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The Savage Critic: January 8th 2003
By Brian Hibbs and Jeff Lester

Welcome back, my friends, to the show that never ends.  Jeff here, with some apologies for this being a wee bit later than usual: birthday brunches and a brain-judoing exhibit of the work of Gerhard Richter at the S.F. MOMA helped remind me that there is indeed a world to be found outside of comix.  Sadly, that reminder came at the expense of my ability to get the Critic posted in a timely manner, and I apologize.

Oh, and you  know what’s cool, as long as I’m being all “la, la, la, Gerhard Richter,” and everything?  Charles fucking Dickens, that’s what.  I somehow finally got around to reading Great Expectations and it rocked the house, yo.  Clever and funny and without a pretentious bone in its body, GE knocked me on my ass for the leisurely month-plus I spent reading it.  It also made me wonder, given the original serial publishing nature of Dickens’ books, where our Dickens is, you know?  Who’s our go-to guy for long moving works of entertainment that also manage to pack in a ton of trenchant social commentary, an acute eye for detail and character, and a genuine knowledge of what stuff our hearts are made?  Artsy-fartsy guy that I am, sometimes I feel like our best comix lit has skipped right over this “warm” period of literature and gone straight for the strong, steely gaze of “cold” modernism (Clowes and Tomine are who I’m thinking of here, and the Hernandez Bros. some indistinct area in between my two arbitrary definitions).

Thinking about it, the only series that comes to mind for me as Dickensian is Ennis and Dillon’s Preacher—which is expansive and funny and will probably be useful after the fact for explaining our crazy times to future cultures, and yet also is sentimental in the best sense of that term.  I’m sure I’m overlooking a bunch of equally good choices (I sure hope I am, anyway): I guess I’m throwing it out there in the hope somebody reading this will step up to the challenge, and break all of our hearts in a good way.

Anyway, with that out of the way, let’s get to the funnybooks.  As usual, my comments are in my color, and Brian’s are in his color [speaking of which, Bri told me that somebody had trouble reading my red text, and wanted it to be a different color. Do you agree? Do me a favor and drop me a quick note, so I can figure out if I should change it] and so without further ado…

100 BULLETS #41: I’m torn. While I’m very glad that the actual plot seems to be back, it was counterpointed with the second story that just didn’t seem to have anything directly to do with the Graves bits. I mean, sure, there was some resonance between the two stories, but it sorta felt to me that Az had 12 pages of story and didn’t know what to do with it. Still, this was the most “focused” issue in a while, so I’ll go with Very Good.  Yeah, me too.  We’ll see if it turns around what I was thinking was a downward slide with this book but here we’ve got a one-shot, we’ve got continuity, we’ve got characters, and we’ve got them doing things so Risso doesn’t have to vamp.  I liked it. Very good.

AQUAMAN #2: Well, it’s a good try, but I’m not onboard yet. Between the mutant kelp that cuts off the satellite GPS (wha?) and Aquaman’s laying on of hands to destroy it (double-wha?), this seems a little too front-loaded with cheats already. On the other hand, the art made the scenes in the water feel different from the scenes in the air, which was half my problem with previous Aquaman stories. I thought it was highly OK. I’ll happily second that second point – there was a really solid difference between “in the water” and out, which really really helped. Still “Atlantis Attacks!” is “Aquaman/Submariner plot device #3”, and points to one of the basic problems with the concept – if there is a whole city fulla people who all basically can do the same thing, then what makes (the lead) all that interesting? I’m going to give it to the next issue before I make any kind of “final” decision – new costume/whatever – but I’m still unconvinced the very concept really has much (sea) legs... OK from me as well, but more like “barely” than “highly.”

BATMAN LEGENDS OF THE DARK KNIGHT #163: I liked the art (though I realize full well that Jeff and I are in the minority here for Landridge on mainstream books), and thought the story read like the ill-fated 1970s Joker series – while it was nice to see “The Clown Prince of Crime” again as opposed to “Psychopathic Mass Murderer”, there wasn’t a lot of weight to the story. So, OK from me.  For me, though, the closer this got to being a typical Batman story, the worse it was:  I wish they’d just had the nerve to let Landridge cartoon everything—his Batman was too straightforward to be enjoyable, and yet too goofy to be convincing.  Hopefully, you’ll fall in love with the art and look for Roger Landridge’s (whose name, sadly, gets misspelled on the cover) other work.  Eh. Now I’m all nostalgic for that Joker series…

BLACK PANTHER #53: Again, the more obvious Priest makes his scripts, the better these work. My only problem is all the stuff with T’Challa isn’t working: popping up in prison in his pajamas? (What a fine alliterative phrase that is…..) I just don’t buy him as this incredible mastermind, no matter how many people say it. Somebody give Priest a crime comic to write, because he might have a great one in him when not allowed to use the omniscient superhero cheat card. OK. Actually, Panther as a 4-dimensional chess master works just fine for me – but you’re right, it doesn’t work at all in this story. I couldn’t muster better than an Eh

DAREDEVIL #41: A mere quarter. What I noticed yesterday in the store is that people seem to be either picking up this OR the Superman (below), but not both – not because they’re “zombies”, but because no one is noticing the cover prices on both. Hand-selling, I’m getting everyone to try both, but that’s a whole lot of work for such a small profit. (Yah, I know, like you care) As for the comic itself, sure another solid issue, but judging it as a promotional effort, this wouldn’t be the place in the current threads/story that I would plop down a newbie. I’m starting to be troubled by the fact that Matt is so obviously in the wrong in the way he’s handling the secret identity thing... and that he seems to be so gleeful about it. When is Cap going to stop by and give him some shit? Further, every time DD shows up it becomes more implausible to me – in the real world there’d be a photographer on each and every rooftop surrounding Matt’s house in a block radius. In the Marvel Universe the paparazzi are apparently agoraphobic. Finally, I wish that “twice a month” at Marvel didn’t mean “weekly for two issues, then a month later for the next one”. Scheduling, Look into it! OK.  Heh.  Agoraphobic paparazzi—no wonder why Peter Parker’s a star photographer!  I didn’t like last issue at all, so it was pleasant to see something that sorta seemed like an actual ‘Daredevil’ story.  Also, with all the outings that happened in the Marvel Universe last year, Bendis is the only guy who really has a grasp of how it affects the way both the hero and civilian identity are handled.  Great jumping on point in that, even though it doesn’t even bother with being an introduction to the character, it gives you an idea of what the book is like these days.  Too bad Hibbs’ gotta lose money on it, though.  Very good.

DOOM PATROL #16: Great art, and the occasional decent quip, but really nothing to write home about. I don’t feel like they’re even trying, frankly: more cheap filler than a carnival-won teddy bear. Eh. Yah, these characters really aren’t natively very interesting. And one gets the sense that the creative team know they’re going to be cancelled “soon”, but just don’t know exactly when, so they’re trying to keep the story going without actually launching into any big stories that they might suddenly have 1 issue to wrap up. Still, god damn NICE art. Eh

DORK TOWER #21: I kept flashing to “Goatboy” from that horrendous SNL sketch – “re-mehhhhhhhh-bahhhhhhh the 80s?” – for me this is the weakest of the “gaming related” comics because it seems to WANT to be a “relationship” comic, and all of the “gaming” jokes are basically exactly the same. KODT is also basically one joke, but because it all takes place “at the table”, they can milk it forever. Gotta go with Awful this month.  Y’know, I know almost all modern cartoonists learned from it, but I’m just so fucking tired of the punchline style taken directly from Berke Breathed’s Bloom County (which is just the two punch final panel of Trudeau’s Doonesbury with more physical wackiness.  If Trudeau could have patented that final panel one-two punchline thing, he’d have more money than Bill Gates by now).  I think that’s part of why all the jokes feel exactly the same even when they’re not.  In short:  evolve or die, dammit!  You gotta move out of your parents’ house sometime. A low Eh.

ELEKTRA #19: Oh god. Okay, on the one hand: that art by Carlos Meglia was seriously great. Really. I felt like I was watching a ‘70s Bakshi movie (a good one, mind you) while turning the pages. The storytelling, the cartooning, the coloring: all very, very first-rate. Far better in fact, than the similar style used in The Truth. Great work all around.

But I also think it’s entirely wrong for Elektra. Not just because of my own personal pet peeve about huge disparities between the styles of the cover and interior artists (I don’t think Horn and Meglia’s styles could be any more different and still be the same medium), not just because the change in art styles happens in mid-storyline, but because Meglia’s art, combined with Rucka’s by-the-numbers purification of Elektra, makes this book seem even more profoundly toothless—more Elektra: The Animated Adventures than Elektra: Assassin—than it did already.

Elektra is sexy ninja death, remember? She comes straight from Noirville—the death object which men worship and are destroyed by, okay? And although you’d think that’d make for a very limited range of stories to tell, it’s the basis for any number of good classic tragedies, to say nothing of the vast field of American film noir which I love. I’m assuming Rucka just doesn’t have much interest in that idea, and so is crafting a storyline that either permanently (or just for the duration of his run) changes thing up a bit. But combined with the art, it’s like watching Double Indemnity being redone first as an earnest social drama, and then morphing into a Disney cartoon partway through. It’s either going to drive away any of the readers you’ve got left, or you’ll end up with a readership wanting more of Disney’s Barbara Stanwyck Adventures. Either way, it’s still the same in the end: Elektra’s dead. (Poor Hibbs has to listen to this sort of crap from me all the time at the store. Pity him ladies and gentlemen.)

As for a rating, I don’t even fucking know. Awful? Eh? Whatever I give it, you should pick the book up and look at that art. It’s almost impossible to believe it could come from what was once the House of Buscema.

That was a very nice rant, Jeff! I basically agree, and I guess you’ll be happy when Robert Rodi comes in for the next arc (at least based on the (Newsarama? Pulse? I forget) interview with him). As for the art, sure, it was alright, I guess, but wildly out of place, both for Elektra, as well as for the story that Rucka is telling. I gotta go with Awful, myself.

FABLES #9: I’m really on the fence here – there’s a lot of possibilities for this book, but it’s hamstrung partially by not having everything out on the table. I thought resolving the situation by pulling Draconis Ex Machina was fairly cheap. Interesting cliffhanger, though. OK.  Yeah, I loved that cliffhanger.  And I also dug the art mightily here—Kirby ho that I am, this reminded me in spots of the Kirby/Simon days (like that double-page spread of the Three Giants--wow).  I think, sadly, that the book hinges on not having everything on the table and making us guess which characters are which fables and without it, the book loses its hook—which is just me justifying the fact I found this good.

FUTURAMA SIMPSONS SPECIAL CROSSOVER CRISIS #2: I was gonna gripe about this since issue #1 came out 75 bajillion years ago, but they had a helluva detailed recap, and the rest of it had some decent laughs. A little too fannish for this fanboy but Good. “Mediocre laughs” for me. I’ll go with Eh

GEN 13 #5: I don’t WHY I put this in the pile – I really should know better by now. I’ll grant you that Claremont seems to be trying to do something unexpected with these characters and situation, but it all seems too convenient and easy and predicated on Claremontism with every character seeming to have the same exact voice. Eh. Yeah, why did you put this in the pile, Hibbs?  You were Mr. “Good news, I decided we’re not reading X-treme X-Men this week” and then you throw this into the mix?  Thanks for the sour persimmons, cousin!  As for the book:  Is there some world record Claremont’s trying to break?  This is his fifth consecutive issue of pure padding.  Awful

GREEN ARROW #20: Aaaannnd it looks like Meltzer ran out of gas one issue too soon: that Catman encounter couldn’t have been more lame, I’m afraid. Check, please! Eh. Pretty much ditto – plus I can’t see how this is going to lead to anything particularly interesting. What do all of these objects add up to? Will I care at all? Not this moment, that’s for sure. Eh

HARLEY QUINN #28: It looks nice enough, and I like this new direction generally (though, again, “stalked by own patient” is a hoary chestnut), and I thought the Joker scene was really well handled. But as I read this I wonder why. Why is this being published? Who is the audience? WWASD? (What Would Arleen Sorkin Do?) The Bat-books need a serious house-cleaning, because all of these “middle tier” titles are dragging consumer interest in the line way way down. A strong OK, with a “...but why?” attached.  I don’t know why I like this less than you, Bri, although I didn’t hate all of it.  In fact, the idea of Quinn as an actual therapist who might be good, or who might just be stringing everyone along, is a bit of a nice spin (in a Shannon Tweed movie kind of way), but the execution on the whole is lazy and simple.  Also, my advice to Lieberman is, if you’re going to rip off a movie, try to find one your audience hasn’t seen.  That True Lies/Charlie’s Angels scene made me groan aloud.  Awful.

HAWKMAN #11: Again, a little too heavy on the cheats. “It’s the Absorbacon, it can do anything!” “Indeed, it can change us into a weird bird-creature on the last page!” “How useful! Just the other day I was wishing I had a tool that would allow me to absorb other people’s karma, give me access to all earthly knowledge, and change me into a weird bird-creature!” “Me, too! I was on the Internet, and I wanted to change into a weird bird-creature for a cool webcam pose, but couldn’t!” “Does this Absorbacon also do windows?” “I haven’t yet said it hasn’t, so let’s assume yes!” Nice art, though. Eh. Some books I wonder why we even DO tag-team reviews. Jeff nailed it better than I could. Except I’ll veer into Awful

HULK WOLVERINE 6 HOURS #1: A Movie of the Week with some superheroes. I was actually digging how the clock and the time was being weaved into the background until about page 8 or something where they apparently decided it was too much staging trouble and gave up until the last few pages. I’m sure this’ll be a fun $9.99 TP, but as a mini-series I just shrug and wonder why (other than “movies are coming”) OK.  God help us, this is the secret to writing a Hulk story nowdays:  watch an old episode of the TV show, then figure out a way to pad it for six issues.  Well-constructed scene transitions do not a good comic make.  And I normally like Scott Kolins’ work but it looked ugly and busy here—is this is a different colorist than he uses on The FlashAwful.

INCREDIBLE HULK #49: That…was…godawful. I don’t even know where to begin, and for that I blame Hibbs. A month ago, we had a whole long talk (by which, I mean “bitchy bicker fest”) about how he thinks the phrase “jumping the shark” has passed its expiration date whereas I, on the other hand, think it’s an incredibly useful phrase although, admittedly, I am easily confused on its precise usage. Does it mean that the subject under consideration has deviated so far from its original premise in its slavish devotion to attention that it will never find its way back? Or does it mean that the subject under consideration has reached its apex of possibility, and the subject is no longer worth further scrutiny? By either definition, I feel Bruce Jones’ run on The Hulk has jumped the shark: a series of incredibly empty plot-twists concerning characters I don’t care about, which is actually good because I would’ve given my superego a hernia trying to suspend the requisite amount of disbelief to buy any one of said plot-twists. I promise to never again use the phrase “jumping the shark” (despite, I should add, its growing use in the New York Times and other influential sources of public opinion…although I imagine Hibbs would happily say that only proves his point)—just don’t ever make me read this book again. Crap. Heh. Yah... and maybe the worst part is that loverly Maurice Sendak-style cover which has less than nothing to do with the insides. I nearly threw the comic across the room in disgust with the “He... he’s a ROBOT!” scene. LMDs were probably the most ill-considered addition to the Marvel Universe ever. Still, I’ll give them until #50 before I write off the book altogether – the first arc was good enough for that much at least. Crap, yes.

JSA #44: A reasonable wrap-up on the Egypt storyline, but the more entertaining bit was right there at the end as they try to undo the end of Armageddon 2001. Curious to see where they go with that. Good.  I don’t get why Black Adam and Captain Marvel can’t be friends now: because Cap assumed the worst of Black Adam (with pretty good reason).  Still, very good.

KILLRAVEN #4: I still miss the floridness of the original, but these are extremely well-constructed fun comics. And I’ve babbled enough this column so I’ll spare you my lecture about the use of the word “Sob.” Let’s just leave it at Very good. Yah, this really is “fun” – not much “to it” other than that, but it’s sure been missing from comics in general lately, hasn’t it? Very Good.

POWERS #27: I laughed most mightily at the Super Powers adventure with swearing. I know, incredibly juvenile of me. Deal with it. Very Good.  But there’s having your cake, and then there’s eating it, too.  Although I thought the foulmouthed nine page comic-within-the-comic was pretty hilarious, it drained any genuine sense of drama from the storyline—Walker’s emotional snit and the final page of the storyline had no weight whatsoever for me.  Kind of a shame considering how really, really dark and perverse this storyline is: maybe Bendis thought it needed some comic relief.  I thought it was a misstep but still very good.

STORMWATCH TEAM ACHILLES #7: Okay, what do you think is the biggest cheat: The alien laptop? The shapechanger on a team that’s anti-superpowers? Or the racist Southern senator as straw man enemy? I still gotta give it to the alien laptop which threw me out of the story every time it was mentioned. (Like, do they play Alien Freecell on it?) At least I got an issue without Portacio doing the art so I can judge the story without his influence: this book’s crap. It’s the shapechanger which got me. Though, I will grant you that the convenient alien laptop is just a “power” like any other.... I won’t go quite to crap – I actually liked the art for once – but I can’t give this anything better than an Awful

SUPERMAN & BATMAN GENERATIONSIII #1: At least it feels like Byrne’s heart is in it this time. Something actually happens on most pages! Still, there are bits here that don’t make a ton of sense – I’ll let Jeff recreate his riff on Batman’s investigation – but I was befuddled by the “I must warn Superman, but I’ll wipe everyone’s memory” trick of the last few pages. It sure didn’t SEEM like he was “warned”. This is probably too generous, but I think I’ll just squeak this with a Good.  I’m not sure what my riff is anymore—other than the absurdity of Bruce Wayne going, “Oh, no! The power went out in the entire country—quick, to Smallville! (Kansans are a cowardly, superstitious lot…)”  Byrne worked so hard to fit so many pieces into place for his set-up here that it just stuck out as odd—the golden and silver-age guys wouldn’t have hesitated to have Bruce already in Kansas as part of an Orphanage field trip or whatever. I just can’t see the point of “Quick, Alfred (or whomever)—to the biplanemobile!.”  But, y’know, as Hibbs points out, things actually happen (instead of your usual Byrne explainathon, and the art is grimy and smudgy and unpolished in a way that was darn appealing: I too gave this a good

SUPERMAN THE 10 CENT ADVENTURE: Well, on the plus side, if you want a concise summary of what’s wrong with the Superman titles, it’ll only cost you a dime. Check out that “faster than a launching rocket, more powerful than an atomic bomb, able to leap between worlds with a single bound” thing on page three. Or the supervillain whose power comes from clanging gizmos on his wrists together so Superman spends twenty-plus pages in no way stopping him from clanging his gizmos together. Or the passport problem with Perry White which can be solved in the phrase, “I lost that one and had to get another. Thanks for finding it, Perry.” To sum up: Superman’s too powerful, so the book is filled with nothing but endless false dilemmas to artificially create a sense of drama. And because the false dilemmas are really ridiculously obvious, the superbooks comes across as patronizing and dumb. DC, please clean this mess. Please? Awful, even for a dime. Exactly and precisely it – False Jeopardy abounds (“I’ll take ‘being out of character as a plot device’ for $200, Alex”), and there’s just nothing here that I would think would lead new readers back to this book. What we need is the 21st century equivalent of the “Sand Creature”... sure, in another decade we’ll be back where we started, but depowering is the only route that makes any sense in the super-books today. The art rescues this from being total ass, but I’m uncharitable, and I can’t possibly give this anything else than a Crap.

ULTIMATE DAREDEVIL & ELEKTRA #4: After page three, when Melissa finally protects herself and then runs off rather than beating Trey to a pulp and then calling the police, I wanted to throw the book across the room. But I kept reading and it just kept getting worse. Not only do I stand by what I said earlier about this book, but this climax, because it was so thoroughly artificial, renders it more thoroughly absurd than anything in the original. In the end, read like utter hackwork which is just the biggest god-damn shame. Crap. Yah, I hated this, too – far too “PC” and touchy-feely and not showing, for even a second, why these characters even like each other, let alone have a love that changed them both forever. Or whatever the appropriate movie tag line might be. Awful.

ULTIMATE X-MEN #27: I like the Finch art, and I still like Millar’s dialogue but this issue made me realize that he’s got a much better feel for the Brotherhood of Evil Mutants than he does for the X-Men—it’s the Brotherhood’s book, frankly: the X-Men are just the name above the title. And while that’s not awful, there’s something kinda wrong about that. Maybe it’s why I’m not really emotionally engaged by the book at all. Eh. Meanwhile, I’m enjoying Ultimate Brotherhood, though you’re right, it’s not really the X-Men. It’s more like marking time between issues of Ultimate War (which beats the Ultimates trick of just not putting out any issues). OK

VERTIGO POP LONDON #3: While Jeff may well be right that these actions are out of place for the specific characters, I am still enjoying the book quite a bit. In my failing as a REAL critic, I can’t even tell you WHY – certainly “I must be hallucinating” is a cheap plot device, but yet, I still found this Good.  Actually, despite everything I complained about earlier, I know what you mean, Bri.  None of this is particularly original (in fact, this was one of those few comics where I saw absolutely all of it coming), but Bond’s art is so strong (I did a double-take at a few of his characters, sure I recognized them from life), and Milligan’s voice fresh and original even when his tropes aren’t, that I’m tempted to give it a good myself.  And yet this still feels squandered to me, so no more than OK, alas.

WAR STORY CONDORS: Wow. Educational, yet utterly without any sort of dogma or cant, and entertaining while also being dark and unflinching. I’m running out of superlatives for Ennis’ War Stories. Very good. And I thought this was probably the best single issue that Garth has ever written – four completely contradictory perceptions, and each one handled believably, and utterly touching and human and smart and real. It’s only the second week of the year, but this has my vote for “Best Comic of 2003, so far”. Excellent.

WARREN ELLIS STRANGE KILLINGSBODY ORCHARD #5: If you ever wanted to see the Police Station scene from Terminator in R-rated glory, then this’d be the book for you. Me, I just don’t care. Eh. Hah! After months of telling me I was high for liking this, you went and gave it a higher rating.  I love the panel straight out of The Streetfighter, but there wasn’t really any tension here since the Major can blow up anyone’s head any time he wants (which got dull mighty damn fast). Goes down to an awful for me, which is a bummer.

ZERO GIRL FULL CIRCLE #3: Gah. Somehow all of my problems about the characters’ emotional blackmail get turned on their head this issue, as it’s revealed that Nikki has the power to control things. This somehow makes some previous scenes more forgivable and yet strips the story even more of any weight. This stuff is charmingly crazy-ass, but until the wonkiness gets tied to a more rigorous intelligence (or at least a more measured intuition), I can’t give it more than an Eh. Agreed, and I’m late for work, so Eh

For Sake of Completeness, here’s a list of all of the OTHER comics that CE got in this week, that I did NOT read (and, therefore, am unlikely to review!). Note, that in most cases this is limited to 1) Manga, which I try to read as it is collected; 2) “Kids” comics like most of the Archies; 3) titles that were subs-only, either by design or accident; 4) Porno [oh, like you need me to REVIEW it!], 5) Things that looked SO bad on the racks that I didn’t bother, and 6) stuff that I’ve assessed before, and I care so little about that I don’t want to waste my time reading anymore. You decide which is which.

ARCHIE AND FRIENDS #66
ARKANIUM #3
BETTY #121
BETTY & VERONICA DOUBLE DIGEST #112
CAVEWOMAN PANGAEAN SEA #5
DEFIANCE #5
GRENDEL GOD & THE DEVIL #0
MADAME TARANTULA #0
MEKANIX #4
MYSTIC #32
SCOOBY-DOO #68
SHONEN JUMP VOL 1 #2
SUPER HERO HAPPY HOUR #1
TOMB RAIDER JOURNEYS #9
TRANSFORMERS WAR WITHIN #4
VAMPI #24
VIOLENT MESSIAHS LAMENTING PAIN #2
WARLANDS VOL 3 #2
WAY OF THE RAT #9
X-TREME X-MEN #20

And, for even MORE completeness sake, here’s a list of books, TPBs, GNs, magazines, and other things that CE got this week. I generally haven’t read any of this by the time I post these reviews. Though I generally attempt to give at least one recommendation amongst the TPBs each week, since I HAVE read the material at SOME point.

CALL OF DUTY VOL 2 TP
COMIC BOOK ARTIST SPECIAL EDITION #1
COMICS JOURNAL #249
DAREDEVIL LEGENDS VOL 1 YELLOW TP
DECIDE VOL 1 HC RAGE AGAINST THE GODS
DOLL & CREATURE GN
GIRL SECOND COMING VOL 2 (A)
HELLBLAZER HAUNTED TP
LEES TOY REVIEW JAN 2003
SCIENCE OF SUPERHEROES HC
SPIRITED AWAY VOL 3 TP
STAR TREK COMMUNICATOR #142
STAR TREK MAGAZINE #45
STAR TREK MAGAZINE #46
THUNDER AGENTS ARCHIVES VOL 1HC
TOMARTS ACTION FIGURE DIGEST JAN 2003
TOYFARE #67
UNCANNY X-MEN VOL I HOPE TP
WILL EISNERS NAME OF THE GAMESC

This Week’s TP recommendation is: Okay, this is kinda long-winded and a cheat but here it goes.  While in the story Friday I got a chance to read the Gary Groth/Debbie Dreschler interview in The Comics Journal #249, and I thought it was tremendous.  As is usually the case with the best TCJ interviews, my favorite parts are the stuff that explores stuff outside comics, and this one was particularly devastating:  the thoughtfulness with which Dreschler explores her belief in the perniciousness of memory as it relates to her recovered experiences of incest was far more sophisticated than you ever see in the mass media.  As a result, I tromped back to our indy section and grabbed a copy of Daddy’s Girl, which was even more extraordinary, and even more devastating.  So they’re both my pick for the week, even though one’s not a trade paperback and one didn’t come out this week.  Astonishing stuff.  It’s neither my pick, nor, in fact, on this shipping list (generated by what we receive from Diamond), but Last Gasp shipped us a porno GN from Priaprism press called “Sex Attack” (heh), and, if I didn’t know any better, I would have guessed Terry Moore drew it – looks like his style of big eyes and broad facial expressions between all of the ass fucking. I just had to mention that. For my REAL pick... let’s go to the Master: Will Eisner’s Name of the Game SC.

Pick of the Week: Boy, I come across as pretty damn harsh this week, didn’t I? I’m tempted to give the nod to 100 Bullets #41 because I feel like this issue reversed a lot of bad habits the book had been developing, but War Story: Condors was the real winner here. Aye, War Story: Condors was the clear winner for me. This should make next year’s Eisner ballot.

Pick of the Weak: Lotta competition this week, but I gotta go with Ultimate Daredevil and Elektra #4, because I expect a lot more from Greg Rucka than I do from anyone else associated with the other week’s terrors: hackwork from a genuine talent is truly depressing. For me, I’ll give it to Superman: The 10-cent Adventure which shows even to-the-bone cheap comics can’t rescue a badly handled character from False Jeopardy.

 


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and is probably © Marvel Comics).  Reproduction without permission is expressly forbidden.