up some soda or mineral water, if you'd prefer...
You're O.K.?
Cool.
Well, can you possibly believe it's been a whole year? It astonishes me sometimes, too. And look at all that's come and gone in that time: We're on our (technically) 3rd editor now (KC is at DC, Maggie is back home at the CBG, while good ol' Don is still playing shepherd to this unruly herd), we've had 4 covers that've had absolutely nothing to do with the insides, we're up to 7 regular monthly columns from the 5 we started with, and I've written 12 opinionated diatribes. Isn't life wonderful!
I've spoken about Ethics, the Problems of Price Guides, Diversification, Publishers' Responsibilities to the Market (and has anyone listened? Noooooo!), Promotion, Arguing with Lou Bank, Holidays (Actually, I hate that one...), Signings, San Diego, and The State Of the Industry, Alternative Titles, Oversaturation, and Ethics mark II. That's a pretty full plate. The only hard part is coming up with something new!
This last year has been a helluva ride (but haven't you read this a million times before now? Ah, the perils of a two month lead time!), but I'm gonna ditch on the traditional year-long wrap up, and concentrate instead on what the future holds. And what you can do to help.
In 1993, I think we've got one major battle facing us: that of identity. Now although I've written around this one many a time, and that I've held this opinion for awhile, I've finally found the right terms for this argument. Now, I'll freely admit that I've stolen these exact words from Dave Olbrich (publisher of Malibu comics Hi Dave!), but it crystallized what I've been feeling for awhile. The number one problem facing our industry is what are we: an entertainment industry, or a collectibles industry? As Dave has observed, the goals of these two markets are diametrically opposed! That what appeals to a market full of readers is not in any way, shape, or form, what will appeal to a market of collectors (note that I'm using "collectors" in the speculative sense, not as readers who keep their comics after they are done. Technically, we all collect comics, in some shape or form, but I'm speaking of those who buy [even one copy] for the express purpose of it's accumulating value). Now, ignoring, for the moment, that buying "hot" comics in hopes of making a fortune is a suckers bet, the nuts and bolts mechanisms of selling to these markets have distinct differences (I don't really have to list them, do I?)
The biggest problem facing all the pre-consumer
levels of the business is that it's a helluva lot easier to market to
the collector than it is to the reader. The collector is looking for
something that is "obviously" a good investment: "hot" creators, "special"
covers, "word on the street" , etc. Manufacturing collectibles is easy:
look at how often Marvel does it. On January's order form, I count at
least 10 "gimmick" issues (and 2 relists of previous ones), while December
had 6, as had November. These are the same titles that, naturally, the
distributors fall in lock-step behind, and the fan-press hype, and we
retailers order in big numbers. So far, this strategy has seemingly
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