two kids on the bus, a brother and sister I think, one maybe 12, the other 14 or so. The 12 year old boy is standing across the aisle, hands on either side of the rails of the bus, making it so no one can get past him at all. People are trying to get on the bus, but he's (consciously) creating a bottleneck. I don't really mind riding in the "driver's area" of the bus, but a lot of people do, and it's not really safe for the driver anyway (can't see his side mirrors), so I say to the kid "Excuse me, could you move in, so everyone else can board?". His sister spins on me and screams "Ain't you never heard of 'please'?". "Uh, yeah, that's what 'excuse me' means" The kid says something about there being no room, and I'm like 3 times his size, and you could fit 4 more of me into the space he's occupying but I don't really care that much -- like I said, I'm cool with being in the driver's area.

Driver isn't though. "MOve in, move in!" he starts to yell at me. "I'd love to, bud, but little man here won't move." Meanwhile his sister is unleashing a steady stream of invective at me in the way that only an ignorant selfish 14 year old that's going to end up with 3 babies by age 19, and will die with a glass pipe in her mouth before she's 30, can. Bus Driver says "The bus isn't moving until everyone moves in!" and the kid finally relents and moves aside while moaning all of the time. At the next stop, they make a big show of getting off the bus.

Children like these need to be slapped. Repeatedly. Where the hell are their parents. You know, when *I* was a kid (again: 70s, New York, not Leave it to Beaver) I don't know of any teenager that would have dared disrespect a grownup like that. It just wasn't done.

The only reason I didn't smack the kid was, just a few minutes before they were talking with another lady who seemed to know them - even asked how their mom was. She looked like a young school teacher or something. I pretty much expected HER to say something, but she never did.

Just before the boy gets off the bus, he stares directly at me and says "Some niggers ought shut up before they get they asses shot." I looked at the adult-who-knew-them. She had that helpless liberal smile on her face suggesting "Boys will be boys" or some other nonsense. I'm reasonably sure she'll never mention to the kid's parents that he just threatened to kill an adult, on a bus full of people.

So, what the fuck is wrong with people? Who are this kid's parents? Do they not care that their boy is likely to end up in prison or the morgue within the next decade?

If I ever caught even a whiff of that kind of insubordination from Ben, he wouldn't be able to sit down for a week. I may be an asshole, but I try to have a modicum of manners. I even usually thank the bus driver as I get off every day. I feel like George Constanza some days, screaming "Don't you know we live in a society? A SOCIETY?!?!"

No reviews this morning -- I'm too grumpy.

-B

Two Kinds of Heartbreak: A Quick Look at Hip Flask and Yukiko's Spinach

What a relief. I felt really, really shitty yesterday and my main thought of the day was something like, "No! Can't...get...sick! Must...change....blog's...reputation...for being...unhealthy!" And today I feel a million times better. I'm still sticking to my new theory, however, which is that blogging on a regular basis makes you ill. It takes up so much time you can't spend as much time in front of the Renewvo Regeneratron (or "Playstation 2," as it's more popularly known) as you need in order to stay healthy. Anyway, before I get set to go open the store I thought there was a very faint link between the following two books:

HIP FLASK CONCRETE JUNGLE: See, this book breaks my heart. It's a collection of several issues of Casey and Ladronn's Hip Flask mini from what I believe was several years ago collected into a Euro style hardcover album for (gasp!) 30 bucks. I read it at the store last week, and thought Casey did a pretty good job giving the characters and world a very consistent tone. But it's the painting by Ladronn that really got me--I'd bought the first issue or two included here and thought they were lovely, but at this size they are brain-achingly gorgeous and almost feverishly textural: rhinos in smoking jackets, and hippos in trench coats, and zebras in tuxedos, and soft-skinned women recoiling against leather-seated interiors with a pale blue sky settling into a windowpane. Like nearly every science fiction comic from the last twenty-plus years, the city looks like the one in Blade Runner, but Ladronn's use of color makes that ol' trope come alive again, and I just spent most of my time looking through this book with my mouth agape. It's like a magic mud puddle, half an inch deep but able to reflect all the colors of the world so vividly you swear you never truly saw them until then.

And yet--it's thirty fuckin' bucks and nothing happens in it. Somebody dies. Somebody else dies. Every single character appears to have a shadowy past. Things are alluded to. Flashbacks are plentiful. Dead ends are pursued. Since I invoked its name once, lemme do so again: it's like paying thirty dollars to watch twenty minutes from the middle of Blade Runner. And considering I bought two of these issues, like, three years ago, I have the sneaking suspicion the story isn't even finished. It's heartbreaking because the art is so good, you have to see it, and yet I can't recommend you buy it at this price. My only hope is that every library in America buys it so people can go check it out and get lost in it for a while.

YUKIKOS SPINACH NEW EDITION GN: See, and this book is about heartbreak. I guess I read Mariko Parade (or maybe Love Hotel?) about a year or two back, knowing nothing about Frédéric Boilet and the Nouvelle Manga movement other than what the book told me on the flaps, and I was pretty underwhelmed by its love story between a French cartoonist and a Japanese student. The whole thing struck me as big ol' flapdoodle over nothing, the Franco-Nihon equivalent of Jungle Fever and a new marketing term to peddle the same ol' second-rate filler.

But over time, I realized that a few of the author's observations stayed with me. There was a description, as I recall, in Mariko Parade about how one of the essential components to eroticism for the Japanese is a sense of loss, and that the affair, once begun, is already sweetened by the sadnes of its inevitable end, and there was something about that observation that allowed me some insight into stuff I read or watched since.

So when this new edition of Yukiko's Spinach came out--the original work by Frédéric Boilet that started all of this off--I picked it up, sure that it would be more codswollop, but hopeful there would be something decent in it.

In fact, Yukiko's Spinach is a much stronger work than the stuff Boilet did later--a poignant little story about seduction and sex and love buttressed by a formalist structure. Although Boilet uses extensive photoreferences to tell his story, he makes extensive use of sketches to counter-balance that. Even better, the way he frames the story of the cartoonist remembering his affair, the action happens in photoreferenced illustrations but the memories of the scenes are replayed through sketches and thumbnails. In doing so, Boilet draws attention not only to the way in which the book is constructed, but underlines the way in which the lover is constructing his memory of the affair and, by the end, potentially using those thumbnails not just for the construction of memory, but as a blueprint for future seductions.

Surprisingly, Yukiko's Spinach isn't half as twee as the title suggests, nor half as cynical as I make it sound, but occupies some perfect middle ground between romance and maturity, seduction and idealism, love and lust. And, as promised, the book in fact shows how a love affair, by ending even as it begins, can be suffused with a sadness that is genuinely sexy and sweet. A Good read and if the sort of thing you think you might like, you probably will.

Yes, I'm really posting before I go to work today: Graeme, 3/21 books, etc.

You know what I'm surprised that I haven't seen this week? More outrage about the latest New Avengers solicitation (which, if you haven't seen it, is this: "No hype! No BS! The most important last page of any Marvel comic this year! Do not miss it!" That's it, apart from the credits and other infomation about length, price, etc.). It was only, what, three years ago (two years ago, maybe?) that the comics internet was falling over itself in outrage about the claim that House of M #3 would break the internet in half, so the near-total silence about the New Avengers line (which even starts "No hype! No BS!" just to bait people) has to be some kind of good sign that either we've all grown up a lot since, then, or that Marvel's BS hype has entirely worn out its effectiveness. Or, of course, that I'm blind and have missed a thunderstorm of people being upset and excited all at once right beside me. Their eyes may even be swiveling, which I've heard happens all the time these days.

Nonetheless, I'm amused to see what the last page of the comic is going to be, considering it has to be beat the "Look. Captain America is on a slab. Dead." of Cap #25. Maybe it's Cap alive again already? Or someone else dying so that we can get a five-part miniseries about that, as well? Part of me hopes that it's something entirely offbeat, like Brian K. Vaughan has abused his new staff position at Lost, and the last page is one tiny little talking head and the rest is a speech balloon where Iron Man appears and, because he can see the future these days, gives away the ending of Lost to the readers. Although, of course, that would depend on there being an actual end of Lost already, as opposed to the writers clearly just making shit up as they're going along: "What would you say if I told you that there was a magic box where, once you open it, your heart's desire is inside?" I'd say you have no idea what you're writing anymore, and I really, really hope that was a metaphor for who was trapped inside the cell at the end of the episode instead of, you know, a real magic box, personally.

That said, poor John Locke. His dad? Kind of a bastard.

Anyway: C! O! M! I! C! S! Quickly, because I've just babbled for far too long already.

52 WEEK FORTY-SIX: And just as I'm complaining that the series is unraveling, they do an issue like this and I'm sucked back in. Not that any of my concerns from last time are really addressed - aside from maybe that the balancing of storylines seems to be coming back, and it looks like there's more to Steel's storyline than I thought (The announcement that Steel is going to be starring in a new Infinity Inc. series from this past weekend was both unexpected and somewhat head-scratching - He's the breakout character from the book? Really? - but any new Peter Milligan writing would be nice, I have to admit) - but seeing Black Adam defeated by the island of misfit mad scientists was both surprising and amusing. I expected Adam's rage to be the driving force behind WW3 in a month, but now it's beginning to look like there's more going on than I'd given them credit for. The scenes with the scientists was great, as well - simultaneously making them comedic ("I'll say it if no-one else will... Feel free to cackle hysterically, gentlemen!") but also weirdly threatening at the same time, considering that they, you know, beat Black Adam without really breaking a sweat. For the first time in a more weeks than should be the case, this book is fun again instead of just being relentless plot-hammering. Maybe that turnaround really is just around the corner. Good.

JUSTICE SOCIETY OF AMERICA #4: This, on the other hand, felt like a mess: Rushed, unclear, and pointless. After three issues of building up the new Nazi badguys as the villains of the piece, they're largely dealt with offpanel so that we can see Wildcat's son - who has powers that let him turn into a werecat, which are never really explained - beat up Vandal Savage before he gets hit by a fire engine, and then it's back to subplot city. It's an unsatisfying conclusion all-round because the reveal of Savage as the villain behind the villains, and subsequent focus on him as opposed to the guys we've been seeing since issue 1, feels like bait and switch, and what little we do see of the Nazi showdown is there more as grist for the angst-mill (and nonsensical grist, at that: "I blew up Jesse! I hurt her so bad, I am evil and an ugly monster and I - Oh, wait, she's up and about a couple of panels later with no immediately obvious effects. Never mind.") than anything else. More than anything else, it feels as if Geoff Johns was told that he'd have to cut the storyline down so that they can fit in the Justice League crossover next month, and that he did it by literally just throwing out scenes until he had 22-odd pages of comic left. Pretty much Eh.

More tomorrow, potentially.

Change For Change's Sake: Hibbs' on 3/21 part, uh, 3?

Everyone's out of the house, blessed silence is mine for an hour or so, hurrah! So... work on Onomatopoeia (everyone hit their deadlines EARLY, hurray!), or do some reviews?

I better review, because if I hold THAT til night, then I'm too cranky, and only do 1-2 books, and I can do Onomatopoeia in "neutral" much easier...

AQUAMAN: SWORD OF ATLANTIS #50: I've said several times that I just don't care about Atlantis too much, but this issue got me a lot closer with a number of new and fairly interesting additions to the concept. Heck, it even has the (re)introduction of A's "sidekick" Topo. But, ultimately, I still didn't care that much about it, and I think it has to do more with the meta issues of Who Is Aquaman then the specific content of the book. I really detest, for example, that the new Aquaman is "Arthur Curry". Or the somewhat creepy interactions that Mera and "Arthur" have (she's old enough to be his mother, isn't she?) Or, for that matter what a punk and anti-heroic passive ending they gave to the "Dweller". And while the Narwhal character was fairly intriguing, he visually looked way too much like "Arthur" for me. Mm, and the sort of tossed off way they "fixed" San Diego, where they'll (you know it) never ever deal with the ramifications of a major American city being treated like that. And yet, this does feel a bit like a sustainable direction despite my whinging. Williams has to learn how a comics page works, a bit more (all through my reading of this, I kept thinking "this'd work better in prose", while forgetting that is William's background) -- little fun details like the "I inked myself" joke end up falling flat because there's not a good image/text counterpoint. But even with all of that, I'm still going to go with a fairly high OK, with the sense that this book *could* become "GOOD" at some point soon.

52 WEEK 46: Well at least that, kind of, explains how the next month won't just be "Adam kills people over and over again" (though I'd think it would open up many many geo-political questions about what the world should do about Oolong island, no?) as we go to the inevitable World War 3. Because of the focus on Oolong, this was one of my favorite issues in the last good while. The Steel thread also comes back for a few pages, mostly to tie up a couple of OYL things, but I literally can't fathom how Clark led everyone straight to Lex, or, really, even why Lex was sitting right there, waiting to be taken. All in all? A GOOD issue.

AMAZING SPIDER-MAN #539: Here's what I'll say: if one was to read this comic without any great knowledge or understanding of Spidey continuity, it parses just fine. It moves along adequately, the emotional through-line is fine. I just don't believe that Peter woulda kept a black costume, in the first place, given the previous history. I also still can't figure out what he's currently on the run FOR -- he is, after all, a fully licensed and registered super-hero, and you'd think ol Futurist Tony would have gone on national TV and told everyone to leave Peter alone, right? (Unless, of course, he's a y'know, huge raging dick) So, yeah, plothammery plothammers dictate the shape of the story for the next X, and that sucks as it always does, but I thought the EXECUTION of the plothammer was fairly adequate. I'll even go with a high OK.

MS. MARVEL #13: Branding this as a "The Initiative" book is such a post-event mistake -- the kind that both Marvel and DC regularly engage in. The Initiative bits are so, really, tossed off (look at that scene where Carol's "team" gets introduced. "Hi." is about the most dialogue any character gets), despite the fact that they're going to form the spine of the book for the next bit, that I think this kind of comic really weakens the post-event Branding. Its not that the book is bad -- its not, its fine -- but its just pretty unrelentingly dull, and the whole "Best of the Best" thing... well, man, this is issue #13 (14 if you count that odd special) -- wasn't that supposed to be the premise of the title from #1? And STILL I don't feel like we're ANYwhere near that point -- it's just a lot of empty sloganeering at this moment in time. So, yeah, deeply, painfully EH.

THE FLASH #10: Liked this one, at least up to the point where Zoom showed up out of nowhere for no reason, then gets defeated way too easily making him seem like no threat whatsoever. I also still am wondering when Bart is going to develop a distinguishable character. Hm, no that's not quite it -- its more like I was reading this thinking "this could be Wally... why isn't it Wally? Just change the name in the captions, and its a Wally story." Why is Bart DIFFERENT from the Flashes before him? I just don't get the game plan other than "Flashes change during Crisii". Despite that, this was highly OK. A better artist, and maybe it could get up to "GOOD" before too long.

OK, that's it for now, time to get ready for work!

-B

Slightly Risque and Potentially Inaccurate: Jeff Reviews the First 15 Minutes of GTA:VCS

Ack, look at that Graeme McMillan--he finished his part of the newsletter and he's giving you comic reviews! Me, I barely posted anything yesterday and now, until I figure out what, if anything, I have to say about Yukiko's Spinach, I'm going to review the first fifteen minutes of Grand Theft Auto: Vice City Stories for the Playstation 2. I received my copy of Grand Theft Auto: Vice City Stories the other day. Despite being 100% pleased with the game I was spending playing Dragon Quest VIII (which, if you like old school video game RPGs and the design work of Akira Toriyama, you pretty much owe it to yourself to buy--half the monsters you encounter look like outtakes from Dr. Slump), I threw GTA:VCS into my console like it was bucket of water on some flaming curtains. That is the power the Grand Theft Auto franchise holds over somebody like me. I can't really say what I was thinking as I did so, because there wasn't a lot of rational thought going on at that point, but it was something like, "I'll just see what part of the city you start out in...."

Interestingly, the first thing I noticed playing GTA: VCS was the pain; my eyes hurt constantly the whole time I was playing it. After the clean cel-shaded goodness of DQ8, my brain couldn't quite understand why someone had smeared vaseline all over my TV tube so thoroughly. Also, the camera perspective made me feel like I had a blind spot on my left which I kept trying to compensate for. And, finally, the opening, after a lengthy credit sequence, is a helicopter landing at an army base, followed by your character walking into a military office and talking to his corrupt superior officer and getting a job to drive someplace. I've seen more dramatic openings in porn.

In fact, the opening dialogue kinda reminded me of bad '80s porn. GTA:VCS's opening goes roughly like this:

Corrupt Superior Office: Welcome to Vice City, Vance! You're gonna have a good time here!

Your Character: I don't care about a good time, sir. All I care about is my family. I had to enter the military to take care of them. I can't afford to mess that up. They're counting on me.

CSO: What? You won't mess anything up! I'm not talking about anything dangerous, I'm just talking about having a good time and making money!

[beat]

So, look. All I need you to do is go deliver a package for me to my friend on the docks. That's all! That shouldn't be a big deal, right?

YC: Well... okay.

Contrast this to bad '80s porn dialogue, which I recall running something like:

Corrupt Boyfriend/Film Producer/Talent Agent/Previously Absent Father Figure: Hey, baby! Welcome to [my sex club/ the sex industry/ the music industry/ my family estate], [Name of porn star]! You're gonna have a good time here!

Porn Star: I don't care about a good time, [boyfriend's name (usually Jake)/ Mr. (last name of producer/agent)/ Dad]. All I care about is [true love/ making it big/ becoming a star/ my horribly upset mother who sent me here]. So don't fuck it up for me!

CB/FP/TA/PAFF: What? Who said anything about fucking things up? I'm not talking about anything [kinky/ kinky/ kinky & demeaning/ kinky & demeaning & incestuous], I'm just talking about having a good time and [making money/ making money/ making money/ getting the family back together again]!

[beat]

So, look. All I need you to do is [blow me/ blow me/ blow me/ blow me and your brother Jake here]. That's all! That shouldn't be a big deal, right?

PS: Well...okay!

To me, the comparison is sadly apt--just as the "plot" in porn exists just to get the sex going, the "plot" in GTA:VCS is just an excuse to get you driving around as soon as possible and hooked in with the wrong crowd who'll give you missions. While this isn't necessarily a bad thing (I admit all I wanted was to start driving around the city to see what was different and hear what was on the radio--and while I can't tell you much on the first front, on the second I heard Japan, Marvin Gaye and, most satisfyingly, "Rock You Like A Hurricane" by The Scorpions), it's a far cry from the old days when Rockstar would start by ripping off the plot from their favorite crime movie then try to make you care about the character.

On the other hand, it's only the first fifteen minutes (or really, only the first five with a lot of driving around thrown in) of the game, and I didn't like Grand Theft Auto: Liberty City Stories until about four or five hours in. And it's a budget title (cheaper than buying seven Brian Bendis comics) that was originally released, for Christ's sake, on a handheld and inexpensively ported over to a video game console reportedly on its last legs. So probably I should just shut up and enjoy the hot girl-on-girl-on-piano-in-recording-studio action while I can. But if you find yourself playing this game and feeling what Simon Pegg in Spaced describes as "a moment of clarity," take cold comfort in knowing that you're not alone.

No-one is Belushi, though: Graeme does 3/21, part two.

AFTER THE CAPE #1: I have no idea whether it's intentional or not, but the first issue of this new three issue superhero series from Image (specifically from Jim Valentino's Shadowline imprint, and his plotting here is perhaps the best argument for his return to autobiographical comics yet) reminds me of nothing as much as a generic mid-'90s indie book. It's not just the content of the book; even the format - the thick, inky pages that stain your hands, the lack of additional content beyond the story itself and full-page previews of the next issue's cover, the attempt at a Bullpen Bulletin page that's set in bland Times New Roman type just large enough to look as if there wasn't enough text to fill the page normally - brings to mind Caliber or Trident books of my youth. And that's not necessarily a good thing.

There's something that's missing about this book, and I'm not entirely sure what it is. I'm tempted to be a dick and say that it's "quality," but that's kind of cheap, and not entirely correct - The creators are definitely trying their best, but those efforts are somewhat misguided and unfocused, and the ultimate aim seems to be something unoriginal and unnecessary in today's environment. I mean, do we really need another story about superheroes with feet of clay and problems just like normal people, when the largest superhero publisher is pushing their entire line in that direction and doing it with the big name toys that we've known since we were children? The only way to make a book like that work if you're an indie publisher is to do something that the mainstream publishers can't, or won't - either take it farther, or do it better. On the evidence of this first issue, this series isn't looking to do either.

Howard Wong - who's listed as the creator of the book, but doesn't plot it, interestingly enough - gives us a script that's loaded with unsubtle scenes that don't hang together well enough to provide a consistent plot. We're shown that the superhero - Captain Gravity, whose very name sounds like an afterthought - is an alcoholic through a series of scenes with captions like "Hell one drink won't hurt" and "Nothing to worry about... it's just one drink." His good-natured wife, who straddles the line between trusting and naive, seems to miss that he's not only going to the office every day as he claims, but that he's also an alcoholic and criminal. We know this, because we have two unnamed characters talking about her behind her back: "Sad, isn't it? She still believes in him... How many more times is he going to put her through his bullshit? Breaks my heart, ya know?" More worryingly for the reader, the plot doesn't make sense, because none of the characters' actions are given any reason or context - How did the superhero become a criminal in the first place? And why? The story doesn't give an explanation, which seems lazy and dilutes the drama of what happens after the crime takes place, because we're not given any reason to care (Maybe an explanation is coming next issue? We're not given any reason to suspect that that's the case given the structure of this issue, but it's possible).

The art, by Marco Rudy, isn't entirely polished - The balance of black and white on the page is obviously "influenced" by Frank Miller, but it lacks the finesse that Miller brings, and the figures seem weightless and flat within the page; each texture is treated exactly the same in the way it's stylized from skin to metal to cloth, and therefore nothing grabs the eye or has any greater weight than anything else. Like the script, it's so close to being working, to being professional, that it's kind of frustrating that it's not there yet. And maybe that's what makes this book feel so reminiscent of a mid-90s indie book: Not the unoriginality, not the underwhelming attempt at superhero relevance, but the "not-ready-for-prime-time-just-yet" feeling. This isn't a bad book, per se - It's no Civil War: The Initiative - it's just not a good one. Eh, but nonetheless I want it to get better, in a weird way.

The view from the retard pen -- Hibbs does 1 book from 3/21

Just one from me tonight, in order to say I did it: EXILES #92: I swear to god there should be a Chris Claremont drinking game. Like when someone utters the phrase, "You're good... I'm better", you take a drink. Or when someone calls something a "Caper", you drink. Dude, even people who are ON capers don't call them capers. Rassen-frassen. The worst part is I have a soft spot for this book, this situation, these characters -- even when Judd was doing his Echoes-of-Claremont thing -- but this isn't where I want to read "real" Claremont, no I don't. EH.

More tomorrow.

-B

Let Loose From The Noose: Graeme reviews Amazing #539.

I am completely ignoring everything Bri said in his last post, apart from the comment about Brave and The Bold, because it really is that enjoyable - I'll get to it later this week, but if you dig superheroes who don't frown or want to read an enjoyable Supergirl for a change, you should definitely pick it up. Right now, though, I'm going to do an Amy Whitehouse and get back to black. AMAZING SPIDER-MAN #539: The main problem with this book isn't actually really a problem with the book at all, but with all the expectation that's been created around the thing. For months now, we've been told "Spidey puts on his black costume! Yes! His black costume! You're probably wondering why, aren't you? Why he'd put on his black costume! Well, the answer's in Amazing Spider-Man #539! Read that and know why he's putting on his black costume!," creating this expectation that the issue would - at least in part - be devoted to some revelation as to why he'd return to the costume he's been avoiding for almost 20 years.

And then the explanation for why he puts on the costume gets taken care of in three panels at the end of the book:

"I put this here a long time ago. I got rid of it in the first place because I thought it sent the wrong message. Maybe I kept it because there might come a day when I'd WANT to send that message. That the rules don't apply anymore. That the gloves are off. That I can't stop, can't BE stopped, until I find the people responsible for shooting May."

So, basically, he puts it on because he's pissed and thinks that he looks more bad-ass wearing it. Plus, it's slimming. But that doesn't really work as a shocking reveal that has been hyped for months - it's what's more or less been expected by the audience. But that isn't necessarily bad writing; doesn't it just show that J. Michael Straczynski is writing the same character as the fans want to read? Maybe it's bad hype because it created anticipation that the comic itself was never really meant to handle, if that makes sense. And that anticipation, that "There is an important reason why there's a return to the black costume! And the return is so important itself that we'll brand all the Spider-Man books with a 'Back in Black' logo to make people aware of it!" is so cynically manufactured, considering that we're all intelligent readers who know that the real reason he's wearing the costume again is because of Spider-Man 3 in a couple of months.

The other thing is, of course, that the internal reason doesn't really make sense in the comic world. Sure, it's a fairly generic "The gloves are off. No more Mister Nice Guy. Say Hello to my leetle friend" piece to show that everything is different and more serious for our hero now, and that genericness and lack of attention just shows off how unimportant the change in outfit really is to the actual plot, but in terms of *ahem* Spider-Man continuity, wasn't the reason that he abandoned the costume not because "it sent the wrong message" but because Mary-Jane was attacked by Venom and the sight of the black costume traumatized her? And didn't he, you know, destroy the costume, and not just hide it away in case he got grumpy later? I'm not a Spider-Man continuity expert - Matthew Craig, where are you? - but I feel that there's definitely an emotional thread here that's being ignored.

Anyway, the comic itself is Okay. We've seen all of this before - "Peter Parker is pushed too far by attacks on those he loves" is Stock Spider-Man Plot #23, after all - and there's nothing to really distinguish this version from any of the others other than its own sense of importance (Aunt May has even died before, so her potential death doesn't have the dramatic weight it's probably supposed to). The choice of Kingpin as main villain continues to be odd in light of what happened a couple of months ago in Daredevil, necessitating "This story takes place before Daredevil #93" captions that are oddly nostalgic, and Ron Garney's art is pleasantly readable. It's fine, but instantly forgettable, which may not what Marvel was intending, really, but is better than a lot of the other big Marvel comics recently. Success through mediocrity - It's the new Rock'n'Roll, apparently.

I've Coined A New Term!

"Schrodinger's Cap" is a term explaining how Captain America can be alive in one Marvel title while dead in another title that comes out the same week.

I should have something more substantial later today but right now I've got a couple of different deadlines breathing down the back of my neck. Really, though, you should check out the comedy gold that is Hibb's post below. Just beautiful.

Slowly, I turned....

I'm utterly dead after today's day of work -- not only did I have to get through the new books, but the photocopy of the new PREVIEWS (the "blackline") appeared today, so I had to power through that, deciding on what to list and what not on our next sub form so I could get it to Graeme so G knows WHAT to discuss in the new ONOMATOPOEIA. Speaking of Graeme, since I know he's not likely to link-blog this one, but check out This thread on Millar World, where Millar evidentially decides Graeme is an internet stalker of some kind. I love this bit: "I think he's Scottish, though I've never actually met him, but the people who have say he's actually OK... until my name is mentioned. The very mention of my name has him, in their words, swivel-eyed with rage."

Yeah, man, I'll back that up -- SWIVEL-EYED WITH RAGE! Just mention Mark Millar in Graeme's presence and he turns beet-red. Thick black smoke starts pouring out of his ears and nose. His rage and anger is so great that he starts to make this peculiar humming/whistling noise, and if you don't interrupt him, the sound build until it actually makes him lift off the ground, and float around the room with rage. One eye twitches left, and the other one? Man, it just starts to spin in circles. First clockwise, then counter-clockwise, then it does this sort of backwards Zorro Z kind of thing, faster and faster until you think YOUR eyes are going to start doing it too if you keep looking at him. Milk will start to curdle around ol' McMillan if you say the "M-Word". Why, just saying "Mark" causes this anger-ray to radiate from the pits of G's soul, such that colors seem a little less bright, sounds a little more discordant. Banshees and Nessie alike flee in terror when Graeme is in his "Millar Rage".

How mad does he get? You really want to know? Man, Graeme gets SO mad that his hair actually starts to grow back in, JUST SO he can rip it out at the roots again, screaming "MILLAR THAT BASTARD, HE CAUSED ME TO LOSE MY HAIR!"

He's Lex Luthor to Mark Millar's Superboy. Yes.

I can't count the number of times I'm have to physically hold Graeme back (and it took me, Lester and Brill to wrestle him to the ground this one time!) when some one mentions his name. I can even recall this time we had to restrain him when we were discussing 300, and he wigged out: "No, Frank! We're talking about Frank Miller, man! PUT THE GUN DOWN!!!"

I'm even taking a chance with this post -- sometimes, just seeing The Infernal Name in print, I've been told he'll just put his hand through the monitor. He's gone through 20 this year alone.... and it's only March!

I live in daily fear. I really do. And thank god you've all been warned now -- DON'T SAY THAT NAME IN FRONT OF GRAEME MCMILLAN.

-B

PS: Seriously, it sounds like Millar and G have been in email contact, and have worked things out. Good. I think its pretty crazy insane that MM made that rant, and exhorted his readers to dig up every bad thing G ever said, in the first place.

Here's the thing though, and I'm just speaking for myself, if you don't want people to call you out on crazy batshit insane things you say on the internet, then, dunno, maybe you shouldn't say them. But when you say them EXPRESSLY TO CREATE CONTROVERSY, then maybe you shouldn't be too surprised when, uh, they create controversy. Or, if you prefer "controversy".

PPS: This is going to be a weird week because we don't have a Massive Book That Everyone Is Hounding Us For. Two weeks ago: CAPTAIN AMERICA #25. Last week: BUFFY THE VAMPIRE SLAYER #1. This week...

...

...

Well, let's MAKE one, OK? Tomorrow morning, I want you to walk into your Friendly Local Comic Shop, and ask them for a copy of THE BRAVE AND THE BOLD #2. I read my copy tonight on the bus ride home, and, I think I might have even liked #2 better than #1. There's a wonderful denseness to the narrative, lots and lots of things happen, and it's just lovely to look at. This is nothing less than a love letter to the DCU, and, it should probably be called MARK WAID'S DC UNIVERSE ADVENTURES. Maybe add an "ALL STAR" before that, even. This is quality superhero comics, with heart and soul, and exactly the right amount of FUN. There's not a single drop of blood in this comic, and yet there's plenty of punching and 'splodyKicks and action. This is everything that every book in the DCU should read like. And its EXCELLENT.

(I know I've oversold it now, but really, it's a barrel of fun)

OK, going away from computer now.

-B

PPPS: Slowly, I turned....

 

Too many books spoil the froth: Graeme whines.

So, I'm working on the New Comics part of the new Onomatopoeia (For those who don't live in San Francisco and/or have never been in the store to know what I'm talking about, Onomatopoeia is the free monthly Comix Experience newsletter thing; I do a bunch of blurbs about the new comics that can be preordered that month, Peter Wong does a column called Lost in Pictopia, and most importantly, Jeff Lester from this very parish does a column called Fanboy Rampage! - He came up with it first; I stole it without realizing it, because I am unoriginal and a pilferer - that is more often than not the funniest thing you'll read of a month. Really, it's a rather wonderful little newsletter thing and you should all check it out), and it strikes me how insanely that Marvel are throwing things out there. I mean, as of June, there are going to be five ongoing Avengers books. Five! There weren't even that many in the 1990s, weren't there? There are also nine regular Spider-Man books (Amazing, Sensational, Friendly Neighborhood, Ultimate, Loves Mary Jane, Marvel Adventures, Family, Spider-Girl and New Avengers, if you're wondering about my math), and if you're an X-Men completist, then things get even uglier, because June will see you picking up the following ongoing books: X-Men Uncanny X-Men New X-Men X-Factor Wolverine Wolverine: Origins Cable/Deadpool Exiles Excalibur X-Men: First Class Ultimate X-Men Black Panther (because Storm is now a regular cast member; she also rejoins the X-Men in June's Uncanny, according to the solicits and Ed Brubaker's comments at Wizard World LA that she's in the book for the foreseeable future) Fantastic Four (because Storm's now a regular cast member of this book, as well. She's the new Wolverine!) New Avengers (because Wolverine's a member)

And that's missing Astonishing, because - no surprise - Astonishing isn't shipping in June. I missed out the mini-series and guest-shots for the month, as well.

The moral of this story is either that it doesn't pay to be an X-Men completist in financial terms as well as spiritual ones, or that Marvel is literally out to flood the market with their product without really taking much notice of its audience. Maybe the most obvious example of this currently is the surprise hit of last year, Marvel Zombies, which had three separate books solicited for May (Marvel Zombies: Dead Days, Marvel Zombies Vs. Army of Darkness and Black Panther, which is hitching itself to the bandwagon for a storyline). Way to run a sleeper hit into the ground, Marvel.

Sure, you could make similar noises about DC. To use DC's biggest franchise, a Batman completist would "only" be picking up eleven books in June, and that's not counting trades. But Marvel feels like a much worse offender - In June, DC are launching four new series, three of which are in their CMX line, but Marvel are launching more than ten, including three different "events" (Major Arcana; World War Hulk and Annihilation: Conquest. That's not even mentioning Endangered Species, the X-book back-up crossover that's really just a 17-part lead-in to another crossover event that's starting later this year).

I dunno; I'm not a retailer like Hibbs nor anything other than a generic loudmouth on the internet, and maybe there's an eager audience for all of these books, but it strikes me that when you get a four-issue miniseries about Daredevil's dad's boxing career, then just maybe Marvel is putting out too many books. Am I overreacting because I have to write about all of them, or does anyone else think that there's something horribly familiar and '90s-esque about the sheer volume of product these days?

A Little Late, A Little Early: Jeff Wraps Up His 3/14 Reviews.

This is where the funny would go, if I wasn't up and writing this before six in the god-damned a.m. TEEN TITANS #44: As long as we get an unfucked-up Batgirl out of this, they can totally get away with the "fortunately, I have the antidote in my utility belt right here" trick. Hell, Robin could use a syringe full of Magic Wishing Juice and I'd go for it. I'm surprised that Hibbs didn't like this as I thought it did a great job of giving each Titan their opposite number, which is very Silver Age. (I know he wasn't happy with all the torture, but that's, you know, Claremont's X-Men which was the inspiration for the Wolfman-Perez revival in the first place, right?) My only real problem with the book is that it always feels like it's been three months since I read the last issue--which speaks to either a bad publishing schedule or how little I really care about the title. But I'd give it a low Good, at least.

THUNDERBOLTS #112: That one page with Stan Lee just about made me laugh myself sick, which tempts me to bump the whole book up to Good, but why does it feel so formulaic after, what, three issues?

I don't quite agree with Hibbs, by the way: although Suicide Squad is a cult fan favorite, I don't get much of an impression anyone at Marvel is even aware of it. (Was Joe Quesada even in comics when Suicide Squad was being published? Was Ellis?) The presence of all their "A-list" supervillains (as opposed to the Squad's more expendable C-list makes me think they're taking their inspiration from elsewhere (although if it was pitched as "It's like Identity Disc, but written by Warren Ellis!" that'd be really sad). And I think maybe they are gonna be messing more with these characters (I think Venom will be around for a while but poor ol' Mac Gargan won't) than Hibbs might think.

And yet, after making such a spirited defense, I have to admit the whole enterprise feels like a car that's already running on vapors, coasting down a long hill at a pace steady enough to avoid all the stoplights, in the hopes there's a gas station down there in the valley somewhere.

WONDER WOMAN #5: What happened on that last page? The guy killed himself by exploding? His ex-wife killed him? Wonder Woman pulled a Maxwell Lord? And the rest of the issue seemed really weird to me: "Once I saw a woman flying, even though I myself cannot fly, I knew I could accomplish anything!" suggests to me that mainstream media in the DCU has more difficulty with powerful women than the media here. I may have been especially resistant to this issue because (a) not reading Newsarama, only Hibbs informing me in advance kept me from expecting the wrap-up of Heinberg's story; and (b) I kept imagining Dave Sim making fun of all the women in the issue but I thought this was cheaty Awful stuff. As Hibbs would say: Foo.

PICK OF THE WEEK: BUFFY THE VAMPIRE SLAYER #1: less filling, but tastes great.

PICK OF THE WEAK: GHOST RIDER #9, or maybe JLA CLASSIFIED #36, depending on what you hold dear in your life and would thus account for which book you find more blasphemous.

TRADE PICK: Yeah, JAMES KOCHALKA'S AMERCIAN ELF v2. The garish color thing is rough--it's like reading a book printed on Fruit Stripe gum--and keeps you from reading for an extended period of time without your eyeballs literally throbbing, but so far the content is exceptional--touching, funny, insightful and deeply human. Although I was worried baby Eli might tone down the Kochenanigans, there still seems to be the right balance of profanity, drunken weeping, observational humor and child-like wonder to keep the reader delighted. Excellent stuff and worth hunting up, but find your sunglasses first.