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The Savage Critic: February 26th 2003
By Jeff Lester

Welcome back, my friends, to the show that never ends.  Jeff, here, and I guess I’m writing the whole thing:  I worked with Brian on Friday and he was already getting fried-brain syndrome—we had talked about him sending me his Pick of the Week/Pick of the Weak today, but it looks like he didn’t get around to it.  God only knows what we’re going to do next week since I have nothing like Hibbs’ stamina when it comes to reading so many comics in a short period of time. (I’m pretty much going on a three day drinking spree as soon as I post this).

So, you know, hooray for A.K. at MoviePoopShoot.com is all I have to say.  Last week, Hibbs and I were hanging out at the store, and he was like “Um, what’s up with Title Bout?  Why isn’t there a new column?”  You know, like somehow I should know.  Fortunately, he’s got a new column up this week and you can read it, and you should because he’s fookin’ hilarious.

And didja notice that thing about the movie grosses this weekend?  It’s not so much that Cradle 2 The Grave beat out Daredevil for the top spot, it’s that Old School held the no. 2 spot with $13.9 million.  That’s only down something like 20% from its opening weekend, which is astonishingly strong.  Old School could be the Titanic of college frat comedies.  Well, or maybe more like My Big Fat Greek Old School.  Either way, that’s just a staggering show of legs, it seems to me.  I guess I’d rather focus on that than the fact that Jet Li will probably go 2 the grave before Hollywood puts in him in a good movie.  Drives me nuts.

Where was I?  Oh, right.  Comix!

AGENT X #8:  The art was okay, but nothing really grabbed me.  I know there’s a thin line between slapstick and sadism (any Mel Gibson movie will show you that) but, in what seemed to be an urge to stand out, this didn’t get anywhere near the slapstick side of that line.  Eh.

AMAZING SPIDER-MAN #50:  Oy.  There are so many angles to look at this issue from, I can’t draw a bead on it.  I actually fell for the gimmick on this one—whenever the fights would start, I’d think “okay, so much for the conversation,” and vice versa.  And yet, it really did end up being one of those comics where I didn’t feel like I got enough of either—the fights were generic Marvel Team-Up stuff, and the conversation between Peter and MJ felt too rushed, given short shrift, but in a way it initially felt like more than what you actually got.  All that said, my inner fanboy was going, “Wow, Dr. Doom, Captain America, and marital heart-to-hearts all in one issue!” So that alone puts it at a guilty Good.

AVENGERS #64:  It doesn’t get any less widescreen than The Falcon pounding on a guy in a Scarecrow suit, yet, apart from a few groaners (The Scarecrow saying he needed a new brain, for example), I liked this issue.  It’s not self-contained by any means, isn’t particularly civilian-friendly (despite all the work Johns does to give you a good idea of The Falcon’s history and, on the summary page, Gyrich’s), but it was a strong Good nonetheless.

BATMAN #612:  I still had that “No, I disbelieve!” reaction from last issue, so this issue’s piss-up between Batman and Superman wasn’t the easiest going.  Just something as slight as Loeb putting that caption about “I’ve been under Poison Ivy’s spell myself.  Even though you can’t control it, you are aware of your actions.” at the beginning rather than at the end might have helped me also suspend my disbelief about Superman not immediately feeding Batman his ass on a platter.  But again, kinda like ASM #50, my poor inner fanboy couldn’t help but have a thrill at Jim Lee drawing Batman and Superman and Catwoman and Krypto all in the same comic, so, again, it’s a guilty Good.

BRATH #1: Well, it’s not like Chuck Dixon and Andrea Di Vito are being lazy:  in 22 pgs. we get a six page action scene, introduced to four major characters, two obvious villains, three coming conflicts, a cool pagan Stag God and a full length summary page (that’s useful) for a book that’s just started. And yet even acknowledging my biases (I was never a Conan The King type of guy as much as a Conan The Amateur Thief Who Might Stab You For A Dollar type of guy), I can’t help but feel there’s something missing here, particularly for a first issue: everything’s here but a reason to care.  There was no emotional hook for me, so even though it was super-competent I still have to give it an Eh.

CATWOMAN #16:  My few objections (how’d Selina break that chain? How’d she cover all that ground? Why didn’t Black Mask just fire his damn guns?) were pretty much just swept away by Brubaker and Stewart’s sheer brio: that five by three grid (or is it a three by five grid?) they told most of the story on made the damn thing move.  My only real complaint is nothing in the issue felt like enough of a surprise or a twist, but there’s nothing wrong with getting everything you want when it’s done this well.  Very good.

CEREBUS #287: Well, Sim/Cerebus is right: I am more interested in what Sim seems to be saying about Woody Allen/Konigsberg (and possibly R. Crumb, Art Spiegelman and even Joe Matt tucked hilariously into some of the corners) than I am about the convoluted Biblical studies/”meaning of life.”  As Sim rounds the corner to issue #300, I can’t help but feel antsy about where it will all end up (can Sim manage to tackle one more sacred cow of the canon and reveal them to be a flawed and female-ruined tragedy before the final issue?) and yet, honestly, all of the brevity and power of Sim’s cartooning (I’m still trying to figure out what he’s getting at by throwing the South Park kids and Eisner’s Ebony into the same panel) gives me so much to think about, I’d give this issue a Very Good, anyway.

CHARM SCHOOL #7: God love comics.  I read this right after Cerebus and the resulting cognitive dissonance about made my head explode.  Sadly, I can see why I’ve wandered away from this series:  I think Elizabeth Watasin’s style is so well-suited for her tight simple cartoons (like her A-Girl mini-comix) and yet at odds with the charmingly ambitious scope of this book.  We’ve got yearning same-sex lovers, magickal enchantments, and a drag race into Hell, but it all seems largely static and inert.  Until Watasin learns to reconcile her style and her scope, I don’t see how this can rise above a rather sketchy eh.

CSI CRIME SCENE INVESTIGATION #2:  A smart, fun read: Collins is perfect for this sort of material, and the switch-off between artists works well (a few pages of Ashley Wood makes up for Gabriel Rodriguez’s visual monotony, but Rodriguez’s storytelling and detail keeps things moving).  This passes the difficult adaptation test (and no, I don’t mean it makes you think of a fat, balding Nicholas Cage jerking off on a bed somewhere): it’s as good (if not better) as what it adapts.  Very Good.

DAREDEVIL #44: Another satisfying read from Bendis and Maleev.  Bendis may be getting a bit better at putting smaller payoffs in his larger arcs (the detectives who promise their superior to behave but can’t help pushing their questioning too far was a hoot). Very good.

ELEKTRA #20:  I love Meglia’s panel-within-panel trick: it’s somehow flashy and understated simultaneously.  Having bitched and complained about this arc endlessly, I don’t really feel the need to dredge it all up again.  This was all set-up for next issue’s big fight, which, considering I don’t really have any idea of either side’s limitations, I’m not really looking forward to.  Eh.

FANTASTIC FOUR #66:  Yeah, I liked the Ice-9 spin on the unstable molecules and all, but this issue seemed surprisingly tensionless:  a breezy, easy read with some okay laughs.  I’m not sure if it’s the art or what, but this manages to only successfully update the Lee/Kirby family dynamic, and gets none of their awe-inspring whoop-de-do.  I think it’s successfully balancing the two that makes the FF work.  OK.   

FLASH #195:  Something about this issue felt a little rushed to me (there’s a really good pun in there, I know). The Flash spends five minutes talking to Hunter and the Mayor’s not dead?  The Top can be taken down by anyone able to close their eyes and get close enough? And why does the Scott Kolins work not seem as finely detailed as usual, even with three inkers?  I’m glad Johns and Kolins are getting more work, but I’d be lying if I didn’t think this book was suffering just a smidge. OK.

GLOBAL FREQUENCY #5:  Crap, it must be hard doing a self-contained comic book every issue.  I read this thinking there was no way in hell Ellis was going to pull off a satisfying ending out, but, more or less, he did.  I can’t help but think Muth was the absolute wrong artist for the first part of this (it seemed sooo draggy) and the absolute right artist for the second half.  That, and I think some minor editing concerns (I would’ve put the catatonic villagers up front, to more quickly create a feeling of something being at stake) gave a very slow start to what could have been better than a Good comic.

GREEN ARROW #21:  What’s particularly frustrating about this issue is Meltzer finally gives us a lot of insight into Ollie’s character that may even cast some light on why the hook of “The Archer’s Quest” storyline seemed so arbitrary:  Oliver Queen himself is an arbitrary guy, someone so insecure he can’t come out and say anything directly, and chickens out on his windy way to revealing something important.  What makes this frustrating is (a) Meltzer’s leaving the book and it’s doubtful this insight is going to be developed; and (b) frankly, I stopped caring two issues ago.  Add that to some particularly static Hester art and you’ve got work that just can’t escape the Eh rating.

HELLBLAZER #181:  The pieces all fell together nicely on this one, each page answering the question the previous pages set up—the game of cat and mouse is really between Carey and the reader, and it works.  It almost seems wrong that this issue felt like it was taken from a classic Dr. Strange tale (to say more than that would give too much away), but that’s pretty much the biggest complaint I’ve got about the story.  The art, however, didn’t really do much for me: I’m afraid if the highest praise I can give it is it didn’t screw things up, it means I can’t give the issue more than a high Good.

HELLBOY WEIRD TALES #1:  “If you enjoyed the story you just read in Weird Tales, don’t miss the forthcoming series The Blackburne Covenant by the same creative team!”  Ummm…what if I didn’t understand the story I just read in Weird Tales?  Unless it turns out that “Iosif Dzhugashvili” is Stalin (oh, wait, okay.  Thanks, Google!), which may be info that, although telegraphed, is not in the story.  Anyway, that was the only weak link for me in this anthology, which includes gorgeous work from Andi Watson and two lovely pieces by John Cassaday.  A very strong anthology for Hellboy fans, I’m giving this a Very Good.

HULK WOLVERINE 6 HOURS #3:  I missed issue #2, and wow.  The Shredder.  There’s nothing funnier than a character called the Shredder, who looks the love child of Cobra Commander and Edward Scissorhands (there’s a scenario for the fanfic people to go nuts with).  Unless it’s watching a character called The Shredder, as described above, tug on the starter chord of an outboard motor.  Nope, nothing funnier than that, provided you didn’t actually pay money for the book, that is.  Awful.

JLA #78:  Why isn’t DC checking its covers?  This is at least the second time in as many months a DC cover has misspelled one of the names of the creative team. I can’t imagine Joe “Kelley” is too thrilled about it, either.  And, yeah, that’s about as incisive as my criticism gets for this issue:  it’s a decent set-up from what I can tell (for some weird reason, it seems I can only follow up to a maximum of 90% of a Joe Kelly script—it’s like being color-blind or something), and the characterization is strong this issue.  I couldn’t care less about the Batman/Wonder Woman subplot (from a fanboy standpoint, even the idea of romance seems like a bad one), I like the Atlantean Apache Chief, and they draw Wonder Woman’s hair real purty.  Good.

KODT BLACK HANDS GAMING SOCIETY SPECIAL:  Not nearly as funny as the regular KODT—it felt dragged out, which stories from the regular series (apart from online strips) almost never do.  I also suspect this issue is pee-your-pants funny if you’ve actually been in the military, what-with the boot camp jokes and the completely useless commanding officer gag.  I did laugh, but compared to the regular stuff, it wasn’t even close.  A weak Eh.

KODT MINISERIES PX SPECIAL VOL 1 #1:  Whereas this, at four pages longer than Black Hands, was easily ten times funnier.  Very good.    

LEGION #17:  With every issue of this I read, I wondered why I wasn’t picking it up on a regular basis—up until now.  It’s an engaging book, and seems to play well with its own mythology but that mythology is so damn deep, I recognized maybe one out of six characters.  No wonder why they keep bringing back Ra’s Al Ghul—he’s a simple enough hook for the regular DCU reader.  I advise them to drop the hype page and put in a summary on this book, pronto.  This thing is too dense to pick up new readers, I think.  OK.

NEVERMEN STREETS OF BLOOD #2:  It’s a charming little book, but without the hook of the setting and the style, it feels almost generic.  OK.

RESISTANCE #6:  I haven’t read in an issue of this since #2 (I don’t order it in advance, and I think we usually sell out before I come in on Friday), and I still like it.  It’s kinda like a super dumbed-down version of The Invisibles, from what I can tell.   I imagine this was the end of a story arc because it was all ‘splosions and gun fire, but I enjoyed what scraps of characterization were in there.  I want to see where it goes from here.  Good.

SAMMY TOURIST TRAP #1: It’s not so much original as a new mix of old yarns (the thief who gets double-crossed mixed with the urban legend about organ thievery).  But both the clean art style and the protagonist’s mascot (a cat named Lucky) work against the seediness such a story probably needs:  I felt like  I was reading a slightly squalid Tintin comic, as opposed to a crime story.  Which may be what the cartoonist was shooting for, but for me it was barely an OK.

SIMPSONS COMICS #79: I’m not really fond of Simpsons episodes that do the “Tales From The Bible” or “American Tall Tales” thing, so I’m not surprised I didn’t like this much.  I am surprised however, by how little I liked it, considering this was from Ian Boothby.  I didn’t really smirk until “The Gift of The Maggie,” and only parts of the Charlie Brown Christmas parody really struck me as funny (and even then, some of the art didn’t really wow me—what the hell happened to Lenny?). I’ll assume that my sense of humor is on the blink and give this a weak Eh, but I think I’m being generous.

SPIDER-MAN PETER PARKER #53:  Too much set-up, not enough hittin’.  Plus, even though this fight was supposed to be like pay-per-view, was it also rigged?  Because I have no idea why Boomerang stopped throwing stuff and just stood there, other than it was time for the fight to end.  Eh.

STAR WARS JEDI MACE WINDU:  Hey, whatever happened to Space Herpes?   You know, that stuff they measured in Phantom Menace to determine your Jedi potential?  Because if you think about it, a movie in which a pissed-off Samuel L. Jackson runs around with Space Herpes would be pretty god-damn cool.  The idea that George Lucas got Samuel L. Jackson, shaved his head, gave him Space Herpes, and then had him do little more than sit around and do play-by-play while Yoda does color, shows that Lucas knows far less about cinema than he claims.  Likewise, this comic has approximately twenty pages of Mace Windu, Jackson with all the interesting drained out of him, talking to Jedi on the fence, and twenty pages of lightsaber fights, which would be so much more interesting if they were actually what they looked like—grasshoppers jumping around with colored toothpicks attached to their limbs—rather than what they actually were, which is Jedi being manipulated by the insidious blah-blah-blah of the Dark Side.  Which is a whole another Jedi diatribe, how the Jedi can sense everything thanks to the Force, but any Jedi who’s gone over to the Dark Side can walk around going, “Here, pull my finger,” and no other Jedi can figure out what he’s up to until a lightsaber gets drawn.  Really no surprise how they were able to catch Space Herpes at all, when you think about it.  Awful.

SUPERGIRL #79:  This would’ve worked better if Ed Benes could’ve drawn more like Curt Swan in the pre-Crisis sections, or if they could’ve gotten someone who could catch that classic Silver Age look.  And, unsurprisingly, what with the impending cancellation and all, this felt a bit rushed.  But it was still Good:  there was something very sad and sweet about Linda finding happiness in a better world, and it really did make me wonder if we’re really any better off these days with our more “realistic” comics.  When it gets to stuff like Superman and his mythos, you really gotta wonder.

SUPERMAN #190:  The great things about the Super books being weekly is you get to hear me and Bri bitch about the same things over and over almost every week. There were a few things here I liked (Superman being so powerful, he’s basically hobbled) but they were far outweighed by the things I didn’t (Lois seemed wayyy too bitchy and dependent, I have no idea why they kept throwing in super-power/sloganeering captions to the point of redundancy, Superman seemed remarkably willing to kill off sentient beings just because they were robots, and the plot seemed incredibly dashed off overall).  I feel like there’s a strong effort on the part of the Super-teams to make things work, but with Superman’s power approaching the level of the divine, and Metropolis being a futuristic city with robot maintenance workers, there’s not really anything to identify with.  Seriously, guys:  let’s think about a reboot.  Awful.

TITANS #50:  So the series ends with a really sloppy allegory about Bush and the drive for war.  I find that kinda sad (like a lot of relevant comics, you figure out it’s an allegory because the story is so unsatisfying) but I guess it beats the typical last issue where people either hug and pack, or get killed.  Awful.

ULTIMATE X-MEN #29:  Cyclops survives the fall?  Maybe I can believe that.  He survives for two days without treatment? I can almost believe that.  He manages to make it for twelve days by eating bugs he finds under rocks?  I really can’t believe that.  He’s still alive when Team Blabbity-Blab finds him, over twenty-six days later?  Okay, now I’m back to not even believing he could have survived for two days.  Why couldn’t he have been found after two days and been in a coma for the next month?  Because it would’ve been that much harder to pad out the issue?  Eh.

USAGI YOJIMBO #64:  Another great issue.  I figured out the twist exactly as it was happening (mind you, I’m no Brian “I knew where it was going in the first eleven seconds” Hibbs).  The story was a nifty building block for later in the series, and also entirely satisfying on its own.  Very Good.

VERTIGO X PREVIEW:  Why in the name of God would Hibbs give me this to review?  It’s not really a comic book, it’s a well-designed press release.  It has one complete story in it (a Shade tale by Milligan and Allred) that was cute but pretty disposable), a lot of previews, and a year’s worth of puff-pieces jammed under one cover.  No rating, but I will tell you I’ll be first in line for Dave Gibbon’s The Originals: my God, that looks beautiful.

WARREN ELLIS SCARS #3: Better, a little less histrionic.  The fight scene seemed pretty damn gratuitous at six pages, but that’s only noticeable because the rest of it has been so taut.  Good.

WEAPON X #6:  “In the land of the one-dimensional, the two-dimensional character is king!”  Awful.

WILDCATS VERSION 3.0 #7:  Managed to be just as yucky as Weapon X which is an accomplishment, I guess.  This was also all middle, and what originally seemed like an honest interest on Casey’s part about corporations and branding is just lazy riffing in this issue.  Awful.

WONDER WOMAN #189:  You know, I’m a sucker for Wonder Woman in anything like those ol’ Mike Sekowsky outfits, so I’m halfway to liking this issue on that alone.  And there I’ve got to stay, because it was all set-up, with some good stuff (I actually thought the Aesop’s Fable that justified staying away from drugs was kind of effective), some not so good (Jerry Ordway is so talented at giving things a feeling of weight and heft, that skinny little Wonder Woman actually looks pretty ineffectual waving around a two-handed sword) and some bad (Diana does a lot of talking to herself, and it’s kind of a shame that I couldn’t really see the hand of inker P. Craig Russell in anything, despite all the statues and clay pots and stuff).  We’ll see where it goes from here, I guess.  OK.

X-MEN UNLIMITED #42:  All right, anthology time:  The White Queen story gets an Eh cuz I liked some of the ideas in it, and was glad I didn’t have to read a padded-out three issue miniseries to get them, but I thought the art was pretty sub-standard.  The New Mutants story gets an Eh because there was really nothing to it but I liked the art in places, the Classic X-Men story gets a low Eh because I figured the whole thing out from page one and I didn’t like the art in places (but there was something innocent and sweet enough about it that I kinda liked it, anyway) and the Professor X story gets an OK because the art served it well, the ideas were decent, and I didn’t mind that there really wasn’t any sort of dramatic tension to the story.

X-STATIX #8:  Wow, I thought I was saving the best for last, but I didn’t like this much.  Milligan flirts heavily with making Venus’ trauma a sexual one, then turns that around at the last minute, then pushes the sexual side of her and Guy’s relationship way too fast, and then turns that around at the last minute, too  The Allred art is colorful and fun, and I liked the team interaction just fine, but the actual heart of the story didn’t seem to be there, and I always felt like heart was this series’ secret weapon.  I’m hoping this is just a rare misfire on one of my favorite books.  I gotta give it a very surprised Eh.

For Sake of Completeness, here’s a list of all of the OTHER comics that CE got in this week, that I did NOT read (and, therefore, am unlikely to review!). [Actually, this is Brian's standard spiel and I'll be honest and say that I did read, like, four of them and felt like I had absolutely nothing to say about them. Can you guess which four? Drop me an email at jeff@comixexperience.com and if you're right I'll give you an award of, um, I don't know. I'll mail you a DC Archive of my choice and a VHS dub of Battle Royale, howzatsound. Can A.K. at MoviePoopShoot.com offer you that kind of reward for reading the fine print? No, I tell you, he doesn not!] Note, that in most cases this is limited to 1) Manga, which I try to read as it is collected; 2) “Kids” comics like most of the Archies; 3) titles that were subs-only, either by design or accident [this can include being shorted by Diamond as well]; 4) Porno [oh, like you need me to REVIEW it!], 5) Things that looked SO bad on the racks that I didn’t bother, and 6) stuff that I’ve assessed before, and I care so little about that I don’t want to waste my time reading anymore. You decide which is which

ARCHIE #533
ATHENA INC #5
BATMAN
GOTHAM ADVENTURES #59
BATTLE ANGEL ALITA LAST ORDERPART 1 #6
BATTLE OF THE PLANETS #7
BETTY & VERONICA SPECTACULAR #59
BTVS #54
DANGER GIRL 3D
DEXTERS LABORATORY #34
DORK TOWER #22
FUSE #5
GI JOE FRONTLINE #4
JLA THE SPECTRE SOUL WAR #2
KARZA #1
KILLBOX #2
KISS #7
KNIGHTS OF THE DINNER TABLE ILLUSTRATED #19
LAUGH DIGEST #182
LUFTWAFFE 1946 #6
MERIDIAN #33
MICRONAUTS #5
ODDBALLZ #6
OUT THERE #16
PANTHEON #12 
PARADIGM #6
PARADISE X RAGNAROK #2
PATH #12
RISING STARS BRIGHT #1
RUSE #17
SANDSCAPE #2
STAR WARS REPUBLIC #50
STRANGERS IN PARADISE VOL III#56
TOMB RAIDER #27
TRANSFORMERS ARMADA #8
VERONICA #137
WITCHBLADE #62

And, for even MORE completeness sake, here’s a list of books, TPBs, GNs, magazines, and other things that CE got this week. I generally haven’t read any of this by the time I post these reviews. Though I generally attempt to give at least one recommendation amongst the TPBs each week, since I HAVE read the material at SOME point.

2000 AD #1325
2000 AD #1326
ASTRO BOY VOL 12 TP
CHEWING ON TINFOIL GN
DANGER FORCE FIVE SINGLES CLUB MUSIC CD
DARK SIDE #101
FEMME FATALES MAR APR 2003
FIST OF NORTH STAR MASTER ED VOL 2 GN
GI JOE BATTLE FILES ULTIMATE SOURCE BOOK TP
GREAT COMIC BOOK HEROES SC
GREEN LANTERN THE POWER OF ION TP
HEAVY METAL SPECIAL SPRING 2003
JOHNNY NEMO VOL 1
JUSTICE LEAGUE ANIMATED AQUAMAN MAQUETTE
LONE WOLF 2100 SHADOWS ON SAPLINGS TP
MARVEL MUST HAVES ULTIMATE VENOM
MOONSTONE NOIR MYSTERIOUS TRAVELER
NEGATIVE EXPOSURE VOL 1 TP
PREVIEWS VOL XIII #3
SFX #101
ULTIMATE SPIDER-MAN VOL 2 HC
WEASEL #6
WILL EISNERS PRINCESS AND THEFROG SC
WIZARD ANIME INSIDER LUPIN III CVR #6
WIZARD COMICS MAGAZINE X-MEN 2 CVR #139
X STATIX VOL 1 TP

This Week’s TP recommendation is:  Gah. I didn’t read any of these.  In fact, I didn’t see ‘em in the store.  If it wasn’t for my suspicion that the Great Comic Book Heroes SC lacks all the awesome reprints of the original edition, that’d be my pick.  As it is, since Bri’s not here, I’ll  pick the Ultimate Spider-Man Vol. 2 HC for him.

Pick of the Week: Blemishes and all, Catwoman #16 knocked me out.  Those fight scenes were a minor triumph of storytelling and I loved ‘em.  But there were a lot of other keen bits in a bunch of titles this week as well.  There’ve been worse weeks for comics.

Pick of the Weak:  Hmm…all the usual suspects are books I don’t expect a damn thing from, so I can’t really split hairs based on that.  I guess I’ll pick Titans #50 because that last page seems really ugly even if you agree with the message, and if you don’t get the subtext, the whole thing just seems confusing and dumb.  Bleah.

 


  All Material on this page: © 2001-2005 by Comix Experience (except the graphic, which was appropriated from Tales of Suspense #21,
and is probably © Marvel Comics).  Reproduction without permission is expressly forbidden.